RingRacers/src
toaster b4bd8f428d Permit lowercase enum grabs for sounds in get_number outside of Lua
A different solution to the issue reported on the SRB2 port of this branch. We don't care quite as much about exact game behaviour, so this permits lowercase sound effects (same as the source code) in maps' stringargs.
2023-07-21 16:20:25 +01:00
..
acs ACS AddBot: Push -1 on fail instead of MAXPLAYERS 2023-06-14 09:30:34 -04:00
android
audio Audio: fix GME not reporting song length most of the time 2023-03-30 23:18:17 -07:00
blua Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
core Give StaticVec a special iterator type 2023-07-09 12:27:00 -05:00
dummy
hardware Split hitlag into its own file 2023-06-30 23:05:40 -07:00
hud Add K_TranslateTimer, get the correct timer value for time limit; use this function for splitscreen timer 2023-06-29 21:44:31 -07:00
hwr2 rhi: remove TransferContexts 2023-07-09 13:54:07 -05:00
io io: Fix name lookup for read_exact friend specializations 2023-05-23 23:05:44 -07:00
locale
Makefile.d
media V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
menus Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
monocypher Monocypher license compliance 2023-03-28 01:29:30 -07:00
nds
objects Servant Hand: Refactor to use its own thinker 2023-07-18 15:45:49 +01:00
rhi rhi/gl: Clear stencil buffer in default renderpass 2023-07-09 13:54:07 -05:00
sdl V_ScaledWordWrap 2023-07-12 09:00:29 +01:00
sdl12 Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
tests
win32
win32ce Merge branch 'conditions-cascading' into 'master' 2023-03-23 23:51:30 +00:00
.gitignore
am_map.c Handle gamepads from interface dynamically 2023-03-07 00:07:47 -06:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Split hitlag into its own file 2023-06-30 23:05:40 -07:00
command.c Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
command.h Implement SECRET_MEMETAUNTS 2023-06-28 19:31:40 +01:00
comptime.c
config.h.in Load split textures pk3s 2023-04-18 14:02:01 +01:00
console.c V_ALLOWLOWERCASE --> V_FORCEUPPERCASE 2023-07-12 09:00:29 +01:00
console.h
cxxutil.hpp cxxutil.hpp: fix std::hash include 2023-03-06 04:45:46 -08:00
d_clisrv.c Merge branch 'get-ourip-once' into 'master' 2023-07-19 21:39:47 +00:00
d_clisrv.h MAXTEXTCMD -> 512 2023-06-01 20:03:23 -07:00
d_event.h Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
d_main.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into seeecret-colors 2023-06-28 12:48:50 +01:00
d_main.h Final fixup for profile-level keys and passing to player_t 2023-03-28 01:20:41 -07:00
d_net.c Expand textcmd size byte to 16-bit word 2023-06-01 20:03:23 -07:00
d_net.h Block nodes while an auth challenge is taking place (jart) 2023-03-28 01:20:44 -07:00
d_netcmd.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into more-conversions 2023-07-19 22:46:49 +01:00
d_netcmd.h Remove console script support from maps 2023-07-12 16:32:23 +01:00
d_netfil.c Load split textures pk3s 2023-04-18 14:02:01 +01:00
d_netfil.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
d_player.h Direct players to battle UFOs via Obj_PointPlayersToXY 2023-07-03 06:20:19 -04:00
d_think.h PARANOIA: fix faulty references warning 2023-03-20 19:57:00 -07:00
d_ticcmd.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
deh_lua.c Permit lowercase enum grabs for sounds in get_number outside of Lua 2023-07-21 16:20:25 +01:00
deh_lua.h
deh_soc.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into more-conversions 2023-07-18 10:52:09 +01:00
deh_soc.h Conditionset is UINT16, not UINT8 2023-06-27 23:03:05 +01:00
deh_tables.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into more-conversions 2023-07-18 10:52:09 +01:00
deh_tables.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
dehacked.c Conditionset is UINT16, not UINT8 2023-06-27 23:03:05 +01:00
dehacked.h
discord.c Allow game invites with DEVELOP builds of the game 2023-05-14 16:24:41 -04:00
discord.h
doomdata.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
doomdef.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into seeecret-colors 2023-06-26 23:25:47 +01:00
doomstat.h Remove console script support from maps 2023-07-12 16:32:23 +01:00
doomtype.h
endian.h
f_finale.c V_ScaledWordWrap API changes 2023-07-12 09:00:30 +01:00
f_finale.h Remove GS_ENDING 2023-06-25 23:49:20 +01:00
f_wipe.c Remove GS_ENDING 2023-06-25 23:49:20 +01:00
fastcmp.h
filesrch.c filesearch.c: Always use system-specific path seperator 2023-04-24 20:53:58 +01:00
filesrch.h Remove screenshot_option, screenshot_folder, movie_option, movie_folder, addons_option, addons_folder 2023-03-13 20:39:57 -07:00
font.c
font.h
g_demo.c M_StartMessage revamp 2023-06-09 19:23:36 +01:00
g_demo.h Merge branch 'egg-tv' into 'master' 2023-04-30 23:44:26 +00:00
g_game.c General tidy of mobj_t pointers on player_t struct 2023-07-18 15:50:39 +01:00
g_game.h Rework how GP Backups are accessed 2023-06-25 23:44:39 +01:00
g_input.c Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
g_input.h Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
g_party.cpp Destroy parties explicitly before building 2023-05-18 19:15:02 -07:00
g_party.h Completely rewrite party management code 2023-04-02 17:26:33 +01:00
g_state.h Remove GS_ENDING 2023-06-25 23:49:20 +01:00
http-mserv.c
hu_stuff.c Fix the accidential reduction in wordwrap width for New Chat messages 2023-07-12 09:00:30 +01:00
hu_stuff.h Add Menu Font (without using it anywhere) 2023-07-12 09:00:29 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h Add I_GamepadRumble, I_GamepadRumbleTriggers 2023-04-02 21:56:39 +01:00
i_net.h IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_sound.h Implement musicdef volume in new mixer 2023-03-09 15:12:24 -06:00
i_system.h Handle gamepads from interface dynamically 2023-03-07 00:07:47 -06:00
i_tcp.c IsExternalAddress type fixup, move into i_tcp.c / SOCK_ abstraction 2023-03-28 01:25:56 -07:00
i_tcp.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
info.c Merge branch 'initializing-instawhip-reject-frames' into 'master' 2023-07-16 08:28:04 +00:00
info.h Merge branch 'initializing-instawhip-reject-frames' into 'master' 2023-07-16 08:28:04 +00:00
k_battle.c K_RunPaperItemSpawners: always give monitors 3 item types 2023-07-03 06:20:20 -04:00
k_battle.h Always shrink Overtime Barrier in 30 seconds 2023-07-03 06:20:18 -04:00
k_bheap.c
k_bheap.h
k_boss.c Copyright notices update regarding the author of this commit 2023-03-05 18:13:39 +00:00
k_boss.h Copyright notices update regarding the author of this commit 2023-03-05 18:13:39 +00:00
k_bot.c K_AddBot is direct 2023-06-15 12:06:21 -04:00
k_bot.h K_AddBot is direct 2023-06-15 12:06:21 -04:00
k_botitem.c Merge branch 'instashield' into 'master' 2023-05-30 01:36:45 +00:00
k_botsearch.c Bots: Make them stay farther from the beam 2023-05-19 06:08:37 -04:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Split hitlag into its own file 2023-06-30 23:05:40 -07:00
k_collide.h Add guarding while ebraking with spheres 2023-05-19 01:53:14 -07:00
k_color.c Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
k_color.h Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
k_director.c
k_director.h
k_follower.c Use display players for hearing/seeing horns, not local players 2023-07-18 17:53:54 +01:00
k_follower.h Horncode 2023-06-28 17:54:23 +01:00
k_grandprix.c Live Event Backup 2023-06-25 23:44:37 +01:00
k_grandprix.h Live Event Backup 2023-06-25 23:44:37 +01:00
k_hitlag.c ReduceVFX MT_HITLAG 2023-07-03 05:33:20 -07:00
k_hitlag.h 10th frame of hitsparks added 2023-07-16 02:27:25 -04:00
k_hud.c Correctly flip minimap player icon dot in encore mode 2023-07-19 22:29:43 +01:00
k_hud.h Add K_TranslateTimer, get the correct timer value for time limit; use this function for splitscreen timer 2023-06-29 21:44:31 -07:00
k_hud_track.cpp K_drawTargetHUD: Track at sprite x/y/z offset in 3d space 2023-04-07 23:18:08 +01:00
k_kart.c General tidy of mobj_t pointers on player_t struct 2023-07-18 15:50:39 +01:00
k_kart.h Split hitlag into its own file 2023-06-30 23:05:40 -07:00
k_mapuser.c ACS: Allocate user properties with PU_LEVEL 2023-05-02 18:44:29 -04:00
k_mapuser.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
k_menu.h Pause menu: move Retry Map/Try Again directly above Resume Game 2023-06-29 20:07:53 -07:00
k_menudraw.c Fix underscore for virtual keyboard/menu typing interface 2023-07-12 09:00:30 +01:00
k_menufunc.c Game End cleanup 2023-06-25 23:49:19 +01:00
k_objects.h Servant Hand: Refactor to use its own thinker 2023-07-18 15:45:49 +01:00
k_pathfind.c
k_pathfind.h
k_podium.c V_ALLOWLOWERCASE --> V_FORCEUPPERCASE 2023-07-12 09:00:29 +01:00
k_podium.h Three new UCRP's 2023-03-11 23:56:58 +00:00
k_powerup.cpp K_DropPowerUps: remove invincibilitytimer along with "S" 2023-06-30 01:23:17 -07:00
k_powerup.h Add Power-Up Aura 2023-06-29 19:37:22 -07:00
k_profiles.c Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
k_profiles.h Profiles: Fix deficiencies with pre-existing color handling that was exacerbated by this branch 2023-04-25 14:19:53 +01:00
k_pwrlv.c Don't do null-lap debug print 2023-05-14 22:28:35 -07:00
k_pwrlv.h cv_debugencorevote: force an encore scramble 2023-03-26 06:55:22 -07:00
k_race.c Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_race.h Remove restrictions on numlaps, merge with gptest 2023-03-29 03:53:21 -07:00
k_rank.c K_UpdateGPRank 2023-06-03 14:11:14 +01:00
k_rank.h Live Event Backup 2023-06-25 23:44:37 +01:00
k_respawn.c Slower Drop Dash boost type 2023-05-27 21:55:26 -07:00
k_respawn.h
k_roulette.c Battle odds re-do 2023-07-03 06:20:21 -04:00
k_roulette.h Ringbox: HUD, transform time define, ring-box-only, scaling rewards 2023-06-26 17:36:41 -07:00
k_serverstats.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_serverstats.h WIP: Social restrictions until you've played some games 2023-04-22 21:02:36 -07:00
k_specialstage.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
k_specialstage.h K_drawKartMinimap: Add progression meter variation 2023-04-07 18:01:50 +01:00
k_terrain.c Add outrun to netsave 2023-06-14 10:37:05 -04:00
k_terrain.h Milky Way terrain 2023-06-14 10:29:19 -04:00
k_vote.c New consistent between-round countdowns using SmallNums 2023-05-10 14:42:56 +01:00
k_vote.h Implement FG catchers 2023-04-10 02:10:01 -04:00
k_waypoint.cpp writetextmap: save waypoints correctly, account for risers and anchors 2023-07-03 06:20:16 -04:00
k_waypoint.h Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
k_zvote.c V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
k_zvote.h Implement "CALL VOTE" for victimless commands on the pause menu 2023-06-27 17:53:59 +01:00
keys.h
libdivide.h
lua_baselib.c Split hitlag into its own file 2023-06-30 23:05:40 -07:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h Experimental: Improve level load processing 2023-03-22 10:59:29 -04:00
lua_hooklib.c
lua_hud.h
lua_hudlib.c V_ALLOWLOWERCASE --> V_FORCEUPPERCASE 2023-07-12 09:00:29 +01:00
lua_hudlib_drawlist.c Add TIMER_FONT, rename V_DrawKartString to V_DrawTimerString 2023-04-21 00:34:06 -07:00
lua_hudlib_drawlist.h
lua_infolib.c Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
lua_libs.h
lua_maplib.c Remove binary-relevant text field from side_t (and line_t) 2023-07-12 18:37:00 +01:00
lua_mathlib.c
lua_mobjlib.c Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
lua_playerlib.c Ringbox proto functionality 2023-06-25 23:18:06 -07:00
lua_polyobjlib.c
lua_script.c Remove a bunch of unused emerald stuff inherited from SRB2 2023-06-25 23:49:20 +01:00
lua_script.h
lua_skinlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp movie_size: default 8 mb -> 25 mb 2023-05-14 00:09:38 -07:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c DEVELOP devmode cheat: save gamedata instantly 2023-07-01 16:17:37 -07:00
m_cheat.h Add setspheres command 2023-06-29 21:01:13 -07:00
m_cond.c V_ScaledWordWrap API changes 2023-07-12 09:00:30 +01:00
m_cond.h Implement SECRET_MEMETAUNTS 2023-06-28 19:31:40 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp ACS: User properties can tell bool from string 2023-05-02 18:44:30 -04:00
m_misc.h Replace hardcoded keys for screenshot etc with bindable controls 2023-04-06 20:02:11 +01:00
m_perfstats.c V_ALLOWLOWERCASE --> V_FORCEUPPERCASE 2023-07-12 09:00:29 +01:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h Battle UFO spawning behavior 2023-06-29 19:49:35 -07:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c M_StartMessage revamp 2023-06-09 19:23:36 +01:00
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c WANTED player or Lightning Shield attracts emeralds 2023-07-03 06:20:19 -04:00
p_floor.c
p_inter.c Don't pickup emeralds if in pain state 2023-07-03 06:20:19 -04:00
p_lights.c
p_local.h Merge branch 'refactor-mapthing' into 'master' 2023-06-14 00:07:42 +00:00
p_loop.c
p_map.c Don't thrust player if the UFO is dead 2023-06-29 22:21:59 -07:00
p_mapthing.cpp Use foflayer when spawning mapthings 2023-03-29 22:23:56 -07:00
p_maputl.c Use more explicit floor/ceiling FOF sort 2023-05-13 04:13:35 -04:00
p_maputl.h Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_mobj.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into more-conversions 2023-07-19 22:46:49 +01:00
p_mobj.h Remove a bunch of unused emerald stuff inherited from SRB2 2023-06-25 23:49:20 +01:00
p_polyobj.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
p_polyobj.h
p_pspr.h Add FF_INVERT frame flag, use hitlag colormap 2023-06-13 14:42:00 -07:00
p_saveg.c MD2_TID: Don't pass a macro directly to P_SetThingTID 2023-07-17 13:53:13 +01:00
p_saveg.h Rework how GP Backups are accessed 2023-06-25 23:44:39 +01:00
p_setup.c Water Palace Turbine UDMF conversion 2023-07-15 22:50:53 +01:00
p_setup.h Mapheader Followers system 2023-04-20 23:01:13 +01:00
p_sight.c Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_slopes.c Small bird slope improvements 2023-06-14 07:58:41 -04:00
p_slopes.h
p_spec.c Linedef type 460: Don't do anything in Spheres gametypes 2023-07-19 22:54:20 +01:00
p_spec.h "Bored" follower audience toggle (for Chaclon) 2023-06-20 12:41:42 +01:00
p_telept.c 412 teleport: correctly update interpolation state 2023-04-22 20:49:19 -07:00
p_tick.c Battle UFO spawning behavior 2023-06-29 19:49:35 -07:00
p_tick.h PARANOIA: add debug to P_SetTarget if references go negative 2023-03-20 19:57:00 -07:00
p_user.c Merge branch 'player-pointer-deletion' into 'master' 2023-07-19 14:23:19 +00:00
r_bbox.c
r_bsp.cpp R_StoreWallRange: remove duplicated closed door checks 2023-04-08 21:24:11 +01:00
r_bsp.h Cull BSP behind a raised floor or lowered ceiling that covers the entire screen 2023-04-05 15:05:32 +01:00
r_data.c I_Error if ENCORE/TWEAKMAP has an incorrect size 2023-03-26 06:55:22 -07:00
r_data.h
r_debug.cpp Add debugrender_portal command 2023-04-02 01:43:32 -07:00
r_debug_detail.hpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_debug_parser.cpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_defs.h Remove binary-relevant text field from side_t (and line_t) 2023-07-12 18:37:00 +01:00
r_draw.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw.h Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw8.c
r_draw8_flat.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw8_npo2.c
r_draw16.c
r_fps.c
r_fps.h
r_local.h
r_main.c Improve quake effects 2023-05-01 14:24:32 -04:00
r_main.h Merge branch 'misc-debug' into 'master' 2023-04-11 16:11:18 +00:00
r_patch.cpp Move WasFreedThisFrame to Patch_FreeData 2023-04-16 22:48:20 -05:00
r_patch.h rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_plane.h
r_portal.c devmode render: display skybox portal, visplane and drawseg counts on HUD 2023-04-08 00:40:37 -07:00
r_portal.h Set portal clipping in R_RenderSegLoop 2023-04-03 01:12:26 -07:00
r_segs.cpp Software: fix directional lighting on two-sided midtextures 2023-04-27 13:19:35 -07:00
r_segs.h
r_skins.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
r_skins.h Move skinrecord_t and unloaded_skin_t to doomstat.h 2023-05-30 12:21:41 +01:00
r_sky.c Line up the center of skies with horizon line 2023-05-06 02:19:26 -04:00
r_sky.h
r_splats.c Add R_SplatSlope, function to set slope of splat during rendering 2023-06-18 00:46:57 -07:00
r_splats.h
r_spritefx.cpp Instawhip Recharge VFX 2023-06-18 01:57:03 -07:00
r_state.h
r_textures.c Single-patch textures: print an error if patch header is missing, cease memory errors 2023-04-22 15:21:23 -07:00
r_textures.h Add specialized drawing loop for debugfinishline 2023-03-26 05:27:58 -07:00
r_textures_dups.cpp DEVELOP: warn about duplicate textures in mainwads 2023-03-13 16:41:26 -07:00
r_things.c Split hitlag into its own file 2023-06-30 23:05:40 -07:00
r_things.h Add R_SplatSlope, function to set slope of splat during rendering 2023-06-18 00:46:57 -07:00
s_sound.c V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
s_sound.h musicdef_t: Add an important parameter 2023-04-08 12:32:47 +01:00
screen.c V_ALLOWLOWERCASE --> V_FORCEUPPERCASE 2023-07-12 09:00:29 +01:00
screen.h Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
slope_anchors.c Small bird slope improvements 2023-06-14 07:58:41 -04:00
sounds.c Fix Gunstar sound flags 2023-07-01 20:30:03 -07:00
sounds.h Add Gunstar sounds 2023-07-01 20:27:08 -07:00
st_stuff.c V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
st_stuff.h devmode: draw over literally everything else 2023-03-29 00:11:01 -07:00
strcasestr.c
string.c
stun.cpp STUN_bind: let multiple callbacks be registered by using std::vector 2023-05-15 00:22:16 -07:00
stun.h RRID: initial commit, WIP broken 2023-03-28 01:19:43 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
taglist.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into seeecret-colors 2023-06-28 12:48:50 +01:00
v_draw.cpp V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
v_draw.hpp Add Draw::Font::kZVote and Draw::Font::kPing 2023-06-29 19:27:35 -07:00
v_draw_setter.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_video.cpp Scrunch up generic font by default 2023-07-12 09:00:30 +01:00
v_video.h V_ScaledWordWrap API changes 2023-07-12 09:00:30 +01:00
version.h
vid_copy.s
w_wad.c WADNAME Zone Builder temporary file detection made stricter 2023-04-24 22:38:05 +01:00
w_wad.h
y_inter.c V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
y_inter.h Y_PlayerStandingsDrawer: Add slide in from bottom of screen for Pause 2023-06-07 17:46:20 +01:00
z_zone.c
z_zone.h