James R
5f9ec5caa6
Fix karma overtime not counting down after 10 seconds :)
2021-11-27 00:06:01 -08:00
James R
059058476e
Elimination timer for karma bombs during overtime
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Every hit on another player while you are alive awards you
five seconds of karma bomb time during overtime. When this
timer is empty, you will DIE.
2021-11-26 21:55:32 -08:00
SteelT
db4bb74c42
All springs give spring grease
2021-11-26 23:42:25 -05:00
James R
5f625437a8
Move level music check out of player thinker
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Hitlag during this tic will skip playing the music.
2021-11-26 18:20:16 -08:00
toaster
6ad177cb42
Gainax eyesparkle (surprisingly, not a name for a pony...)
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* Hold lookback to create a tiny twinkle in your eye.
* If an opponent is behind you, that sparkle is pretty big and plays a cool animation.
* If an opponent is behind you and you have an item, initiate the Chengi Gleam.
* These sparkles are only visible for every player except you. (Currently even with hyuu ghostliness)
2021-11-21 21:39:43 +00:00
James R
d22705727b
Fix unsigned comparison with zero
2021-11-08 16:59:57 -08:00
toaster
a43b64cb76
Tumble nerfing, on Oni's request.
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- Maximum tumble height that leads into last bounce is now 60 mfu (mobjscaled fracunits), from 40 mfu.
- All tumbles that are over 100 mfu high have extra attenuation applied to them.
- Tumble into lightsnake now puts you in 1.5 seconds of wipeout, rather than the last tumble.
2021-10-17 22:14:42 +01:00
lachablock
6471ab07bf
Add P_GetMobjZMovement and apply it to various vfx
2021-07-19 20:45:54 +10:00
lachablock
05749b9773
Add special behavior for SPB item capsules
2021-06-21 22:39:21 +10:00
lachablock
04ed130d24
Make capsule bubbles semibright, & fix ring capsule caps not being semibright
2021-06-15 15:16:59 +10:00
lachablock
debfb41423
Merge remote-tracking branch 'origin/master' into capsules
2021-06-14 12:20:53 +10:00
lachablock
b78db12b0d
Add item capsules
2021-06-14 12:20:39 +10:00
Sally Coolatta
c4cb4f32c3
Merge branch 'master' into item-scale-tweak
2021-06-12 03:11:52 -04:00
lachablock
f031177ca4
Add some generalized functions for getting floating item frames
2021-06-12 14:12:45 +10:00
SteelT
b3cee8b8fc
Merge branch 'master' into trick-panels-changes
2021-06-10 23:45:35 -04:00
toaster
53806d41e0
Orbfterimages.
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Fixes mistakes made in !408 and !418 , resolving #173 .
2021-04-27 20:29:30 +01:00
Latapostrophe
d253b66524
Fix effects in splitscreen
2021-04-24 14:46:39 +02:00
Sally Coolatta
9504b6011e
Make it linear instead of exponential
2021-04-24 00:16:57 -04:00
Sally Coolatta
2ea9164cb1
Fix natural SPB, prevent getting bananas at the end of the race
2021-04-24 00:14:14 -04:00
Sally Coolatta
54bdea086a
SPB has rainbow item animation when forced onto you
2021-04-23 20:03:01 -04:00
Latapostrophe
e980be69ef
wip splitscreen garbage. DOES NOT WORK.
2021-04-24 01:56:34 +02:00
Latapostrophe
e632e1d70e
Final (?) visuals for trick panel timing
2021-04-24 01:26:39 +02:00
Sally Coolatta
c99b1466ea
Fix comments
2021-04-23 17:41:02 -04:00
Sally Coolatta
d57632e71e
Change the scaling for different player counts
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Made more extreme for less than 8, made less extreme for more than 8.
2P: x1.25ish -> x2.5ish
16P: x0.68 -> x0.75
2021-04-23 15:21:45 -04:00
Sal
be91f05393
Merge branch 'object-bumping' into 'master'
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New solid object bouncing, and updated player bouncing
See merge request KartKrew/Kart!426
2021-04-23 12:58:30 -04:00
Latapostrophe
a27b825d3c
horiz. lines keep momentum, slightly better visuals
2021-04-23 12:56:46 +02:00
Sally Coolatta
5ac5ca89d0
New solid object bouncing, and updated player bouncing
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- Solid objects have new bouncing physics, it's a mix of the object bumping and wall bumping. It replaces the "solid" option on K_KartBouncing.
- Goomba stomp momentum is decided in K_KartBouncing itself instead of needing to be manually passed in as a boolean, so you'll be able to goomba stomp all objects instead of just players.
- Fixed bumping not carrying all of its intended momentum, due to a bug making friction apply very strongly.
2021-04-22 20:29:59 -04:00
Latapostrophe
f935b3b6f4
wip: starting on visuals
2021-04-23 02:10:20 +02:00
Latapostrophe
d10f4ea128
More suitable data types + lua push
2021-04-23 00:14:36 +02:00
Latapostrophe
8b50b0ddd7
boost is now 125%, allow turning after upwards trick
2021-04-22 21:26:00 +02:00
Latapostrophe
a25b79885d
1/4s delay w/o input checks instead of 1/2 w/ input checks
2021-04-22 19:33:01 +02:00
Latapostrophe
29e11a0378
changes to the delay, boost when doing upwards trick
2021-04-22 15:11:15 +02:00
Sally Coolatta
48c8843feb
Merge branch 'master' into stair-janking
2021-04-21 21:44:23 -04:00
lachablock
80977e1d1f
Change red-to-blue spark transition color to SKINCOLOR_NOVA
2021-04-21 16:58:16 +10:00
lachablock
5e001a43ef
Bump to 33%
2021-04-21 14:55:09 +10:00
lachablock
aeaf6c94f5
Give purple & rainbow driftboosts a 30% speed boost
2021-04-21 14:40:13 +10:00
Sally Coolatta
80ff9f2203
Some fixes
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- Use SKINCOLOR_PURPLE instead of SKINCOLOR_THISTLE for the drift boost explosion.
- Use steering instead of cmd.turning in a few places. I dunno if I forgot to change these, or if it was accidentally reverted, or what. (Anything with a specific reason to use cmd.turning over steering will have a comment near it saying why.)
2021-04-20 13:21:26 -04:00
Sally Coolatta
5827c0c0b2
Original timings
2021-04-20 13:04:39 -04:00
toaster
905eb41778
Fix some compile-time errors.
2021-04-20 10:13:50 +01:00
lachablock
19b453f7fb
Reduce purple spark time even more
2021-04-20 17:40:23 +10:00
lachablock
bd79169f48
Reduce time it takes to get purple sparks
2021-04-20 17:33:20 +10:00
lachablock
1b02e90fec
Fix typo from merge
2021-04-20 16:47:34 +10:00
lachablock
b96394415b
Spawn electric sparks on first blood
2021-04-20 16:25:43 +10:00
lachablock
5e327e09c6
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
lachablock
6e9c3cd864
Lightning sparks when releasing purple/rainbow drifts
2021-04-20 15:57:45 +10:00
lachablock
9552dd4f80
Shift drift electricity scales with input direction
2021-04-18 00:25:31 +10:00
lachablock
ed91279391
Add electricity sparks & change purple spark colors
2021-04-17 17:21:18 +10:00
Sally Coolatta
0e2b36e484
Purple sparks
2021-04-16 23:00:58 -04:00
Sal
2cbd0d0dcc
Merge branch 'bots-stop-spindashing' into 'master'
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Make spindashing bots work better
See merge request KartKrew/Kart!419
2021-04-16 20:34:15 -04:00
James R
3f09cd4f2b
Stair janking VFX
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Little sparks spawn on one side of your jart while
stepping, plays for 4 frames on each side.
Loops if 10 tics of the janking animation remain.
2021-04-11 18:57:31 -07:00