Isaac0-dev
2a6cb5c842
fix some issues with mario object pointers
2025-02-12 22:20:57 +10:00
Isaac0-dev
29cd4d5e59
autogen fix compile
2025-02-12 18:56:00 +10:00
Isaac0-dev
5a2e060c2d
autogen implement structs with name after definition
2025-02-12 18:24:01 +10:00
Isaac0-dev
bb768ef55b
autogen fix integer type detection
2025-02-12 17:46:24 +10:00
Isaac0-dev
ff83d6a037
autogen array implementation
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arrays are pushed to Lua via tables
2025-02-12 17:38:38 +10:00
SirCodesALot
14101ce10c
rpi coopnet support
2025-02-12 14:03:59 +10:00
Isaac0-dev
9a13c298ad
added HOOK_ON_INTERACTIONS
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this is called after mario's interactions are processed
2025-02-11 17:58:57 +10:00
Isaac0-dev
2526109484
render R button prompt in pause menu behind mods
2025-02-11 07:58:45 +10:00
Isaac0-dev
6150b2722f
fix modular overflow/underflow in djui_hud_set_rotation_interpolated
2025-02-11 07:04:34 +10:00
Isaac0-dev
d53d20c11c
HOOK_ON_DIALOG fixes, expose set_dialog_box_state
2025-02-10 18:31:59 +10:00
Isaac0-dev
932c36ffb3
bump version
2025-02-10 15:05:59 +10:00
Isaac0-dev
93f7ad4c13
fixed rotation interp logic
2025-02-10 14:58:19 +10:00
Isaac0-dev
91f42e84dc
fix a typo
2025-02-10 07:54:46 +10:00
Isaac0-dev
df58cc2799
fix some crashes
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thanks to @not6 for finding the save file one
2025-02-09 20:16:47 +10:00
Isaac0-dev
7fb3d3de89
run autogen
2025-02-07 10:10:37 +10:00
Isaac0-dev
4bee63a251
make this default to benefit casual users
2025-02-06 16:10:47 +10:00
occamsaturn
20248881c4
Increase MAX_HOOKED_BEHAVIORS to 1024 ( #630 )
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So far in my testing, not seeing any negative ramifications whatsoever
2025-01-31 07:58:48 +10:00
Cooliokid956
42e0051dda
Headless mode as a CLI option ( #639 )
2025-01-28 10:19:38 +10:00
iZePlayz
6bdfe56f1e
Fixed and clarified misleading --coopnet argument description ( #634 )
2025-01-19 18:56:18 +10:00
Cooliokid956
2218428a4d
Skip DynOS binary file generation on startup ( #638 )
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it is off by default, but the common player may want to turn it on to improve loading times
2025-01-19 18:49:15 +10:00
Isaac0-dev
75b71e9b4d
fix nametags and collisions with mirror mario
2025-01-19 13:46:28 +10:00
John S
884c39950f
Fix building in directories with special characters ( #632 )
2025-01-15 19:35:26 +10:00
Isaac0-dev
eebc9ee4fd
more fps tweaking
2025-01-14 17:05:53 +10:00
Isaac0-dev
3fed02851e
whoops
2025-01-14 09:35:33 +10:00
Prince Frizzy
5d93cca229
Fix compilation error when generating demo data
2025-01-13 11:30:47 -05:00
Isaac0-dev
bccac8c78c
extract demo data from rom at runtime
2025-01-13 22:27:47 +10:00
Agent X
b9d48e0952
Fix 5 year bug where envmaps use the wrong orientation
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Fixed gfx intepreter bug that has existed for about 5 years now in the PC Port. I have now cleansed this platform of Super Mario 64 of its sin. No longer shall I hear people complain about this specific bug. PC Port has now been deshittified. It is now pure and excellent. Mario 64 is reborn, PC Port is real, the future is now.
P.S. I really hope this doesn't have incredibly strange unintended side effects that cause me to require to revert this and implement it in a more convoluted way.
2025-01-12 22:06:18 -05:00
Agent X
ebeb58da13
Small formatting fix
2025-01-11 15:52:10 -05:00
iZePlayz
b75df78712
added --coopnet parameter ( #625 )
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* added --coopnet parameter
* bug fix
* bugfix 2
* bug fix 3
* require password
* removed old text
* fixed indentation
2025-01-11 15:48:20 -05:00
Agent X
357db4fa5e
A fix for configfile
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If you want an ex-coop theme then it's going to be an ex-coop theme, not a "make coopdx look a little more like ex-coop" theme.
2025-01-11 15:29:42 -05:00
Agent X
c0ff024743
Revert "remove some more forced settings"
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This reverts commit dff6634117 .
2025-01-11 15:25:21 -05:00
Agent X
472aaa2362
Thanks Peachy
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Co-Authored-By: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2025-01-11 15:17:48 -05:00
Agent X
bc9273900f
Increment version
2025-01-11 15:16:07 -05:00
Agent X
450f21ff21
Update built-in mods
2025-01-11 15:12:48 -05:00
Agent X
710d007e93
Disable Nametags in hide and seek
2025-01-11 14:58:49 -05:00
Agent X
78b3550b9e
Make Nametags size closer to original size
2025-01-11 14:35:48 -05:00
Agent X
f94a3061cc
Add width, height, and player count launch parameters
2025-01-11 14:22:41 -05:00
Agent X
dc416cecf8
Add enable/disable mod launch parameters
2025-01-11 13:12:34 -05:00
Agent X
fefb222198
Re-expose function
2025-01-10 19:04:55 -05:00
Isaac0-dev
ea65bb06f9
fix djui join message panel back
2025-01-09 14:59:45 +10:00
PeachyPeach
08a2490954
Lua get_uncolored_string + bug fixes ( #620 )
2025-01-09 14:59:16 +10:00
KirbyKidJ
d1d36a1fa2
Fixed MacOS Resource Path Location ( #617 )
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* Fixed MacOS resource path
I'm not very good at C coding.
* Fixed formatting and ensured safe return
2025-01-07 16:27:11 -05:00
Agent X
29a8a76586
Fix [CS] auto category
2025-01-06 18:58:47 -05:00
Agent X
f163de224d
Update Japanese.ini
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Co-Authored-By: 3UPPER <83761368+3upper@users.noreply.github.com>
2025-01-06 18:28:30 -05:00
Isaac0-dev
6abf4695cf
run autogen
2025-01-07 09:08:25 +10:00
Isaac0-dev
547e22530c
fix dynos warps castle grounds bug
2025-01-07 09:04:37 +10:00
Isaac0-dev
54d5a5a6f7
fix this
2025-01-07 08:55:58 +10:00
Isaac0-dev
9ddc7311f1
cleaner fix for headPos bug nametags
2025-01-07 07:56:19 +10:00
Isaac0-dev
3c0e14f9ef
just in case
2025-01-06 23:15:38 +10:00
Isaac0-dev
83002e06e4
fix paused anywhere
2025-01-06 23:13:07 +10:00