RingRacers/src
2023-12-03 10:44:11 -08:00
..
acs Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
android
audio
blua
core
dummy
hardware semi-bright increase & semi-bright spikes, no encore remap on spikes 2023-11-17 22:27:39 -05:00
hud
hwr2
io
locale
Makefile.d
math srb2::math::Vec2: constexpr constructors 2023-11-27 04:27:19 -08:00
media V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
menus Warn users about resolution performance impact 2023-11-29 15:37:14 -07:00
monocypher
nds
objects Hardcode Lavender Shrine Classic spears 2023-11-28 07:18:37 -08:00
rhi
sdl I_ReportSignal: fix -Wformat-overflow 2023-11-21 20:27:48 -08:00
sdl12
tests
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Fix debug symbol stripping if -fuse-ld=mold 2023-11-29 11:26:02 -08:00
command.c
command.h
comptime.c
config.h.in
console.c
console.h
cvars.cpp
cxxutil.hpp
d_clisrv.c
d_clisrv.h
d_event.h
d_main.cpp Clear separation between basegame and mods 2023-11-21 22:59:12 +00:00
d_main.h
d_net.c
d_net.h Packet loss indicator 2023-10-20 20:33:37 -07:00
d_netcmd.c
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h player_t: add icecubevars_t 2023-11-22 19:04:30 -08:00
d_think.h
d_ticcmd.h
deh_lua.c Lua: add S_FIRSTFREESLOT, MT_FIRSTFREESLOT, SPR_FIRSTFREESLOT 2023-11-28 21:57:19 -08:00
deh_lua.h
deh_soc.c UC_ALLCUPRECORDS 2023-11-22 00:34:39 +00:00
deh_soc.h
deh_tables.c Add Lavender Shrine Classic states 2023-11-28 07:18:36 -08:00
deh_tables.h
dehacked.c Clear separation between basegame and mods 2023-11-21 22:59:12 +00:00
dehacked.h
discord.c
discord.h
doomdata.h
doomdef.h
doomstat.h Add g_reloadingMap, true if the map is restarted/retried 2023-11-27 06:28:29 -08:00
doomtype.h
endian.h
f_finale.c Add g_reloadingMap, true if the map is restarted/retried 2023-11-27 06:28:29 -08:00
f_finale.h
f_wipe.cpp
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp
g_demo.c
g_demo.h
g_game.c Add g_reloadingMap, true if the map is restarted/retried 2023-11-27 06:28:29 -08:00
g_game.h
g_input.c
g_input.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_party.cpp
g_party.h
g_state.h
http-mserv.c
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_tcp_detail.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl 2023-10-03 21:28:34 -07:00
info.c Add Lavender Shrine Classic states 2023-11-28 07:18:36 -08:00
info.h Add Lavender Shrine Classic states 2023-11-28 07:18:36 -08:00
k_bans.cpp
k_bans.h
k_battle.c
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp
k_bot.h
k_botitem.c
k_botsearch.c
k_brightmap.c
k_brightmap.h
k_collide.cpp
k_collide.h
k_color.c
k_color.h
k_dialogue.cpp
k_dialogue.h
k_dialogue.hpp
k_director.cpp
k_director.h
k_follower.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all 2023-10-07 12:42:07 +01:00
k_follower.h
k_grandprix.c
k_grandprix.h
k_hitlag.c
k_hitlag.h
k_hud.c Merge branch 'ringbox-offset-fix' into 'master' 2023-11-23 02:02:00 +00:00
k_hud.h Podium rank screen polished 2023-10-29 06:04:22 +00:00
k_hud_track.cpp Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting 2023-09-18 04:21:10 -07:00
k_kart.c Scale Prison bonus time to remaining time and difficulty 2023-11-26 15:34:11 -07:00
k_kart.h
k_mapuser.c
k_mapuser.h
k_menu.h Second row of cups is invisible if none of them are unlocked 2023-11-20 21:09:33 +00:00
k_menudraw.c Warn users about resolution performance impact 2023-11-29 15:37:14 -07:00
k_menufunc.c
k_objects.h Hardcode Lavender Shrine Classic spears 2023-11-28 07:18:37 -08:00
k_pathfind.c
k_pathfind.h
k_podium.cpp Add g_reloadingMap, true if the map is restarted/retried 2023-11-27 06:28:29 -08:00
k_podium.h Podium rank screen polished 2023-10-29 06:04:22 +00:00
k_powerup.cpp
k_powerup.h
k_profiles.c
k_profiles.h
k_pwrlv.c
k_pwrlv.h
k_race.c
k_race.h
k_rank.cpp
k_rank.h
k_respawn.c
k_respawn.h
k_roulette.c Fix visuals on roulette latency compensation 2023-11-22 18:50:13 -05:00
k_roulette.h Fix visuals on roulette latency compensation 2023-11-22 18:50:13 -05:00
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp Merge branch 'fix-gp-results-reload' into 'master' 2023-11-21 15:43:20 +00:00
k_tally.h
k_terrain.c
k_terrain.h
k_vote.c Fix odd low player count servers 2023-11-22 20:14:01 -05:00
k_vote.h
k_waypoint.cpp
k_waypoint.h
k_zvote.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_zvote.h
keys.h
libdivide.h
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_polyobjlib.c
lua_profile.cpp
lua_profile.h
lua_script.c Remove mapmusflags 2023-11-27 05:38:20 -08:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c Self-review now that I'm not dead tired 2023-11-22 11:40:10 +00:00
m_cond.h UC_ALLCUPRECORDS 2023-11-22 00:34:39 +00:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_memcpy.c
m_misc.cpp
m_misc.h
m_perfstats.c
m_perfstats.h Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
m_queue.c
m_queue.h
m_random.c
m_random.h Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions) 2023-11-22 23:53:14 -08:00
m_swap.h
Makefile Make dummy compile again, if SDL is explicitly set to 0 2022-10-13 18:06:48 -05:00
md5.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
md5.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
mobj.hpp srb2::Mobj: add linkdraw methods 2023-11-28 06:32:52 -08:00
mobj_list.hpp Add srb2::MobjList, similar to std::forward_list 2023-12-03 10:44:11 -08:00
mobj_list_view.hpp srb2::MobjListView: support copy assignment 2023-12-03 09:53:35 -08:00
mserv.c
mserv.h
music.cpp
music.h
music_detail.hpp
music_manager.cpp
music_manager.hpp
music_tune.hpp
p5prof.h
p_ceilng.c
p_enemy.c Disable constole print on cusval change 2023-11-27 02:33:52 -07:00
p_floor.c
p_inter.c Hardcode Ice Cap Blocks 2023-11-27 05:07:30 -08:00
p_lights.c
p_local.h P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const 2023-11-25 04:51:13 -08:00
p_loop.c
p_map.c Hardcode Ice Cap Blocks 2023-11-27 05:07:30 -08:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Hardcode Lavender Shrine Classic spears 2023-11-28 07:18:37 -08:00
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h Add FF_INVERT frame flag, use hitlag colormap 2023-06-13 14:42:00 -07:00
p_saveg.c Add g_reloadingMap, true if the map is restarted/retried 2023-11-27 06:28:29 -08:00
p_saveg.h
p_setup.c P_ResetLevelMusic: cycle through alt music (no RNG) if restarting the level 2023-11-27 06:28:29 -08:00
p_setup.h Only permit Spray Cans to be grabbed on base game levels 2023-08-23 17:16:07 +01:00
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c
p_spec.h
p_sweep.cpp
p_sweep.hpp
p_telept.c
p_test.cpp
p_tick.c
p_tick.h
p_user.c P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const 2023-11-25 04:51:13 -08:00
r_bbox.c
r_bsp.cpp
r_bsp.h
r_data.c
r_data.h
r_debug.cpp "DARKNESS" mapheader option for Shrink lighting 2023-10-12 21:07:04 -07:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h
r_draw.c
r_draw.h
r_draw8.c
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_fps.h
r_local.h
r_main.cpp
r_main.h
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp
r_plane.h
r_portal.c debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_portal.h
r_segs.cpp Multithread software drawing 2023-10-14 15:26:52 -05:00
r_segs.h
r_skins.c
r_skins.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_spritefx.cpp
r_state.h Add UDMF version system 2023-08-21 03:33:05 -04:00
r_textures.c
r_textures.h
r_textures_dups.cpp
r_things.cpp R_ProjectBoundingBox: do not use linkdraw for renderhitbox 2023-11-28 06:33:47 -08:00
r_things.h
s_sound.c P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const 2023-11-25 04:51:13 -08:00
s_sound.h P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const 2023-11-25 04:51:13 -08:00
screen.c
screen.h
slope_anchors.c
sounds.c Add Ivo Ball states 2023-11-25 05:10:51 -08:00
sounds.h Add Ivo Ball states 2023-11-25 05:10:51 -08:00
st_stuff.c
st_stuff.h
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h player_t: add icecubevars_t 2023-11-22 19:04:30 -08:00
v_draw.cpp
v_draw.hpp srb2::Draw: add button and small_button methods 2023-10-09 18:52:02 -07:00
v_draw_setter.hpp
v_video.cpp Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
v_video.h
version.h
vid_copy.s
w_wad.cpp Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
w_wad.h Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
y_inter.c P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const 2023-11-25 04:51:13 -08:00
y_inter.h
z_zone.c Add realloc and freetags tracy zones 2023-10-14 15:26:52 -05:00
z_zone.h