Agent X
68051b907b
update CS [build]
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2025-05-17 21:25:46 -04:00
Prince Frizzy
258db1f6e7
Fix issue with texture filtering
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2025-05-17 17:37:29 -04:00
Isaac0-dev
16ab46aeea
run autogen again to fix mods
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2025-05-17 11:04:50 +10:00
Prince Frizzy
02c9a4146b
More Optimizations ( #792 )
...
* Initial work on optimizations.
* Requested Changes Part 1
* Requested Changes Part 2
* Requested Changes Part 3
* Requested Changes Part 4
* Requested Changes Part 5
* Requested Changes Part 6
* Update deprecated.lua
---------
Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2025-05-16 20:27:49 -04:00
iZePlayz
8779070d4b
some german translation fixed ( #809 )
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* some german translation fixed
* fix
* fixed many more bad german translations
* oops
2025-05-16 13:02:03 -04:00
Emily♥
f4e6cd0894
Fix Eyerok pounding in multiplayer ( #805 )
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* Fix Eyerok pounding in multiplayer
Eyerok now only enters the double pound state if ALL players stand on the pedestal rather than just one. Players standing on the pedestal will be ignored. I had to write a new function for this, I hope this is acceptable.
* Suggested changes
I didn't want to change the name of arg0 in eyerok_check_mario_relative_z because it was a vanilla function, but I suppose I can.
2025-05-16 19:01:10 +02:00
Baconator2558
e30e026e3e
Add actionArg to HOOK_BEFORE_SET_MARIO_ACTION ( #810 )
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* Update mario.c
* Update smlua_hooks.h
* Update smlua_hooks.c
* Update hooks.md
2025-05-16 18:58:51 +02:00
Isaac0-dev
5cb2296710
make extract_display_lists.py consistent across platforms
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2025-05-10 13:30:06 +10:00
Isaac0-dev
dcc9090ac0
rename Area's unk04 to root and fix lookup error
2025-05-10 13:17:09 +10:00
Sunk
9e87ce10c0
Fix(?) frozen star cutscenes ( #796 )
2025-05-09 21:36:09 -04:00
ManIsCat2
10154b75d0
Fix packed normals ( #797 )
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* Fix packed normals
* Clear packed normals on obj_sanitize_gfx
* Isaac review
* Peachy review
2025-05-09 19:17:26 -04:00
Agent X
2e7cc82c46
Attempt 3: libcoopnet w/ glibc 2.36 [build]
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2025-05-07 20:16:35 -04:00
PeachyPeach
966d7fc290
Bettercam refactor and cleanup ( #788 )
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- `bettercamera` code refactoring, less spaghetti, more consistency
- removed unused parts and added comments to the most obscure ones
2025-05-08 08:52:06 +10:00
PeachyPeach
0d4fd39a00
Fix interactions again ( #795 )
2025-05-08 08:51:44 +10:00
Agent X
441fa36701
Attempt 2 to compile with lower glibc [build]
2025-05-07 18:12:18 -04:00
Agent X
8f182e1e03
Attempt to use Debian for Linux build (glibc) [build]
2025-05-07 18:00:57 -04:00
Beckowl
7472aa9b0a
Expose useful global graphnodes ( #789 )
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* Add global node getters
* move pointer asterisk thing for consistency
* Run autogen
* Add geo prefix to new functions
* Run regen
* Rename functions
* run autogen
* Make viewport fields mutable
* Address code review comments
2025-05-07 17:09:08 -04:00
PeachyPeachSM64
19880356eb
Revert "Fix INT_HIT_FROM_ABOVE/BELOW check ( #751 )"
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This reverts commit d8e9cd8641 .
2025-05-06 16:58:25 +02:00
EmeraldLockdown
c627cf7214
Update arm and intel coopnet libraries ( #794 )
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2025-05-06 10:06:26 +10:00
Isaac0-dev
2362f67f4a
the real fix for sdl joystick lag
2025-05-06 09:58:12 +10:00
Agent X
6d1f533113
Fully fix 1.3 script errors and other stuff [build]
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2025-05-04 21:48:03 -04:00
Isaac0-dev
6f6cbc3413
still need this
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2025-05-05 09:26:12 +10:00
Agent X
954af5bc0a
this should fix SDL_Joystick lag [build]
2025-05-04 18:41:38 -04:00
Agent X
8fc78a07ee
Adjust macOS build zip names
2025-05-04 17:00:50 -04:00
Agent X
d66efc4671
Fix THI black title screen glitch [build]
2025-05-04 16:45:43 -04:00
Agent X
3e1c04dbe7
Update Day Night Cycle DX to new v2.5
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2025-05-04 11:55:08 -04:00
Agent X
8ef8712237
Add gsSPLoadGeometryMode to DynOS
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2025-05-03 18:09:42 -04:00
xLuigiGamerx
bf8d6e4a1b
Updated Djoslin Toad to give him recolorable hair and updated CJes and VL-Tones Luigi's hud icons ( #787 )
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* Added `xOffset` and `yOffset` to the `DjuiFont` struct to align the custom hud fonts
* Replaced `VL-Tones and CJes` CS pack with `The Originals` CS pack
* Removed the shading from the emblems and sideburns for `[CS] The Originals`
* Updated Djoslin0 Toad to give him recolorable hair and updated CJes and VL-Tones Luigi hud icons.
2025-05-03 20:59:28 +02:00
Sunk
0d2a91352d
Freecam improvements ( #776 )
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* Freecam improvements
* Sound and HUD freecam improvements
Play the camera buzz if the camera is locked and the camera is attempted to be moved.
Made the camera icon show the current zoom state of free camera.
* Fix unused variable warning
* Have mouse look be affected by sensitivity
2025-05-03 17:50:20 +02:00
Baconator2558
f59d8ce53a
Update mario_step.c ( #784 )
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2025-05-02 13:31:23 -04:00
PeachyPeach
d94cf00eb9
Fix wrongly documented functions ( #783 )
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2025-05-02 16:34:43 +02:00
jayden
af6e0afbcf
change misleading switch case field label ( #781 )
2025-05-02 13:33:36 +02:00
Agent X
7568a8564f
The old dynos warp hook params worked fine
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2025-05-01 21:37:44 -04:00
Agent X
ee7d694940
Fix HOOK_ON_WARP and document more functions (87.18%)
2025-05-01 20:26:04 -04:00
Agent X
7c33bbf2fa
Fix star doors in rom hacks
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2025-04-30 18:49:03 -04:00
Blockyyy
a0f557bf68
fix HOOK_BEFORE_WARP ( #753 )
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* fix HOOK_BEFORE_WARP
* actual fix and correct hooks.md
* reset arg, make WARP_ARG_EXIT_COURSE -1
2025-04-30 18:22:31 -04:00
Isaac0-dev
5c3ef3d419
fix mac compile
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2025-04-30 20:51:10 +10:00
Sunk
7b3d51d32b
Fix off setting for romhack camera ( #775 )
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This fixes the bug where the camera is immediately centered onto the player, behind the player, in every course when romhack camera is turned off.
2025-04-27 23:26:27 -04:00
Sunk
d8e9cd8641
Fix INT_HIT_FROM_ABOVE/BELOW check ( #751 )
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2025-04-27 17:28:29 -04:00
PeachyPeach
507e6f6102
Fix autogen documentation ( #769 )
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* Fix autogen documentation
* verbose
2025-04-27 17:24:29 -04:00
PeachyPeach
04ae492e8b
Fix obj_get_model_id_extended returning wrong model ids ( #757 )
2025-04-27 17:22:58 -04:00
Blockyyy
ea353af5c9
HOOK_ON_INSTANT_WARP ( #747 )
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* make HOOK_ON_WARP trigger on instant warps
* oops
* HOOK_ON_INSTANT_WARP
* make the displacement a Vec3s, hooks.md
* fix hooks.md oversight
* get rid of this
2025-04-27 17:21:17 -04:00
Prince Frizzy
15d6f6ae07
Add some sanity checks to prevent bugs and exploits. ( #767 )
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* Add some sanity checks to prevent bugs and exploits.
* Improve sanity check for Koopa Shell Riding.
* Sort and optimize MarioState structure.
2025-04-27 17:02:15 -04:00
PeachyPeachSM64
0e00fe7ad3
Revert "add a more accurate way to know the last active mod"
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This reverts commit bff72db960 .
2025-04-27 13:34:12 +02:00
PeachyPeachSM64
c36852356d
Revert "quick fix ( #764 )"
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This reverts commit cd0a17055e .
2025-04-27 13:33:59 +02:00
Agent X
6b5263d60e
Whoops
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2025-04-27 00:35:55 -04:00
Agent X
bf85d9f9d5
Lay some groundwork for more documentation, fix compilation error, put backgrounds into enum
2025-04-26 23:29:21 -04:00
Agent X
5d5147cb0e
Document more functions! (83%)
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2025-04-25 17:03:41 -04:00
ManIsCat2
29f9e7cfcb
Add G_PACKED_NORMALS Geo Mode from F3DEX3 ( #768 )
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* Add new geometry mode
* Fix lua vertex colors not working
2025-04-25 15:07:31 -04:00
PeachyPeach
0f351e11fb
Gfx/Vtx improvements ( #756 )
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- Renamed the `new` and `realloc` functions to `create` and `resize`
- Added `delete_all`
- Made Mod Data a class:
- Allocation is now limited to prevent out-of-memory crashes: 1024 display lists of max size 2048 and 1024 vertex buffers of max size 4096 per mod
- Added error codes to identify the cause of a failure (name not found, pointer not found, max size exceeded, item pool is full, ...)
2025-04-24 14:03:17 +10:00