RingRacers/src
2023-12-04 13:44:15 +00:00
..
acs CallFunc_DialogueSetCustomSpeaker: Support empty string 2023-11-30 17:54:51 +00:00
android Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
audio Merge branch 'vape-mode' into 'master' 2023-08-03 14:11:40 +00:00
blua
core Add SPMC queue + thread pool job executor 2023-10-14 15:26:52 -05:00
dummy Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
hardware semi-bright increase & semi-bright spikes, no encore remap on spikes 2023-11-17 22:27:39 -05:00
hud Splitscreen Director HUD; replace freecam HUD 2023-10-09 18:53:55 -07:00
hwr2 UpscaleBackbuffer::begin_pass: use separate renderpass to clear framebuffer if texture was recreated 2023-09-30 19:23:14 -07:00
io
locale Starpost Gentrification 2023-09-01 00:31:49 -04:00
Makefile.d Remove HOSTTESTERS 2023-09-26 23:56:35 +01:00
math Add srb2::math, fixed-point, vector, line and slope formula classes 2023-11-10 00:03:06 -08:00
media V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
menus Profile edit character select: Get transition to work 2023-12-04 13:44:15 +00:00
monocypher
nds
objects Hardcode Ivo Balls 2023-11-25 05:35:06 -08:00
rhi rhi: use GL 2 instead of GL Core 2023-11-04 20:15:51 -05:00
sdl I_ReportSignal: fix -Wformat-overflow 2023-11-21 20:27:48 -08:00
sdl12 New bans 2023-10-16 23:50:50 +00:00
tests
win32
win32ce
.gitignore
am_map.c minigen: Use index 98 for finish lines per desired spec 2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Merge branch 'lua-hook-timing' into 'master' 2023-11-17 08:32:20 +00:00
command.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
command.h Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
comptime.c
config.h.in Various fixes to let release builds compile 2023-08-31 18:15:52 -07:00
console.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
console.h Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
cvars.cpp Merge branch 'restore-vid-wait' into 'master' 2023-11-18 13:11:03 +00:00
cxxutil.hpp
d_clisrv.c Replace a whole bunch of copypasted boilerplate with direct call to Command_ExitGame_f 2023-12-01 17:03:37 +00:00
d_clisrv.h Packet loss indicator 2023-10-20 20:33:37 -07:00
d_event.h
d_main.cpp Intro changes 2023-11-28 00:51:34 +00:00
d_main.h Defer title start in intro responder to ticker 2023-10-22 17:56:16 -05:00
d_net.c Packet loss indicator 2023-10-20 20:33:37 -07:00
d_net.h Packet loss indicator 2023-10-20 20:33:37 -07:00
d_netcmd.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-18 18:00:05 +00:00
d_netcmd.h MAJOR cleanup of Spectator set/unset 2023-08-26 19:48:20 +01:00
d_netfil.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
d_netfil.h
d_player.h player_t: add icecubevars_t 2023-11-22 19:04:30 -08:00
d_think.h Cache and reuse removed mobjs when spawning mobjs 2023-11-05 15:44:53 -06:00
d_ticcmd.h
deh_lua.c Rework the Spray Can system to ACTUALLY be what we want 2023-08-23 00:46:46 +01:00
deh_lua.h
deh_soc.c First pass at the "Game Truly Starting" apparatus 2023-11-27 23:52:14 +00:00
deh_soc.h Conditionset is UINT16, not UINT8 2023-06-27 23:03:05 +01:00
deh_tables.c Add Ivo Ball states 2023-11-25 05:10:51 -08:00
deh_tables.h
dehacked.c Clear separation between basegame and mods 2023-11-21 22:59:12 +00:00
dehacked.h
discord.c i_system.c -> cpp, disable mumble 2023-10-14 15:26:52 -05:00
discord.h
doomdata.h P_SpawnMapThing, P_RaiseTaggedThingsToFakeFloor: save raised Z position for respawning later 2023-09-24 15:36:46 -07:00
doomdef.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
doomstat.h Merge branch 'locked-cuprow' into 'master' 2023-11-22 07:30:36 +00:00
doomtype.h Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
endian.h
f_finale.c New intro: Fix other aspect ratio border around STARTUP 2023-11-28 20:43:41 +00:00
f_finale.h Fixes for titlemaps 2023-10-17 17:56:10 -04:00
f_wipe.cpp HACK: Lift all inputs when wipes execute 2023-10-27 22:37:56 -07:00
fastcmp.h
filesrch.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
g_demo.c Remove MF_MONITOR 2023-11-13 19:23:54 -08:00
g_demo.h Mania-style time trials 2023-11-02 06:51:51 -07:00
g_game.c Goner Setup: Cook 2 2023-12-03 22:34:06 +00:00
g_game.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
g_input.c Use M_GetCvPlayerColor for pad LED color 2023-11-05 12:23:05 -06:00
g_input.h
g_party.cpp Add G_FixCamera, reset camera, angle and view interpolation 2023-10-03 21:28:33 -07:00
g_party.h
g_state.h Tutorial skipping challenge - first pass 2023-11-16 21:44:52 +00:00
http-mserv.c HMS_fetch_rules: Return NULL if the curl connection failed, instead of producing garbled rules 2023-08-31 20:00:35 +01:00
hu_stuff.c Packet loss indicator 2023-10-20 20:33:37 -07:00
hu_stuff.h Packet loss indicator 2023-10-20 20:33:37 -07:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h New bans 2023-10-16 23:50:50 +00:00
i_sound.h
i_system.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
i_tcp.c Set broadcast socket ports to 5029 2023-11-05 10:40:27 -06:00
i_tcp.h New bans 2023-10-16 23:50:50 +00:00
i_tcp_detail.h New bans 2023-10-16 23:50:50 +00:00
i_threads.h
i_time.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
i_time.h
i_video.h hwr2: Remove pass infrastructure 2023-09-01 15:30:04 -05:00
i_video_common.cpp finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl 2023-10-03 21:28:34 -07:00
info.c Add Ivo Ball states 2023-11-25 05:10:51 -08:00
info.h Add Ivo Ball states 2023-11-25 05:10:51 -08:00
k_bans.cpp New bans 2023-10-16 23:50:50 +00:00
k_bans.h New bans 2023-10-16 23:50:50 +00:00
k_battle.c Tutorial skipping challenge - first pass 2023-11-16 21:44:52 +00:00
k_battle.h Deduplicate a bunch of emerald related code 2023-08-12 19:34:26 -07:00
k_bheap.c
k_bheap.h
k_boss.c Boss-related files: Adjust/add top-of-file copyright info 2023-10-30 00:12:12 +00:00
k_boss.h Blend Eye Hardcode part EX: Code the rest of the owl 2023-10-31 21:47:18 +00:00
k_bot.cpp The ROYGBIV Rangers 2023-11-16 23:01:59 +00:00
k_bot.h Add fof support for new bot controllers 2023-10-21 04:00:09 -04:00
k_botitem.c Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_botsearch.c Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Obj_IsSuperFlickyWhippable: pass target 2023-11-14 21:01:53 -08:00
k_collide.h Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
k_color.c Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
k_color.h Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
k_dialogue.cpp Typewriter::WriteText: If dialogue ends with a hyphen, cut down the time to textDone massively 2023-12-03 21:56:09 +00:00
k_dialogue.h Bottom-mounted Dialogue 2023-12-01 16:44:11 +00:00
k_dialogue.hpp Goner setup: cook 2023-12-02 23:40:02 +00:00
k_director.cpp Add TRICKSTATE_ constants 2023-11-07 23:06:50 +00:00
k_director.h Let Director operate on separate splitscreens 2023-10-08 14:26:21 -07:00
k_follower.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all 2023-10-07 12:42:07 +01:00
k_follower.h Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_grandprix.c Tutorial skipping challenge - first pass 2023-11-16 21:44:52 +00:00
k_grandprix.h Tally screen 2023-09-09 05:27:55 +00:00
k_hitlag.c Replace K_ReduceVFX with K_ReduceVFXForEveryone, replace owner cases with RF_REDUCEVFX 2023-11-13 23:49:33 -08:00
k_hitlag.h Damage hitlag sounds 2023-09-23 09:57:16 -04:00
k_hud.c Tutorial gametype: No sidebar or timer 2023-11-30 23:35:16 +00:00
k_hud.h Podium rank screen polished 2023-10-29 06:04:22 +00:00
k_hud_track.cpp Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting 2023-09-18 04:21:10 -07:00
k_kart.c Scale Prison bonus time to remaining time and difficulty 2023-11-26 15:34:11 -07:00
k_kart.h Merge branch 'fix-reducevfx' into 'master' 2023-11-18 07:11:25 +00:00
k_mapuser.c
k_mapuser.h
k_menu.h Profile edit character select: Get transition to work 2023-12-04 13:44:15 +00:00
k_menudraw.c Profile edit character select: Get transition to work 2023-12-04 13:44:15 +00:00
k_menufunc.c Goner Setup: Cook 2 2023-12-03 22:34:06 +00:00
k_objects.h Hardcode Ivo Balls 2023-11-25 05:35:06 -08:00
k_pathfind.c
k_pathfind.h
k_podium.cpp Podium: Fix Y_DrawIntermissionButton slidein 2023-11-19 18:28:47 +00:00
k_podium.h Podium rank screen polished 2023-10-29 06:04:22 +00:00
k_powerup.cpp K_AnyPowerUpRemaining: return bit mask 2023-11-16 21:08:30 -08:00
k_powerup.h K_AnyPowerUpRemaining: return bit mask 2023-11-16 21:08:30 -08:00
k_profiles.c Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_profiles.h Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_pwrlv.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_pwrlv.h
k_race.c Mania-style time trials 2023-11-02 06:51:51 -07:00
k_race.h
k_rank.cpp Merge branch 'fix-gp-results-reload' into 'master' 2023-11-21 15:43:20 +00:00
k_rank.h gpRank_t: Prevent overflow in stored rank 2023-11-19 16:33:16 +00:00
k_respawn.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-16 13:46:59 +00:00
k_respawn.h
k_roulette.c Fix visuals on roulette latency compensation 2023-11-22 18:50:13 -05:00
k_roulette.h Fix visuals on roulette latency compensation 2023-11-22 18:50:13 -05:00
k_serverstats.c New bans 2023-10-16 23:50:50 +00:00
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp Merge branch 'fix-gp-results-reload' into 'master' 2023-11-21 15:43:20 +00:00
k_tally.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
k_terrain.c Merge branch 'fix-reducevfx' into 'master' 2023-11-18 07:11:25 +00:00
k_terrain.h
k_vote.c Fix odd low player count servers 2023-11-22 20:14:01 -05:00
k_vote.h
k_waypoint.cpp K_CalculateTrackComplexity: format using fmt::format, to account for differences in size_t platform type 2023-09-24 15:52:00 -07:00
k_waypoint.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_zvote.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_zvote.h Implement "CALL VOTE" for victimless commands on the pause menu 2023-06-27 17:53:59 +01:00
keys.h
libdivide.h
lua_baselib.c Blend Eye Hardcode part 2 2023-10-29 22:04:50 +00:00
lua_blockmaplib.c
lua_consolelib.c Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
lua_hook.h Remove Lua Music API 2023-08-05 16:26:53 -07:00
lua_hooklib.c Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_hud.h Tally screen 2023-09-09 05:27:55 +00:00
lua_hudlib.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
lua_hudlib_drawlist.c Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00
lua_hudlib_drawlist.h V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
lua_infolib.c
lua_libs.h
lua_maplib.c Separate script args from mapthing args 2023-08-21 03:33:04 -04:00
lua_mathlib.c
lua_mobjlib.c mobj_t: add owner member 2023-11-13 23:49:33 -08:00
lua_playerlib.c Merge remote-tracking branch 'origin/master' into catholic-vfx 2023-11-14 21:47:51 -07:00
lua_polyobjlib.c
lua_profile.cpp Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_profile.h Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_script.c Tutorial skipping challenge - first pass 2023-11-16 21:44:52 +00:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c Goner Setup: Cook 2 2023-12-03 22:34:06 +00:00
m_cheat.h Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
m_cond.c Goner Setup: Cook 2 2023-12-03 22:34:06 +00:00
m_cond.h Goner Setup: Cook 2 2023-12-03 22:34:06 +00:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_misc.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_misc.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_perfstats.c Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
m_perfstats.h Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
m_queue.c
m_queue.h
m_random.c PR_INTERPHUDRANDOM 2023-10-25 12:55:44 +01:00
m_random.h Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions) 2023-11-22 23:53:14 -08:00
m_swap.h
Makefile
md5.c
md5.h
mobj.hpp Add srb2::Mobj::voice_reduced 2023-11-25 05:10:51 -08:00
mserv.c Merge branch 'let-release-build' into 'master' 2023-09-01 20:45:54 +00:00
mserv.h Server Browser change alert (KartKrew/Kart-Public!277) 2023-08-31 20:00:35 +01:00
music.cpp P_DoPlayerExit, P_DoTimeOver: replace Music_StopAll with silent track 2023-11-17 01:12:09 -08:00
music.h Replace music handling 2023-08-06 17:31:45 -07:00
music_detail.hpp Replace music handling 2023-08-06 17:31:45 -07:00
music_manager.cpp srb2::music::TunesManager::resync: don't resync if server is not sending updates 2023-08-08 17:32:45 -07:00
music_manager.hpp Fix music manager clang error (thanks jart) 2023-08-15 20:37:21 +10:00
music_tune.hpp Instead of tying vape mode to music sync, make it (two) tune-specific properties. 2023-10-24 23:10:17 +01:00
p5prof.h
p_ceilng.c
p_enemy.c Disable constole print on cusval change 2023-11-27 02:33:52 -07:00
p_floor.c Remove MF_MONITOR 2023-11-13 19:23:54 -08:00
p_inter.c Prison bonus time: fix a shitton of bad math 2023-11-26 20:27:04 -07:00
p_lights.c
p_local.h P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const 2023-11-25 04:51:13 -08:00
p_loop.c Loop camera 2023-10-20 03:44:53 -07:00
p_map.c Hardcode Ivo Balls 2023-11-25 05:35:06 -08:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Hardcode Ivo Balls 2023-11-25 05:35:06 -08:00
p_mobj.h mobj_t: add owner member 2023-11-13 23:49:33 -08:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c player_t: add icecubevars_t 2023-11-22 19:04:30 -08:00
p_saveg.h P_ArchiveMisc, P_UnArchiveSPGame: Support overridden roundqueue entries 2023-11-19 22:40:19 +00:00
p_setup.c Don't update menujam before game has truly started 2023-11-29 19:03:11 +00:00
p_setup.h Only permit Spray Cans to be grabbed on base game levels 2023-08-23 17:16:07 +01:00
p_sight.c
p_slopes.c Add equation slopes to writetextmap 2023-08-27 15:49:05 -04:00
p_slopes.h
p_spec.c Lap animation polish 2023-11-19 23:21:00 +00:00
p_spec.h Bot controller is stored on the sector now 2023-10-21 03:36:26 -04:00
p_sweep.cpp Add srb2::sweep, AABB line sweep algorithms 2023-11-10 00:03:06 -08:00
p_sweep.hpp Add srb2::sweep, AABB line sweep algorithms 2023-11-10 00:03:06 -08:00
p_telept.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
p_test.cpp P_TryMove: sweep collided lines to find nearest normal 2023-11-10 00:03:06 -08:00
p_tick.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-18 18:00:05 +00:00
p_tick.h thinker_era 2023-11-04 17:11:59 +00:00
p_user.c P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const 2023-11-25 04:51:13 -08:00
r_bbox.c renderhitbox: shown MF_PAPERCOLLISION correctly 2023-11-15 14:48:53 -08:00
r_bsp.cpp Merge branch 'rideroid-hardcode' into 'master' 2023-10-08 21:22:18 +00:00
r_bsp.h
r_data.c
r_data.h
r_debug.cpp "DARKNESS" mapheader option for Shrink lighting 2023-10-12 21:07:04 -07:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Add RF_REDUCEVFX, if reducevfx option is turned on, hide object for everyone except owner 2023-11-13 23:49:33 -08:00
r_draw.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw8.c Slightly optimize tilted translucent spans 2023-10-15 19:33:05 -05:00
r_draw8_flat.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw8_npo2.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw16.c
r_fps.c Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_fps.h Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_local.h
r_main.cpp Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_main.h Packet loss indicator 2023-10-20 20:33:37 -07:00
r_patch.cpp wad: Fixes for big-endian platforms 2023-09-06 18:32:40 -07:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c SPRTINFO: print warnings instead of I_Error (don't crash the game) 2023-08-31 05:22:13 -07:00
r_picformats.h Convert w_wad.c to w_wad.cpp 2023-09-06 17:36:21 -07:00
r_plane.cpp Fix parallel slope plane calculations 2023-10-16 17:09:35 -05:00
r_plane.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_portal.c debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_portal.h
r_segs.cpp Multithread software drawing 2023-10-14 15:26:52 -05:00
r_segs.h
r_skins.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all 2023-10-17 23:32:08 +01:00
r_skins.h Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
r_sky.c
r_sky.h
r_splats.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_splats.h
r_spritefx.cpp Charge instawhip test fixups 2 2023-10-14 05:56:42 -07:00
r_state.h Add UDMF version system 2023-08-21 03:33:05 -04:00
r_textures.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_textures.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_textures_dups.cpp
r_things.cpp Merge branch 'fix-reducevfx' into 'master' 2023-11-18 07:11:25 +00:00
r_things.h Multithread software drawing 2023-10-14 15:26:52 -05:00
s_sound.c P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const 2023-11-25 04:51:13 -08:00
s_sound.h P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const 2023-11-25 04:51:13 -08:00
screen.c Packet loss indicator 2023-10-20 20:33:37 -07:00
screen.h Multithread software drawing 2023-10-14 15:26:52 -05:00
slope_anchors.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
sounds.c Add Ivo Ball states 2023-11-25 05:10:51 -08:00
sounds.h Add Ivo Ball states 2023-11-25 05:10:51 -08:00
st_stuff.c Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
st_stuff.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
strcasestr.c
string.c Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
stun.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h Loops: correct origin point over duration of loop 2023-10-14 21:28:10 -07:00
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h player_t: add icecubevars_t 2023-11-22 19:04:30 -08:00
v_draw.cpp srb2::Draw::Chain: Make the button function name different between public and private contexts 2023-12-01 15:56:08 +00:00
v_draw.hpp srb2::Draw::Chain: Make the button function name different between public and private contexts 2023-12-01 15:56:08 +00:00
v_draw_setter.hpp
v_video.cpp Bottom-mounted Dialogue 2023-12-01 16:44:11 +00:00
v_video.h Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
version.h Update SRB2VERSION for impending release 2023-08-31 20:00:33 +01:00
vid_copy.s
w_wad.cpp Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
w_wad.h Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
y_inter.c P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const 2023-11-25 04:51:13 -08:00
y_inter.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
z_zone.c Add realloc and freetags tracy zones 2023-10-14 15:26:52 -05:00
z_zone.h Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00