Commit graph

2601 commits

Author SHA1 Message Date
Latapostrophe
a25b79885d 1/4s delay w/o input checks instead of 1/2 w/ input checks 2021-04-22 19:33:01 +02:00
Latapostrophe
29e11a0378 changes to the delay, boost when doing upwards trick 2021-04-22 15:11:15 +02:00
Sally Coolatta
48c8843feb Merge branch 'master' into stair-janking 2021-04-21 21:44:23 -04:00
lachablock
80977e1d1f Change red-to-blue spark transition color to SKINCOLOR_NOVA 2021-04-21 16:58:16 +10:00
lachablock
5e001a43ef Bump to 33% 2021-04-21 14:55:09 +10:00
lachablock
aeaf6c94f5 Give purple & rainbow driftboosts a 30% speed boost 2021-04-21 14:40:13 +10:00
Sally Coolatta
80ff9f2203 Some fixes
- Use SKINCOLOR_PURPLE instead of SKINCOLOR_THISTLE for the drift boost explosion.
- Use steering instead of cmd.turning in a few places. I dunno if I forgot to change these, or if it was accidentally reverted, or what. (Anything with a specific reason to use cmd.turning over steering will have a comment near it saying why.)
2021-04-20 13:21:26 -04:00
Sally Coolatta
5827c0c0b2 Original timings 2021-04-20 13:04:39 -04:00
toaster
905eb41778 Fix some compile-time errors. 2021-04-20 10:13:50 +01:00
lachablock
19b453f7fb Reduce purple spark time even more 2021-04-20 17:40:23 +10:00
lachablock
bd79169f48 Reduce time it takes to get purple sparks 2021-04-20 17:33:20 +10:00
lachablock
1b02e90fec Fix typo from merge 2021-04-20 16:47:34 +10:00
lachablock
b96394415b Spawn electric sparks on first blood 2021-04-20 16:25:43 +10:00
lachablock
5e327e09c6 Merge master (resolve structgunch conflicts) 2021-04-20 16:09:59 +10:00
lachablock
6e9c3cd864 Lightning sparks when releasing purple/rainbow drifts 2021-04-20 15:57:45 +10:00
lachablock
9552dd4f80 Shift drift electricity scales with input direction 2021-04-18 00:25:31 +10:00
lachablock
ed91279391 Add electricity sparks & change purple spark colors 2021-04-17 17:21:18 +10:00
Sally Coolatta
0e2b36e484 Purple sparks 2021-04-16 23:00:58 -04:00
Sal
2cbd0d0dcc Merge branch 'bots-stop-spindashing' into 'master'
Make spindashing bots work better

See merge request KartKrew/Kart!419
2021-04-16 20:34:15 -04:00
James R
3f09cd4f2b Stair janking VFX
Little sparks spawn on one side of your jart while
stepping, plays for 4 frames on each side.
Loops if 10 tics of the janking animation remain.
2021-04-11 18:57:31 -07:00
Sally Coolatta
e006cfa287 Make spindashing bots work better
They will no longer do it on a whim after getting bumped out of position of hitting walls, instead checks if they're trying to accelerate and they physically can't.
2021-04-11 04:54:27 -04:00
James R
661d8818d6 Squash and stretch player sprite with sudden changes in vertical momentum
Stretch with a sudden increase of
momentum, squash with a decrease.
2021-04-10 20:05:55 -07:00
James R
2b173f1ec0 Rumble the jart when stepping on staircases
- Sprite tilts back and forth 5.625 degrees, two tics each
  side, for 17 tics (half a second).
- Turning is ignored--as if in the air--every other tic
  during those 17 tics.
2021-04-10 03:22:23 -07:00
James R
1e97e92be0 Use lookback frames for sliptides 2021-04-09 18:22:15 -07:00
Sally Coolatta
55ee8545b4 Merge branch 'master' into turn-in-air 2021-04-07 18:00:32 -04:00
Sal
22c3dae600 Merge branch 'invinc-changes' into 'master'
Invincibility changes

See merge request KartKrew/Kart!412
2021-04-07 02:46:32 -04:00
Sally Coolatta
05915e641c Merge branch 'master' into turn-mom 2021-04-07 01:25:34 -04:00
SteelT
3545836ea1 Merge branch 'master' into invinc-changes 2021-04-07 01:20:12 -04:00
James R
d5e4fb6bfa Turn sprite less while sliptiding 2021-04-06 21:56:37 -07:00
James R
a8c443f2aa Stop lifting the jart when sliptides end due to drift 2021-04-06 20:54:30 -07:00
James R
5660cac3ad Stronger tilt on sliptiding + turn to face the camera
Oni's Sick Nasty
2021-04-06 20:45:47 -07:00
SteelT
6d4a544fd5 Scale the speedlines based on how much is left on the timer 2021-04-06 23:18:59 -04:00
SteelT
fc8bd429f3 Merge branch 'master' into invinc-changes
Also made changes to sparkles, invincibility speedlines now replaces the sparkles if boosting.
2021-04-06 22:40:02 -04:00
James R
696e405038 Lift the wheels of your jart a little when sliptiding 2021-04-06 16:25:25 -07:00
Sally Coolatta
72dc88c043 Attempt at a non-controller dependent compromise for turn easing
Values are subject to tweaking.

(AngleDelta stuff is a leftover of the previous attempt, but I think the code's useful so I kept it in this commit anyway)
2021-04-05 23:52:56 -04:00
Sally Coolatta
8bb1fa57d4 Merge branch 'master' into 22-merge-again 2021-04-05 01:11:26 -04:00
toaster
c11ad8c297 Make offroad dust solid, resolving #150. 2021-04-03 19:53:09 +01:00
SteelT
32b1acb810 Disable the debug prints for now
Just incase they are needed again in the future, for whatever reason.
2021-03-31 23:38:05 -04:00
SteelT
24fbdd70dd Revert "Fix bug with sparkles not being removed properly"
This reverts commit cf32ebb490.
2021-03-31 22:01:33 -04:00
SteelT
cf32ebb490 Fix bug with sparkles not being removed properly 2021-03-31 21:10:14 -04:00
toaster
40cbc30bff Mammoth commit, sorry.
All my work thus far on solving the drawflag/renderflag/additive/subtractive conundrum.

Outstandng problems:
* Bad additive/subtractive tables means that they appear opaque except under certain conditions.
* No support for FOFs, Polyobjects, or linedefs in OpenGL yet.
* All OpenGL support mostly done blind, may or may not function in practice.

If nothing else, the hard engineering problems are solved and it's just bug hammering...
2021-03-31 22:46:23 +01:00
SteelT
85f95d2d78 Add more comments to the code.
To make it easier to understand what's going on.
2021-03-29 21:32:35 -04:00
SteelT
3c817774b8 Fix sparkle animation not being capped properly. 2021-03-29 21:05:24 -04:00
SteelT
106afa9ace Make spawning look less squished 2021-03-29 00:15:52 -04:00
SteelT
4f7aafe654 Fancy invincibility speed lines 2021-03-28 22:05:18 -04:00
Latapostrophe
3b617337ee Fancy rotating sparkles 2021-03-29 00:27:56 +02:00
SteelT
c8124a6c94 Some invincbility changes 2021-03-28 17:19:47 -04:00
Sally Coolatta
f2aaf1c6d8 Other way around 2021-03-10 09:16:59 -05:00
Sally Coolatta
029c36d59a Allow players to turn when they're in the air at 0 speed
Minor weird thing I noticed long ago
2021-03-09 17:30:41 -05:00
Sally Coolatta
dc1fbb2e9a Fix bug that caused bots to go into ring debt a lot 2021-02-26 05:42:59 -05:00