RingRacers/src
toaster a86ed5c6cb Rework the conditions for the previous commit
- The "never force a retry" condition is now `!G_GametypeUsesLives()`
- In GT_SPECIAL *and* GT_VERSUS, check for K_IsPlayerLosing before retry, instead of bespoke check
2022-12-31 18:59:56 +00:00
..
android
blua Move all sources into CMakeLists.txt 2022-11-28 21:46:43 -08:00
dummy Make dummy compile again, if SDL is explicitly set to 0 2022-10-13 18:06:48 -05:00
hardware opengl: fix bottom and right edge of clip rect 2022-12-17 18:38:40 -08:00
locale
Makefile.d make: Fix ifdef check from dummy target changes 2022-10-20 21:12:58 -05:00
nds
objects Executor calls for UFO Catcher special events 2022-12-29 17:44:19 +00:00
sdl cmake: generate config.h at build time, always rebuild comptime.c 2022-12-27 00:59:28 -08:00
sdl12
tests Redefine boolean for C++ compatibility 2022-12-12 16:34:25 -06:00
win32 win32: Add dpi aware manifest config 2022-10-31 13:58:12 -05:00
win32ce
.gitignore
am_map.c
am_map.h Add typedef.h 2022-11-27 17:21:40 -08:00
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt cmake: generate config.h at build time, always rebuild comptime.c 2022-12-27 00:59:28 -08:00
command.c M_CheckNetUnlockByID 2022-12-09 17:26:52 +00:00
command.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
comptime.c
config.h.in cmake: Remove asset hashing, CMAKE_ASSETS_DIR 2022-11-27 02:44:10 -08:00
console.c Dehardcode menu gametype selection, part 2 2022-12-30 20:35:55 +00:00
console.h
cxxutil.hpp c++: add finally RAII utility 2022-12-12 16:40:56 -06:00
d_clisrv.c Also make Grand Prix bots spectators if the gametype doesn't support them (or if the initialisation happens into a GPEVENT) 2022-12-26 23:11:33 +00:00
d_clisrv.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into unlockables-undefeatable 2022-12-10 21:54:58 +00:00
d_event.h Add typedef.h 2022-11-27 17:21:40 -08:00
d_main.c Move M_Init() to fix saving of some menu-specific cvars 2022-12-31 16:05:04 +00:00
d_main.h Remove advancedemo 2022-11-03 14:45:36 +00:00
d_net.c typedef.h: typedef node_t 2022-11-27 17:21:40 -08:00
d_net.h
d_netcmd.c Dehardcode menu gametype selection, part 2 2022-12-30 20:35:55 +00:00
d_netcmd.h Remove Gametype Preference and Voting Rule Change cvars 2022-12-24 17:03:36 +00:00
d_netfil.c Rename patch.pk3 to scripts.pk3 2022-12-18 01:08:15 -08:00
d_netfil.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
d_player.h Add invulnhitlag, timeshit and timeshitprev fields to player_t 2022-12-21 08:08:59 -08:00
d_think.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
d_ticcmd.h Add typedef.h 2022-11-27 17:21:40 -08:00
deh_lua.c gametype_t 2022-12-26 01:07:57 +00:00
deh_lua.h
deh_soc.c LF2_FINISHNEEDED 2022-12-31 16:22:46 +00:00
deh_soc.h GAMEDATA MainCfg SOC block adustment 2022-12-13 18:20:52 +00:00
deh_tables.c LF2_FINISHNEEDED 2022-12-31 16:22:46 +00:00
deh_tables.h Add typedef.h 2022-11-27 17:21:40 -08:00
dehacked.c Sal's review: Clear levels on gamedata addition by default 2022-12-19 21:26:52 +00:00
dehacked.h Add typedef.h 2022-11-27 17:21:40 -08:00
discord.c Dehardcode menu gametype selection, part 1 2022-12-30 15:23:26 +00:00
discord.h Merge branch 'universal-typedef' into 'master' 2022-12-05 20:59:43 +00:00
doomdata.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
doomdef.h Merge branch 'master' into unlockables-undefeatable 2022-12-18 01:59:04 -05:00
doomstat.h LF2_FINISHNEEDED 2022-12-31 16:22:46 +00:00
doomtype.h #define BOOL boolean -> #define boolean BOOL 2022-12-15 20:54:15 -05:00
endian.h
f_finale.c SECRET_ALTTITLE 2022-12-14 20:18:53 +00:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h Add typedef.h 2022-11-27 17:21:40 -08:00
g_demo.c Replays (net and timeeattack) now recognise gametypes by name 2022-12-29 23:13:51 +00:00
g_demo.h Replays (net and timeeattack) now recognise gametypes by name 2022-12-29 23:13:51 +00:00
g_game.c Rework the conditions for the previous commit 2022-12-31 18:59:56 +00:00
g_game.h Dehardcode menu gametype selection, part 1 2022-12-30 15:23:26 +00:00
g_input.c Missing gamecontrolname 2022-11-26 23:24:02 +00:00
g_input.h Re-add mid-game rankings 2022-11-25 17:59:18 +00:00
g_splitscreen.c
g_state.h
http-mserv.c
hu_stuff.c Dehardcode menu gametype selection, part 1 2022-12-30 15:23:26 +00:00
hu_stuff.h Add typedef.h 2022-11-27 17:21:40 -08:00
i_addrinfo.c
i_addrinfo.h
i_joy.h Add typedef.h 2022-11-27 17:21:40 -08:00
i_net.h Add typedef.h 2022-11-27 17:21:40 -08:00
i_sound.h
i_system.h Add typedef.h 2022-11-27 17:21:40 -08:00
i_tcp.c
i_tcp.h
i_threads.h
i_time.c
i_time.h Add typedef.h 2022-11-27 17:21:40 -08:00
i_video.h
info.c Merge branch 'master' into special-stages 2022-12-22 05:18:56 -05:00
info.h Merge branch 'master' into special-stages 2022-12-22 05:18:56 -05:00
k_battle.c "Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes 2022-12-26 23:06:24 +00:00
k_battle.h Fix the case where GP coop would cause no Capsules + possibly DUELs in eventmode 2022-10-15 14:57:35 +01:00
k_bheap.c
k_bheap.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
k_boss.c "Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes 2022-12-26 23:06:24 +00:00
k_boss.h "Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes 2022-12-26 23:06:24 +00:00
k_bot.c "Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes 2022-12-26 23:06:24 +00:00
k_bot.h Add typedef.h 2022-11-27 17:21:40 -08:00
k_botitem.c Merge branch 'master' into capsules-improvement 2022-12-19 01:12:07 -05:00
k_botsearch.c Merge branch 'master' into capsules-improvement 2022-12-14 23:19:34 -05:00
k_brightmap.c Fix Trick Panel TERRAIN not working 2022-10-11 01:31:06 -04:00
k_brightmap.h Add typedef.h 2022-11-27 17:21:40 -08:00
k_collide.c Broly: detect added hitlag even if damage call didn't deal real damage 2022-12-21 08:35:26 -08:00
k_collide.h Add K_SpawnBrolyKi, green circle shrinks during explosion hitlag 2022-12-14 19:54:31 -08:00
k_color.c Go back to the old one, but gamma correct it 2022-12-15 22:29:38 -05:00
k_color.h
k_director.c
k_director.h
k_follower.c M_CheckNetUnlockByID 2022-12-09 17:26:52 +00:00
k_follower.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into unlockables-undefeatable 2022-12-10 21:54:58 +00:00
k_grandprix.c Also make Grand Prix bots spectators if the gametype doesn't support them (or if the initialisation happens into a GPEVENT) 2022-12-26 23:11:33 +00:00
k_grandprix.h Add "allowdemos" option to K_CanChangeRules() 2022-10-15 15:15:22 +01:00
k_hud.c Fix a crash in K_drawBossHealthBar exposed by the new random functions 2022-12-26 23:07:32 +00:00
k_hud.h Merge branch 'capsules-improvement' into 'master' 2022-12-20 21:26:46 +00:00
k_kart.c K_GetPossibleSpecialTarget() 2022-12-28 23:31:46 +00:00
k_kart.h Add K_TimeAttackRules 2022-12-17 01:05:30 -05:00
k_menu.h Dehardcode menu gametype selection, part 3 2022-12-30 23:58:22 +00:00
k_menudef.c Dehardcode menu gametype selection, part 3 2022-12-30 23:58:22 +00:00
k_menudraw.c Have a Cup visibly locked if no levels are accessible by the current rules of menusearch_t 2022-12-31 17:50:49 +00:00
k_menufunc.c Have a Cup visibly locked if no levels are accessible by the current rules of menusearch_t 2022-12-31 17:50:49 +00:00
k_objects.h Allow SPB to attack the UFO properly 2022-12-19 04:49:53 -05:00
k_pathfind.c
k_pathfind.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
k_profiles.c Re-add mid-game rankings 2022-11-25 17:59:18 +00:00
k_profiles.h Add typedef.h 2022-11-27 17:21:40 -08:00
k_pwrlv.c "Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes 2022-12-26 23:06:24 +00:00
k_pwrlv.h
k_race.c More fun rules for Special Stages 2022-12-27 17:58:35 +00:00
k_race.h
k_respawn.c All playsim-internal distinctions between Race and Battle are now gametype rules. 2022-12-24 22:43:00 +00:00
k_respawn.h
k_roulette.c K_GetPossibleSpecialTarget() 2022-12-28 23:31:46 +00:00
k_roulette.h Add proper comments for each function 2022-12-15 16:19:06 -05:00
k_specialstage.c Clear UFO pointer if its object was removed (matches up with general mobjthinker P_SetTarget handling) 2022-12-31 18:45:04 +00:00
k_specialstage.h K_GetPossibleSpecialTarget() 2022-12-28 23:31:46 +00:00
k_terrain.c Play spring TERRAIN sfx from sector 2022-12-18 21:09:29 -08:00
k_terrain.h Add springStrength and springStarColor to TERRAIN 2022-12-18 21:09:29 -08:00
k_waypoint.c First pass on Special Stage UFO 2022-12-15 23:06:17 -05:00
k_waypoint.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
keys.h
libdivide.h
lua_baselib.c Dehardcode menu gametype selection, part 1 2022-12-30 15:23:26 +00:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c Clear clipping rectangle before each hook call 2022-12-11 14:14:12 -05:00
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h Add typedef.h 2022-11-27 17:21:40 -08:00
lua_infolib.c
lua_libs.h
lua_maplib.c Rewrite level restrictions 2022-12-13 13:45:17 +00:00
lua_mathlib.c
lua_mobjlib.c Unlockable skins (in a way friendly to #define MAXSKINS 255) 2022-11-27 22:53:29 +00:00
lua_playerlib.c Add invulnhitlag, timeshit and timeshitprev fields to player_t 2022-12-21 08:08:59 -08:00
lua_polyobjlib.c
lua_script.c M_CheckNetUnlockByID 2022-12-09 17:26:52 +00:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c Add typedef.h 2022-11-27 17:21:40 -08:00
m_aatree.h Add typedef.h 2022-11-27 17:21:40 -08:00
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Conversion to using gamedata_t 2022-11-30 13:19:21 +00:00
m_cheat.h Add grayscale command, toggles GRAYPAL palette override 2022-11-03 05:51:39 -07:00
m_cond.c LF2_FINISHNEEDED 2022-12-31 16:22:46 +00:00
m_cond.h "Special" time attack mode for 1P. 2022-12-27 22:34:02 +00:00
m_dllist.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h Add typedef.h 2022-11-27 17:21:40 -08:00
m_misc.c Fix Trick Panel TERRAIN not working 2022-10-11 01:31:06 -04:00
m_misc.h
m_perfstats.c
m_perfstats.h Add typedef.h 2022-11-27 17:21:40 -08:00
m_queue.c
m_queue.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
m_random.c Conversion to using gamedata_t 2022-11-30 13:19:21 +00:00
m_random.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into ironman 2022-11-21 15:49:29 +00:00
m_swap.h
Makefile Make dummy compile again, if SDL is explicitly set to 0 2022-10-13 18:06:48 -05:00
md5.c
md5.h
mserv.c
mserv.h Add typedef.h 2022-11-27 17:21:40 -08:00
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'deterministic-roulette' into 'master' 2022-12-16 00:50:45 +00:00
p_floor.c Make Kart Z FOF Thwomp delay use args 2022-10-10 07:00:08 -04:00
p_inter.c Forgot to stage this 2022-12-29 17:46:11 +00:00
p_lights.c
p_local.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into unlockables-undefeatable 2022-12-19 20:13:44 +00:00
p_map.c Merge branch 'master' into special-stages 2022-12-22 05:18:56 -05:00
p_maputl.c Fix solid midtextures 2022-12-02 02:01:02 -05:00
p_maputl.h Add typedef.h 2022-11-27 17:21:40 -08:00
p_mobj.c "Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes 2022-12-26 23:06:24 +00:00
p_mobj.h Add half hitlag to invincible players if they would've been damaged 2022-12-21 08:35:26 -08:00
p_polyobj.c Evict the wall gremlin 2022-11-21 16:12:53 -05:00
p_polyobj.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
p_pspr.h
p_saveg.c Merge branch 'master' into neutral-explosion-hitlag 2022-12-22 02:45:08 -05:00
p_saveg.h Add typedef.h 2022-11-27 17:21:40 -08:00
p_setup.c Rework demo time/laptime handling 2022-12-29 21:30:04 +00:00
p_setup.h Add typedef.h 2022-11-27 17:21:40 -08:00
p_sight.c Fix bad usage of const 2022-11-27 03:24:07 -05:00
p_slopes.c
p_slopes.h Add typedef.h 2022-11-27 17:21:40 -08:00
p_spec.c More fun rules for Special Stages 2022-12-27 17:58:35 +00:00
p_spec.h Add typedef.h 2022-11-27 17:21:40 -08:00
p_telept.c Compilation errors from corrupted cherry-pick/porting 2022-11-03 14:32:40 +00:00
p_tick.c "Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes 2022-12-26 23:06:24 +00:00
p_tick.h
p_user.c Coherency changes to special stage behaviour in anticipation of timeattack support 2022-12-27 22:24:18 +00:00
r_bbox.c
r_bsp.c Speed Pads are now a TERRAIN effect 2022-10-11 02:26:54 -04:00
r_bsp.h Reimplement Invert Encore 2022-10-10 06:08:25 -04:00
r_data.c
r_data.h Add typedef.h 2022-11-27 17:21:40 -08:00
r_defs.h Further K_DrawMapThumbnail changes. 2022-12-14 13:08:06 +00:00
r_draw.c Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
r_draw.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
r_draw8.c
r_draw8_npo2.c
r_draw16.c
r_fps.c Add R_RelativeTeleportViewInterpolation 2022-11-03 13:52:17 +00:00
r_fps.h Add typedef.h 2022-11-27 17:21:40 -08:00
r_local.h
r_main.c drawpickups command to hide collectible items 2022-11-25 16:05:11 -08:00
r_main.h drawpickups command to hide collectible items 2022-11-25 16:05:11 -08:00
r_patch.c
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h Add typedef.h 2022-11-27 17:21:40 -08:00
r_plane.c
r_plane.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
r_portal.c
r_portal.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
r_segs.c
r_segs.h
r_skins.c M_CheckNetUnlockByID 2022-12-09 17:26:52 +00:00
r_skins.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into unlockables-undefeatable 2022-12-10 21:54:58 +00:00
r_sky.c
r_sky.h
r_splats.c Kill SF_HIRES, use skin_t highresscale instead 2022-11-03 16:19:17 -07:00
r_splats.h Add typedef.h 2022-11-27 17:21:40 -08:00
r_state.h Add typedef.h 2022-11-27 17:21:40 -08:00
r_textures.c
r_textures.h Add typedef.h 2022-11-27 17:21:40 -08:00
r_things.c Hide MT_OVERLAY with drawpickups 2022-11-27 21:19:04 -08:00
r_things.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
s_sound.c "Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes 2022-12-26 23:06:24 +00:00
s_sound.h Further changes to musicdef based on discussion with Gunla 2022-12-17 17:36:44 +00:00
screen.c
screen.h Always use typedef name instead of struct name 2022-11-27 17:21:40 -08:00
slope_anchors.c Fix -Wformat 2022-10-16 16:50:13 -07:00
sounds.c Add Tyron's invinc/grow blocked hit sfx 2022-12-21 08:35:26 -08:00
sounds.h Add Tyron's invinc/grow blocked hit sfx 2022-12-21 08:35:26 -08:00
st_stuff.c More fun rules for Special Stages 2022-12-27 17:58:35 +00:00
st_stuff.h
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h Add typedef.h 2022-11-27 17:21:40 -08:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h gametype_t 2022-12-26 01:07:57 +00:00
v_video.c More fun rules for Special Stages 2022-12-27 17:58:35 +00:00
v_video.h Prevent modifying cliprect, wordier vars 2022-12-11 16:47:25 -05:00
version.h
vid_copy.s
w_wad.c Fix NULL lump name guard for W_CheckNumForName 2022-12-05 13:06:52 -08:00
w_wad.h Add typedef.h 2022-11-27 17:21:40 -08:00
y_inter.c Rework intertype_t 2022-12-27 14:33:58 +00:00
y_inter.h Rework intertype_t 2022-12-27 14:33:58 +00:00
z_zone.c
z_zone.h