Sally Cochenour
f920dd026d
Minor things
2020-04-22 21:53:52 -04:00
Sally Cochenour
4bd88e47e3
Polishing turn stuff
2020-04-22 21:53:41 -04:00
Sally Cochenour
fb945ae523
Merge branch 'pet-robo' of https://git.magicalgirl.moe/KartKrew/Kart into pet-robo
2020-04-22 19:13:20 -04:00
Sally Cochenour
99cf835078
Improved banana usage
2020-04-22 19:13:14 -04:00
Sal
dca2193121
Merge branch 'misc-camera' into 'master'
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Camera tweaks
See merge request KartKrew/Kart!241
2020-04-22 16:42:19 -04:00
Sal
4a198c0bfa
Merge branch 'version-change' into 'master'
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No more modulo bullshit in VERSION
See merge request KartKrew/Kart!238
2020-04-22 16:41:17 -04:00
Sal
17e2cea517
Merge branch 'bananas-are-items' into 'master'
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Move all of the item destroy sector code to one place
See merge request KartKrew/Kart!240
2020-04-22 16:40:56 -04:00
Sal
e23027d678
Merge branch 'let-there-be-var' into 'master'
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Change netvars in replays
See merge request KartKrew/Kart!234
2020-04-22 16:40:29 -04:00
Sal
9671090d06
Merge branch 'distance-to-finland' into 'master'
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More consistent finish line distance & positions
See merge request KartKrew/Kart!237
2020-04-22 16:40:19 -04:00
lachwright
4040698e24
Add new files to src/CMakeLists.txt
2020-04-22 23:24:25 +08:00
lachwright
dd126494b3
[Everyone disliked that.] (revert camera zoom)
2020-04-22 22:59:57 +08:00
James R
fd51bf10b0
Thing type 2003, MT_WAYPOINT_ANCHOR - Adjust waypoint's radius
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The distance from the waypoint to the anchor will be the new radius.
2020-04-21 00:36:45 -07:00
James R
02f30814eb
Do some cleanup
2020-04-21 00:35:06 -07:00
James R
ccf1bdcb29
Put botvars in savegame
2020-04-20 22:09:49 -07:00
lachwright
c92634c71e
Make lookback instantaneous
2020-04-21 05:24:48 +08:00
lachwright
6905cfb064
Revert camtilt splitscreen hacks
2020-04-21 03:32:06 +08:00
lachwright
263c31f5df
Improve camera tilt
2020-04-21 02:38:08 +08:00
James R
feceb97df0
C90 moment
2020-04-19 22:08:37 -07:00
James R
8490919257
Bye death fades
2020-04-19 22:06:22 -07:00
Sally Cochenour
422f528056
Remove prints, adjust things
2020-04-19 10:12:02 -04:00
Sally Cochenour
21bab775b1
Add difficulty settings
2020-04-19 09:07:29 -04:00
Sally Cochenour
4d3db89a15
Reduce max catchup top speed
2020-04-19 05:28:59 -04:00
Sally Cochenour
39964491e2
Don't steer toward rings when you have Thunder Shield
2020-04-19 05:27:44 -04:00
Sally Cochenour
96d69785bf
Merge branch 'master' into pet-robo
2020-04-18 01:18:22 -04:00
Sally Cochenour
e941749f4c
Move all of the item destroy sector code to one place
2020-04-15 22:45:03 -04:00
James R
62143d32b3
Rise waypoint to highest FOF below riser, or lowest above
2020-04-15 19:31:23 -07:00
James R
0b3b13b3b5
Remove FOF height sorting
2020-04-15 19:16:49 -07:00
Sally Cochenour
cc286fc810
If already on a shortcut, bots can continue to use shortcut waypoints
2020-04-15 22:11:25 -04:00
James R
190fc27121
Check that a back side exists
2020-04-15 18:48:23 -07:00
James R
ab40ede955
Line special 507, scroll tagged lines' front and back textures by front and back texture offsets
2020-04-15 18:45:23 -07:00
Sal
fc32689b36
Merge branch 'folders-plus' into 'master'
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Directory revision
See merge request KartKrew/Kart!231
2020-04-15 16:13:39 -04:00
Sal
80ce1c7c6d
Merge branch 'dropstuff' into 'master'
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Item drop code cleanup
See merge request KartKrew/Kart!236
2020-04-15 16:12:55 -04:00
Sally Cochenour
da953c9dae
No more modulo bullshit in VERSION
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VERSION is the first number, SUBVERSION is the second number, and the third number burns in hell; we really don't need that precision
2020-04-12 23:51:00 -04:00
Sally Cochenour
371cc18bf6
Update ALL finish line distances & positions, separately, before player thinkers happen, ensuring it's never inaccurate
2020-04-12 21:04:07 -04:00
Sal
71b6c44af0
Merge branch 'spb-shit' into 'master'
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Fix item distances underflowing in rare instances due to order of operations
See merge request KartKrew/Kart!235
2020-04-10 13:51:27 -04:00
Sally Cochenour
8b5bd645ca
See if cleaning the pointer here fixes shrink/eggbox syncbombs
2020-04-09 22:57:05 -04:00
Sally Cochenour
9b4e10d5d7
Item dropping code cleanup
2020-04-09 22:56:31 -04:00
Sally Cochenour
c8da95cbda
Revert "Fix being able to hold items to get them as early as possible"
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This reverts commit 43732b386d .
2020-04-09 21:05:46 -04:00
Sally Cochenour
43732b386d
Fix being able to hold items to get them as early as possible
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(Doesn't matter in v2 because it'd waste your rings to do it, but y'know how it is. Maybe port for v1.2 if it works?)
2020-04-09 20:57:21 -04:00
Sally Cochenour
1618d61bfc
Fix potential overflow
2020-04-09 20:56:15 -04:00
James R
ccc746fbf4
Change netvars in replays
2020-04-09 17:21:30 -07:00
Sally Cochenour
d0a6c43c89
Minor things
2020-04-09 02:52:41 -04:00
Sally Cochenour
fe376a388b
Slight adjustments
2020-04-07 00:53:43 -04:00
Sally Cochenour
3f639b4f8a
Rubberbanding!
2020-04-07 00:40:44 -04:00
Sally Cochenour
dbb52e4aa5
Use bananas, orbinauts, jawz, mines, and ballhog
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Yaaay
Bananas and mines could definitely be improved, but works for now
2020-04-05 02:14:40 -04:00
Sally Cochenour
6ecad2e73a
Reduce steering code duplication
2020-04-05 02:13:39 -04:00
James R
77e01f61e6
Waypoint Riser: Require Object Special for discrimination by tag
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So the default is to affect all waypoints in the sector.
2020-04-04 01:28:53 -07:00
James R
89a2f8ec8d
Thing type 2002, MT_WAYPOINT_RISER - Raise tagged waypoints in sector to FOF sorted by height
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Thing height refers to the index of FOF. FOF are sorted by top height, lowest
to highest. Set Object Flip to sort highest to lowest.
If the waypoint thing set Object Flip, it will be placed on the bottom of the
FOF. The sorting remains the same though.
Set Ambush to raise the waypoint to the same z position.
2020-04-04 01:20:38 -07:00
Sally Cochenour
b983031587
Yet more misc polish since I can't focus on orbis
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- Massive improvements to object steering -- they do it more often and more strongly
- Steering towards hurtable players is now weighted on acceleration, and steering away from painful players is weighted on handling
- Bots now can get & use Thunder Shield
- Bots now know how to detontate Eggman Item explosions early
- Top speed gets a buff to make up for them losing lots of speed without drifting, weighted more heavily towards low acceleration characters
2020-04-04 01:42:56 -04:00
James R
593003b0f7
Line special 80, raise tagged things by type to this FOF
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Thing type is the front texture x offset.
Tag here refers to the thing's angle.
For example, you have two sectors tagged to one FOF. Put a ring in each sector,
give it angle 0. Then give a line in the FOF control sector special 80 front
texture x offset 300. Those rings will spawn on the FOF instead of on the
sector floor.
Also works for object flip and slopes.
2020-04-03 20:53:00 -07:00