..
android
Implement interpolation at the renderer level
2021-11-29 06:43:46 -05:00
blua
Backport 2021 SRB2 makefile overhaul
2021-11-25 03:56:23 -08:00
dummy
Implement interpolation at the renderer level
2021-11-29 06:43:46 -05:00
hardware
Few more instances of fullbright colormap nullification
2022-01-20 23:39:58 -08:00
locale
Makefile.d
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into testers
2022-01-20 19:29:10 +00:00
nds
sdl
Use float value for LOOPMS
2022-02-15 14:19:28 -08:00
sdl12
win32
Implement interpolation at the renderer level
2021-11-29 06:43:46 -05:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt
Add cmake config option to compile a dev build
2021-11-27 20:36:40 -05:00
command.c
command.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
comptime.c
config.h.in
console.c
Make the game loading-bar miniwindow do OS polling, to allow you to tab back into it without it being considered frozen by the OS.
2021-11-28 20:15:42 +00:00
console.h
* Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites.
2021-03-29 17:02:08 +01:00
d_clisrv.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
d_clisrv.h
Interpolate from time of previous tic
2022-01-12 03:38:17 -08:00
d_event.h
d_main.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
d_main.h
Menu interpolation (renderdeltatics)
2021-11-29 07:23:04 -05:00
d_net.c
Merge SRB2 next
2021-02-27 05:18:36 -05:00
d_net.h
d_netcmd.c
* Re-enable sphere HUD in bosses.
2022-02-27 17:48:04 +00:00
d_netcmd.h
Merge branch 'master' into 'director-cam'
2022-01-23 15:38:14 -06:00
d_netfil.c
Only disable downloads in TESTER builds and -nodownload, not always.
2022-02-03 22:03:04 +00:00
d_netfil.h
Merge remote-tracking branch 'srb2/next'
2021-04-05 01:26:17 -07:00
d_player.h
* Re-enable kickstartaccel in battle.
2022-03-01 18:18:01 +00:00
d_think.h
d_ticcmd.h
deh_lua.c
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
deh_lua.h
deh_soc.c
Use volume field of sound, access with SOC/lua
2021-11-08 18:50:19 -08:00
deh_soc.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
deh_tables.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
deh_tables.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
dehacked.c
Fancy invincibility speed lines
2021-03-28 22:05:18 -04:00
dehacked.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
discord.c
discord.h
doomdata.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
doomdef.h
Invincibility wasn't using K_RainbowColor anymore, what the function was designed for...
2022-02-16 23:01:07 -05:00
doomstat.h
Fix a few basic mistakes.
2022-02-27 17:07:56 +00:00
doomtype.h
Use lookback frames for sliptides
2021-04-09 18:22:15 -07:00
endian.h
f_finale.c
Fix sounds playing multiple times during intro if interpolation is on
2022-01-12 21:07:30 -05:00
f_finale.h
New titlecards
2021-04-30 18:11:36 +02:00
f_wipe.c
Improve some of the efficiency loss in F_DoWipe compared to K.S.'s 2.1 code by seperating out some of the loops.
2021-11-28 20:18:41 +00:00
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_demo.c
Merge branch 'master' into invinc-color-fix
2022-02-16 23:01:23 -05:00
g_demo.h
Replay fixes mark whatever
2021-11-28 20:03:49 +00:00
g_game.c
Fix a few basic mistakes.
2022-02-27 17:07:56 +00:00
g_game.h
Force shrink can be toggled individually online
2022-01-09 04:08:26 -05:00
g_input.c
Add spindash to gamecontrolname
2021-04-04 22:47:57 -07:00
g_input.h
Spindash shortcut button
2021-03-09 17:28:20 -05:00
g_splitscreen.c
FIX PARTIES
2021-04-23 03:53:35 -04:00
g_state.h
http-mserv.c
hu_stuff.c
Don't continue ticking the cecho timer infinitely into the negatives ( resolves #219 )
2022-02-14 14:52:04 +00:00
hu_stuff.h
New titlecards
2021-04-30 18:11:36 +02:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
i_system.h
Interpolate from time of previous tic
2022-01-12 03:38:17 -08:00
i_tcp.c
i_tcp.h
i_threads.h
i_video.h
info.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
info.h
A_ItemPop: var1 determines roulette or sphere award
2021-12-15 22:34:43 -08:00
k_battle.c
Fix item boxes not spawning in Break the Capsules.
2022-02-27 17:11:18 +00:00
k_battle.h
Spawn SPHERE BOXES randomly in Battle
2021-12-14 01:05:42 -08:00
k_bheap.c
k_bheap.h
k_boss.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
k_boss.h
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
k_bot.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
k_bot.h
Code cleanup
2021-12-12 02:32:03 -05:00
k_botitem.c
Bot lookback
2022-01-05 02:09:31 -05:00
k_botsearch.c
Bot predict nudging scale is based on the prediction's radius
2021-12-18 16:31:08 -05:00
k_brightmap.c
Fix the print's file extension
2021-12-16 11:52:51 -05:00
k_brightmap.h
Brightmaps on walls
2021-12-16 09:40:14 -05:00
k_collide.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
k_collide.h
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
k_color.c
Invincibility wasn't using K_RainbowColor anymore, what the function was designed for...
2022-02-16 23:01:07 -05:00
k_color.h
Add basic damage hitlag effects
2021-11-27 13:38:45 -05:00
k_director.c
avoid wasteful player_t copy
2022-01-21 02:42:16 -06:00
k_director.h
general post-review unfuck
2022-01-20 15:23:32 -06:00
k_grandprix.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
k_grandprix.h
k_hud.c
* Re-enable kickstartaccel in battle.
2022-03-01 18:18:01 +00:00
k_hud.h
Some preparation for engineering a solution to the rendermode flag/V_*TRANS flag conflict.
2021-03-30 22:55:09 +01:00
k_kart.c
Add an extra fix for the "get hit the moment you spawn an orbiting item" bug that produced tiny Orbinauts and Jawz - now it moves them out so they're not inside you when you come out of hitlag.
2022-02-27 17:37:39 +00:00
k_kart.h
Force shrink can be toggled individually online
2022-01-09 04:08:26 -05:00
k_pathfind.c
k_pathfind.h
k_pwrlv.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
k_pwrlv.h
k_race.c
P_InitAngle, to fix angle interpolation on spawning objects
2021-12-24 12:45:51 -05:00
k_race.h
k_respawn.c
Force shrink can be toggled individually online
2022-01-09 04:08:26 -05:00
k_respawn.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
k_terrain.c
Cache terrain on levelflats
2022-01-11 22:49:01 -08:00
k_terrain.h
Add required speed percent
2022-01-02 21:42:20 -05:00
k_waypoint.c
k_waypoint.h
keys.h
lua_baselib.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
lua_blockmaplib.c
lua_consolelib.c
Merge SRB2 next
2021-02-27 05:18:36 -05:00
lua_hook.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
lua_hooklib.c
Revert "Add PlayerHeight and PlayerCanEnterSpinGaps Lua hooks"
2021-04-05 17:03:31 -07:00
lua_hud.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
lua_hudlib.c
New titlecards
2021-04-30 18:11:36 +02:00
lua_infolib.c
Use volume field of sound, access with SOC/lua
2021-11-08 18:50:19 -08:00
lua_libs.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
lua_maplib.c
Merge remote-tracking branch 'srb2/next'
2021-04-05 01:26:17 -07:00
lua_mathlib.c
Make it through Lua
2021-03-01 01:49:05 -05:00
lua_mobjlib.c
Add required speed percent
2022-01-02 21:42:20 -05:00
lua_playerlib.c
Add required speed percent
2022-01-02 21:42:20 -05:00
lua_polyobjlib.c
lua_script.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
lua_script.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
lua_skinlib.c
Make it through Lua
2021-03-01 01:49:05 -05:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
P_SetOrigin & P_MoveOrigin to replace P_TeleportMove
2021-11-29 08:20:27 -05:00
m_cheat.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
m_cond.c
Mammoth commit, sorry.
2021-03-31 22:46:23 +01:00
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
m_menu.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
m_menu.h
m_misc.c
Fix M_MkdirEach and M_PathParts
2021-12-29 22:13:06 -08:00
m_misc.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
Backport 2021 SRB2 makefile overhaul
2021-11-25 03:56:23 -08:00
md5.c
md5.h
mserv.c
Automatically switch to new default rendezvous server
2021-12-20 01:37:44 -08:00
mserv.h
p5prof.h
p_ceilng.c
Merge SRB2 next
2021-02-27 05:18:36 -05:00
p_enemy.c
Fix item boxes not spawning in Break the Capsules.
2022-02-27 17:11:18 +00:00
p_floor.c
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
p_inter.c
* Re-enable sphere HUD in bosses.
2022-02-27 17:48:04 +00:00
p_lights.c
p_local.h
Fix a dumb mistake, add DMG_WOMBO to orbinauts, jawz and banana hits
2022-01-22 11:41:49 +01:00
p_map.c
Merge branch 'iamnobump' into 'master'
2022-02-17 05:05:24 +00:00
p_maputl.c
Merge branch 'master' into terrain-lump
2021-12-09 03:46:01 -05:00
p_maputl.h
Add terrain pointer to mobj_t
2021-12-09 00:56:05 -05:00
p_mobj.c
Fix item boxes not spawning in Break the Capsules.
2022-02-27 17:11:18 +00:00
p_mobj.h
Add MF_NOHITLAGFORME and DMG_WOMBO
2022-01-22 10:01:24 +01:00
p_polyobj.c
Mammoth commit, sorry.
2021-03-31 22:46:23 +01:00
p_polyobj.h
p_pspr.h
* Made it possible to perform palette calculations in gamma-corrected space. Now used by:
2021-04-01 19:28:01 +01:00
p_saveg.c
Track skybox within player struct
2022-01-17 22:46:01 -08:00
p_saveg.h
Merge master (resolve structgunch conflicts)
2021-04-20 16:09:59 +10:00
p_setup.c
* Re-enable kickstartaccel in battle.
2022-03-01 18:18:01 +00:00
p_setup.h
Cache terrain on levelflats
2022-01-11 22:49:01 -08:00
p_sight.c
Code cleanup
2021-12-12 02:32:03 -05:00
p_slopes.c
Rename PitchRoll stuff back
2021-12-24 13:00:12 -05:00
p_slopes.h
p_spec.c
Linedef type 460: Don't award rings while SPB-locked
2022-01-20 03:20:53 -05:00
p_spec.h
Track skybox within player struct
2022-01-17 22:46:01 -08:00
p_telept.c
P_InitAngle, to fix angle interpolation on spawning objects
2021-12-24 12:45:51 -05:00
p_tick.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
p_tick.h
Rumble the jart when stepping on staircases
2021-04-10 03:22:23 -07:00
p_user.c
* Re-enable kickstartaccel in battle.
2022-03-01 18:18:01 +00:00
r_bsp.c
Implement the sector special-like effects
2021-12-09 03:20:45 -05:00
r_bsp.h
r_data.c
Brightmaps on walls
2021-12-16 09:40:14 -05:00
r_data.h
Mammoth commit, sorry.
2021-03-31 22:46:23 +01:00
r_defs.h
Check TRIPWIRE texture at map load
2021-11-28 04:08:38 -08:00
r_draw.c
Merge branch 'master' into brightmap
2021-12-16 13:06:57 -05:00
r_draw.h
blessings be to hannu
2022-01-16 23:21:38 +00:00
r_draw8.c
blessings be to hannu
2022-01-16 23:21:38 +00:00
r_draw8_npo2.c
r_draw16.c
r_fps.c
Merge branch 'fix-software-splitscreen-tilt' into 'master'
2022-01-18 07:56:41 +00:00
r_fps.h
Interpolate viewrollangle before R_CheckViewMorph
2022-01-17 21:18:38 -08:00
r_local.h
r_main.c
Track skybox within player struct
2022-01-17 22:46:01 -08:00
r_main.h
Menu interpolation (renderdeltatics)
2021-11-29 07:23:04 -05:00
r_patch.c
r_patch.h
Do not factor roll and pitch into model rollangle
2021-12-10 00:32:46 -08:00
r_patchrotation.c
Do not factor roll and pitch into model rollangle
2021-12-10 00:32:46 -08:00
r_patchrotation.h
r_picformats.c
Merge SRB2 next
2021-02-27 05:18:36 -05:00
r_picformats.h
Read only header bytes when creating textures list
2021-12-15 14:08:57 -08:00
r_plane.c
Fixed animated span brightmaps being offset
2021-12-17 04:16:51 -05:00
r_plane.h
Track skybox within player struct
2022-01-17 22:46:01 -08:00
r_portal.c
Track skybox within player struct
2022-01-17 22:46:01 -08:00
r_portal.h
Track skybox within player struct
2022-01-17 22:46:01 -08:00
r_segs.c
"Support" ASM functions
2021-12-16 13:05:37 -05:00
r_segs.h
r_skins.c
Move where PF_HITFINISHLINE is removed
2021-12-11 04:12:06 -05:00
r_skins.h
Merge SRB2 next
2021-02-27 05:18:36 -05:00
r_sky.c
r_sky.h
r_splats.c
"Support" ASM functions
2021-12-16 13:05:37 -05:00
r_splats.h
[Software] A few floorsprite fixes
2021-03-29 23:04:13 -03:00
r_state.h
Brightmaps on walls
2021-12-16 09:40:14 -05:00
r_textures.c
Hash name lookup for textures and lumps
2022-01-22 03:18:06 -08:00
r_textures.h
Hash name lookup for textures and lumps
2022-01-22 03:18:06 -08:00
r_things.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
r_things.h
Make drop shadows slightly better in uncapped
2021-12-24 23:17:28 -05:00
s_sound.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
s_sound.h
Interpolate music credits
2021-12-25 04:57:35 -05:00
screen.c
blessings be to hannu
2022-01-16 23:21:38 +00:00
screen.h
blessings be to hannu
2022-01-16 23:21:38 +00:00
slope_anchors.c
Get past some taglist stuff
2021-02-28 22:58:30 -05:00
sounds.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
sounds.h
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
Sourcefile
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
st_stuff.c
Fix a few basic mistakes.
2022-02-27 17:07:56 +00:00
st_stuff.h
Encore support, gif fix and slight optimization
2021-05-02 11:38:33 +02:00
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
Let's just convert this in a more sane fashion...
2021-12-23 23:15:36 -05:00
tables.h
Let's just convert this in a more sane fashion...
2021-12-23 23:15:36 -05:00
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
v_video.h
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
version.h
vid_copy.s
w_wad.c
Hash name lookup for textures and lumps
2022-01-22 03:18:06 -08:00
w_wad.h
Hash name lookup for textures and lumps
2022-01-22 03:18:06 -08:00
y_inter.c
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
y_inter.h
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
z_zone.c
ZDEBUG is default
2021-04-26 14:49:45 -04:00
z_zone.h
ZDEBUG is default
2021-04-26 14:49:45 -04:00