Cooliokid956
eef8e7300a
Update check_matching_langs.py
2026-04-06 14:30:35 -05:00
Cooliokid956
2578f9ec6f
i don't know :(
2026-04-06 12:50:29 -05:00
Demi-kun
d2ff9b626a
Update German.ini
2026-04-01 21:47:18 -05:00
Demi-kun
aa0fcfa3ec
Update German.ini
2026-04-01 21:47:18 -05:00
Cooliokid956
b8dc512d25
Remove unused code and corresponding language entries
2026-04-01 14:09:12 -05:00
PeachyPeach
89c9c8fcee
Update French.ini
2026-04-01 11:24:11 -05:00
PeachyPeach
ceebde419c
Update lang/French.ini
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Co-authored-by: Blockyyy <88585273+Blockyyy@users.noreply.github.com>
2026-04-01 11:24:11 -05:00
PeachyPeachSM64
7491af73d3
space
2026-04-01 11:24:11 -05:00
PeachyPeachSM64
b0c5e8cb07
french
2026-04-01 11:24:11 -05:00
PeachyPeach
50147f52b7
how do I fork a fork
2026-04-01 11:24:11 -05:00
Cooliokid956
7c08e43fe8
Verified Japanese
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@rPhase just let me know they were all titles so they were fine. Kudos to the Japanese localization file for already having a 100% completed translation!
2026-03-28 20:52:32 -05:00
Cooliokid956
909569305b
Polish, Dutch verified
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Thank you @redurn001 and @mayosunshine
2026-03-28 20:48:18 -05:00
Cooliokid956
b373b85b29
russian finalized
2026-03-28 16:31:17 -05:00
frog8412
b3af0628bf
Update Russian.ini sfgsdfgddg
2026-03-28 16:28:43 -05:00
frog8412
d080914c86
Русский.initialization
2026-03-28 16:28:43 -05:00
Cooliokid956
befd7a027c
something for readability
2026-03-28 10:52:44 -05:00
Cooliokid956
f1d9842097
removed redundant continues
2026-03-28 10:43:52 -05:00
Cooliokid956
7354fbc596
throw out verification system, comment out entries
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entries now await verification
Italian verified! Thank you @Wall-E20
Portuguese verified! Thank you @Beckowl
Killed unused entries
2026-03-28 02:02:28 -05:00
Cooliokid956
3504c51ed3
the spoken peachy review
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it is honestly better printing everything after processing, thanks
2026-03-27 14:27:42 -05:00
Cooliokid956
d2513df302
match file order
2026-03-27 14:00:13 -05:00
Cooliokid956
1c3c5fbb66
new tool to check language files
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a few revisions to the files themselves too:
- Added the `[LANGUAGE]:English` entry to the english language, its duty as the default language
- localized languages for the Spanish language
- Verified all entries in the Spanish language
2026-03-27 13:05:51 -05:00
Blockyyy
dfb3b2523d
Fix lives ( #1119 )
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- Fix lives going below 0 right before a game over (also fixes a crash where if you exited with -1 lives and went into a subarea you would crash)
- Restore how lives get removed upon death exit (like in vanilla)
- Prevent bubbling from happening if you don't have enough lives (this fixes the annoying bug where you would get put back in a bubble and get popped immediately after over and over again)
2026-03-27 13:32:44 +10:00
Gibson Pilconis
b27fa1dd7a
Fix rumble and add PS4/PS5 controller rumble. ( #1007 )
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Previously `thread6_rumble_loop()` was only being called once in
`thread5_game_loop()`. This commit removes that call and adds one to
`game_loop_one_iteration()`, creating the desired outcome of
`thread6_runnable_loop()` running once per frame.
Additionally, PS4 and PS5 rumble support is added. PS4 and PS5 rumble
requires a feature called 'extended reporting', which can be enabled
using two SDL hints. Since extended reported, once enabled, breaks
compatibility with DirectInput until the controller is restarted, an
option is also added to the configuration menu to toggle this
functionality.
2026-03-27 12:54:05 +10:00
EmeraldLockdown
43c697edf7
Fix issue with mouse buttons being applied to pad ( #1156 )
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2026-03-26 12:52:21 +10:00
Isaac0-dev
b5d021b231
fixed dynos animations on held objects [build]
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2026-03-24 10:10:37 +10:00
Isaac0-dev
fb8fbd1136
forgot to run autogen [build]
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2026-03-20 16:49:29 +10:00
Isaac0-dev
111b2e7ea5
bump version [build]
2026-03-20 16:48:33 +10:00
Isaac0-dev
4284e389a9
fix ext sound bank crash when instId > 0x83
2026-03-20 15:53:31 +10:00
ThePlayerRolo
7ec6c77e1c
Implement smlua_audio_utils_allocate_sequence() ( #891 )
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2026-03-20 08:14:24 +10:00
Isaac0-dev
34d4069c53
more scroll texture fixes
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2026-03-19 23:01:30 +10:00
Isaac0-dev
2b76ba23ff
fix a logic error in scrolling textures
2026-03-19 21:30:42 +10:00
Isaac0-dev
efe794d1d8
more accurate types for these iterators
2026-03-19 20:45:55 +10:00
PeachyPeach
e645aa7cef
Adds compilation fixes for ARM in headless mode ( #1151 )
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Co-authored-by: Alfredo <jalfredo.gallegos@gmail.com>
2026-03-16 22:32:39 +01:00
EmeraldLockdown
8735cf96ad
Add get_mod_files ( #1091 )
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* Add `get_mod_files`
* Dont allocate memory, use the stack
* Implement peachy's suggestion
* Actually allow optional to wrok
2026-03-15 21:49:01 +01:00
djoslin0
2c367b556d
Add surface collision Lua hooks ( #1139 )
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* Add surface collision Lua hooks
- Add 6 new hooks:
HOOK_ON_FIND_WALL_COLLISION,
HOOK_ON_FIND_CEIL,
HOOK_ON_FIND_FLOOR,
HOOK_ON_FIND_WATER_LEVEL,
HOOK_ON_FIND_POISON_GAS_LEVEL,
HOOK_ON_FIND_SURFACE_ON_RAY
- Hooks expose current result values and allow overriding collision outputs from Lua
* Remove unnecessary branches
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Co-authored-by: MysterD <myster@d>
2026-03-15 14:04:36 +01:00
frog8412
8fe56ab999
Update Japanese.ini (changes by 3UPPER) ( #1114 )
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* Update Japanese.ini (original by 3UPPER)
* Fixed Japanese.ini
2026-03-15 14:02:49 +01:00
iZePlayz
d9debe61d5
fixed german translation for /confirm ( #1067 )
2026-03-15 14:02:30 +01:00
Cooliokid956
697f1c3f82
Add Scroll Binds ( #835 )
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* Add Scroll Binds
and fix a five year oob array index/write
* number
* fix that part
I just saw this
* That should be that
I have tested it, scroll works on the Up input, and on a regular input, so does everything else
2026-03-15 14:02:17 +01:00
Isaac0-dev
006fc1dcd2
Update mad_toad_geo.bin
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2026-03-12 23:08:17 +10:00
Blockyyy
8b4fadc89e
what happened ( #1138 )
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2026-03-11 10:07:29 +10:00
EmeraldLockdown
5ca41153a6
Fix freecam not being toggleable after teleport warp ( #1133 )
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This was happening because the previous mode would be reset before it was actually called. It was unique to `WARP_TYPE_SAME_AREA`. The solution is explained in the code comment. Also added some unused keywords to suppress warnings.
2026-03-11 09:33:38 +10:00
Altiami
52446ded91
Merry-Go-Round Fixes (includes fixes for rooms and remote object-spawned objects) ( #1094 )
2026-03-11 09:15:25 +10:00
ColbyRayz!
1f3de4fe0a
fixed error models in sm74 jrb area 2 and mad toads transparency ( #1126 )
2026-03-11 09:15:00 +10:00
WBmarioo
6bb695e6b3
Fix Bob-omb Buddy and Cannon Lid ( #1125 )
2026-03-11 09:14:38 +10:00
PeachyPeach
3b53952767
DJUI Text improvements and bug fixes ( #1131 )
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- Drastically improve and optimize display list usage for text
- Add text alignment with and without interpolation, and color codes, new lines and tabs are now handled properly
- Restored alpha color code (`#RGBA` or `#RRGGBBAA`) for `djui_print_text` functions (regular DJUI text allows alpha color codes, but ignores the alpha component)
- Add constants for common text alignment and rotation pivot values
- Fix interpolation issues with all `djui_hud` elements
- A few autogen fixes (missing `number` type for constants, missing return values for some functions)
- Fix recolorable hud font offsets on `e`, `i` and `o` letters
2026-03-11 08:38:24 +10:00
PeachyPeach
dd838ad979
Fix oob read/write caused to sync_object_init_field ( #1117 )
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2026-03-02 19:25:22 +01:00
Cooliokid956
d0b4c6027d
Restore proper squish death ( #1127 )
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2026-03-02 18:17:08 +10:00
djoslin0
a9f0b5c99c
Move HOOK_ON_ADD_SURFACE to before cell calculation ( #1124 )
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Moving it before the cell calculation should allow more possibilities
in runtime collision modification
Co-authored-by: MysterD <myster@d>
2026-03-01 23:43:44 +01:00
PeachyPeachSM64
1272c0d733
Add easing functions autocompletion for math.tween
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Remove redundant check in `str_starts_with_spaces`
2026-03-01 23:28:19 +01:00
Isaac0-dev
fa3bad7177
handle smlua text utils crashing
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2026-02-26 12:20:45 +10:00