RingRacers/src
2024-01-26 15:26:13 -08:00
..
acs Merge branch 'objective-hud' into 'master' 2024-01-20 00:19:17 +00:00
android
audio Fix several Clang compile warnings 2024-01-16 06:11:43 -05:00
blua
core Switch from CPM to vcpkg 2023-12-15 02:49:15 +00:00
dummy
hardware Check for SPR2_SIGN, SPR2_SIGL and SPR2_TALK as well 2024-01-22 22:40:38 -05:00
hud Battle: emerald win HUD polish 2024-01-22 16:42:29 -08:00
hwr2 Fix several Clang compile warnings 2024-01-16 06:11:43 -05:00
io Fix behavior of SpanStream/VecStream seek-from-end 2023-12-05 19:18:42 -06:00
locale
Makefile.d
math Fix apple clang compilation issues 2023-12-14 22:45:53 -06:00
media Fix several Clang compile warnings 2024-01-16 06:11:43 -05:00
menus Merge branch 'debug-challenges' into 'master' 2024-01-17 05:33:23 +00:00
monocypher
nds
objects Versus: fix item box staying invisible forever 2024-01-26 15:12:47 -08:00
rhi
sdl Fix several Clang compile warnings 2024-01-16 06:11:43 -05:00
sdl12
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
archive_wrapper.hpp Add srb2::ArchiveWrapper and srb2::UnArchiveWrapper, helper class to simplify p_saveg I/O 2024-01-22 16:42:29 -08:00
asm_defs.inc
byteptr.h Fix big endian byteptr.h C++ compile 2024-01-03 16:05:02 -06:00
CMakeLists.txt Add round end camera system 2024-01-22 16:42:29 -08:00
command.c
command.h consvar_t: add step_amount field, used by menus 2024-01-01 03:05:17 -08:00
comptime.c
config.h.in
console.c Add evil mutex bypass hack in console 2024-01-02 13:18:31 -06:00
console.h
cvars.cpp Merge branch 'visplane-test' into 'master' 2024-01-26 10:06:52 +00:00
cxxutil.hpp
d_clisrv.c Merge branch 'help-me-connect' into 'master' 2024-01-13 00:54:12 +00:00
d_clisrv.h
d_event.h
d_main.cpp Reset all gamekeydown arrays for all devices 2024-01-11 22:04:13 -06:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Battle: add POINTS power-up, get 6 points 2024-01-26 14:30:56 -08:00
d_netcmd.h "mental sonic" cheat 2024-01-23 00:28:08 -07:00
d_netfil.c Read staff ghosts from pk3 directory 2024-01-02 21:05:43 -06:00
d_netfil.h
d_player.h Battle: add POINTS power-up, get 6 points 2024-01-26 14:30:56 -08:00
d_think.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
d_ticcmd.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
deh_lua.c Lua: add S_FIRSTFREESLOT, MT_FIRSTFREESLOT, SPR_FIRSTFREESLOT 2023-11-28 21:57:19 -08:00
deh_lua.h
deh_soc.c Add LobbySize option to level headers, controls whether the map appears in vote, based on player count 2024-01-13 22:56:17 -08:00
deh_soc.h
deh_tables.c Battle: remove overhead arrows (physical object) 2024-01-26 14:30:56 -08:00
deh_tables.h
dehacked.c dehacked.c: Forbid not providing an Emblem ID 2024-01-05 20:52:02 +00:00
dehacked.h
discord.c
discord.h
doomdata.h
doomdef.h Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
doomstat.h Add LobbySize option to level headers, controls whether the map appears in vote, based on player count 2024-01-13 22:56:17 -08:00
doomtype.h
endian.h
f_finale.c src/f_finale.c: Fix compiler error 2024-01-03 02:25:23 -05:00
f_finale.h
f_wipe.cpp Reset all gamekeydown arrays for all devices 2024-01-11 22:04:13 -06:00
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Don't turn-predict for frozen players 2024-01-20 18:05:43 -07:00
g_demo.c Double demo buffer size 2024-01-20 19:49:13 -07:00
g_demo.h Defer ghost deallocation til FreeGhosts 2024-01-02 15:26:51 -06:00
g_game.c Battle: delay Tally a little bit to let round end camera finish beforehand 2024-01-22 16:42:29 -08:00
g_game.h Add LobbySize option to level headers, controls whether the map appears in vote, based on player count 2024-01-13 22:56:17 -08:00
g_input.c Allow gamepad reassignment in vote + from joystick input 2024-01-12 15:48:01 -07:00
g_input.h Reset all gamekeydown arrays for all devices 2024-01-11 22:04:13 -06:00
g_party.cpp
g_party.h
g_state.h
http-mserv.c
hu_stuff.c Add thin timer font 2024-01-22 16:42:30 -08:00
hu_stuff.h Add thin timer font 2024-01-22 16:42:30 -08:00
i_addrinfo.c
i_addrinfo.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_joy.h
i_net.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_sound.h Make master volume an independent gain control 2024-01-12 19:06:19 -06:00
i_system.h Merge branch 'evil-signal-mutex-hack' into 'master' 2024-01-03 21:20:24 +00:00
i_tcp.c
i_tcp.h
i_tcp_detail.h
i_threads.h
i_time.c
i_time.h
i_video.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_video_common.cpp
info.c Battle: remove overhead arrows (physical object) 2024-01-26 14:30:56 -08:00
info.h Battle: remove overhead arrows (physical object) 2024-01-26 14:30:56 -08:00
k_bans.cpp
k_bans.h
k_battle.c Add K_EndBattleRound, end the round and give a player 100 points if they won 2024-01-26 14:30:56 -08:00
k_battle.h Add K_EndBattleRound, end the round and give a player 100 points if they won 2024-01-26 14:30:56 -08:00
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp Merge branch 'snifferbot-spectapalooza' into 'master' 2024-01-14 21:05:43 +00:00
k_bot.h GP bots: Difficulty nerf on GP level restart is now gamespeed-dependent, not a constant, per VC request 2023-12-23 16:45:43 +00:00
k_botitem.cpp Make ticcmd throwdir -1, 0, or 1, add deadzone 2024-01-09 19:13:03 -06:00
k_botsearch.cpp k_botsearch.cpp: Don't sniff spectators 2024-01-09 20:39:55 +00:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Insta-Whip: scale knockback to map scale 2024-01-21 15:58:30 -08:00
k_collide.h Bubble: refactor collision code, goes in k_collide 2024-01-21 15:58:30 -08:00
k_color.c
k_color.h
k_dialogue.cpp srb2::Dialogue::NewText: use string parsing 2024-01-16 06:34:58 -08:00
k_dialogue.h Bottom-mounted Dialogue 2023-12-01 16:44:11 +00:00
k_dialogue.hpp srb2::Dialogue::NewText: use string parsing 2024-01-16 06:34:58 -08:00
k_director.cpp Director: let it switch to splitscreen players 2024-01-13 22:56:17 -08:00
k_director.h
k_endcam.cpp Fix end camera freezing level on first tic after level loads 2024-01-26 15:12:47 -08:00
k_endcam.h Battle: use round end camera when player wins with final KO 2024-01-22 16:42:29 -08:00
k_follower.c Fix follower bubbles desyncing during hitlag 2023-12-30 22:12:22 -07:00
k_follower.h
k_grandprix.c Reorganize P_DoPlayerExit 2024-01-16 20:08:37 -05:00
k_grandprix.h
k_hitlag.c Bubble blow-up: hitlag is based on player's speed, not Bubble's speed 2024-01-21 15:58:30 -08:00
k_hitlag.h
k_hud.cpp HUD: draw sphere meter under player nametags 2024-01-26 15:12:46 -08:00
k_hud.h HUD tracking: cull nametags 2024-01-26 14:30:57 -08:00
k_hud_track.cpp HUD: draw item box next to player nametags if GTR_ITEMARROWS (in Battle) 2024-01-26 14:30:57 -08:00
k_kart.c Battle: each player is worth 3 points toward the point limit (previously 4) 2024-01-26 14:30:56 -08:00
k_kart.h Add K_GivePointsToPlayer, gives the points and spawns the VFX in one fell swoop 2024-01-26 14:30:56 -08:00
k_mapuser.c
k_mapuser.h
k_menu.h Merge branch 'interp-challenges-scrolling' into 'master' 2024-01-04 22:21:45 +00:00
k_menudraw.c Merge branch 'debug-challenges' into 'master' 2024-01-17 05:33:23 +00:00
k_menufunc.c Reset all gamekeydown arrays for all devices 2024-01-11 22:04:13 -06:00
k_objects.h Monitors: for 6 seconds, dropped items can only be picked up by the player who destroyed the monitor 2024-01-17 00:22:22 -08:00
k_pathfind.c
k_pathfind.h
k_podium.cpp Handle Podium unlocks during mapload, not when finishing the ceremony 2023-12-23 22:12:00 +00:00
k_podium.h
k_powerup.cpp POINTS power-up: play SRB2 emerald token SFX on pickup 2024-01-26 15:26:13 -08:00
k_powerup.h
k_profiles.c Profiles: fix incorrect rumble setting for new profiles 2024-01-11 16:48:22 -08:00
k_profiles.h
k_pwrlv.c Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
k_pwrlv.h Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
k_race.c
k_race.h
k_rank.cpp Merge branch 'fix-gp-results-reload' into 'master' 2023-11-21 15:43:20 +00:00
k_rank.h gpRank_t: Prevent overflow in stored rank 2023-11-19 16:33:16 +00:00
k_respawn.c
k_respawn.h
k_roulette.c SPB Capsule improvements 2023-12-08 22:24:38 +00:00
k_roulette.h Fix visuals on roulette latency compensation 2023-11-22 18:50:13 -05:00
k_serverstats.c
k_serverstats.h
k_specialstage.c Special Stages: fade out music near the finish line 2024-01-15 16:30:12 -08:00
k_specialstage.h Special Stages: fade out music near the finish line 2024-01-15 16:30:12 -08:00
k_tally.cpp Battle: delay Tally a little bit to let round end camera finish beforehand 2024-01-22 16:42:29 -08:00
k_tally.h Battle: delay Tally a little bit to let round end camera finish beforehand 2024-01-22 16:42:29 -08:00
k_terrain.c Disable stairjank terrain and offroad rumble at 0 speed 2023-12-28 23:47:03 -07:00
k_terrain.h TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2023-12-22 19:02:06 -08:00
k_vote.c Bigger graphics for selectors 2024-01-24 14:04:23 -05:00
k_vote.h
k_waypoint.cpp Fix complexity spikes on pitch changes 2023-12-25 01:24:39 -05:00
k_waypoint.h
k_zvote.c Fix several Clang compile warnings 2024-01-16 06:11:43 -05:00
k_zvote.h
keys.h
libdivide.h Use C++ templates for DrawColumn/Span 2024-01-11 01:50:46 -08:00
lua_baselib.c P_AddPlayerScore: negative values remove points 2024-01-26 14:30:55 -08:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c Ring dump transparency 2024-01-20 19:15:09 -07:00
lua_polyobjlib.c
lua_profile.cpp
lua_profile.h
lua_script.c Remove mapmusflags 2023-11-27 05:38:20 -08:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp Fix movie recorder config 2023-12-17 11:15:40 -06:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c Merge branch 'pwr-fixes' into 'master' 2024-01-25 14:42:09 +00:00
m_cheat.h
m_cond.c Merge branch 'map-access-flingerdinger' into 'master' 2024-01-09 08:11:12 +00:00
m_cond.h Intentfully permit gaps between Emblem IDs 2024-01-05 20:50:54 +00:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp Fix several Clang compile warnings 2024-01-16 06:11:43 -05:00
m_misc.h
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions) 2023-11-22 23:53:14 -08:00
m_swap.h
Makefile
md5.c
md5.h
mobj.hpp srb2::Mobj: add linkdraw methods 2023-11-28 06:32:52 -08:00
mobj_list.hpp Add srb2::MobjList, similar to std::forward_list 2023-12-03 10:44:11 -08:00
mobj_list_view.hpp srb2::MobjListView: call P_MobjWasRemoved directly 2023-12-03 11:47:05 -08:00
mserv.c
mserv.h
music.cpp Add Music_LevelVolume, Music_ResetLevelVolume: change music volume from gameplay contexts 2024-01-15 16:29:01 -08:00
music.h Add Music_LevelVolume, Music_ResetLevelVolume: change music volume from gameplay contexts 2024-01-15 16:29:01 -08:00
music_detail.hpp
music_manager.cpp Add Music_LevelVolume, Music_ResetLevelVolume: change music volume from gameplay contexts 2024-01-15 16:29:01 -08:00
music_manager.hpp Add Music_LevelVolume, Music_ResetLevelVolume: change music volume from gameplay contexts 2024-01-15 16:29:01 -08:00
music_tune.hpp Add Music_LevelVolume, Music_ResetLevelVolume: change music volume from gameplay contexts 2024-01-15 16:29:01 -08:00
p5prof.h
p_ceilng.c
p_enemy.c Ring dump transparency 2024-01-20 19:15:09 -07:00
p_floor.c
p_inter.c Battle: fix losing points from dying after round ends 2024-01-26 14:30:55 -08:00
p_lights.c
p_link.cpp Hardcode bustable rocks -- Angel Island + Endless Mine 2023-12-08 17:42:17 -08:00
p_link.h Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers 2023-12-03 10:44:11 -08:00
p_local.h P_AddPlayerScore: negative values remove points 2024-01-26 14:30:55 -08:00
p_loop.c
p_map.c Polish player corpse physics 2024-01-22 16:42:30 -08:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Battle: remove overhead arrows (physical object) 2024-01-26 14:30:56 -08:00
p_mobj.h Add P_IsKartItem: true for anything the player can hold or throw (except shield overlays) 2024-01-13 22:56:16 -08:00
p_polyobj.c
p_polyobj.h
p_pspr.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_saveg.c Add round end camera system 2024-01-22 16:42:29 -08:00
p_saveg.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_setup.cpp Add round end camera system 2024-01-22 16:42:29 -08:00
p_setup.h
p_sight.c
p_slopes.c Don't use Easy slope assist in tutorials 2024-01-11 20:57:54 -07:00
p_slopes.h
p_spec.c Activate FAULT HUD when VOID 2024-01-19 19:34:27 -07:00
p_spec.h
p_sweep.cpp Fix apple clang compilation issues 2023-12-14 22:45:53 -06:00
p_sweep.hpp
p_telept.c
p_test.cpp
p_tick.c Merge branch 'fix-postrace-rumble' into 'master' 2024-01-25 14:48:25 +00:00
p_tick.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_user.c P_AddPlayerScore: negative values remove points 2024-01-26 14:30:55 -08:00
r_bbox.c
r_bsp.cpp debugrender_freezebsp: freeze culling to your current position, so you can see how much level is being rendered 2024-01-17 16:43:45 -08:00
r_bsp.h debugrender_freezebsp: freeze culling to your current position, so you can see how much level is being rendered 2024-01-17 16:43:45 -08:00
r_data.c Fix GLENCORE memory leak, re-enable 2023-12-14 23:03:42 -06:00
r_data.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_debug.cpp Let level darkness be changed per splitscreen, use player_t variables 2024-01-05 15:56:24 -08:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Merge branch 'overtime-in-skybox' into 'master' 2024-01-13 23:09:06 +00:00
r_draw.cpp Use C++ templates for DrawColumn/Span 2024-01-11 01:50:46 -08:00
r_draw.h Fixed "splat" drawers 2024-01-11 01:50:46 -08:00
r_draw_column.cpp R_DrawColumnTemplate: minor optimization for non-power-of-2 textures 2024-01-17 11:35:59 -08:00
r_draw_span.cpp Fixed "splat" drawers 2024-01-11 01:50:46 -08:00
r_fps.c
r_fps.h
r_local.h
r_main.cpp debugrender_freezebsp: freeze culling to your current position, so you can see how much level is being rendered 2024-01-17 16:43:45 -08:00
r_main.h
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp Fixed "splat" drawers 2024-01-11 01:50:46 -08:00
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp Clamp patch column post drawing bounds 2024-01-12 18:32:06 -06:00
r_segs.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_skins.c
r_skins.h
r_sky.c Sky offsets 2024-01-07 18:29:41 -05:00
r_sky.h Sky offsets 2024-01-07 18:29:41 -05:00
r_splats.c Use C++ templates for DrawColumn/Span 2024-01-11 01:50:46 -08:00
r_splats.h
r_spritefx.cpp Refactor guard/whip cooldown checks 2024-01-09 20:26:35 -07:00
r_state.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_textures.c TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2023-12-22 19:02:06 -08:00
r_textures.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_textures_dups.cpp
r_things.cpp OpenGL sprite+model directional light 2024-01-17 12:05:12 -08:00
r_things.h OpenGL sprite+model directional light 2024-01-17 12:05:12 -08:00
s_sound.c music, sounds: toggle based on cvar's actual value 2024-01-12 17:32:25 -08:00
s_sound.h Make master volume an independent gain control 2024-01-12 19:06:19 -06:00
screen.c Fixed "splat" drawers 2024-01-11 01:50:46 -08:00
screen.h Fix brightmaps on midtextures not working 2024-01-11 01:50:46 -08:00
slope_anchors.c
sounds.c Hardcode Sealed Star objects 2024-01-11 14:18:15 -08:00
sounds.h Hardcode Sealed Star objects 2024-01-11 14:18:15 -08:00
st_stuff.c Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
st_stuff.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Add round end camera system 2024-01-22 16:42:29 -08:00
v_draw.cpp srb2::Draw: inherit global cliprect by default 2024-01-26 15:12:46 -08:00
v_draw.hpp srb2::Draw: add clip method, optionally switch between draw chain's cliprect or global cliprect 2024-01-26 15:12:46 -08:00
v_draw_setter.hpp srb2::Draw: add clip method, optionally switch between draw chain's cliprect or global cliprect 2024-01-26 15:12:46 -08:00
v_video.cpp srb2::Draw: inherit global cliprect by default 2024-01-26 15:12:46 -08:00
v_video.h srb2::Draw: inherit global cliprect by default 2024-01-26 15:12:46 -08:00
version.h
vid_copy.s
w_wad.cpp Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
w_wad.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
y_inter.c Fix inttime 0 2024-01-07 22:02:09 +00:00
y_inter.h Show rank on intermission 2023-12-13 01:28:22 -05:00
z_zone.c
z_zone.h