Sally Coolatta
56fba410ee
Waypoints use trace for blocking lines, instead of a sight check
2021-01-06 16:21:57 -05:00
James R
617ffe0978
Merge branch 'block-monsters' into 'master'
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Bring back block monsters, but as a line type instead of a flag
See merge request KartKrew/Kart!341
2021-01-05 03:43:51 -05:00
James R
c76ae9a4fd
Actually put it on line type 81
2021-01-04 18:55:33 -08:00
James R
6070d14fa5
Line special 11: block monsters for this line
2021-01-04 17:40:06 -08:00
James R
90507126e4
Move block line checks to a single function
2021-01-04 17:34:10 -08:00
James R
a7621f4e96
Fix compiler warning
2020-11-29 16:41:48 -08:00
James R
e5a15f49bc
Merge branch 'plane-sorting-fix-part-2' into 'master'
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More consistent fix to plane sorting false positive
See merge request KartKrew/Kart!330
2020-11-29 19:14:03 -05:00
James R
9c912f0cd4
Merge branch 'bot-fixes' into 'master'
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Fix bots having weird rubberbanding in 2.2
See merge request KartKrew/Kart!337
2020-11-29 19:13:54 -05:00
James R
71553a8ad0
Merge branch 'battle-rethink' into 'master'
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Battle rethink
See merge request KartKrew/Kart!335
2020-11-29 19:13:38 -05:00
Sal
8861da8108
Merge branch 'replay_fuckery' into 'master'
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Replay fuckery (resolves #95 )
Closes #95
See merge request KartKrew/Kart!338
2020-11-29 16:21:25 -05:00
toaster
891f14dd26
Don't show post-race bot inputs on input display UI.
2020-11-28 17:29:28 +00:00
toaster
762dfd3063
When resuming from a rewind, don't:
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* run wipes again
* run titlecards again
* stop the music
2020-11-28 12:31:16 +00:00
toaster
495e4896dc
Fixed Chengi's sprite2 bug, and started on (but haven't nailed down) the rewind crash.
2020-11-28 11:45:25 +00:00
toaster
c2447154ec
Bracketing fix for Sryder.
2020-11-28 11:32:29 +00:00
toaster
f72108c4fa
A whole bunch of cleanup to get most record attack/replay stuff reasonably functional.
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* Fix the screen being stuck black at the very start of start record attack.
* Bump up the demoversion to 7, because I want all previous v2 demos to be guaranteed kaput (it was previously 4, but 7 is a nice number).
* Fix a ton MORE shitcausing misalignments in the replay system, this time specifically focused on getting ghosts functional.
* Plug a few holes in the "best lap" record implementation that allowed for stupidly easy records due to the way v2's finish lines work.
* Make a few follower-related things sane, to prevent spurious console prints that were getting in the way of my test prints.
2020-11-27 20:30:28 +00:00
toaster
9c0edb097f
Fix demos doing incomprehensibly nasty bullshit; now they only desync for a handful of easier-to-hammer-down cases.
2020-11-27 17:59:57 +00:00
toaster
6f6e87f9df
Fix replays not being accessible via menus.
2020-11-27 17:32:04 +00:00
Sally Coolatta
d0ca3b78c1
Merge branch 'master' into battle-rethink
2020-11-18 17:49:06 -05:00
Sally Coolatta
350a8bd5c4
We can bring this back now
2020-11-18 17:24:03 -05:00
Sally Coolatta
931bcb3c2a
Fix laps counter after finishing
2020-11-18 17:10:48 -05:00
Sally Coolatta
a4cd61d226
Make i consistent with orbs variable
2020-11-18 17:08:54 -05:00
Sal
b2eb64ac09
Merge branch 'roll-and-tilt' into 'master'
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Roll & pitch replace modeltilt
See merge request KartKrew/Kart!326
2020-11-17 20:03:48 -05:00
Sal
39a66078de
Merge branch 'additive-models' into 'master'
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Add additive/subtractive on models
See merge request KartKrew/Kart!336
2020-11-17 19:30:19 -05:00
Sally Coolatta
f4e763ed72
Use additive/subtractive on models
2020-11-17 18:49:14 -05:00
Sally Coolatta
6a4eb721bd
The real problem
2020-11-16 18:35:07 -05:00
Sally Coolatta
082d253553
Remove bot friction
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Not convinced this fixes anything anymore
2020-11-16 17:00:21 -05:00
James R
34450fa028
Don't add translucency to THOK
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Various visuals use THOKS, maybe there should be another barebones type with
no extra handling. But this is good enough for now.
2020-11-16 10:17:46 -08:00
Sally Coolatta
4d881f3279
Merge branch 'master' into battle-rethink
2020-11-16 03:09:13 -05:00
Sally Coolatta
c31efd8631
Give bumper destruction some sound effects
2020-11-16 02:59:41 -05:00
Sally Coolatta
ef0da6ce9c
Finished bumper destruction
2020-11-16 02:38:13 -05:00
Sally Coolatta
0dc567973c
Overtime: Chaos Emeralds get deleted by the barrier, and respawn in the middle
2020-11-16 01:29:09 -05:00
Sally Coolatta
8c5abf41ea
Bumper destruction starts with the normal bumper sprite before transitioning into the giant bumper
2020-11-16 01:20:55 -05:00
Sally Coolatta
ae5d5abe24
Chaos Emeralds now sparkle
2020-11-16 00:51:00 -05:00
Sally Coolatta
0db31e0fcd
HUD polish
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- Emeralds have background & white flashing
- Blue sphere meter has shading
- V_SLIDEIN works off of lt_exitticker instead of introtime
2020-11-16 00:17:40 -05:00
Sally Coolatta
0dc0ff8e6f
More finalized Chaos Emerald visuals
2020-11-15 15:11:13 -05:00
Sally Coolatta
0882fe2b01
Change overtime center hitbox
2020-11-15 12:59:05 -05:00
Sally Coolatta
42f411399a
Add bumper explosion effect
2020-11-15 12:56:03 -05:00
Sally Coolatta
827a1b5fca
Refactor stealing & destroying bumpers
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- Prevents being able to farm extra bumpers off of karma players
- Paves the way for bumper destroy animation later
2020-11-15 06:25:38 -05:00
James R
3a57e8eca5
Don't use drawflags for drawing precipitation in opengl
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drawflags does not exist in precipmobj_t
2020-11-13 00:51:13 -08:00
Sal
9892acc64f
Merge branch 'hole-punch' into 'master'
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Hole punching
See merge request KartKrew/Kart!334
2020-11-12 20:37:45 -05:00
James R
ed96a8b432
Don't request hole punch to self, and don't register local server for hole punching
2020-11-12 17:31:16 -08:00
James R
b4e6bc6e67
Ignore zero length packets
2020-11-12 17:08:34 -08:00
James R
c8d4ef64f9
Hole punching
2020-11-12 17:08:34 -08:00
Sally Coolatta
56a20d05df
Merge branch 'master' into battle-rethink
2020-11-11 00:11:18 -05:00
Sal
2332695988
Merge branch 'hitlag-retry' into 'master'
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Hitlag
See merge request KartKrew/Kart!309
2020-11-11 00:06:32 -05:00
Sally Coolatta
94eca0f928
Don't explode mines multiple times while they're in hitlag
2020-11-10 23:50:59 -05:00
Sally Coolatta
87e3dd518b
Don't set hitlag for punted mines multiple times
2020-11-10 23:42:30 -05:00
Sally Coolatta
4abb14a158
Check for null
2020-11-10 23:22:05 -05:00
Sally Coolatta
bd495c7f55
Increase hitlag for bananas from 2 to 5, use 10 for normal damage by default instead
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Ballhogs & Lightning Shield get intense hitlag again
2020-11-10 23:13:32 -05:00
Sally Coolatta
da59009ba1
More extreme hitlag vibration
2020-11-10 23:12:17 -05:00