RingRacers/src
2023-06-09 17:34:29 +01:00
..
acs ACS: void MapWarp(str mapname, bool showintermission) 2023-06-02 20:56:27 +01:00
android
audio Audio: fix GME not reporting song length most of the time 2023-03-30 23:18:17 -07:00
blua Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
core Merge branch 'shader-postproc' into 'master' 2023-04-04 03:37:43 +00:00
dummy
hardware HWR_ProjectSprite: Invert spriterotangle for the sake of rotsprite in GL 2023-06-05 16:12:12 +01:00
hwr2 hwr2: Only upload lighttable if currently valid 2023-06-01 05:12:04 -05:00
io io: Fix name lookup for read_exact friend specializations 2023-05-23 23:05:44 -07:00
locale
Makefile.d
media
menus Move GDMUSIC_KEYG set to Challenges Menu key addition rather than gamedata, to behave across gameboots 2023-06-09 16:55:00 +01:00
monocypher Monocypher license compliance 2023-03-28 01:29:30 -07:00
nds
objects Now that Super Emerald minimap graphics are in the game, use them on the Sealed Star progression bar. 2023-05-30 13:30:22 +01:00
rhi rhi gl: Allow create_pipeline in gfx ctx 2023-05-19 18:54:19 -05:00
sdl Merge branch 'revert-revert-ignore-os-repeats' into 'master' 2023-04-17 04:16:53 +00:00
sdl12 Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
tests
win32
win32ce Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
command.c CV_SetValueMaybeStealth: Correctly null terminate tmpskin for forcecharacter 2023-05-30 12:21:40 +01:00
command.h
comptime.c
config.h.in Load split textures pk3s 2023-04-18 14:02:01 +01:00
console.c CON_ShiftChar: Integrate numpad translation from CON_Responder, so both chat and menu input can take advantage 2023-05-19 17:56:28 +01:00
console.h
cxxutil.hpp
d_clisrv.c Don't trash memory when reading saved PWR 2023-06-01 21:46:54 -07:00
d_clisrv.h MAXTEXTCMD -> 512 2023-06-01 20:03:23 -07:00
d_event.h Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
d_main.c Password entry on Extras menu 2023-06-07 17:46:20 +01:00
d_main.h Final fixup for profile-level keys and passing to player_t 2023-03-28 01:20:41 -07:00
d_net.c Expand textcmd size byte to 16-bit word 2023-06-01 20:03:23 -07:00
d_net.h Block nodes while an auth challenge is taking place (jart) 2023-03-28 01:20:44 -07:00
d_netcmd.c Add DEVELOP cvar "botcontrol" to disable bot actions 2023-05-29 23:49:08 -07:00
d_netcmd.h Bots: Improve rubberbanding further 2023-05-19 01:00:55 -04:00
d_netfil.c Load split textures pk3s 2023-04-18 14:02:01 +01:00
d_netfil.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
d_player.h Merge branch 'ultra-die' into 'master' 2023-06-02 04:44:59 +00:00
d_think.h PARANOIA: fix faulty references warning 2023-03-20 19:57:00 -07:00
d_ticcmd.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
deh_lua.c
deh_lua.h
deh_soc.c UC_PASSWORD 2023-06-07 17:46:21 +01:00
deh_soc.h
deh_tables.c Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
deh_tables.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
dehacked.c Unloaded cupheader windata tracking 2023-05-30 12:21:39 +01:00
dehacked.h
discord.c Allow game invites with DEVELOP builds of the game 2023-05-14 16:24:41 -04:00
discord.h
doomdata.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
doomdef.h intermission skincolor + demolition of sanity 2023-05-10 14:42:53 +01:00
doomstat.h Map types: Make more map ID types consistent as UINT16 2023-06-02 20:27:38 +01:00
doomtype.h
endian.h
f_finale.c P_InitThinkers: Handle several important mobj cleaning tasks in one place, rather than scattered 2023-05-31 12:49:51 +01:00
f_finale.h P_InitThinkers: Handle several important mobj cleaning tasks in one place, rather than scattered 2023-05-31 12:49:51 +01:00
f_wipe.c
fastcmp.h
filesrch.c filesearch.c: Always use system-specific path seperator 2023-04-24 20:53:58 +01:00
filesrch.h Remove screenshot_option, screenshot_folder, movie_option, movie_folder, addons_option, addons_folder 2023-03-13 20:39:57 -07:00
font.c
font.h
g_demo.c Merge branch 'demo-fix-custom-maps' into 'master' 2023-04-30 23:44:45 +00:00
g_demo.h Merge branch 'egg-tv' into 'master' 2023-04-30 23:44:26 +00:00
g_game.c M_SanitiseChallengeGrid 2023-06-07 17:46:21 +01:00
g_game.h Merge branch 'podium-music' into 'master' 2023-06-05 14:41:42 +00:00
g_input.c Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
g_input.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_party.cpp Destroy parties explicitly before building 2023-05-18 19:15:02 -07:00
g_party.h Completely rewrite party management code 2023-04-02 17:26:33 +01:00
g_state.h
http-mserv.c
hu_stuff.c HU_DrawRankings: Adjust slightly 2023-05-22 15:32:07 +01:00
hu_stuff.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into profile-restrictions 2023-05-12 13:42:50 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h Add I_GamepadRumble, I_GamepadRumbleTriggers 2023-04-02 21:56:39 +01:00
i_net.h IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_sound.h
i_system.h
i_tcp.c IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_tcp.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
info.c Merge branch 'instashield' into 'master' 2023-05-30 01:36:45 +00:00
info.h Guard Break FX 2023-05-19 21:14:47 -07:00
k_battle.c Don't drop emeralds unless it's a new hit 2023-05-25 22:49:14 -07:00
k_battle.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into conditions-cascading 2023-03-14 21:59:19 +00:00
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.c Botcontrol CV_NETVAR|CV_CHEAT 2023-05-30 02:22:59 -07:00
k_bot.h Add DEVELOP cvar "botcontrol" to disable bot actions 2023-05-29 23:49:08 -07:00
k_botitem.c Merge branch 'instashield' into 'master' 2023-05-30 01:36:45 +00:00
k_botsearch.c Bots: Make them stay farther from the beam 2023-05-19 06:08:37 -04:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Instawhip nerfs galore 2023-06-06 19:28:08 -07:00
k_collide.h Add guarding while ebraking with spheres 2023-05-19 01:53:14 -07:00
k_color.c
k_color.h
k_director.c
k_director.h
k_follower.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
k_follower.h
k_grandprix.c K_PlayerFinishGrandPrix: Cap RINGTOTAL to 20 when writing to totalring and grandprixinfo rank 2023-05-30 13:12:10 +01:00
k_grandprix.h roundqueue 2023-04-11 17:18:27 +01:00
k_hud.c K_drawButton: Explicitly convert boolean inputs to numerical index, instead of assuming false is 0 and true is 1 2023-06-09 14:36:08 +01:00
k_hud.h Port the menu drawer function 2023-05-14 20:21:03 -04:00
k_hud_track.cpp K_drawTargetHUD: Track at sprite x/y/z offset in 3d space 2023-04-07 23:18:08 +01:00
k_kart.c Only do whip cooldown tether suppress if you could actually whip 2023-06-06 20:21:49 -07:00
k_kart.h Instawhip start of race cooldown 2023-06-06 20:18:01 -07:00
k_mapuser.c ACS: Allocate user properties with PU_LEVEL 2023-05-02 18:44:29 -04:00
k_mapuser.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
k_menu.h Wrongwarp: Randomised SMK character drivealong 2023-06-08 00:58:27 +01:00
k_menudraw.c M_DrawChallenges, M_DrawChallengesPreview: Button prompts 2023-06-09 14:37:06 +01:00
k_menufunc.c K_MenuButtonPressed, K_MenuButtonHeld: Return *actual* booleans, not numerical flag values 2023-06-09 14:31:16 +01:00
k_objects.h Guard Break FX 2023-05-19 21:14:47 -07:00
k_pathfind.c
k_pathfind.h
k_podium.c K_ResetCeremony: Adjust music set 2023-06-03 15:01:14 +01:00
k_podium.h
k_profiles.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_profiles.h Comment fix 2023-04-11 20:07:45 +01:00
k_pwrlv.c Don't do null-lap debug print 2023-05-14 22:28:35 -07:00
k_pwrlv.h cv_debugencorevote: force an encore scramble 2023-03-26 06:55:22 -07:00
k_race.c Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_race.h Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_rank.c K_UpdateGPRank 2023-06-03 14:11:14 +01:00
k_rank.h K_UpdateGPRank 2023-06-03 14:11:14 +01:00
k_respawn.c Slower Drop Dash boost type 2023-05-27 21:55:26 -07:00
k_respawn.h
k_roulette.c Bots: Add Kitchen Sink to K_BotPickItemPriority 2023-05-15 19:08:54 -04:00
k_roulette.h Bots: Fix a couple bugs with item priority 2023-05-15 06:51:13 -04:00
k_serverstats.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_serverstats.h WIP: Social restrictions until you've played some games 2023-04-22 21:02:36 -07:00
k_specialstage.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
k_specialstage.h K_drawKartMinimap: Add progression meter variation 2023-04-07 18:01:50 +01:00
k_terrain.c Final rearrangement 2023-05-01 17:52:56 +01:00
k_terrain.h
k_vote.c New consistent between-round countdowns using SmallNums 2023-05-10 14:42:56 +01:00
k_vote.h Implement FG catchers 2023-04-10 02:10:01 -04:00
k_waypoint.cpp Merge branch 'bot-new-stuff' into 'master' 2023-05-16 00:33:41 +00:00
k_waypoint.h Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
k_zvote.c Z Voting: Undo victim thing 2023-04-23 01:12:19 -04:00
k_zvote.h Z Voting: Kick handling improvements 2023-04-20 21:11:25 -04:00
keys.h
libdivide.h
lua_baselib.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h Experimental: Improve level load processing 2023-03-22 10:59:29 -04:00
lua_hooklib.c
lua_hud.h
lua_hudlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_hudlib_drawlist.c Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
lua_hudlib_drawlist.h
lua_infolib.c Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
lua_playerlib.c Death tumble 2023-05-30 04:08:45 -07:00
lua_polyobjlib.c
lua_script.c GT_TUTORIAL 2023-04-03 00:28:37 +01:00
lua_script.h
lua_skinlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp movie_size: default 8 mb -> 25 mb 2023-05-14 00:09:38 -07:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c Improve handling for Tournament Mode 2023-06-07 17:55:26 +01:00
m_cheat.h Password entry on Extras menu 2023-06-07 17:46:20 +01:00
m_cond.c M_GetNextAchievedUnlock: Correctly handle reaching the Chao Key limit 2023-06-09 17:34:29 +01:00
m_cond.h M_GetNextAchievedUnlock: Skip over adding Chao Keys if you've already unlocked everything 2023-06-09 16:46:58 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp ACS: User properties can tell bool from string 2023-05-02 18:44:30 -04:00
m_misc.h Replace hardcoded keys for screenshot etc with bindable controls 2023-04-06 20:02:11 +01:00
m_perfstats.c m_perfstats.c: Fix directive output may be truncated warning/error 2023-04-12 14:11:23 -04:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h Implement Follower Audience object 2023-04-20 23:15:56 +01:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
p_floor.c
p_inter.c Death tumble 2023-05-30 04:08:45 -07:00
p_lights.c
p_local.h Bots: Can now use Ring Shooter 2023-05-14 19:32:51 -04:00
p_loop.c
p_map.c Instashield: actually do height checks 2023-05-19 15:34:54 -07:00
p_mapthing.cpp Use foflayer when spawning mapthings 2023-03-29 22:23:56 -07:00
p_maputl.c Use more explicit floor/ceiling FOF sort 2023-05-13 04:13:35 -04:00
p_maputl.h Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_mobj.c Merge branch 'podium-bugsquoosh' into 'master' 2023-05-30 03:10:18 +00:00
p_mobj.h Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
p_saveg.h Add P_SaveBufferRemaining, returns remaining size of save buffer 2023-04-25 18:49:20 -07:00
p_setup.c enum gdmusic_t 2023-06-07 23:05:19 +01:00
p_setup.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
p_sight.c Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_slopes.c
p_slopes.h
p_spec.c Final lack of smoothness in camera cutaway killed: A one-frame window where focus angle/pitch was incorrect due to not having thunk yet 2023-05-30 01:12:59 +01:00
p_spec.h Improve quake effects 2023-05-01 14:24:32 -04:00
p_telept.c 412 teleport: correctly update interpolation state 2023-04-22 20:49:19 -07:00
p_tick.c P_Ticker: Do not start position music or play noises if gametype has no time between intro and start 2023-06-03 14:18:01 +01:00
p_tick.h PARANOIA: add debug to P_SetTarget if references go negative 2023-03-20 19:57:00 -07:00
p_user.c Merge branch 'ultra-die' into 'master' 2023-06-02 04:44:59 +00:00
r_bbox.c
r_bsp.cpp R_StoreWallRange: remove duplicated closed door checks 2023-04-08 21:24:11 +01:00
r_bsp.h Cull BSP behind a raised floor or lowered ceiling that covers the entire screen 2023-04-05 15:05:32 +01:00
r_data.c I_Error if ENCORE/TWEAKMAP has an incorrect size 2023-03-26 06:55:22 -07:00
r_data.h
r_debug.cpp Add debugrender_portal command 2023-04-02 01:43:32 -07:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
r_draw.c
r_draw.h
r_draw8.c
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c
r_fps.h
r_local.h
r_main.c Improve quake effects 2023-05-01 14:24:32 -04:00
r_main.h Merge branch 'misc-debug' into 'master' 2023-04-11 16:11:18 +00:00
r_patch.cpp Move WasFreedThisFrame to Patch_FreeData 2023-04-16 22:48:20 -05:00
r_patch.h rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_plane.h
r_portal.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_portal.h Set portal clipping in R_RenderSegLoop 2023-04-03 01:12:26 -07:00
r_segs.cpp Software: fix directional lighting on two-sided midtextures 2023-04-27 13:19:35 -07:00
r_segs.h
r_skins.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
r_skins.h Move skinrecord_t and unloaded_skin_t to doomstat.h 2023-05-30 12:21:41 +01:00
r_sky.c Line up the center of skies with horizon line 2023-05-06 02:19:26 -04:00
r_sky.h
r_splats.c R_RasterizeFloorSplat: set ds_brightmap to NULL 2023-04-04 22:15:47 -07:00
r_splats.h
r_spritefx.cpp Only show instawhip cooldown when whip would be available 2023-06-06 22:41:41 -07:00
r_state.h
r_textures.c Single-patch textures: print an error if patch header is missing, cease memory errors 2023-04-22 15:21:23 -07:00
r_textures.h Add specialized drawing loop for debugfinishline 2023-03-26 05:27:58 -07:00
r_textures_dups.cpp DEVELOP: warn about duplicate textures in mainwads 2023-03-13 16:41:26 -07:00
r_things.c Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
r_things.h Add lightlevel field to mobj_t 2023-06-05 20:00:35 -07:00
s_sound.c S_SoundTestPlay: Set MINIMUM looping of ~4 seconds, for the sake the extremely short votepick song. 2023-06-03 15:41:52 +01:00
s_sound.h musicdef_t: Add an important parameter 2023-04-08 12:32:47 +01:00
screen.c Ping for Y_PlayerStandingsDrawer 2023-05-11 21:39:06 +01:00
screen.h
slope_anchors.c
sounds.c Add sfx_endwrp 2023-06-03 20:55:00 +01:00
sounds.h Add sfx_endwrp 2023-06-03 20:55:00 +01:00
st_stuff.c Z Voting 2023-04-20 15:55:38 -04:00
st_stuff.h devmode: draw over literally everything else 2023-03-29 00:11:01 -07:00
strcasestr.c
string.c
stun.cpp STUN_bind: let multiple callbacks be registered by using std::vector 2023-05-15 00:22:16 -07:00
stun.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h skinreference_t 2023-05-30 12:21:42 +01:00
v_draw.cpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_draw.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_draw_setter.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_video.cpp hwr2: Extract BlendMode enum from twodee 2023-05-19 18:54:19 -05:00
v_video.h Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
version.h
vid_copy.s
w_wad.c WADNAME Zone Builder temporary file detection made stricter 2023-04-24 22:38:05 +01:00
w_wad.h
y_inter.c Y_PlayerStandingsDrawer: Add slide in from bottom of screen for Pause 2023-06-07 17:46:20 +01:00
y_inter.h Y_PlayerStandingsDrawer: Add slide in from bottom of screen for Pause 2023-06-07 17:46:20 +01:00
z_zone.c
z_zone.h