Commit graph

633 commits

Author SHA1 Message Date
Sally Coolatta
e610c41d0f Add Poh-Bee sprites 2022-09-18 04:33:03 -04:00
Sally Coolatta
71723a803d Implement pohbee chain
Crashes when drawing the sprites after looking at it for like half a second and idk why tf
2022-09-15 01:03:08 -04:00
Sally Coolatta
970add8b91 Add grow/shrink particles 2022-09-14 02:47:42 -04:00
Sally Coolatta
6aaa608299 Playable Shrink 2022-09-11 21:40:24 -04:00
Sally Coolatta
92f9fc266d Merge branch 'master' into m-for-mini 2022-09-11 18:39:53 -04:00
Sal
94d7c497b0 Merge branch 'hooklib-port' into 'master'
Hooklib refactor ported and (mostly) squashed

See merge request KartKrew/Kart!662
2022-09-11 06:30:07 +00:00
Sally Coolatta
a74506690f More shrink foundation
- Keeps track of ties. If multiple Poh-Bees would go to the same waypoint, then it will combine them into a single one, with multiple lasers attached to it.
- Added the laser shooters. Still purely visual.
- Added despawn behavior.
2022-09-11 02:15:44 -04:00
Sally Coolatta
cf9bfcae02 Start on new Shrink
Currently just spawns an object that goes along the waypoint path
2022-09-10 21:44:40 -04:00
James R
ba1b6bb253 Add P_CheckMove
Checks if P_TryMove would succeed without actually moving.

(cherry picked from commit 518de0ce104166c3eacd10ebe6ade422307ce671)
2022-09-05 11:56:30 -07:00
toaster
1f3ac199ae Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into 14plus-mergeladder 2022-09-05 15:32:02 +01:00
toaster
bdd786d8ab BLASTER finalisation
- BLASTER >= 180% speed, smaller boost otherwise
- Flickers under 150%
- Invinc-coloured when invincibility
- Ketchup coloured when boosting, invisible otherwise
2022-08-29 18:35:38 +01:00
Sally Coolatta
b9e3bdff94 Better tripwire leniency vfx 2022-08-29 16:26:58 +01:00
Ashnal
243bc67e5b Increase Mobj Freeslot limit to 1024 from 512 2022-08-28 16:47:55 +01:00
James R
eafddb5a61 Use new pogo spring sprites, not colorized 2022-08-11 20:19:08 -07:00
James R
4fb0dfa9c0 New pogospring behavior
Spawns a spring under you. First bounce gives you trick
air time, subsequent bounces give you tumble.
2022-08-01 05:27:32 -07:00
James R
e360270b13 Add MT_POGOSPRING, orange spring 2022-08-01 05:21:10 -07:00
Sally Coolatta
7891b10328 Merge branch 'master' into hyu 2022-05-21 22:38:15 -04:00
James R
ef8a8061ed Merge branch 'shortcut-waypoints-fix' into 'master'
Small waypoint fixes

See merge request KartKrew/Kart!591
2022-05-21 09:13:26 +00:00
Sally Coolatta
a3592da4f1 More waypoint debug visualizations
- Shortcut waypoints are pink now instead of blue. (barkley's ran into the issue of a shortcut waypoint on the main path too many times)
- Waypoint debug uses a shaded blue sphere sprite instead of a thok sprite, because it makes the color easier to see on different backgrounds.
- Use 1 splat for waypoint radius instead of shittons of orbs
2022-05-20 22:32:23 -04:00
Sally Coolatta
6e8e0ad0f5 Lightning Shield fixs
- Rename to Lightning Shield (it keeps fucking me up when I want to kartgiveitem it to myself)
- Fix inflictors causing damage being considered damage hitlag. Fixes the player using Lightning Shield being in damage hitlag state (most notable in the DI branch because hurting someone with it lets you DI afterwards, which also fucks with your turning)
- Rewrote attack function to use custom blockmap search instead of P_NukeEnemies.
- It can no longer attack below you, only above & around you.
- Increased the attack radius, so that it actually lines up with the sprites...
- Fixed extremely inconsistent ring blockmap search by moving it to playerafterthink (don't ask me why)
- Rings get joulsted by Lightning Shield when you pass by them without
- Added MAXRADIUS to the blockmap checks for lightning shield & mines, to reduce blockmap inconsistencies
2022-05-20 18:12:34 -04:00
AJ Martinez
dd48ec2df5 Add FX for powerup clash collision 2022-05-12 17:54:12 -05:00
James R
730e00ab19 Brake dust
- Spawns outward from both front wheels, from outer wheel
only if brake-drifting.
- Scales with speed, up to 200%. Also applies to drift
sparks.
2022-05-11 12:34:42 -07:00
James R
364651ac39 Remove Brak Eggman 2022-05-11 12:25:58 -07:00
Sally Coolatta
1381a56077 Rewrite mines
Get rid of the tons of extra objects it uses for sounds & collision, do it all from the actual object PLEASE...
2022-05-07 22:59:38 -04:00
SinnamonLat
03056eb3b5 better ebrake/spindash visuals 2022-05-03 23:23:46 +02:00
SinnamonLat
464e4a338a wip: ebrake visuals 2022-05-03 03:35:01 +02:00
James R
61399981a2 MT_SHADOW + SPR_NONE, teleports to tracer and renders only a shadow 2022-04-29 21:14:10 -07:00
James R
505e2db2c4 Add Hyudoro states 2022-04-29 21:14:10 -07:00
SteelT
002e07dceb Merge branch 'mergeladder' into 'master'
Merge Ladder

See merge request KartKrew/Kart!558
2022-03-22 03:34:08 +00:00
toaster
52d2472ed7 "Drop Target" item initial commit.
Most of the way there, but still a bit left to do.
2022-03-21 23:40:30 +00:00
toaster
ed00874f5f wip: staterange actions
# Conflicts:
#	src/doomdef.h
2022-03-18 20:50:03 +00:00
James R
ccdbd9ccc9 A_ItemPop: var1 determines roulette or sphere award 2021-12-15 22:34:43 -08:00
James R
1140410e2c Spawn SPHERE BOXES randomly in Battle
They look like random item boxes (the ones in Race) but
have a blue sphere inside of them. One box is worth 10
blue spheres. More boxes spawn during Overtime.

New sprite: SBOX
2021-12-14 01:05:42 -08:00
SinnamonLat
2b3da168cb New landmine explosion 2021-12-07 09:54:00 +01:00
toaster
e29f113047 Merge branch 'master' into capsules 2021-11-30 13:50:46 +00:00
toaster
6ad177cb42 Gainax eyesparkle (surprisingly, not a name for a pony...)
* Hold lookback to create a tiny twinkle in your eye.
* If an opponent is behind you, that sparkle is pretty big and plays a cool animation.
* If an opponent is behind you and you have an item, initiate the Chengi Gleam.
* These sparkles are only visible for every player except you. (Currently even with hyuu ghostliness)
2021-11-21 21:39:43 +00:00
lachablock
e2c0f6638f Fix item capsules in reverse gravity 2021-08-02 13:57:27 +10:00
lachablock
459c5615af - Added respawn functionality to item capsules
- Restructured some item capsule code to reduce thinker density and allow the item capsule parts to think after the capsule
- Super Ring capsules are now semibright
2021-06-14 19:04:55 +10:00
lachablock
debfb41423 Merge remote-tracking branch 'origin/master' into capsules 2021-06-14 12:20:53 +10:00
lachablock
b78db12b0d Add item capsules 2021-06-14 12:20:39 +10:00
SteelT
b3cee8b8fc Merge branch 'master' into trick-panels-changes 2021-06-10 23:45:35 -04:00
Latapostrophe
e632e1d70e Final (?) visuals for trick panel timing 2021-04-24 01:26:39 +02:00
Sally Coolatta
48c8843feb Merge branch 'master' into stair-janking 2021-04-21 21:44:23 -04:00
lachablock
5e327e09c6 Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
lachablock
6e9c3cd864 Lightning sparks when releasing purple/rainbow drifts 2021-04-20 15:57:45 +10:00
lachablock
ed91279391 Add electricity sparks & change purple spark colors 2021-04-17 17:21:18 +10:00
James R
3f09cd4f2b Stair janking VFX
Little sparks spawn on one side of your jart while
stepping, plays for 4 frames on each side.
Loops if 10 tics of the janking animation remain.
2021-04-11 18:57:31 -07:00
SteelT
fc8bd429f3 Merge branch 'master' into invinc-changes
Also made changes to sparkles, invincibility speedlines now replaces the sparkles if boosting.
2021-04-06 22:40:02 -04:00
SteelT
4f7aafe654 Fancy invincibility speed lines 2021-03-28 22:05:18 -04:00
Latapostrophe
3b617337ee Fancy rotating sparkles 2021-03-29 00:27:56 +02:00