Commit graph

1661 commits

Author SHA1 Message Date
Sally Coolatta
cc2704bc87 Death animation
Art is missing, but functionality is complete.

The kart corpse is also placeable as type 4095. No way to set its color currently, it simply defaults to SKINCOLOR_RED.
2021-02-02 22:36:56 -05:00
Sally Coolatta
8de53f909b Merge branch 'master' into tumble-no-last-bounce 2021-02-02 01:30:20 -05:00
Sally Coolatta
f57651e51f Removed a bounce from tumble 2021-02-02 01:29:44 -05:00
Sally Coolatta
237f86749d Merge branch 'master' into finish-line-beam 2021-02-01 23:31:19 -05:00
Sally Coolatta
197f21d383 Beam does not render if finish line is curved at ALL.
Alternative will need created for sprint maps. Don't care atm.
2021-02-01 23:23:37 -05:00
Sally Coolatta
9d4afb9aec Players/bots ignore disabled waypoints 2021-02-01 19:58:15 -05:00
Sally Coolatta
bc75f935e3 Nerf Metal/Sonic's tether top speed & acceleration in exchange 2021-01-31 00:55:37 -05:00
Sally Coolatta
4b5daa6513 Remove bot accel rubberbanding 2021-01-31 00:54:57 -05:00
Sally Coolatta
6eb7c6a9a9 +10% more effective top speed stat for all players, instead of just bots 2021-01-30 20:46:34 -05:00
James R
33b6c320b2 Reset tumbleLastBounce so the final bounce always happens 2021-01-09 19:47:41 -08:00
James R
9a2bdc090c Make trick panel tumble penalty condition stricter 2021-01-09 19:47:12 -08:00
James R
12626cc883 Play tumble falling sound if downward momentum is at least 10 fracunits, except on last two bounces 2021-01-09 19:47:04 -08:00
James R
0663f8fa5a Max tumble height 50 -> 40 2021-01-09 19:02:37 -08:00
Latapostrophe
3cd4c87df5 Weaker tumble, some effects + tumble on spring panel fail 2021-01-09 21:58:35 +01:00
Sally Coolatta
b2bf38718e Minimum tics is back to tics 2021-01-07 00:32:38 -05:00
Sally Coolatta
cfda66103d Merge branch 'master' into just-tumble 2021-01-06 23:02:51 -05:00
Sal
542e0b88df Merge branch 'hitlag-fixes' into 'master'
Try and fix hitlag damage, lightning shield, & punting mines

See merge request KartKrew/Kart!340
2021-01-06 21:09:07 -05:00
Sal
d7c158099f Merge branch 'slip-tide-stacked' into 'master'
Sliptiding now stacks your handling boosts

See merge request KartKrew/Kart!344
2021-01-06 20:30:58 -05:00
Sally Coolatta
7c86c686cf Merge branch 'master' into hitlag-fixes 2021-01-06 18:30:23 -05:00
Sally Coolatta
5e5758a8e6 Sliptiding now stacks your handling boosts
Also removed the METABOLISM define because I'm pretty sure we all like it at this point
2021-01-06 16:48:36 -05:00
Latapostrophe
9d7e880d66 Buff side tricks slightly 2021-01-06 21:52:33 +01:00
Sally Coolatta
f2880241b4 Fix scale issues reintroduced by this branch 2021-01-06 15:25:39 -05:00
Latapostrophe
fe4d9ce889 New trick panel shit (but only the gameplay part) 2021-01-06 21:20:28 +01:00
Latapostrophe
74a39837bb Merge conflicts 2021-01-06 18:33:42 +01:00
Sally Coolatta
d0ca3b78c1 Merge branch 'master' into battle-rethink 2020-11-18 17:49:06 -05:00
Sal
b2eb64ac09 Merge branch 'roll-and-tilt' into 'master'
Roll & pitch replace modeltilt

See merge request KartKrew/Kart!326
2020-11-17 20:03:48 -05:00
Sally Coolatta
3983967449 Scale tumble height with player speed, not just inflictor speed 2020-11-16 20:11:54 -05:00
Sally Coolatta
d7ba48e23e Adjust Land Mine odds 2020-11-16 19:55:40 -05:00
Sally Coolatta
e16c7d722f Cherry-pick e1b265df2 2020-11-16 19:55:28 -05:00
Sally Coolatta
14b379fd27 Cherry-pick 4eb69a664 2020-11-16 19:52:26 -05:00
Sally Coolatta
42f411399a Add bumper explosion effect 2020-11-15 12:56:03 -05:00
Sally Coolatta
827a1b5fca Refactor stealing & destroying bumpers
- Prevents being able to farm extra bumpers off of karma players
- Paves the way for bumper destroy animation later
2020-11-15 06:25:38 -05:00
Sally Coolatta
1a58d0d24b Try and fix hitlag damage, lightning shield, & punting mines 2020-11-12 01:43:37 -05:00
Sally Coolatta
56a20d05df Merge branch 'master' into battle-rethink 2020-11-11 00:11:18 -05:00
Sally Coolatta
94eca0f928 Don't explode mines multiple times while they're in hitlag 2020-11-10 23:50:59 -05:00
Sally Coolatta
87e3dd518b Don't set hitlag for punted mines multiple times 2020-11-10 23:42:30 -05:00
Sally Coolatta
c86d496fef Removed fixed length hit lag 2020-11-10 23:02:58 -05:00
Sally Coolatta
5f12dd156c Fix hitlag crashing for level damage 2020-11-10 21:49:11 -05:00
Sally Coolatta
2b3a86d4b4 Merge branch 'master' into hitlag-retry 2020-11-10 21:37:09 -05:00
Sally Coolatta
8b5a78114e Hitlag occurs on registered damage instead of being before damage calls 2020-11-09 21:35:08 -05:00
Sally Coolatta
39acb46903 Last 3/4s: Spindash wind 2020-11-08 15:32:30 -05:00
Sally Coolatta
bffc367c36 Second-half spindash dust effect 2020-11-08 14:14:13 -05:00
Sally Coolatta
0e28470228 Merge master 2020-11-08 02:34:24 -05:00
Sally Coolatta
9434dd3ae3 Make the stuff that lost it use K_MomentumAngle again 2020-11-08 02:10:53 -05:00
Sally Coolatta
470e399abe Merge master, add support for hitlag jitter in OpenGL 2020-11-08 01:56:27 -05:00
Sally Coolatta
58ea0bf677 Give the ends MF2_LINKDRAW 2020-11-08 01:32:29 -05:00
Sally Coolatta
11872504ae Merge master 2020-11-08 01:26:40 -05:00
Sally Coolatta
a19ce98350 Fix positions tying at 2nd place 2020-11-02 05:15:45 -05:00
Sally Coolatta
4a9a438270 Dummy out wanted system
- Remove WANTED hud item
- Person in 1st place is the bonus points giver
- Sort players by Emeralds > Bumpers > Points
2020-11-02 03:51:16 -05:00
Sally Coolatta
84f027d244 Item table changes
- Mine: 4 -> 6
- Thunder Shield: 0 -> 4
- Bubble Shield: 0 -> 1
- Sneaker x3: 0 -> 1
- Banana x10: 0 -> 1

2 of the 3 shields added, included some items that normally only appeared for Karma items, and makes Mines much more common
2020-10-30 23:09:29 -04:00