TehRealSalt
2648e5d3de
Fix the inner capsule sides not moving outward
2019-09-15 17:33:49 -04:00
TehRealSalt
cd65381abc
Add another file to handle Kart item collision functions, now items can damage anything with MF_SHOOTABLE
...
Now this code won't make me pull out my hair. Could possibly be enhanced by using a function or define to handle the big copy-pasted tmthing/thing switch blocks in p_map, but for now I'm way happier.
As a result, Battle capsules are now destructible.
2019-09-15 17:25:33 -04:00
TehRealSalt
b39482d721
Lua port of the capsule visual
...
No item collision or gameplay at all yet
2019-09-15 04:51:45 -04:00
TehRealSalt
5738071100
Horizontal/diagonal springs use all object's speed, instead of only players
2019-09-15 00:49:10 -04:00
TehRealSalt
16bd11f53f
Wrong var name
2019-09-15 00:32:58 -04:00
TehRealSalt
004bae45c5
Buff drift-steering during the grease period
2019-09-15 00:27:28 -04:00
TehRealSalt
0e35b65caa
Spring Bullshit, part (?)
...
Who knows how many times I've had to rewrite this part but it FINALLY works properly for everything...
2019-09-14 23:47:08 -04:00
TehRealSalt
40c8081a1b
Grease part 3
2019-09-12 19:26:00 -04:00
TehRealSalt
97b09ba9c1
Grease part 2
2019-09-12 14:23:45 -04:00
TehRealSalt
56c9641488
Back to old thrusts
2019-09-12 02:18:07 -04:00
TehRealSalt
5fd6d86b41
Merge branch 'rings_slopechange' into greased-horizontals
2019-09-12 02:01:52 -04:00
TehRealSalt
d3f1b4f82c
Greased horizontals
2019-09-12 02:01:30 -04:00
TehRealSalt
d4d03f907b
Remove commented out code
2019-09-12 00:32:47 -04:00
TehRealSalt
55caae6d1a
Remove teleporting jank from springs, set angle when going directly against a horizontal/diagonal spring
2019-09-12 00:31:51 -04:00
TehRealSalt
abfc1915c5
Fixed horizontal springs having gravity
2019-09-12 00:10:06 -04:00
TehRealSalt
e0a177e612
Horizontal springs, bigger hitboxes, springs use the meatier Sonic 3 sound effect
2019-09-11 23:33:33 -04:00
James R
094c926fd0
Apply hud translucency to FREE PLAY
2019-08-11 13:09:03 -07:00
TehRealSalt
780202668b
Only run Encore wiggle in software
2019-08-11 15:35:38 -04:00
James R
63abd92a0e
Apply HUD translucency to ping and FPS counters
2019-08-11 12:35:06 -07:00
James R
de8030bc2e
Toggle ping and FPS counters with HUD
2019-08-11 12:32:57 -07:00
Sryder
0006ceac88
Remove stray CONS_Printf
2019-08-11 18:37:18 +01:00
TehRealSalt
978c4f7e24
Minor fixes
2019-08-10 09:50:42 -04:00
Sryder
0f7a704444
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
...
# Conflicts:
# src/p_spec.c
2019-08-10 11:41:49 +01:00
TehRealSalt
71f35c7f5b
Add encore_towhite
2019-08-10 02:07:18 -04:00
TehRealSalt
5da84b78a2
Encore wiggle
2019-08-10 01:59:23 -04:00
TehRealSalt
aad0dbd076
Encore invert fade
2019-08-10 00:54:16 -04:00
TehRealSalt
274dc434ff
Set new fades, fixed crash upon using non-colormapped fade
2019-08-08 01:43:50 -04:00
TehRealSalt
36e4f25cc9
Uses pre-defined colormap lumps now
...
Works much faster now. I'd like to clean up this code some though
2019-08-07 02:21:04 -04:00
TehRealSalt
94081f469e
Genesis wipe stuff
...
Very unoptimized, lags in anything besides 320x200
2019-08-04 23:42:30 -04:00
Sryder
f7f27199a6
Merge branch 'no-credit-on-scores' into 'master'
...
Don't draw song credit over scores HUD
See merge request KartKrew/Kart!162
2019-07-17 16:46:24 -04:00
James R
14235ecb74
Really just the scores HUD
2019-07-17 13:41:43 -07:00
James R
1b74665259
Just don't draw song credit
2019-07-17 13:38:38 -07:00
Sryder
0767f4b8aa
Merge branch 'public-master' into 'master'
...
Changes in public master
See merge request KartKrew/Kart!163
2019-07-17 16:27:32 -04:00
James R
374af9a322
Merge remote-tracking branch 'pub/master' into public-master
2019-07-17 12:33:20 -07:00
James R
e123b2acd7
Stop drawing after the scores hud
2019-07-17 12:29:10 -07:00
Sryder
316c7fe7ee
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into rings_slopechange
2019-07-17 20:23:30 +01:00
Sal
e9cd3073e0
Merge branch 'upside-down-rings' into 'master'
...
Correctly animate rings in reverse gravity
See merge request KartKrew/Kart!159
2019-07-17 15:15:41 -04:00
Sryder
ad034a083b
Merge branch 'copy-slope-thing-spawning-backport' into 'master'
...
Copy slope thing spawning fix backport
See merge request KartKrew/Kart!160
2019-07-17 15:14:44 -04:00
Nev3r
35ebe947c4
Things spawning over copied slopes now properly align on the new plane
...
While I believe the opposite behavior was intentional at first, it has proven to be problematic and makes alignment a tedious task for copied planes.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-07-17 12:04:14 -07:00
James R
d82e86d4cd
Declare z in scope under case
2019-07-16 20:06:26 -07:00
TehRealSalt
407157496a
Fix colors looking washed-out on models
2019-07-16 16:03:31 -04:00
James R
7354ce200e
Correct reverse gravity offsets
...
Woah reverse gravity sucks.
2019-07-12 13:28:25 -07:00
Sryder
d6382107d3
Hopefully better Jawz behaviour
...
Moved the movement code for it out of the thinker and into A_JawzChase to have it all in a consistent place.
2019-07-07 21:56:23 +01:00
Sryder
fbc5b9f880
Added () for slight clarity
2019-07-07 15:24:32 +01:00
James R
c5bd4d6ecd
Apply P_MobjFlip to ring and ring sparkle animations
2019-07-05 20:11:38 -07:00
Sryder
d6ec65de59
Added some slope handling for regular jawz.
...
Jawz as a result can absolutely behave differently, but it's mostly the case when in the range where it would slow down.
Will need testing, seems like it can sometimes rocket past a player that's stationary, maybe that's not a bad thing?
2019-07-05 23:29:31 +01:00
Sryder
893d8cd211
Support Jawz dud on slopes
...
Don't let orbinaut accelerate infinitely when in the air.
2019-07-05 21:11:13 +01:00
Sryder
de62209d96
Orbinaut supports slopes, slows down naturally when above top speed.
...
Still has it's speed reset lower when hitting a wall. Doesn't maintain slope speed increase.
2019-07-05 20:34:36 +01:00
Sryder
9beaac2e53
Merge branch 'fix-port-connect' into 'master'
...
Don't use client port as default peer port
See merge request KartKrew/Kart-Public!152
2019-07-05 11:54:28 -04:00
Sryder
8ac774a9d6
Merge branch 'add-floats-command' into 'master'
...
Fix the Add command when floats
See merge request KartKrew/Kart-Public!153
2019-07-05 11:49:46 -04:00