Commit graph

1939 commits

Author SHA1 Message Date
Sally Coolatta
eb7e2287c4 Change bounce behavior
- Always allow bounce after fast fall
- Allow for more bounces
- Lose speed on bounces that don't reach max
2022-09-05 10:54:16 -04:00
Sally Coolatta
bc538a066f Fast falling
E-Brake in the air for x4 gravity, at the cost of a tiny bounce on landing.
2022-09-04 21:21:25 -04:00
toaster
2c91f83a02 Store tripwire pass level on the player
Fixes tripwire leniency fadeout - previously broken two commits ago
2022-08-30 21:22:26 +01:00
toaster
97fab1ab20 Levels of tripwire pass conditions.
- Invinc and sneaker can go up to BLASTER.
- Flame shield and momentum make only the boost by themselves.
- Hyuu and grow ignore tripwire so don't make ANY aura without any of the prior also occouring.
2022-08-30 18:16:51 +01:00
toaster
bdd786d8ab BLASTER finalisation
- BLASTER >= 180% speed, smaller boost otherwise
- Flickers under 150%
- Invinc-coloured when invincibility
- Ketchup coloured when boosting, invisible otherwise
2022-08-29 18:35:38 +01:00
Sally Coolatta
b9e3bdff94 Better tripwire leniency vfx 2022-08-29 16:26:58 +01:00
Sally Coolatta
0fb26368cc Make drift boost bonus match drift spark rate 2022-08-26 20:55:24 -04:00
Sally Coolatta
a4767323f2 Give heavy-accel a bonus to drift boosts 2022-08-24 01:38:50 -04:00
Sally Coolatta
89367c809d Give first blood sliptiding 2022-08-23 23:12:24 -04:00
Sally Coolatta
b28450313b Merge branch 'master' into big-boost 2022-08-23 22:34:14 -04:00
Sally Coolatta
eeb00dac22 Even bigger spindash speed 2022-08-23 22:29:12 -04:00
Sally Coolatta
accf8035e0 Make lightning tether bigger 2022-08-23 21:43:53 -04:00
Sally Coolatta
3678eb4868 Lightning Shield tether is stronger 2022-08-23 20:31:13 -04:00
Sally Coolatta
0141ea5a7c Infinite tether uses lightning shield effects 2022-08-23 20:27:19 -04:00
Sally Coolatta
ba8c511bb4 Make infinite tether rainbowy 2022-08-23 20:11:07 -04:00
Sally Coolatta
9a250d3808 Maintain tether in air setpieces 2022-08-23 20:09:10 -04:00
Sally Coolatta
7f8ac08ea4 Don't eat up first blood in the air
Makes it useful on City Escape. The visual effect ends early in the air, but oh well.
2022-08-23 19:56:37 -04:00
Sally Coolatta
fa69737a33 Double first blood power 2022-08-23 19:49:24 -04:00
Sally Coolatta
841c6b9e76 Increase spindash power 2022-08-23 19:28:07 -04:00
Sally Coolatta
307e9e6dec Merge branch 'master' into less-quad-orbis 2022-08-23 02:41:45 -04:00
Sally Coolatta
b362138596 Less quad orbis & lightning shield 2022-08-23 02:36:58 -04:00
Sally Coolatta
66912a723b Reduce spinout time from tumble interruption more 2022-08-23 01:16:51 -04:00
Sally Coolatta
ea92309cbd Reduce hitlag on bounce by half 2022-08-23 00:19:57 -04:00
Sally Coolatta
3304e2404e Reduce spinout time on interrupted tumble 2022-08-22 23:54:45 -04:00
Sally Coolatta
afdb2908f2 Interrupt tumble when hitting springs 2022-08-22 23:53:32 -04:00
Sally Coolatta
7a3a74a08b Don't scale tumble height with tumble gravity
It was taking into account the tumble gravity, which meant that tumble has been actually lasting for much longer than originally designed.
2022-08-22 07:24:47 -04:00
Sally Coolatta
ebb34ff9d4 Lap based power level 2022-08-14 06:00:37 -04:00
James R
d2c14331b2 Reduce grow item time to 8 seconds in Battle 2022-08-03 11:17:45 -07:00
James R
1ccf04b4f2 Battle: flame shield builds meter fast and drains meter slow 2022-08-01 19:53:59 -07:00
James R
9169538dd4 Buff spindash in Battle
4x spindash boost
2x spindash initial thrust
2022-08-01 19:12:15 -07:00
James R
e5a63b91ac 2x max tether distance 2022-08-01 17:46:58 -07:00
James R
3a23c48be8 Build tether twice as fast in Battle 2022-08-01 17:35:54 -07:00
James R
2d00384a4c 2x acceleration in karma bomb 2022-08-01 17:25:40 -07:00
James R
a4f14d301e Finish c61afb540 2022-08-01 15:44:27 -07:00
James R
c61afb5405 4x tether leniency in Battle 2022-08-01 15:41:47 -07:00
James R
efaff6eb6f Double top speed buff from blue spheres 2022-08-01 15:23:24 -07:00
James R
c911ae51dd Remove acceleration buff from blue spheres 2022-08-01 15:07:55 -07:00
James R
8d708c9ea8 Increase pogo spring item odds in Battle 2022-08-01 14:53:56 -07:00
James R
6402ced5dc Get 8 seconds of invincibility instead of 10 from karma comeback 2022-08-01 14:53:52 -07:00
James R
4fb0dfa9c0 New pogospring behavior
Spawns a spring under you. First bounce gives you trick
air time, subsequent bounces give you tumble.
2022-08-01 05:27:32 -07:00
James R
fc970336f7 Readjust Battle item odds 2022-08-01 05:21:10 -07:00
James R
0c1afe29cb Max flame shield meter in Battle 2022-08-01 05:21:10 -07:00
James R
39dd77af5e Give invincibility when coming back from karma bomb 2022-08-01 05:21:09 -07:00
James R
74841257ad Add K_DoInvincibility 2022-08-01 05:21:06 -07:00
James R
67d4f96154 Give 1.5x speed to karma bombs 2022-08-01 05:17:23 -07:00
James R
48a8b8b817 Fix overflow check 2022-06-11 05:27:25 -07:00
James R
f6a445c281 Add K_AwardPlayerRings, adds to player->superring 2022-06-10 00:03:05 -07:00
James R
d25af26eda Tricks: use constant minimum speed 2022-06-07 19:09:33 -07:00
toaster
80f2111f00 Correct player colour persistence, *actually* resolving #255.
An explanation for the approach: I started writing a whole system where an extra pflag would be defined for "colour is not currently the player's ACTUAL colour". Then I looked at the actual code flow that would be affected by it - the single line guarded by `if (forcereset)` - and decided it was simpler to just do an extra write in this once-per-player-per-frame function instead of increasing across-the-board complexity.
2022-05-30 16:37:01 +01:00
Sally Coolatta
828e5e7c81 Rival bot in GP gets x2 tether power increment 2022-05-26 00:29:51 -04:00