RingRacers/src
2024-01-08 02:22:55 -08:00
..
acs New ACS functions (resolves #697) 2023-12-10 18:23:57 +00:00
android Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
audio srb2::audio::Gme: seek on background thread 2023-12-29 00:27:36 -08:00
blua
core Switch from CPM to vcpkg 2023-12-15 02:49:15 +00:00
dummy Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
hardware Use untranslated texture for checking R_TextureCanRemap 2023-12-22 19:02:07 -08:00
hud Battle: flash emeralds on screen when someone wins by collecting all 7 2024-01-05 15:56:23 -08:00
hwr2 Enforce C++17 standard compliance 2023-12-14 21:00:42 -06:00
io Fix behavior of SpanStream/VecStream seek-from-end 2023-12-05 19:18:42 -06:00
locale
Makefile.d Remove HOSTTESTERS 2023-09-26 23:56:35 +01:00
math Fix apple clang compilation issues 2023-12-14 22:45:53 -06:00
media
menus Merge branch 'interp-challenges-scrolling' into 'master' 2024-01-04 22:21:45 +00:00
monocypher
nds
objects Super Flicky: do not spawn speed lines within pecking radius 2024-01-08 02:22:55 -08:00
rhi rhi: use GL 2 instead of GL Core 2023-11-04 20:15:51 -05:00
sdl Add evil mutex bypass hack in console 2024-01-02 13:18:31 -06:00
sdl12 New bans 2023-10-16 23:50:50 +00:00
win32
win32ce
.gitignore
am_map.c minigen: Use index 98 for finish lines per desired spec 2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h Fix big endian byteptr.h C++ compile 2024-01-03 16:05:02 -06:00
CMakeLists.txt Convert p_setup.c -> p_setup.cpp 2024-01-02 21:00:41 -06:00
command.c
command.h consvar_t: add step_amount field, used by menus 2024-01-01 03:05:17 -08:00
comptime.c
config.h.in
console.c Add evil mutex bypass hack in console 2024-01-02 13:18:31 -06:00
console.h
cvars.cpp Battle: add battlespawn cheat, spawn every player at the same spawnpoint 2024-01-06 01:41:36 -08:00
cxxutil.hpp
d_clisrv.c Replace a whole bunch of copypasted boilerplate with direct call to Command_ExitGame_f 2023-12-01 17:03:37 +00:00
d_clisrv.h Packet loss indicator 2023-10-20 20:33:37 -07:00
d_event.h
d_main.cpp Read staff ghosts from pk3 directory 2024-01-02 21:05:43 -06:00
d_main.h Defer title start in intro responder to ticker 2023-10-22 17:56:16 -05:00
d_net.c Packet loss indicator 2023-10-20 20:33:37 -07:00
d_net.h Packet loss indicator 2023-10-20 20:33:37 -07:00
d_netcmd.c Command_cxdiag_f: Evaluate Time Medals as well 2024-01-05 12:32:25 +00:00
d_netcmd.h Move screenshake adjustments to "screenshake" cvar 2023-12-30 16:22:04 -07:00
d_netfil.c Read staff ghosts from pk3 directory 2024-01-02 21:05:43 -06:00
d_netfil.h
d_player.h Final failsafe, for when Ring Shooter fails 2024-01-07 02:49:26 -07:00
d_think.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
d_ticcmd.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
deh_lua.c Lua: add S_FIRSTFREESLOT, MT_FIRSTFREESLOT, SPR_FIRSTFREESLOT 2023-11-28 21:57:19 -08:00
deh_lua.h
deh_soc.c Add automedal time configs and calculation 2024-01-03 12:24:33 -06:00
deh_soc.h
deh_tables.c Hardcode Joypolis trick balloons 2024-01-05 17:56:38 -06:00
deh_tables.h
dehacked.c dehacked.c: Forbid not providing an Emblem ID 2024-01-05 20:52:02 +00:00
dehacked.h
discord.c i_system.c -> cpp, disable mumble 2023-10-14 15:26:52 -05:00
discord.h
doomdata.h P_SpawnMapThing, P_RaiseTaggedThingsToFakeFloor: save raised Z position for respawning later 2023-09-24 15:36:46 -07:00
doomdef.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
doomstat.h Let level darkness be changed per splitscreen, use player_t variables 2024-01-05 15:56:24 -08:00
doomtype.h
endian.h
f_finale.c src/f_finale.c: Fix compiler error 2024-01-03 02:25:23 -05:00
f_finale.h Fixes for titlemaps 2023-10-17 17:56:10 -04:00
f_wipe.cpp HACK: Lift all inputs when wipes execute 2023-10-27 22:37:56 -07:00
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
g_demo.c Merge branch 'bad-ghost-crash-fix' into 'master' 2024-01-06 00:51:37 +00:00
g_demo.h Defer ghost deallocation til FreeGhosts 2024-01-02 15:26:51 -06:00
g_game.c Battle: add battlespawn cheat, spawn every player at the same spawnpoint 2024-01-06 01:41:36 -08:00
g_game.h Replace darktimer/darkness with g_darkness 2024-01-05 15:56:24 -08:00
g_input.c Use M_GetCvPlayerColor for pad LED color 2023-11-05 12:23:05 -06:00
g_input.h
g_party.cpp Add G_FixCamera, reset camera, angle and view interpolation 2023-10-03 21:28:33 -07:00
g_party.h
g_state.h Tutorial skipping challenge - first pass 2023-11-16 21:44:52 +00:00
http-mserv.c
hu_stuff.c Add HU_DoTitlecardCEchoForDuration; letter disappearing time scales by total cecho duration 2024-01-05 15:56:23 -08:00
hu_stuff.h Add HU_DoTitlecardCEchoForDuration; letter disappearing time scales by total cecho duration 2024-01-05 15:56:23 -08:00
i_addrinfo.c
i_addrinfo.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_joy.h
i_net.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_sound.h
i_system.h Merge branch 'evil-signal-mutex-hack' into 'master' 2024-01-03 21:20:24 +00:00
i_tcp.c Set broadcast socket ports to 5029 2023-11-05 10:40:27 -06:00
i_tcp.h New bans 2023-10-16 23:50:50 +00:00
i_tcp_detail.h New bans 2023-10-16 23:50:50 +00:00
i_threads.h
i_time.c
i_time.h
i_video.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_video_common.cpp finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl 2023-10-03 21:28:34 -07:00
info.c Monitor: extend death state so sound doesn't cut off 2024-01-06 02:08:07 -08:00
info.h Hardcode Joypolis trick balloons 2024-01-05 17:56:38 -06:00
k_bans.cpp New bans 2023-10-16 23:50:50 +00:00
k_bans.h New bans 2023-10-16 23:50:50 +00:00
k_battle.c Battle: do not spawn UFO during Overtime 2024-01-06 01:41:36 -08:00
k_battle.h Battle: use Easing_OutSine to shrink Overtime Barrier 2024-01-05 18:05:41 -08:00
k_bheap.c
k_bheap.h
k_boss.c Boss-related files: Adjust/add top-of-file copyright info 2023-10-30 00:12:12 +00:00
k_boss.h Blend Eye Hardcode part EX: Code the rest of the owl 2023-10-31 21:47:18 +00:00
k_bot.cpp Merge branch 'bots-disable-no-ring-shooter' into 'master' 2024-01-04 11:02:01 +00:00
k_bot.h GP bots: Difficulty nerf on GP level restart is now gamespeed-dependent, not a constant, per VC request 2023-12-23 16:45:43 +00:00
k_botitem.cpp Merge branch 'bots-flame-shield' into 'master' 2024-01-04 11:00:47 +00:00
k_botsearch.cpp Fix clang errors 2024-01-02 13:17:50 -06:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Also tumble on guarding whip 2024-01-06 05:00:09 -07:00
k_collide.h Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
k_color.c
k_color.h
k_dialogue.cpp ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue 2023-12-10 16:10:45 +00:00
k_dialogue.h Bottom-mounted Dialogue 2023-12-01 16:44:11 +00:00
k_dialogue.hpp ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue 2023-12-10 16:10:45 +00:00
k_director.cpp Add TRICKSTATE_ constants 2023-11-07 23:06:50 +00:00
k_director.h Let Director operate on separate splitscreens 2023-10-08 14:26:21 -07:00
k_follower.c Fix follower bubbles desyncing during hitlag 2023-12-30 22:12:22 -07:00
k_follower.h Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_grandprix.c INT8 -> SINT8 2023-12-30 00:19:51 -08:00
k_grandprix.h
k_hitlag.c Replace K_ReduceVFX with K_ReduceVFXForEveryone, replace owner cases with RF_REDUCEVFX 2023-11-13 23:49:33 -08:00
k_hitlag.h Damage hitlag sounds 2023-09-23 09:57:16 -04:00
k_hud.cpp Battle: flash emeralds on screen when someone wins by collecting all 7 2024-01-05 15:56:23 -08:00
k_hud.h Battle: flash emeralds on screen when someone wins by collecting all 7 2024-01-05 15:56:23 -08:00
k_hud_track.cpp HUD tracking: only display Super Flicky tracker if Flicky can be whipped 2024-01-06 01:41:36 -08:00
k_kart.c Merge branch 'final-failsafe' into 'master' 2024-01-07 19:22:28 +00:00
k_kart.h Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
k_mapuser.c
k_mapuser.h
k_menu.h Merge branch 'interp-challenges-scrolling' into 'master' 2024-01-04 22:21:45 +00:00
k_menudraw.c Merge branch 'fix-focus-lost-width' into 'master' 2024-01-05 01:10:56 +00:00
k_menufunc.c Merge branch 'goner-assignment' into 'master' 2024-01-05 12:35:20 +00:00
k_objects.h Merge branch 'battle-release' into 'master' 2024-01-06 06:08:28 +00:00
k_pathfind.c
k_pathfind.h
k_podium.cpp Handle Podium unlocks during mapload, not when finishing the ceremony 2023-12-23 22:12:00 +00:00
k_podium.h Podium rank screen polished 2023-10-29 06:04:22 +00:00
k_powerup.cpp K_AnyPowerUpRemaining: return bit mask 2023-11-16 21:08:30 -08:00
k_powerup.h K_AnyPowerUpRemaining: return bit mask 2023-11-16 21:08:30 -08:00
k_profiles.c PR_ApplyProfile_Settings: fix rumble not being reset when switching profiles 2023-12-30 00:52:17 -08:00
k_profiles.h Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_pwrlv.c
k_pwrlv.h
k_race.c Mania-style time trials 2023-11-02 06:51:51 -07:00
k_race.h
k_rank.cpp Merge branch 'fix-gp-results-reload' into 'master' 2023-11-21 15:43:20 +00:00
k_rank.h gpRank_t: Prevent overflow in stored rank 2023-11-19 16:33:16 +00:00
k_respawn.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-16 13:46:59 +00:00
k_respawn.h
k_roulette.c SPB Capsule improvements 2023-12-08 22:24:38 +00:00
k_roulette.h Fix visuals on roulette latency compensation 2023-11-22 18:50:13 -05:00
k_serverstats.c New bans 2023-10-16 23:50:50 +00:00
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp Show rank on intermission 2023-12-13 01:28:22 -05:00
k_tally.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
k_terrain.c Disable stairjank terrain and offroad rumble at 0 speed 2023-12-28 23:47:03 -07:00
k_terrain.h TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2023-12-22 19:02:06 -08:00
k_vote.c Fix odd low player count servers 2023-11-22 20:14:01 -05:00
k_vote.h
k_waypoint.cpp Fix complexity spikes on pitch changes 2023-12-25 01:24:39 -05:00
k_waypoint.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_zvote.c
k_zvote.h
keys.h
libdivide.h
lua_baselib.c Blend Eye Hardcode part 2 2023-10-29 22:04:50 +00:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_hud.h
lua_hudlib.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
lua_hudlib_drawlist.c Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c mobj_t: add owner member 2023-11-13 23:49:33 -08:00
lua_playerlib.c Final failsafe, for when Ring Shooter fails 2024-01-07 02:49:26 -07:00
lua_polyobjlib.c
lua_profile.cpp Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_profile.h Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_script.c Remove mapmusflags 2023-11-27 05:38:20 -08:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp Fix movie recorder config 2023-12-17 11:15:40 -06:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c General clearup relating to Goner Setup 2023-12-07 23:11:05 +00:00
m_cheat.h Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
m_cond.c Intentfully permit gaps between Emblem IDs 2024-01-05 20:50:54 +00:00
m_cond.h Intentfully permit gaps between Emblem IDs 2024-01-05 20:50:54 +00:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_misc.cpp
m_misc.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_perfstats.c Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
m_perfstats.h Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
m_queue.c
m_queue.h
m_random.c PR_INTERPHUDRANDOM 2023-10-25 12:55:44 +01:00
m_random.h Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions) 2023-11-22 23:53:14 -08:00
m_swap.h
Makefile
md5.c
md5.h
mobj.hpp srb2::Mobj: add linkdraw methods 2023-11-28 06:32:52 -08:00
mobj_list.hpp Add srb2::MobjList, similar to std::forward_list 2023-12-03 10:44:11 -08:00
mobj_list_view.hpp srb2::MobjListView: call P_MobjWasRemoved directly 2023-12-03 11:47:05 -08:00
mserv.c
mserv.h
music.cpp Battle: Overtime music 2024-01-05 15:56:23 -08:00
music.h Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
music_detail.hpp
music_manager.cpp Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
music_manager.hpp TuneManager: clear current song if music is disabled, so music can resume later 2023-12-23 13:17:03 -08:00
music_tune.hpp Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
p5prof.h
p_ceilng.c
p_enemy.c Disable constole print on cusval change 2023-11-27 02:33:52 -07:00
p_floor.c Remove MF_MONITOR 2023-11-13 19:23:54 -08:00
p_inter.c Fix Invincibility extensions, uh, 2024-01-06 06:06:59 -07:00
p_lights.c
p_link.cpp Hardcode bustable rocks -- Angel Island + Endless Mine 2023-12-08 17:42:17 -08:00
p_link.h Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers 2023-12-03 10:44:11 -08:00
p_local.h Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
p_loop.c Loop camera 2023-10-20 03:44:53 -07:00
p_map.c Battle UFO: tractor pull strength is stronger at bottom, weaker at top 2024-01-07 23:10:59 -08:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Merge branch 'battle-release' into 'master' 2024-01-06 06:08:28 +00:00
p_mobj.h p_saveg.c: initialize "special" fields of mobj, if spawned from mapthing, in default state 2023-12-03 10:44:11 -08:00
p_polyobj.c
p_polyobj.h
p_pspr.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_saveg.c Final failsafe, for when Ring Shooter fails 2024-01-07 02:49:26 -07:00
p_saveg.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_setup.cpp Merge branch 'battle-release' into 'master' 2024-01-06 06:08:28 +00:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Half screenshake in Battle 2024-01-06 00:50:47 -07:00
p_spec.h Bot controller is stored on the sector now 2023-10-21 03:36:26 -04:00
p_sweep.cpp Fix apple clang compilation issues 2023-12-14 22:45:53 -06:00
p_sweep.hpp Add srb2::sweep, AABB line sweep algorithms 2023-11-10 00:03:06 -08:00
p_telept.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
p_test.cpp P_TryMove: sweep collided lines to find nearest normal 2023-11-10 00:03:06 -08:00
p_tick.c Let level darkness be changed per splitscreen, use player_t variables 2024-01-05 15:56:24 -08:00
p_tick.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_user.c What the fuck are turbines 2024-01-05 17:45:37 -07:00
r_bbox.c renderhitbox: shown MF_PAPERCOLLISION correctly 2023-11-15 14:48:53 -08:00
r_bsp.cpp R_NoEncore: remove hardcoded condition for trick panels, sneaker panels, speed pads 2023-12-22 19:02:07 -08:00
r_bsp.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_data.c Fix GLENCORE memory leak, re-enable 2023-12-14 23:03:42 -06:00
r_data.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_debug.cpp Let level darkness be changed per splitscreen, use player_t variables 2024-01-05 15:56:24 -08:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Add RF_REDUCEVFX, if reducevfx option is turned on, hide object for everyone except owner 2023-11-13 23:49:33 -08:00
r_draw.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw8.c Slightly optimize tilted translucent spans 2023-10-15 19:33:05 -05:00
r_draw8_flat.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw8_npo2.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw16.c
r_fps.c Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_fps.h Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_local.h
r_main.cpp Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_main.h Packet loss indicator 2023-10-20 20:33:37 -07:00
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp Fix parallel slope plane calculations 2023-10-16 17:09:35 -05:00
r_plane.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_portal.c debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_portal.h
r_segs.cpp Use untranslated texture for checking R_TextureCanRemap 2023-12-22 19:02:07 -08:00
r_segs.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_skins.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all 2023-10-17 23:32:08 +01:00
r_skins.h Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
r_sky.c
r_sky.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_splats.c R_RasterizeFloorSplat: fix encore remap 2023-12-22 05:28:28 -08:00
r_splats.h
r_spritefx.cpp Charge instawhip test fixups 2 2023-10-14 05:56:42 -07:00
r_state.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_textures.c TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2023-12-22 19:02:06 -08:00
r_textures.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_textures_dups.cpp
r_things.cpp R_ProjectBoundingBox: do not use linkdraw for renderhitbox 2023-11-28 06:33:47 -08:00
r_things.h Multithread software drawing 2023-10-14 15:26:52 -05:00
s_sound.c Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
s_sound.h soundtest: refactor to track tune with integer instead of string 2023-12-29 04:30:54 -08:00
screen.c OpenGL: Don't force texture quality to 8-bit when setting default video mode 2023-12-29 23:24:35 -05:00
screen.h Multithread software drawing 2023-10-14 15:26:52 -05:00
slope_anchors.c
sounds.c crate.cpp: Add crate sfx to configuration 2024-01-05 21:33:36 +00:00
sounds.h crate.cpp: Add crate sfx to configuration 2024-01-05 21:33:36 +00:00
st_stuff.c Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
st_stuff.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h Loops: correct origin point over duration of loop 2023-10-14 21:28:10 -07:00
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Replace darktimer/darkness with g_darkness 2024-01-05 15:56:24 -08:00
v_draw.cpp srb2::Draw: add menu font 2023-12-29 17:03:54 -08:00
v_draw.hpp srb2::Draw: add menu font 2023-12-29 17:03:54 -08:00
v_draw_setter.hpp
v_video.cpp V_GetFontSpecification: bunch menu font 2023-12-29 17:03:54 -08:00
v_video.h Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
version.h
vid_copy.s
w_wad.cpp Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
w_wad.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
y_inter.c Randomize menu backgrounds 2023-12-28 23:39:10 -05:00
y_inter.h Show rank on intermission 2023-12-13 01:28:22 -05:00
z_zone.c Add realloc and freetags tracy zones 2023-10-14 15:26:52 -05:00
z_zone.h Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00