James R
4bcdd22e2c
HUD: Battle GOAL uses leading player's color by default
2024-01-13 12:34:28 -08:00
Oni
4e2373cdc0
Merge branch 'quiet-rings-2' into 'master'
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3x slower ring volume regen
Closes #878
See merge request KartKrew/Kart!1830
2024-01-13 06:23:51 +00:00
Oni
0464f46cd3
Merge branch 'independent-master-gain' into 'master'
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Make master volume an independent gain control
See merge request KartKrew/Kart!1835
2024-01-13 06:23:35 +00:00
Oni
1aaac393c1
Merge branch 'battle-fixes-friday' into 'master'
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Battle Fixes Friday
Closes #901 , #890 , #865 , #891 , #883 , #887 , #885 , and #888
See merge request KartKrew/Kart!1829
2024-01-13 02:21:19 +00:00
James R
f2f2b41034
K_PlayerGuard: always disable if player is in damage state
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- Fixes Barrier power-up not being interrupted by damage
state
2024-01-12 17:56:46 -08:00
James R
b6a725ad7b
HUD tracking: fix Super Flicky crash if owner died
2024-01-12 17:54:30 -08:00
James R
92acc80975
Battle: fix Overtime 1v1 sound playing when last player is eliminated
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- It should only play when a 3rd player dies, and leaves
2 remaining
2024-01-12 17:42:24 -08:00
James R
64e2b77819
Menus/Sound Options: unmute if slider is adjusted
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- Master volume: unmutes both SFX and music (if both were
muted)
- SFX, music: unmutes the individual channels
2024-01-12 17:34:02 -08:00
James R
1c00d3d9c7
Menus/Sound Options: do not draw master volume differently
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Now that master volume is actually a separate volume, this
distinction makes no sense.
2024-01-12 17:33:12 -08:00
James R
f12d4c275e
music, sounds: toggle based on cvar's actual value
2024-01-12 17:32:25 -08:00
Eidolon
448b54c41c
Make master volume an independent gain control
...
Master volume should control after-mixing gain; the idea is the mixed
output of sfx and music's amplitude should never exceed
`cv_mastervolume`. Setting each submixer's gain independently will
still allow the master mixer to exceed that preferred volume, which was
the main issue with the SDL_Mixer backend. So, instead we use a separate
gain control that is applied after everything is mixed.
2024-01-12 19:06:19 -06:00
James R
eb8741b481
Barrier power-up: fix insta-whip
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- Fix being unable to insta-whip
- Fix insta-whip interrupting Barrier
2024-01-12 17:03:10 -08:00
Oni
ff6f3d0c7e
Merge branch 'remove-gamma-slider' into 'master'
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Remove gamma slider from menus
Closes #889
See merge request KartKrew/Kart!1833
2024-01-13 01:01:42 +00:00
Oni
ec8be4de63
Merge branch 'help-me-connect' into 'master'
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Add help text when failing to connect
Closes #599
See merge request KartKrew/Kart!1832
2024-01-13 00:54:12 +00:00
AJ Martinez
3b610b140c
Merge branch 'modify-throw-threshold' into 'master'
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Make ticcmd throwdir -1, 0, or 1, add deadzone
See merge request KartKrew/Kart!1802
2024-01-13 00:39:07 +00:00
James R
711ffbef0a
Guard Break: fix Guard not being broken
2024-01-12 16:35:05 -08:00
Oni
4168c9ccaf
Merge branch 'templated-drawing' into 'master'
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Use C++ templates for DrawColumn/Span
See merge request KartKrew/Kart!1728
2024-01-13 00:33:50 +00:00
Eidolon
26017c4fdd
Clamp patch column post drawing bounds
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Prevents segfaults when drawing patches in certain configurations
2024-01-12 18:32:06 -06:00
Oni
41f7bd195c
Merge branch 'native-footfix' into 'master'
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Offset sprites towards camera in Legacy GL
See merge request KartKrew/Kart!1834
2024-01-13 00:18:26 +00:00
SteelT
7eb4d7fff1
Fix could not implicitly convert operands to arithmetic operator
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idk why my shader compiler trips up on this but not others
2024-01-12 19:14:51 -05:00
AJ Martinez
3378a03d79
Offset sprites towards camera in Legacy GL
2024-01-12 16:41:04 -07:00
AJ Martinez
b56a202cc6
Remove gamma slider from menus
2024-01-12 16:28:30 -07:00
AJ Martinez
74ab21ecee
Add help text when failing to connect for a while
2024-01-12 16:20:12 -07:00
AJ Martinez
a271942ab7
3x slower ring volume regen
2024-01-12 15:10:09 -07:00
Oni
352fd87537
Merge branch 'fix-splitscreen-tally-lives' into 'master'
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Tally: adjust lives icon in splitscreen
See merge request KartKrew/Kart!1828
2024-01-12 20:28:55 +00:00
Oni
6d641f8be8
Merge branch 'fix-respawn-explosion' into 'master'
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Let last-place explosion kill respawning player
Closes #507
See merge request KartKrew/Kart!1824
2024-01-12 20:28:22 +00:00
Oni
afa257f0e5
Merge branch 'battle-charge' into 'master'
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In Battle, gain spheres for tricks instead of rings
Closes #808
See merge request KartKrew/Kart!1827
2024-01-12 20:27:56 +00:00
Eidolon
0e30dcc38e
Merge branch 'fix-wipe-key-repeat' into 'master'
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Reset all gamekeydown arrays for all devices
Closes #513
See merge request KartKrew/Kart!1825
2024-01-12 17:45:26 +00:00
James R
4694cb79ff
HUD: Battle rankings and GOAL (2P version) + 2P minimap tweak
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- 2P version just reuses 4P version
- Minimap shifted over slightly to make room
2024-01-12 07:30:34 -08:00
James R
02719ef2bf
HUD: Battle GOAL cycles colors when someone comes within 5 points of winning
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- Colors cycle at a speed of 4 tics
- Adjusted "KO" flashing rate from 6/12 -> 8/16
2024-01-12 06:54:19 -08:00
James R
f232647868
HUD: Battle rankings and GOAL (4P version) + 4P timer tweak
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- 4P version only displays top 2 players
- Compared to 1P version, local player is not required to
be on the list
- Skull is displayed if any of the party members have
reached the point limit
- 4P timers reduced to just digits, in order to make space
for rankings
2024-01-12 06:53:42 -08:00
James R
c3a6f6b77d
K_drawKartPositionFaces: refactor into class so splitscreen drawing methods can be added
2024-01-12 05:25:27 -08:00
James R
a14adfa410
HUD: Battle rankings and GOAL (1P version only)
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Battle-specific HUD:
- 3 players in rankings
- Display player always appears on rankings (even if they
are not in the top 3)
- GOAL icon at the top of the rankings
- Normally displays point limit
- Becomes a skull when display player has reached point limit
- "KO" flashes over the skull, at a rate of 6/12 tics
2024-01-12 05:06:51 -08:00
James R
45ef00fb63
HUD: load Battle GOAL graphics
2024-01-12 05:02:14 -08:00
James R
76b0639d78
v_draw.hpp: fix r_draw.h being included inside srb2 namespace
2024-01-12 05:01:12 -08:00
James R
69c3aaf4f2
Gachabom Rebound: fix crash after owner object is removed
2024-01-12 02:05:56 -08:00
James R
f7970bcd68
Tally: adjust lives icon in splitscreen
2024-01-12 01:32:02 -08:00
James R
e26a95af6e
Battle: show rank number on Tally screen
2024-01-12 01:10:37 -08:00
James R
b5d87a89f4
Battle: use Prison Break spawnpoints in Duels
2024-01-12 00:57:56 -08:00
James R
ecf9fd53f6
Players cannot be invincible to Insta-whip vs Guard counter
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Hacked into P_DamageMobj by way of inflictor == target
2024-01-11 22:34:00 -08:00
Gunla
402d522be6
Merge branch 'spectators-trigger-radius-thing' into 'master'
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Make Radius Script Thing ignore spectators
Closes #860
See merge request KartKrew/Kart!1820
2024-01-12 06:25:28 +00:00
James R
49f0b31db7
Battle: do not decrease flashing tics in the air
2024-01-11 22:03:10 -08:00
James R
182df7bf44
Give player 2 seconds of flashing tics when picking up power-ups
2024-01-11 22:02:44 -08:00
James R
3856fbf1c6
Add K_UpdateDamageFlashing, refactor Battle 0-flashing tics
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Instead of setting flashing tics to 0 in Battle, simply
don't update the value in damage contexts (if Battle).
2024-01-11 22:01:37 -08:00
James R
a217178951
Super Flicky: nerf while owner is in pain state
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- Not nerfed while orbiting the owner
2024-01-11 21:25:31 -08:00
James R.
d16386f9b5
Merge branch 'no-tutorial-slope-assist' into 'master'
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Don't use Easy slope assist in tutorials
See merge request KartKrew/Kart!1826
2024-01-12 05:04:39 +00:00
AJ Martinez
58ff9f75e9
In Battle, gain spheres for tricks instead of rings
2024-01-11 21:32:12 -07:00
Eidolon
02e56a304e
Reset all gamekeydown arrays for all devices
2024-01-11 22:04:13 -06:00
James R
60f681c048
DEVELOP: replays always save
2024-01-11 20:01:37 -08:00
AJ Martinez
1d157c4e3c
Don't use Easy slope assist in tutorials
2024-01-11 20:57:54 -07:00