Sal
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8c6b8cd268
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Merge branch 'master' into 'master'
Clarify addon-related messages
See merge request KartKrew/Kart-Public!190
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2020-08-05 06:48:44 -04:00 |
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AJ Martinez
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4f1642bbce
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Clarify addon-related messages
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2020-08-05 00:40:56 -05:00 |
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James R
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b0c6b626cf
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Don't slow down on sneaker panels during spinout
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2020-08-04 02:11:52 -07:00 |
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Sally Coolatta
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b546f7d188
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Merge g_input.c/h
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2020-08-04 01:41:00 -04:00 |
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SteelT
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6d850b51d9
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Handle doomdef.h a bit
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2020-08-04 01:06:15 -04:00 |
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SteelT
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11671aa6d8
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Merge doomdata.h
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2020-08-04 01:05:57 -04:00 |
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SteelT
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c5f9a586a0
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Merge lua_hook.h
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2020-08-04 00:58:37 -04:00 |
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SteelT
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1b6dbc5ee8
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Merge lua_mobjlib.c
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2020-08-04 00:53:06 -04:00 |
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SteelT
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a7f2ab7dea
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Merge lua_script.c
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2020-08-04 00:45:49 -04:00 |
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James R
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8ff4410102
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Merge branch 'ogl-sector-alignment-fix' into 'next'
Fix sector flat alignment issues in OpenGL
See merge request STJr/SRB2!1094
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2020-08-03 12:47:29 -04:00 |
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James R
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6222c39d42
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Merge branch 'ogl-big-room-fix' into 'next'
Big room fix for OpenGL
See merge request STJr/SRB2!1089
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2020-08-03 12:44:09 -04:00 |
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Sally Coolatta
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5788c98f3c
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Merge branch 'the-scary-22-merge' of https://git.magicalgirl.moe/KartKrew/Kart into the-scary-22-merge
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2020-08-03 10:13:52 -04:00 |
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lachwright
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b132a6d3ec
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Hide Metal Sonic's jet fume in first person
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2020-08-03 20:09:35 +08:00 |
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SteelT
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23f6dc63d6
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Merge screen.c
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2020-08-02 18:58:11 -04:00 |
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SteelT
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7d5b0adc87
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Merge p_saveg.c
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2020-08-02 18:37:58 -04:00 |
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SteelT
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fa4fc40dd6
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Merge filesrch.c
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2020-08-02 18:03:59 -04:00 |
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Sally Coolatta
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4208d22129
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Merge branch 'the-scary-22-merge' of https://git.magicalgirl.moe/KartKrew/Kart into the-scary-22-merge
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2020-08-02 17:30:19 -04:00 |
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Sally Coolatta
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94e85a7bb6
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Merge f_wipe.c
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2020-08-02 17:24:44 -04:00 |
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SteelT
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7417e95dcb
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Merge m_cheat.c
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2020-08-02 17:06:27 -04:00 |
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Sally Coolatta
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cfb9c92ec9
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Merge dehacked.c/h
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2020-08-02 16:59:24 -04:00 |
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Sally Coolatta
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70692f4c3f
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Merge d_netfil.c
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2020-08-02 16:40:22 -04:00 |
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Sally Coolatta
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b156899390
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More d_netcmd.h
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2020-08-02 16:36:40 -04:00 |
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Sally Coolatta
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178087289e
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Merge d_netcmd.c/h
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2020-08-02 15:38:53 -04:00 |
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Sally Coolatta
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c1b1641f35
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Merge d_main.c
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2020-08-02 14:45:23 -04:00 |
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Sally Coolatta
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6ddae4728f
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Merge d_net.c
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2020-08-02 14:15:29 -04:00 |
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Sally Coolatta
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a6396d5734
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Utilize SendKick more
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2020-08-02 14:07:02 -04:00 |
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Sally Coolatta
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6b1e9e4937
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Merge d_clisrv.c/h
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2020-08-02 13:56:43 -04:00 |
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James R
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ed2d40b98e
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Unused parameter :)
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2020-07-31 22:17:22 -07:00 |
|
Sal
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21dfe49bf8
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Merge branch 'antigrav-respawn' into 'master'
Antigravity fixes, round 2
See merge request KartKrew/Kart!305
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2020-07-31 21:55:38 -04:00 |
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Latapostrophe
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de7147008e
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Let's not try to outsmart the way mf2_objectflip works and just disable it entierely alongside mfe_verticalflip if the waypoint isn't flipped.
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2020-07-31 18:13:28 +02:00 |
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Sal
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02e98c4d31
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Merge branch 'hud-slidein' into 'master'
HUD slide in, and better splitscreen HUD support
See merge request KartKrew/Kart!306
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2020-07-31 11:23:01 -04:00 |
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Sally Coolatta
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4847f71707
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Make slower
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2020-07-31 11:21:18 -04:00 |
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Sal
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7e1683fa5e
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Merge branch 'sliptide-fix' into 'master'
Make sliptiding more effective again
See merge request KartKrew/Kart!307
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2020-07-31 01:45:19 -04:00 |
|
Sally Coolatta
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83b8556851
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Old Flame Shield handling
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2020-07-31 01:41:04 -04:00 |
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Sally Coolatta
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092db17f84
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OK turns out my hunches were just totally wrong. THIS makes sliptiding really accurate to v1, and we ended up not liking handling stacking
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2020-07-31 01:18:45 -04:00 |
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Sal
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35afda0173
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Merge branch 'shadows-minor-things' into 'master'
Shadows minor things
See merge request KartKrew/Kart!308
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2020-07-30 08:15:55 -04:00 |
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lachwright
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12c622902f
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Make old analog functional again
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2020-07-30 18:22:15 +08:00 |
|
Nev3r
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0bd31d8862
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Fix mapthing spawn height scaling improperly with the object scale; only special offsets should scale now.
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2020-07-30 09:45:58 +02:00 |
|
Sally Coolatta
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1008dcce36
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Vertical flip for shadows
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2020-07-29 23:55:36 -04:00 |
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Sally Coolatta
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72bfbefad3
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SHORT fixes from vanilla for shadows
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2020-07-29 21:28:09 -04:00 |
|
James R
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e8a06868b9
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Merge branch 'clarify-md5-mismatch' into 'next'
Include "is old" in the list of possible causes for a MD5 mismatch.
See merge request STJr/SRB2!1095
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2020-07-29 21:19:23 -04:00 |
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Sally Coolatta
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903f118aac
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Only spawn sliptides above your top speed
Looks a bit funky being able to do it at low speed using invincibility, plus it's not helping you to do this if you're going too slow :p
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2020-07-29 12:47:55 -04:00 |
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Sally Coolatta
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ec9dc03725
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Allow sliptides to spawn for any item that gives you a handling boost, since that's what lets it happen
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2020-07-29 12:16:08 -04:00 |
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Sally Coolatta
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0ce492e103
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Fix sliptiding being weakened after all of the boost stacking changes, by making handling bonuses stack using the same rules
|
2020-07-29 12:15:11 -04:00 |
|
Sally Coolatta
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a0befdce2d
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Fix drawing on others screens
|
2020-07-29 05:43:40 -04:00 |
|
Sally Coolatta
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57822f6756
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Merge master
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2020-07-29 05:19:51 -04:00 |
|
Sal
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0060a30bc4
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Merge branch 'spindash' into 'master'
Spindash
See merge request KartKrew/Kart!303
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2020-07-29 05:05:00 -04:00 |
|
Sally Coolatta
|
4044a153ca
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Splitscreen support for the prestart counter
|
2020-07-29 05:00:12 -04:00 |
|
Sally Coolatta
|
1bbe4ede70
|
Duel graphic for 1v1s
Yu-Gi-Oh! Prison
|
2020-07-29 04:13:35 -04:00 |
|
Sally Coolatta
|
b39c8562a6
|
Fault HUD scrolls, faulting respawns you & holds you until the countdown's over
|
2020-07-29 01:47:00 -04:00 |
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