..
android
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
blua
Move all sources into CMakeLists.txt
2022-11-28 21:46:43 -08:00
dummy
Make dummy compile again, if SDL is explicitly set to 0
2022-10-13 18:06:48 -05:00
hardware
opengl: fix bottom and right edge of clip rect
2022-12-17 18:38:40 -08:00
locale
make a few messages more helpful
2022-03-18 16:27:48 +00:00
Makefile.d
make: Fix ifdef check from dummy target changes
2022-10-20 21:12:58 -05:00
nds
objects
Executor calls for UFO Catcher special events
2022-12-29 17:44:19 +00:00
sdl
cmake: generate config.h at build time, always rebuild comptime.c
2022-12-27 00:59:28 -08:00
sdl12
Icons + other tweaks to rebranding
2022-05-20 19:42:34 -04:00
tests
Redefine boolean for C++ compatibility
2022-12-12 16:34:25 -06:00
win32
win32: Add dpi aware manifest config
2022-10-31 13:58:12 -05:00
win32ce
.gitignore
am_map.c
devmode cheat online
2022-09-29 12:19:45 -04:00
am_map.h
Add typedef.h
2022-11-27 17:21:40 -08:00
Android.mk
apng.c
Fix silly wrong pointer in apng.c
2022-02-20 03:29:41 -08:00
apng.h
asm_defs.inc
byteptr.h
Perform incantations so the byteptr.h macros are valid ISO C
2022-09-05 16:49:27 +01:00
CMakeLists.txt
cmake: generate config.h at build time, always rebuild comptime.c
2022-12-27 00:59:28 -08:00
command.c
M_CheckNetUnlockByID
2022-12-09 17:26:52 +00:00
command.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
comptime.c
cmake: add COMPVERSION_UNCOMMITTED
2022-10-08 21:19:04 -05:00
config.h.in
cmake: Remove asset hashing, CMAKE_ASSETS_DIR
2022-11-27 02:44:10 -08:00
console.c
Dehardcode menu gametype selection, part 2
2022-12-30 20:35:55 +00:00
console.h
Merge branch 'master' into new-menus
2021-10-18 01:18:37 +01:00
cxxutil.hpp
c++: add finally RAII utility
2022-12-12 16:40:56 -06:00
d_clisrv.c
Also make Grand Prix bots spectators if the gametype doesn't support them (or if the initialisation happens into a GPEVENT)
2022-12-26 23:11:33 +00:00
d_clisrv.h
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into unlockables-undefeatable
2022-12-10 21:54:58 +00:00
d_event.h
Add typedef.h
2022-11-27 17:21:40 -08:00
d_main.c
Move M_Init() to fix saving of some menu-specific cvars
2022-12-31 16:05:04 +00:00
d_main.h
Remove advancedemo
2022-11-03 14:45:36 +00:00
d_net.c
typedef.h: typedef node_t
2022-11-27 17:21:40 -08:00
d_net.h
Remove NONET
2022-09-24 19:22:04 -07:00
d_netcmd.c
Dehardcode menu gametype selection, part 2
2022-12-30 20:35:55 +00:00
d_netcmd.h
Remove Gametype Preference and Voting Rule Change cvars
2022-12-24 17:03:36 +00:00
d_netfil.c
Rename patch.pk3 to scripts.pk3
2022-12-18 01:08:15 -08:00
d_netfil.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
d_player.h
Add invulnhitlag, timeshit and timeshitprev fields to player_t
2022-12-21 08:08:59 -08:00
d_think.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
d_ticcmd.h
Add typedef.h
2022-11-27 17:21:40 -08:00
deh_lua.c
gametype_t
2022-12-26 01:07:57 +00:00
deh_lua.h
pedantic: fix misc leniencies and GNU-isms
2022-02-20 03:28:22 -08:00
deh_soc.c
LF2_FINISHNEEDED
2022-12-31 16:22:46 +00:00
deh_soc.h
GAMEDATA MainCfg SOC block adustment
2022-12-13 18:20:52 +00:00
deh_tables.c
LF2_FINISHNEEDED
2022-12-31 16:22:46 +00:00
deh_tables.h
Add typedef.h
2022-11-27 17:21:40 -08:00
dehacked.c
Sal's review: Clear levels on gamedata addition by default
2022-12-19 21:26:52 +00:00
dehacked.h
Add typedef.h
2022-11-27 17:21:40 -08:00
discord.c
Dehardcode menu gametype selection, part 1
2022-12-30 15:23:26 +00:00
discord.h
Merge branch 'universal-typedef' into 'master'
2022-12-05 20:59:43 +00:00
doomdata.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
doomdef.h
Merge branch 'master' into unlockables-undefeatable
2022-12-18 01:59:04 -05:00
doomstat.h
LF2_FINISHNEEDED
2022-12-31 16:22:46 +00:00
doomtype.h
#define BOOL boolean -> #define boolean BOOL
2022-12-15 20:54:15 -05:00
endian.h
f_finale.c
SECRET_ALTTITLE
2022-12-14 20:18:53 +00:00
f_finale.h
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into new-menus
2022-05-21 18:57:46 +01:00
f_wipe.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into new-menus
2022-05-22 17:22:49 +01:00
fastcmp.h
filesrch.c
Addons menu refactor part 3
2022-09-03 21:15:23 +01:00
filesrch.h
Merge branch 'master' into new-menus
2020-11-08 02:49:28 -05:00
font.c
* Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed.
2022-05-14 14:56:02 +01:00
font.h
Add typedef.h
2022-11-27 17:21:40 -08:00
g_demo.c
Replays (net and timeeattack) now recognise gametypes by name
2022-12-29 23:13:51 +00:00
g_demo.h
Replays (net and timeeattack) now recognise gametypes by name
2022-12-29 23:13:51 +00:00
g_game.c
Rework the conditions for the previous commit
2022-12-31 18:59:56 +00:00
g_game.h
Dehardcode menu gametype selection, part 1
2022-12-30 15:23:26 +00:00
g_input.c
Missing gamecontrolname
2022-11-26 23:24:02 +00:00
g_input.h
Re-add mid-game rankings
2022-11-25 17:59:18 +00:00
g_splitscreen.c
FIX PARTIES
2021-04-23 03:53:35 -04:00
g_state.h
Merge branch 'master' into new-menus
2020-11-08 02:49:28 -05:00
http-mserv.c
Miscellaneous memory bug fixes to make AddressSanitizer happy
2022-09-12 16:49:18 +01:00
hu_stuff.c
Dehardcode menu gametype selection, part 1
2022-12-30 15:23:26 +00:00
hu_stuff.h
Add typedef.h
2022-11-27 17:21:40 -08:00
i_addrinfo.c
Kill last of DJGPP, WATTCP, _WINDOWS (ol' DirectDraw)
2022-09-24 19:43:44 -07:00
i_addrinfo.h
i_joy.h
Add typedef.h
2022-11-27 17:21:40 -08:00
i_net.h
Add typedef.h
2022-11-27 17:21:40 -08:00
i_sound.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
i_system.h
Add typedef.h
2022-11-27 17:21:40 -08:00
i_tcp.c
Kill last of DJGPP, WATTCP, _WINDOWS (ol' DirectDraw)
2022-09-24 19:43:44 -07:00
i_tcp.h
i_threads.h
i_time.c
Tweaks for kart v1 MR comments
2022-05-21 12:43:28 -05:00
i_time.h
Add typedef.h
2022-11-27 17:21:40 -08:00
i_video.h
Lots of FPS stuff
2022-03-26 23:48:08 -04:00
info.c
Merge branch 'master' into special-stages
2022-12-22 05:18:56 -05:00
info.h
Merge branch 'master' into special-stages
2022-12-22 05:18:56 -05:00
k_battle.c
"Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes
2022-12-26 23:06:24 +00:00
k_battle.h
Fix the case where GP coop would cause no Capsules + possibly DUELs in eventmode
2022-10-15 14:57:35 +01:00
k_bheap.c
k_bheap.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
k_boss.c
"Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes
2022-12-26 23:06:24 +00:00
k_boss.h
"Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes
2022-12-26 23:06:24 +00:00
k_bot.c
"Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes
2022-12-26 23:06:24 +00:00
k_bot.h
Add typedef.h
2022-11-27 17:21:40 -08:00
k_botitem.c
Merge branch 'master' into capsules-improvement
2022-12-19 01:12:07 -05:00
k_botsearch.c
Merge branch 'master' into capsules-improvement
2022-12-14 23:19:34 -05:00
k_brightmap.c
Fix Trick Panel TERRAIN not working
2022-10-11 01:31:06 -04:00
k_brightmap.h
Add typedef.h
2022-11-27 17:21:40 -08:00
k_collide.c
Broly: detect added hitlag even if damage call didn't deal real damage
2022-12-21 08:35:26 -08:00
k_collide.h
Add K_SpawnBrolyKi, green circle shrinks during explosion hitlag
2022-12-14 19:54:31 -08:00
k_color.c
Go back to the old one, but gamma correct it
2022-12-15 22:29:38 -05:00
k_color.h
Add basic damage hitlag effects
2021-11-27 13:38:45 -05:00
k_director.c
avoid wasteful player_t copy
2022-02-14 14:27:33 +01:00
k_director.h
general post-review unfuck
2022-02-14 14:27:31 +01:00
k_follower.c
M_CheckNetUnlockByID
2022-12-09 17:26:52 +00:00
k_follower.h
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into unlockables-undefeatable
2022-12-10 21:54:58 +00:00
k_grandprix.c
Also make Grand Prix bots spectators if the gametype doesn't support them (or if the initialisation happens into a GPEVENT)
2022-12-26 23:11:33 +00:00
k_grandprix.h
Add "allowdemos" option to K_CanChangeRules()
2022-10-15 15:15:22 +01:00
k_hud.c
Fix a crash in K_drawBossHealthBar exposed by the new random functions
2022-12-26 23:07:32 +00:00
k_hud.h
Merge branch 'capsules-improvement' into 'master'
2022-12-20 21:26:46 +00:00
k_kart.c
K_GetPossibleSpecialTarget()
2022-12-28 23:31:46 +00:00
k_kart.h
Add K_TimeAttackRules
2022-12-17 01:05:30 -05:00
k_menu.h
Dehardcode menu gametype selection, part 3
2022-12-30 23:58:22 +00:00
k_menudef.c
Dehardcode menu gametype selection, part 3
2022-12-30 23:58:22 +00:00
k_menudraw.c
Have a Cup visibly locked if no levels are accessible by the current rules of menusearch_t
2022-12-31 17:50:49 +00:00
k_menufunc.c
Have a Cup visibly locked if no levels are accessible by the current rules of menusearch_t
2022-12-31 17:50:49 +00:00
k_objects.h
Allow SPB to attack the UFO properly
2022-12-19 04:49:53 -05:00
k_pathfind.c
Circuit pathfinding
2022-09-10 03:52:31 -04:00
k_pathfind.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
k_profiles.c
Re-add mid-game rankings
2022-11-25 17:59:18 +00:00
k_profiles.h
Add typedef.h
2022-11-27 17:21:40 -08:00
k_pwrlv.c
"Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes
2022-12-26 23:06:24 +00:00
k_pwrlv.h
Profiles handle power level properly now
2022-08-30 03:51:35 -04:00
k_race.c
More fun rules for Special Stages
2022-12-27 17:58:35 +00:00
k_race.h
Bots do things during POSITION
2021-02-06 05:14:15 -05:00
k_respawn.c
All playsim-internal distinctions between Race and Battle are now gametype rules.
2022-12-24 22:43:00 +00:00
k_respawn.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
k_roulette.c
K_GetPossibleSpecialTarget()
2022-12-28 23:31:46 +00:00
k_roulette.h
Add proper comments for each function
2022-12-15 16:19:06 -05:00
k_specialstage.c
Clear UFO pointer if its object was removed (matches up with general mobjthinker P_SetTarget handling)
2022-12-31 18:45:04 +00:00
k_specialstage.h
K_GetPossibleSpecialTarget()
2022-12-28 23:31:46 +00:00
k_terrain.c
Play spring TERRAIN sfx from sector
2022-12-18 21:09:29 -08:00
k_terrain.h
Add springStrength and springStarColor to TERRAIN
2022-12-18 21:09:29 -08:00
k_waypoint.c
First pass on Special Stage UFO
2022-12-15 23:06:17 -05:00
k_waypoint.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
keys.h
libdivide.h
Clarify license file mention in libdivide.h
2022-03-18 16:19:01 +00:00
lua_baselib.c
Dehardcode menu gametype selection, part 1
2022-12-30 15:23:26 +00:00
lua_blockmaplib.c
devmode cheat online
2022-09-29 12:19:45 -04:00
lua_consolelib.c
Replace LUA_PushLightUserdata with LUA_PushUserdata
2022-03-18 12:54:22 +00:00
lua_hook.h
Fix conflicts 522467a88
2022-09-05 11:56:30 -07:00
lua_hooklib.c
Clear clipping rectangle before each hook call
2022-12-11 14:14:12 -05:00
lua_hud.h
Apply b4fa98d2f to lua_hudlib.c
2022-09-05 11:56:30 -07:00
lua_hudlib.c
Remove kartminimap, kartcheck, kartcomeback cvars
2022-10-01 17:04:48 -07:00
lua_hudlib_drawlist.c
Miscellaneous memory bug fixes to make AddressSanitizer happy
2022-09-12 16:49:18 +01:00
lua_hudlib_drawlist.h
Add typedef.h
2022-11-27 17:21:40 -08:00
lua_infolib.c
Lua spriteinfo default pivot support
2022-09-21 14:15:28 -07:00
lua_libs.h
Allow freesloting & editing precipprops
2022-05-31 09:03:06 -04:00
lua_maplib.c
Rewrite level restrictions
2022-12-13 13:45:17 +00:00
lua_mathlib.c
You probably don't want to memorise the formula to convert arccos to arcsin so
2022-03-18 20:16:23 +00:00
lua_mobjlib.c
Unlockable skins (in a way friendly to #define MAXSKINS 255)
2022-11-27 22:53:29 +00:00
lua_playerlib.c
Add invulnhitlag, timeshit and timeshitprev fields to player_t
2022-12-21 08:08:59 -08:00
lua_polyobjlib.c
"UDMF: The whole thing" merged
2022-10-09 01:13:37 -04:00
lua_script.c
M_CheckNetUnlockByID
2022-12-09 17:26:52 +00:00
lua_script.h
Fix conflicts 522467a88
2022-09-05 11:56:30 -07:00
lua_skinlib.c
Replace LUA_PushLightUserdata with LUA_PushUserdata
2022-03-18 12:54:22 +00:00
lua_taglib.c
Better check for tag list userdata
2020-12-14 08:08:01 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
Add typedef.h
2022-11-27 17:21:40 -08:00
m_aatree.h
Add typedef.h
2022-11-27 17:21:40 -08:00
m_anigif.c
Uncapped (squashed v2)
2022-05-06 22:47:39 -05:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
Conversion to using gamedata_t
2022-11-30 13:19:21 +00:00
m_cheat.h
Add grayscale command, toggles GRAYPAL palette override
2022-11-03 05:51:39 -07:00
m_cond.c
LF2_FINISHNEEDED
2022-12-31 16:22:46 +00:00
m_cond.h
"Special" time attack mode for 1P.
2022-12-27 22:34:02 +00:00
m_dllist.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
m_easing.c
Add ease Lua library
2022-03-18 16:25:57 +00:00
m_easing.h
Add ease Lua library
2022-03-18 16:25:57 +00:00
m_fixed.c
Revert "Use R_PointToDist2 instead"
2021-02-13 17:45:54 +01:00
m_fixed.h
Add typedef.h
2022-11-27 17:21:40 -08:00
m_misc.c
Fix Trick Panel TERRAIN not working
2022-10-11 01:31:06 -04:00
m_misc.h
Completely rewrite how joined IPs are saved and written... again
2022-09-26 21:28:33 +01:00
m_perfstats.c
Bot perfstats
2022-08-27 00:04:33 -04:00
m_perfstats.h
Add typedef.h
2022-11-27 17:21:40 -08:00
m_queue.c
m_queue.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
m_random.c
Conversion to using gamedata_t
2022-11-30 13:19:21 +00:00
m_random.h
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into ironman
2022-11-21 15:49:29 +00:00
m_swap.h
This was lost
2020-11-10 19:49:21 -05:00
Makefile
Make dummy compile again, if SDL is explicitly set to 0
2022-10-13 18:06:48 -05:00
md5.c
md5.h
mserv.c
Remove NONET
2022-09-24 19:22:04 -07:00
mserv.h
Add typedef.h
2022-11-27 17:21:40 -08:00
p5prof.h
p_ceilng.c
"UDMF: The whole thing" merged
2022-10-09 01:13:37 -04:00
p_enemy.c
Merge branch 'deterministic-roulette' into 'master'
2022-12-16 00:50:45 +00:00
p_floor.c
Make Kart Z FOF Thwomp delay use args
2022-10-10 07:00:08 -04:00
p_inter.c
Forgot to stage this
2022-12-29 17:46:11 +00:00
p_lights.c
"UDMF: The whole thing" merged
2022-10-09 01:13:37 -04:00
p_local.h
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into unlockables-undefeatable
2022-12-19 20:13:44 +00:00
p_map.c
Merge branch 'master' into special-stages
2022-12-22 05:18:56 -05:00
p_maputl.c
Fix solid midtextures
2022-12-02 02:01:02 -05:00
p_maputl.h
Add typedef.h
2022-11-27 17:21:40 -08:00
p_mobj.c
"Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes
2022-12-26 23:06:24 +00:00
p_mobj.h
Add half hitlag to invincible players if they would've been damaged
2022-12-21 08:35:26 -08:00
p_polyobj.c
Evict the wall gremlin
2022-11-21 16:12:53 -05:00
p_polyobj.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
p_pspr.h
* Made it possible to perform palette calculations in gamma-corrected space. Now used by:
2021-04-01 19:28:01 +01:00
p_saveg.c
Merge branch 'master' into neutral-explosion-hitlag
2022-12-22 02:45:08 -05:00
p_saveg.h
Add typedef.h
2022-11-27 17:21:40 -08:00
p_setup.c
Rework demo time/laptime handling
2022-12-29 21:30:04 +00:00
p_setup.h
Add typedef.h
2022-11-27 17:21:40 -08:00
p_sight.c
Fix bad usage of const
2022-11-27 03:24:07 -05:00
p_slopes.c
"UDMF: The whole thing" merged
2022-10-09 01:13:37 -04:00
p_slopes.h
Add typedef.h
2022-11-27 17:21:40 -08:00
p_spec.c
More fun rules for Special Stages
2022-12-27 17:58:35 +00:00
p_spec.h
Add typedef.h
2022-11-27 17:21:40 -08:00
p_telept.c
Compilation errors from corrupted cherry-pick/porting
2022-11-03 14:32:40 +00:00
p_tick.c
"Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes
2022-12-26 23:06:24 +00:00
p_tick.h
Add P_LerpFlip
2022-09-28 02:01:37 -07:00
p_user.c
Coherency changes to special stage behaviour in anticipation of timeattack support
2022-12-27 22:24:18 +00:00
r_bbox.c
cv_renderhitbox is a cheat
2022-09-25 19:57:21 -04:00
r_bsp.c
Speed Pads are now a TERRAIN effect
2022-10-11 02:26:54 -04:00
r_bsp.h
Reimplement Invert Encore
2022-10-10 06:08:25 -04:00
r_data.c
Support reading PICTURE/MINIMAP/ENCORE/TWEAKMAP lumps from a map resource
2022-09-12 17:29:15 -04:00
r_data.h
Add typedef.h
2022-11-27 17:21:40 -08:00
r_defs.h
Further K_DrawMapThumbnail changes.
2022-12-14 13:08:06 +00:00
r_draw.c
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
r_draw.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
r_draw8.c
Add Lua backwards compatibility for FOF flags
2022-10-09 01:56:50 -04:00
r_draw8_npo2.c
Add missing optimization to npo2 sloped floor sprites
2022-03-18 20:37:16 +00:00
r_draw16.c
r_fps.c
Add R_RelativeTeleportViewInterpolation
2022-11-03 13:52:17 +00:00
r_fps.h
Add typedef.h
2022-11-27 17:21:40 -08:00
r_local.h
r_main.c
drawpickups command to hide collectible items
2022-11-25 16:05:11 -08:00
r_main.h
drawpickups command to hide collectible items
2022-11-25 16:05:11 -08:00
r_patch.c
Fix cups.
2022-09-16 22:51:02 +01:00
r_patch.h
Do not factor roll and pitch into model rollangle
2021-12-10 00:32:46 -08:00
r_patchrotation.c
The Garden Top
2022-09-28 02:01:37 -07:00
r_patchrotation.h
r_picformats.c
Update and extend R_ParseSpriteInfo for default pivot
2022-09-21 14:15:28 -07:00
r_picformats.h
Add typedef.h
2022-11-27 17:21:40 -08:00
r_plane.c
Add Lua backwards compatibility for FOF flags
2022-10-09 01:56:50 -04:00
r_plane.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
r_portal.c
Fix portals
2022-03-18 20:44:07 +00:00
r_portal.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
r_segs.c
Add Lua backwards compatibility for FOF flags
2022-10-09 01:56:50 -04:00
r_segs.h
Turn the fog wall linedef type into a blendmode
2022-10-08 19:30:40 -04:00
r_skins.c
M_CheckNetUnlockByID
2022-12-09 17:26:52 +00:00
r_skins.h
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into unlockables-undefeatable
2022-12-10 21:54:58 +00:00
r_sky.c
r_sky.h
r_splats.c
Kill SF_HIRES, use skin_t highresscale instead
2022-11-03 16:19:17 -07:00
r_splats.h
Add typedef.h
2022-11-27 17:21:40 -08:00
r_state.h
Add typedef.h
2022-11-27 17:21:40 -08:00
r_textures.c
Allow smaller flat sizes
2022-09-23 15:25:42 -04:00
r_textures.h
Add typedef.h
2022-11-27 17:21:40 -08:00
r_things.c
Hide MT_OVERLAY with drawpickups
2022-11-27 21:19:04 -08:00
r_things.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
s_sound.c
"Special Mode" (Sealed Stars) and "Versus Mode" (bosses) are now gametypes
2022-12-26 23:06:24 +00:00
s_sound.h
Further changes to musicdef based on discussion with Gunla
2022-12-17 17:36:44 +00:00
screen.c
Mindelay: Oni suggestions rollup
2022-09-20 19:01:54 -07:00
screen.h
Always use typedef name instead of struct name
2022-11-27 17:21:40 -08:00
slope_anchors.c
Fix -Wformat
2022-10-16 16:50:13 -07:00
sounds.c
Add Tyron's invinc/grow blocked hit sfx
2022-12-21 08:35:26 -08:00
sounds.h
Add Tyron's invinc/grow blocked hit sfx
2022-12-21 08:35:26 -08:00
st_stuff.c
More fun rules for Special Stages
2022-12-27 17:58:35 +00:00
st_stuff.h
* Allocate the "MISSING" patch only once, statically, at first boot via missingpat, and prevent it from being freed.
2022-05-14 14:56:02 +01:00
strcasestr.c
string.c
stun.c
Merge public next
2020-11-10 15:32:48 -05:00
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
Let's just convert this in a more sane fashion...
2022-02-14 14:26:40 +01:00
tables.h
Let's just convert this in a more sane fashion...
2022-02-14 14:26:40 +01:00
taglist.c
"UDMF: The whole thing" merged
2022-10-09 01:13:37 -04:00
taglist.h
Add typedef.h
2022-11-27 17:21:40 -08:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h
gametype_t
2022-12-26 01:07:57 +00:00
v_video.c
More fun rules for Special Stages
2022-12-27 17:58:35 +00:00
v_video.h
Prevent modifying cliprect, wordier vars
2022-12-11 16:47:25 -05:00
version.h
vid_copy.s
w_wad.c
Fix NULL lump name guard for W_CheckNumForName
2022-12-05 13:06:52 -08:00
w_wad.h
Add typedef.h
2022-11-27 17:21:40 -08:00
y_inter.c
Rework intertype_t
2022-12-27 14:33:58 +00:00
y_inter.h
Rework intertype_t
2022-12-27 14:33:58 +00:00
z_zone.c
ZDEBUG is default
2021-04-26 14:49:45 -04:00
z_zone.h
ZDEBUG is default
2021-04-26 14:49:45 -04:00