James R
0d6f329b1d
Do not sort sprite in front of plane if plane should render in front of sprite's plane
...
Say you have a higher plane in the foreground and a lower one behind. And then
insert a sprite above the plane in the background, the top of which is higher
than the height in the foreground. Should the sprite be drawn in front of the
foreground plane? I think not. Sprites drawing in front of a plane if only part
of them is above the plane is a rendering trick that allows sprites to extend
into the floor. This doesn't make sense if the plane they extend into would be
obscured anyway, or if they don't extend into the plane at all.
2020-11-02 17:54:51 -08:00
Sally Coolatta
3d7a2b8c95
Set cl_packetmissed = true when dropping a packet due to gentlemens
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This might be dumb enough to work? :)
2020-11-02 18:10:59 -05:00
James R
263a11e62f
Remove unused stuff
2020-11-02 03:37:16 -08:00
James R
9abdb855f9
Check that top of sprite is above plane or bottom is below
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This fixes slightly raised fofs drawing on top of sprites that should be in
front of them. Previously would check that the bottom of the object was above
the plane. Now also uses sprite offsets like the fof seg sorting does.
2020-11-02 03:37:00 -08:00
Sally Coolatta
d970747c85
Remove FIN
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KartZ holdover that Oni never wanted apparently :V
2020-11-02 05:19:45 -05:00
Sally Coolatta
a19ce98350
Fix positions tying at 2nd place
2020-11-02 05:15:45 -05:00
Sally Coolatta
e478d542a0
Emeralds are on ranking
2020-11-02 04:23:31 -05:00
Sally Coolatta
4a9a438270
Dummy out wanted system
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- Remove WANTED hud item
- Person in 1st place is the bonus points giver
- Sort players by Emeralds > Bumpers > Points
2020-11-02 03:51:16 -05:00
Sally Coolatta
0f492f4300
Merge branch 'battle-rethink' of https://git.do.srb2.org/KartKrew/Kart into battle-rethink
2020-11-02 02:04:02 -05:00
Sally Coolatta
7304dff3e5
Don't let karma players pick anything up
2020-11-02 02:03:50 -05:00
James R
6370919e05
Pick up emeralds from below
2020-11-01 22:34:14 -08:00
James R
896b29f002
Replace special handling for picking up items from below with MF_PICKUPFROMBELOW
2020-11-01 22:33:42 -08:00
Sally Coolatta
2745ea2938
Drop emeralds in front of the hurt player, instead of to their left
2020-11-02 01:22:41 -05:00
Sally Coolatta
56dc08ed88
Shitty temp emeralds hud
2020-11-02 01:09:38 -05:00
Sally Coolatta
7bff7931ed
Sort wanted players by bumpers & emeralds first
2020-11-02 01:09:14 -05:00
Sally Coolatta
ea14d6bb1c
Use Super Emerald collect sound instead for now
2020-11-02 00:51:47 -05:00
Sally Coolatta
961ff69241
You can drop Chaos Emeralds
2020-11-02 00:41:41 -05:00
Sally Coolatta
a011278dd4
Slight tweaks to item spawn location
2020-11-01 23:46:26 -05:00
Sally Coolatta
91ed67bece
Start on Chaos Emeralds
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Functional! However, you don't drop them yet.
2020-11-01 23:44:54 -05:00
Sally Coolatta
601451bead
This RNG thing was removed, so it doesn't need to be in demo code anymore either
2020-10-31 02:39:30 -04:00
James R
76e0102b3f
Fix paper items not being removed after shrunk
2020-10-30 21:13:36 -07:00
James R
46b1b6db1c
Double paper item height
2020-10-30 21:13:31 -07:00
James R
4bdd3c809f
Major brother moment
2020-10-30 20:54:21 -07:00
Sally Coolatta
84f027d244
Item table changes
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- Mine: 4 -> 6
- Thunder Shield: 0 -> 4
- Bubble Shield: 0 -> 1
- Sneaker x3: 0 -> 1
- Banana x10: 0 -> 1
2 of the 3 shields added, included some items that normally only appeared for Karma items, and makes Mines much more common
2020-10-30 23:09:29 -04:00
Sally Coolatta
619402666a
Better Jawz
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- More friction in Battle
- Throwables take your momz (has been bothering me for an eternity)
2020-10-30 22:57:42 -04:00
James R
6864705b67
Fix fuckup
2020-10-30 19:00:37 -07:00
Sally Coolatta
fed0ed98de
Add R_SpriteRotationAngle function
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Gets the rotation angle for the mobj's sprite. Meant for pitch & roll later, but that part is if'd out currently and just returns mobj->rollangle
2020-10-30 15:54:58 -04:00
Sally Coolatta
875493d778
Remove the need for setting rotation axis in spriteinfo for models
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Now it just does it like Software
2020-10-30 02:15:49 -04:00
James R
cb941050e2
Paper item hitbox extends just as far below
2020-10-28 23:48:16 -07:00
James R
4d8447dc1c
Revert "Eliminate karma players at overtime"
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This reverts commit 714f04c930 .
2020-10-28 23:30:37 -07:00
James R
918b4a2039
Revert "this is stupid"
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This reverts commit 3200842519 .
2020-10-28 23:30:34 -07:00
James R
8ae579d672
Merge branch 'master' into paper-items-i-hate-my-life
2020-10-28 22:36:08 -07:00
James R
c609dffdab
Stupid P_MapStart crash because of flicky teleport before map load
2020-10-28 22:35:31 -07:00
James R
81b8abed53
Merge remote-tracking branch 'origin/master' into paper-items-i-hate-my-life
2020-10-28 21:51:28 -07:00
Sally Coolatta
64c321fbed
Fix incorrect tilts
2020-10-28 21:05:58 -04:00
Sally Coolatta
9dd43d4e4e
Remove modeltilt, use roll & pitch instead
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Broken currently, about half of the slopes you can go into have the wrong tilt
2020-10-28 18:36:26 -04:00
Sal
1aef75bff3
Merge branch 'model-texture-fix' into 'master'
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Model texture fix
Closes #97 and #100
See merge request KartKrew/Kart!325
2020-10-28 16:31:19 -04:00
Sally Coolatta
01d5c9a95b
Put back in the improvements to HWR_CreateBlendedTexture
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Fixes colors being darker, and creates blend textures faster
2020-10-28 16:20:11 -04:00
Sally Coolatta
bac7de9b0f
Merge branch 'master' into model-texture-fix
2020-10-28 15:58:00 -04:00
Sal
a0621b92f9
Merge branch 'anchors-on-slopes' into 'master'
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Offset slope anchors from regular slopes
See merge request KartKrew/Kart!319
2020-10-28 15:50:30 -04:00
Sal
8b20a94202
Merge branch 'additive-transmap' into 'master'
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Additive and Subtractive Translation Maps
See merge request KartKrew/Kart!323
2020-10-28 15:50:22 -04:00
Sally Coolatta
a253a6cedd
Remove rogue line making this function do nothing
2020-10-28 15:41:32 -04:00
Sally Coolatta
646fd15b02
Remove these 2 calls to HWR_UnlockCachedPatch
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From what I can tell, this is not in SRB2 master or next. I'm uncertain about this, but Jeck has had zero crashes with this.
2020-10-28 15:16:05 -04:00
James R
faefe23d88
Merge branch 'music-changes' into 'master'
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Load multiple musicdef, use music.pk3
See merge request KartKrew/Kart!324
2020-10-28 01:16:49 -04:00
James R
f5329f25bf
Use music.pk3
2020-10-27 17:20:57 -07:00
James R
7199bba3b2
Update musicdef conversion utility
2020-10-27 15:51:36 -07:00
James R
d896fee2e5
Load multiple musicdef lumps from a single wad
2020-10-27 15:45:10 -07:00
James R
e7051737d7
Use 2.2's musicdef parser
2020-10-27 15:00:31 -07:00
Sally Coolatta
3200842519
this is stupid
2020-10-27 01:27:51 -04:00
Sally Coolatta
714f04c930
Eliminate karma players at overtime
2020-10-27 01:09:51 -04:00