Sally Cochenour
01885c5166
Revert "Actually, might've reintroduced more lawnmower problems; let's play it safe"
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This reverts commit 219d4aebf2 .
2020-03-15 20:52:41 -04:00
Sally Cochenour
69cc03a434
This line broke yellow sparks entirely
2020-03-14 19:01:34 -04:00
Sally Cochenour
f235a50d2e
Blue sparks trail longer
2020-03-14 18:46:22 -04:00
Sally Cochenour
ed9919d47c
Remove drift when hitting 0 speed
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Prevents silliness like this: https://cdn.discordapp.com/attachments/275750804227489794/688515983471804455/kart0027.gif
2020-03-14 18:38:01 -04:00
Sally Cochenour
219d4aebf2
Actually, might've reintroduced more lawnmower problems; let's play it safe
2020-03-14 18:31:53 -04:00
Sally Cochenour
9dfbd918a4
Don't forcefully remove drift when bumping walls
2020-03-14 18:14:21 -04:00
Sally Cochenour
f37b1268b4
Slight adjustments to yellow spark nuances
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Instead of setting you to yellow sparks when before you could keep red sparks, it keeps your previous "state". When going below 20 speed when you have sparks, you no longer stop charging sparks, but you have to break above 20 speed once you have yellow sparks to get normal sparks again.
2020-03-14 18:12:36 -04:00
Sally Cochenour
c6f3ac651e
Switch red & blue sparks, add yellow sparks, add big spark sprites
2020-03-14 01:43:54 -04:00
Sal
b3a1bb6064
Merge branch 'fullbright-boosters' into 'master'
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Fullbright boosters
See merge request KartKrew/Kart!205
2020-03-07 14:37:36 -05:00
Sally Cochenour
558f8607c9
Merge branch 'master' into fullbright-boosters
2020-03-06 12:56:36 -05:00
Sally Cochenour
83c74af696
Fix bad master merge
2020-03-06 12:56:12 -05:00
Sally Cochenour
76188e89fb
Fullbright boosters
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We no longer have to maintain this standard manually. I actually suggest making booster sectors use the lightlevel of their surrounding sectors so that only the booster itself glows.
(OGL support is commented out, since it conflicts with sal-lighting and should probably be done there)
2020-03-06 12:54:54 -05:00
Sal
5852b40482
Merge branch '22shadows' into 'master'
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2.2 shadows port
See merge request KartKrew/Kart!203
2020-03-06 00:37:41 -05:00
James R
253ab49c07
Merge remote-tracking branch 'origin/master' into 22shadows
2020-03-05 21:36:58 -08:00
Sal
b13ebd6d15
Merge branch 'special-sector-tweak' into 'master'
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Fix step-up on stairs for other objects (Orbinaut VS Toxic Palace Stairs)
See merge request KartKrew/Kart!201
2020-03-06 00:10:35 -05:00
Sal
9392282b23
Merge branch 'exists-fix' into 'master'
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Prevent LF2_EXISTSHACK from ever getting removed
See merge request KartKrew/Kart!196
2020-03-06 00:10:20 -05:00
Sal
4b5b2462b5
Merge branch 'gentlemen' into 'master'
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Gentlemen's ping agreement
See merge request KartKrew/Kart!197
2020-03-06 00:10:06 -05:00
Sal
10fe9434f6
Merge branch 'blizzard' into 'master'
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Weather system refactor, Blizzard weather type
See merge request KartKrew/Kart!200
2020-03-06 00:09:43 -05:00
Sal
2448ab34e9
Merge branch 'no-charge' into 'master'
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Disable charging drift sparks in bounce pad state
See merge request KartKrew/Kart!190
2020-03-06 00:09:27 -05:00
Sal
a0c1c68f5c
Merge branch 'paper-signs' into 'master'
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3D level end signposts
See merge request KartKrew/Kart!199
2020-03-06 00:08:35 -05:00
James R
11930b41bf
Use tic_t
2020-03-03 20:11:03 -08:00
Sally Cochenour
d459407866
Forgotten player check here
2020-03-03 17:22:13 -05:00
Sally Cochenour
ff190b7a88
Fix unsigned/signed comparison
2020-03-03 17:05:04 -05:00
Sally Cochenour
18637b9eb2
2.2 shadow port
2020-03-01 22:12:50 -05:00
Sally Cochenour
834225c597
One more... I swear it's the last...
2020-03-01 17:50:58 -05:00
Sally Cochenour
7a3733d75c
More remenants
2020-03-01 17:37:10 -05:00
Sally Cochenour
30d391b6b2
FINISH removing the shadows...
2020-03-01 17:35:49 -05:00
Sally Cochenour
c17f4dcf15
Remove our shadows
2020-03-01 17:07:52 -05:00
Sally Cochenour
0c1d0d8f5c
Don't need abs here
2020-03-01 14:56:16 -05:00
Sally Cochenour
885d6fea1f
Merge branch 'master' into special-sector-tweak
2020-03-01 14:50:45 -05:00
Sally Cochenour
76e75d9756
Fix offroad collision
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Adds an option to P_MobjTouchingSectorSpecial to only use non-FOF sectors' special if you're touching their floor/ceiling.
2020-03-01 14:36:13 -05:00
Sally Cochenour
6956e1d24e
Store random states in mobjinfo instead of precipprops
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My reasoning is that it wouldn't make much sense to have a weather type that has snow, but doesn't randomize the sprite it uses, so we don't need to copy-paste the same "randomstates" for each weather type.
2020-03-01 13:13:59 -05:00
Sally Cochenour
a63157b937
Flip facing direction
2020-02-25 00:04:39 -05:00
James R
4f73e26661
Show server's ping on scores if not LAGLESS
2020-02-23 23:07:57 -08:00
James R
a511d9358a
Terrible code to show the ping counter for honest servers
2020-02-23 23:07:57 -08:00
James R
352d576979
Don't turn off lagless at map start; draw LAGLESS in intermission
2020-02-23 23:07:57 -08:00
James R
6484a5cd93
Show LAGLESS on the scores if the host is being dishonest
2020-02-23 23:07:57 -08:00
James R
56f6b058d0
Make host lag optional with "lagless", lag by default (lagless off)
2020-02-23 23:07:57 -08:00
James R
5f26312a0a
Drop frames as the host according to the lowest ping among clients
2020-02-23 23:07:57 -08:00
James
100a67f8f0
Prevent LF2_EXISTSHACK from ever getting removed
2019-11-16 16:14:54 -05:00
TehRealSalt
80bb59031c
Blizzard weather option + much more sane workflow for adding new precipitation options
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"precipprops" lets you create a new precipitation type by picking a mobj type to use, how many random states it has, and flags for effects such as thunder/lightning. Seesound on the mobj type sets an ambient sound (like rain drops) and mass sets the sound's frequency in tics. This could open up the possibility for SOC/Lua Weather options later.
2019-11-14 04:26:41 -05:00
TehRealSalt
bba8861d2f
Set angle for ties
2019-11-08 23:33:59 -05:00
TehRealSalt
88cb623c2a
3D signpost
2019-11-08 23:25:46 -05:00
Sal
2c67c97c58
Merge branch 'fuck-globals' into 'master'
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I_Error if the memory size overflows
See merge request KartKrew/Kart!193
2019-10-28 20:17:26 -04:00
Sal
4960a925cf
Merge branch 'faster-waterskip' into 'master'
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Faster waterskipping
See merge request KartKrew/Kart!191
2019-10-28 20:17:16 -04:00
Sal
897014d94e
Merge branch 'gamedata-param' into 'master'
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Custom gamedata parameter
See merge request KartKrew/Kart!186
2019-10-28 15:56:59 -04:00
James R
b948f74b4f
Add overflow checks so we I_Error instead of death crash into oblivion
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You'd love to know how we even reached (size_t)-1.
2019-10-28 00:04:30 -07:00
James R
7c0ca5bf7c
Move gamedata param to cover -resetdata
2019-10-27 10:35:31 -07:00
TehRealSalt
d52e7a652e
Faster waterskipping
2019-10-27 09:03:35 -04:00
TehRealSalt
522959e762
Disable charging drift sparks in bounce pad state
2019-10-26 23:11:19 -04:00