James R
b6b7d7a93e
Don't thrust orbinauts while airborne
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Fixes bonking against a wall transfer.
2022-09-23 20:10:05 -07:00
James R
5f8901b033
Apply wall transfer to any object
2022-09-23 20:09:25 -07:00
Oni
70cfe6a228
Merge branch 'trick-fail-lose-drug-items' into 'master'
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Drop items being dragged behind you, like orbinaut shields, when failing a trick
See merge request KartKrew/Kart!696
2022-09-24 02:57:45 +00:00
Sal
708012b35c
Merge branch 'more-flats' into 'master'
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Allow smaller flat sizes
See merge request KartKrew/Kart!698
2022-09-24 02:52:53 +00:00
Sal
6b354bf251
Merge branch 'menu-jams' into 'master'
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Menu jammin
See merge request KartKrew/Kart!699
2022-09-24 02:38:56 +00:00
James R
ac55987d6b
Merge branch 'oldcmd'
2022-09-23 19:32:38 -07:00
Sal
e9a87aaa43
Merge branch 'cycle-command' into 'master'
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Toggle cvar between multiple values
See merge request KartKrew/Kart!688
2022-09-24 02:31:36 +00:00
toaster
75c8749939
Menu jammin
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- Menu uses one of three songs (already in music.pk3)
- Cycles between them every time you return to the title screen after starting a map
- Console-accessible. Do what you want
2022-09-23 22:58:51 +01:00
Sally Coolatta
e202f244b9
Allow smaller flat sizes
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With mobj scale, smaller flats are pretty reasonable to want to use. Fixes a visual bug in Endless Mine.
2022-09-23 15:25:42 -04:00
Sal
2890ce500a
Merge branch 'pivot-default' into 'master'
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Upgrade SPRTINFO -- default pivot offsets + wildcard
See merge request KartKrew/Kart!691
2022-09-23 15:19:05 +00:00
Sal
619d33d8e7
Merge branch 'double-meme-taunt' into 'master'
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Don't play boost taunt twice if meme voices are enabled
See merge request KartKrew/Kart!692
2022-09-23 15:17:55 +00:00
Sal
f89526c572
Merge branch 'fix-item-roulette-drawer' into 'master'
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Refactor roulette drawer code and add missing items
See merge request KartKrew/Kart!695
2022-09-23 15:17:26 +00:00
James R
c6e4a93e29
Drop items being dragged behind you, like orbinaut shields, when failing a trick
2022-09-23 06:15:19 -07:00
James R
3d01fca41b
K_GetRollingRouletteItem: support Battle
2022-09-23 04:48:30 -07:00
James R
375fb72de1
Add K_GetRollingRouletteItem, refactor item drawers
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Roulette now cycles through all single items (that have
odds). Added missing shields and drop target.
2022-09-23 04:09:32 -07:00
James R
a836893a98
Correct 8b0a80996
2022-09-22 09:03:36 -07:00
James R
8b0a809968
Remove dehacked pflags
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Cont. bcdf41ec6
2022-09-22 08:57:00 -07:00
James R
bcdf41ec64
Remove PF_ATTACKDOWN/PF_ACCELDOWN/PF_BRAKEDOWN, use oldcmd.buttons
2022-09-22 08:49:44 -07:00
James R
7251ed5d9e
Add player.oldcmd -- ticcmd from previous tic
2022-09-22 08:43:40 -07:00
James R
c792818887
Rename PF_LOOKDOWN to PF_GAINAX
2022-09-22 07:19:56 -07:00
James R
966ccdd230
Don't play boost taunt twice if meme voices are enabled
2022-09-22 06:39:45 -07:00
James R
713c21688e
Remove unnecessary setting of PF_ATTACKDOWN; use BT_ATTACK where equivalent
2022-09-22 06:38:07 -07:00
James R
43984aebd4
Lua spriteinfo default pivot support
2022-09-21 14:15:28 -07:00
James R
0912ebaaa3
Update and extend R_ParseSpriteInfo for default pivot
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- Set default pivot with DEFAULT block
- Use wildcard star (*) with Sprite/Sprite2Info/Skin to
iterate over all sprites and/or skins
2022-09-21 14:15:28 -07:00
James R
5a631b302d
Add SPRINFO_DEFAULT_PIVOT, change spriteinfo_t.available to bit array
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Default is used if the bit is not set for a particular
frame.
2022-09-21 14:15:28 -07:00
James R
b0f84e99fc
Refactor Lua spriteinfo
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Fixes available not being set when pivot list is updated
on its own.
2022-09-21 14:15:28 -07:00
James R
58bc3294fa
Refactor R_ParseSpriteInfo
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Splits up the function, thus makes me want to kill myself
less.
2022-09-21 12:30:29 -07:00
James R
499c61a9f2
Kill SPRITE/SPRITEINFO, SPRITE2INFO SOC headers
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Kill it because maintaining three parsers for the same
data is insane.
2022-09-21 12:15:21 -07:00
James R
794385dd63
Merge branch 'improve-profile-apply-startup' into 'master'
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Improve profile applying during startup
See merge request KartKrew/Kart!689
2022-09-21 17:08:11 +00:00
Sally Coolatta
44a742b1aa
r_things.c -> r_things.h
2022-09-21 11:51:43 -04:00
Sal
cb85e23422
Merge branch 'tumble-slope-fuck' into 'master'
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Stumble + Smooth Landing
See merge request KartKrew/Kart!571
2022-09-21 14:13:17 +00:00
VelocitOni
329aecd5e5
Made the circle solid for longer
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Edited NUMTRANSMAPS to make it solid for 2 maps longer, adjusted fudge ANG to 15 from 10 (more visually lenient)
2022-09-21 10:12:10 -04:00
Sally Coolatta
e347fadf02
Add a fudge constant to the stumble indicator
2022-09-21 07:49:33 -04:00
VelocitOni
6d45e58425
Merge branch 'master' into tumble-slope-fuck
2022-09-21 07:04:37 -04:00
Oni
1b373cf0e8
Merge branch 'autocope' into 'master'
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Offline input delay cvar
See merge request KartKrew/Kart!687
2022-09-21 10:56:22 +00:00
Sally Coolatta
1530c15db7
Fix visual not matching exact steep range
2022-09-21 02:01:38 -04:00
Sally Coolatta
3f66a8e72f
Fix fast fall preventing stumble
2022-09-21 01:38:21 -04:00
AJ Martinez
51d46a2a8a
Remove debug print
2022-09-20 21:32:45 -07:00
AJ Martinez
aaf18fb1cf
Offline Input Delay -> Minimum Input Delay, default 0 -> 2
2022-09-20 21:29:17 -07:00
AJ Martinez
8525dfb502
Allow netgame clients to display and be affected by mindelay
2022-09-20 21:21:51 -07:00
AJ Martinez
bd83a9f3b1
Mindelay: Probably don't calculate ping outside of games period
2022-09-20 20:33:30 -07:00
AJ Martinez
ada40b421c
Mindelay: Never draw ping outside of games
2022-09-20 20:29:34 -07:00
AJ Martinez
e1f72898f5
Mindelay: Update ping display even in local play
2022-09-20 20:15:02 -07:00
AJ Martinez
87b92a7127
Bump ping tiers by 1 tic
2022-09-20 20:05:00 -07:00
AJ Martinez
e242207d10
Mindelay: Oni suggestions rollup
2022-09-20 19:01:54 -07:00
Oni
2d38d0fbc6
Merge branch 'item-debris-final' into 'master'
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Item Debris
See merge request KartKrew/Kart!683
2022-09-20 22:20:44 +00:00
SteelT
ccff9a6ce2
Improve profile applying during startup
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This allow cases can route around the title screen, such as if the `-connect` command line param is used, to work properly
2022-09-20 15:04:37 -04:00
James R
e7b0e223e1
Fix respawning item boxes with P_RespawnBattlesBoxes
2022-09-20 10:36:32 -07:00
James R
96c1c36821
Add a mode to the toggle command, cycle a set of values
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toggle timescale 0.2 0.75 1
If timescale is 0.2, go to 0.75
If timescale is 0.75, go to 1
If timescale is 1 or any other value, go to 0.2
2022-09-20 08:29:22 -07:00
James R
4fb1eef8f1
command.c: refactor Setvalue, create CV_CompleteValue
2022-09-20 08:29:21 -07:00