RingRacers/src
2023-03-08 19:01:03 -08:00
..
acs Add results screen 2023-03-03 17:30:35 -05:00
android
audio Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into music-debug 2023-01-22 15:20:14 +00:00
blua
core hwr2: Reformat C++ code 2023-01-14 19:59:41 -06:00
dummy
hardware Only interpolate shadowcasters if they exist 2023-01-27 23:24:58 +00:00
hwr2 hwr2: separate Modulate and Alpha blending in 2d 2023-03-01 18:54:31 -06:00
io io: Allow span and vec stream to seek past end 2023-01-04 16:51:12 -06:00
locale
Makefile.d
media hwr2: integrate avrecorder with RHI and legacy GL 2023-02-27 19:49:45 -06:00
menus SPB Attack: fix double cvar callback 2023-03-04 06:43:52 -07:00
nds
objects WIP: SPB Attack - temp menu draws OOB, no unlocks 2023-03-03 12:14:58 -08:00
rhi hwr2: overhaul wipe rendering 2023-02-26 18:47:42 -06:00
sdl I_Error if exchndl.dll is missing for Windows builds 2023-03-07 17:52:10 -08:00
sdl12
tests
win32
win32ce
.gitignore
am_map.c minigen: Add black fragments to common objects on valid road 2023-01-24 18:59:13 +00:00
am_map.h Precalculate as much shared minimap/automap data on level load as possible 2023-01-24 14:46:25 +00:00
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Merge branch 'render-highlight' into 'master' 2023-03-07 09:53:13 +00:00
command.c Purge control characters from COM_Args 2023-03-02 22:56:09 -08:00
command.h
comptime.c Separate git commit subject line from comprevision, add SRB2_COMP_NOTE 2023-01-05 18:32:20 -08:00
config.h.in Separate git commit subject line from comprevision, add SRB2_COMP_NOTE 2023-01-05 18:32:20 -08:00
console.c Merge branch 'podium' into 'master' 2023-03-07 05:58:20 +00:00
console.h
cxxutil.hpp cxxutil.hpp: fix std::hash include 2023-03-06 04:45:46 -08:00
d_clisrv.c Merge branch 'buff-sliptide' into 'master' 2023-03-07 08:49:46 +00:00
d_clisrv.h WIP: Turn towards local camera (midgame join broken right now) 2023-02-24 16:59:22 -07:00
d_event.h
d_main.c Merge branch 'podium' into 'master' 2023-03-07 05:58:20 +00:00
d_main.h Restore menu state after playsim 2023-01-29 23:53:21 +00:00
d_net.c
d_net.h
d_netcmd.c Lose bumpers when using the respawn command 2023-03-08 19:01:03 -08:00
d_netcmd.h Show ranking data on the screen 2023-03-06 18:25:16 -05:00
d_netfil.c d_netfil.c: fix usage of CURLOPT_PROTOCOLS_STR 2023-01-12 07:55:42 -08:00
d_netfil.h Resize downloaddir to fix -Wformat-truncation 2023-01-05 04:24:37 -08:00
d_player.h Replace bumpers completely with health 2023-03-07 22:54:33 -08:00
d_think.h
d_ticcmd.h WIP: Turn towards local camera (midgame join broken right now) 2023-02-24 16:59:22 -07:00
deh_lua.c lib_freeslot: Init dehacked state so SOC initialised later won't nuke freeslots generated here 2023-01-27 19:06:24 +00:00
deh_lua.h
deh_soc.c Free the special map strings 2023-03-04 13:50:15 -05:00
deh_soc.h
deh_tables.c Merge branch 'render-highlight' into 'master' 2023-03-07 09:53:13 +00:00
deh_tables.h
dehacked.c
dehacked.h
discord.c
discord.h
doomdata.h Add sector action 2023-01-06 05:31:53 -05:00
doomdef.h Make PARANOIA be on by default for DEVELOP builds 2023-02-26 22:27:52 -05:00
doomstat.h Merge branch 'improve-battle-tracking' into 'master' 2023-03-07 09:44:07 +00:00
doomtype.h
endian.h
f_finale.c Move podium code to its own file 2023-03-03 16:10:05 -05:00
f_finale.h Move podium code to its own file 2023-03-03 16:10:05 -05:00
f_wipe.c Add ceremony to twodee wipedefs tables 2023-03-04 13:49:07 -05:00
fastcmp.h
filesrch.c opendir: Eidolon suggestion for initialiser 2023-01-06 11:58:17 +00:00
filesrch.h
font.c
font.h
g_demo.c Lose bumpers when using the respawn command 2023-03-08 19:01:03 -08:00
g_demo.h demovars_s: Remove unused fromtitle property 2023-02-04 17:14:23 +00:00
g_game.c Replace bumpers completely with health 2023-03-07 22:54:33 -08:00
g_game.h G_FindPodiumStart 2023-03-04 01:30:49 -05:00
g_input.c
g_input.h
g_splitscreen.c
g_state.h Fixes for CEREMONY gamestate 2023-03-03 16:09:51 -05:00
http-mserv.c
hu_stuff.c Merge branch 'titlecard-cecho' into 'master' 2023-03-01 17:21:13 +00:00
hu_stuff.h Merge branch 'titlecard-cecho' into 'master' 2023-03-01 17:21:13 +00:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h sdl/new_sound.cpp: record audio with AVRecorder 2023-02-24 19:21:01 -08:00
i_system.h
i_tcp.c
i_tcp.h
i_threads.h
i_time.c
i_time.h
i_video.h hwr2: overhaul wipe rendering 2023-02-26 18:47:42 -06:00
i_video_common.cpp Move screenshot pass out of basic_rendering, into normal_rendering 2023-03-03 11:24:57 -08:00
info.c Merge branch 'buff-sliptide' into 'master' 2023-03-07 08:49:46 +00:00
info.h Sliptide boost VFX first pass 2023-03-06 05:00:59 -07:00
k_battle.c Battle: count emeralds inside of monitors during Overtime too 2023-03-08 19:01:03 -08:00
k_battle.h Replace bumpers completely with health 2023-03-07 22:54:33 -08:00
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.c Move podium code to its own file 2023-03-03 16:10:05 -05:00
k_bot.h
k_botitem.c Rename kitemcap to trackercap 2023-02-21 17:48:14 -08:00
k_botsearch.c
k_brightmap.c K_InitBrightmapsPwad: Also use guaranteed null-terminated data copy ala K_InitTerrain 2023-01-05 20:50:13 +00:00
k_brightmap.h
k_collide.c Replace bumpers completely with health 2023-03-07 22:54:33 -08:00
k_collide.h
k_color.c
k_color.h
k_director.c K_DirectorSwitch: Don't let forced switches cause a G_ResetView update when directorinfo.active is false 2023-03-01 13:56:45 +00:00
k_director.h Automatically toggle director depending on number of players 2023-02-26 05:55:44 -08:00
k_follower.c Follower hitlag 2023-01-08 16:51:58 +00:00
k_follower.h
k_grandprix.c GP rank cleanup 2023-03-06 18:25:14 -05:00
k_grandprix.h Move GP ranking data to grandprixinfo 2023-03-06 18:26:08 -05:00
k_hud.c Fix 2P FINISH text scrolling 2023-03-08 19:01:02 -08:00
k_hud.h Update replay save prompts to use the new button graphics 2023-03-03 23:19:46 -05:00
k_hud_track.cpp Replace battlecapsules || bossinfo.valid checks with K_Cooperative 2023-03-08 19:01:02 -08:00
k_kart.c Replace battlecapsules || bossinfo.valid checks with K_Cooperative 2023-03-08 19:01:02 -08:00
k_kart.h Replace battlecapsules || bossinfo.valid checks with K_Cooperative 2023-03-08 19:01:02 -08:00
k_menu.h Fix controller delay in menus 2023-03-05 16:07:17 -06:00
k_menudraw.c SPB Attack: review fixup omnibus 2023-03-04 06:41:44 -07:00
k_menufunc.c Merge branch 'podium' into 'master' 2023-03-07 05:58:20 +00:00
k_objects.h Spawn MT_LOOPENDPOINT and MT_LOOPCENTERPOINT mapthings 2023-02-28 20:27:11 -08:00
k_pathfind.c
k_pathfind.h
k_podium.c Move GP ranking data to grandprixinfo 2023-03-06 18:26:08 -05:00
k_podium.h Try to fix the podium bot spawning (again) 2023-03-06 18:24:51 -05:00
k_profiles.c PR_SaveProfiles: Do not attempt to save if Guest profile data hasn't been initialised yet. 2023-02-25 14:42:40 +00:00
k_profiles.h
k_pwrlv.c
k_pwrlv.h
k_race.c
k_race.h
k_rank.c Move GP ranking data to grandprixinfo 2023-03-06 18:26:08 -05:00
k_rank.h Move GP ranking data to grandprixinfo 2023-03-06 18:26:08 -05:00
k_respawn.c Merge branch 'buff-sliptide' into 'master' 2023-03-07 08:49:46 +00:00
k_respawn.h
k_roulette.c SPB Attack: review fixup omnibus 2023-03-04 06:41:44 -07:00
k_roulette.h
k_specialstage.c K_MoveExitBeam: PF_NOCONTEST and P_DoPlayerExit to match other special stage failures. 2023-02-16 17:09:13 +00:00
k_specialstage.h
k_terrain.c minigen: Add black fragments to common objects on valid road 2023-01-24 18:59:13 +00:00
k_terrain.h minigen: Add black fragments to common objects on valid road 2023-01-24 18:59:13 +00:00
k_waypoint.c Merge branch 'render-highlight' into 'master' 2023-03-07 09:53:13 +00:00
k_waypoint.h Podium cutscene basics 2023-03-03 16:09:49 -05:00
keys.h
libdivide.h
lua_baselib.c Titlecard CEcho 2023-02-21 16:16:34 +01:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c Fix perfstats 4 not working properly 2023-02-16 23:48:37 -05:00
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c Fix faulty assertions 2023-02-14 00:46:54 -08:00
lua_libs.h Merge branch 'sprite-brightmaps' into 'master' 2023-02-02 05:49:31 +00:00
lua_maplib.c Remove crusty unused metatable code 2023-02-10 05:07:55 -06:00
lua_mathlib.c
lua_mobjlib.c Implement thing special 2023-01-05 23:58:48 -05:00
lua_playerlib.c Replace bumpers completely with health 2023-03-07 22:54:33 -08:00
lua_polyobjlib.c
lua_script.c Fixes for CEREMONY gamestate 2023-03-03 16:09:51 -05:00
lua_script.h Fixes for CEREMONY gamestate 2023-03-03 16:09:51 -05:00
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c hwr2: do GIF recording in screenshot pass 2023-02-26 20:28:05 -06:00
m_anigif.h hwr2: do GIF recording in screenshot pass 2023-02-26 20:28:05 -06:00
m_argv.c
m_argv.h
m_avrecorder.cpp hwr2: integrate avrecorder with RHI and legacy GL 2023-02-27 19:49:45 -06:00
m_avrecorder.h hwr2: integrate avrecorder with RHI and legacy GL 2023-02-27 19:49:45 -06:00
m_avrecorder.hpp Add C game interface to construct and destroy global AVRecorder instance 2023-02-24 19:21:00 -08:00
m_bbox.c
m_bbox.h
m_cheat.c Add setscore cheat, sets player's point count 2023-03-02 22:08:30 -08:00
m_cheat.h Add setscore cheat, sets player's point count 2023-03-02 22:08:30 -08:00
m_cond.c SPB Attack: emblems/medals preliminary 2023-03-03 12:15:00 -08:00
m_cond.h SPB Attack: emblems/medals preliminary 2023-03-03 12:15:00 -08:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c Convert m_misc.c to .cpp 2023-02-26 18:47:42 -06:00
m_misc.cpp hwr2: integrate avrecorder with RHI and legacy GL 2023-02-27 19:49:45 -06:00
m_misc.h hwr2: do GIF recording in screenshot pass 2023-02-26 20:28:05 -06:00
m_perfstats.c Fixes for CEREMONY gamestate 2023-03-03 16:09:51 -05:00
m_perfstats.h
m_queue.c
m_queue.h
m_random.c Correct a blatant lie in m_random.c, fix RNG range 2023-02-08 22:38:51 -06:00
m_random.h Sanity checking and cleanup 2023-02-11 03:08:46 -06:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Replace bumpers completely with health 2023-03-07 22:54:33 -08:00
p_floor.c Prevent floating crumbling platforms from being triggered twice 2023-01-27 23:26:53 +00:00
p_inter.c Don't get points from killing other players in Break the Capsules or boss mode 2023-03-08 19:01:02 -08:00
p_lights.c
p_local.h Merge branch 'overtime-spectator' 2023-03-07 01:45:16 -08:00
p_loop.c Player orbiting physics 2023-02-28 20:27:11 -08:00
p_map.c Drop Targets collide with Battle Monitors and Break the Capsules 2023-03-08 19:01:02 -08:00
p_maputl.c
p_maputl.h
p_mobj.c Replace bumpers completely with health 2023-03-07 22:54:33 -08:00
p_mobj.h Add P_SpawnItemLine, spawn a row of mapthings between two points 2023-02-28 19:14:35 -08:00
p_polyobj.c Disable linedef executors in UDMF maps 2023-01-07 00:00:27 -05:00
p_polyobj.h
p_pspr.h
p_saveg.c Replace bumpers completely with health 2023-03-07 22:54:33 -08:00
p_saveg.h
p_setup.c Merge branch 'improve-battle-tracking' into 'master' 2023-03-07 09:44:07 +00:00
p_setup.h
p_sight.c
p_slopes.c Always quantize momentum on slopes, even if no physics 2023-02-16 19:23:45 -08:00
p_slopes.h
p_spec.c Merge branch 'podium' into 'master' 2023-03-07 05:58:20 +00:00
p_spec.h Add CameraWait ACS function 2023-03-03 16:10:03 -05:00
p_telept.c
p_tick.c K_UpdateAllPlayerPositions 2023-03-05 14:59:11 -05:00
p_tick.h
p_user.c Replace bumpers completely with health 2023-03-07 22:54:33 -08:00
r_bbox.c
r_bsp.c
r_bsp.h
r_data.c r_data.c: Resolve defined-but-unused function warning intefering with compilation 2023-01-15 13:10:09 +00:00
r_data.h
r_debug.cpp Return quickly from R_AdjustLightLevel if possible 2023-03-06 07:05:42 -08:00
r_debug_detail.hpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_debug_parser.cpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_defs.h Add RF_ALWAYSONTOP, renders sprite through walls 2023-03-06 06:50:23 -08:00
r_draw.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw.h Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw8.c
r_draw8_flat.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_draw8_npo2.c
r_draw16.c
r_fps.c
r_fps.h
r_local.h
r_main.c Merge branch 'render-highlight' into 'master' 2023-03-07 09:53:13 +00:00
r_main.h Add cv_debugrender_spriteclip, toggle sprite clipping 2023-03-06 05:34:49 -08:00
r_patch.cpp hwr2: Add hardware 2D rendering 2023-02-26 18:47:42 -06:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c Check return value of png_get_tRNS before using trans 2023-02-10 18:37:49 -08:00
r_picformats.h Merge branch 'sprite-brightmaps' into 'master' 2023-02-02 05:49:31 +00:00
r_plane.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_plane.h
r_portal.c
r_portal.h
r_segs.c R_RenderThickSideRange: Compilation fix 2023-03-07 19:32:52 +00:00
r_segs.h
r_skins.c Add visual flicker in and out when faulting 2023-02-03 02:23:52 -07:00
r_skins.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_textures.c
r_textures.h
r_things.c Add RF_ALWAYSONTOP, renders sprite through walls 2023-03-06 06:50:23 -08:00
r_things.h WIP - try fix off-by-one error in R_ProjectSprite, debug 2023-03-01 06:35:10 -08:00
s_sound.c Awayview cleanup 2023-03-03 16:09:54 -05:00
s_sound.h mapmusrng variable, proper sync, cleanup 2023-02-11 08:16:37 -06:00
screen.c Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
screen.h Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
slope_anchors.c
sounds.c Oni fixup gaiden 2023-03-07 04:58:17 -07:00
sounds.h Oni fixup gaiden 2023-03-07 04:58:17 -07:00
st_stuff.c Update thin strings to use V_6WIDTHSPACE 2023-03-04 01:02:21 -05:00
st_stuff.h
strcasestr.c
string.c
stun.c
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c AngleDelta: return angle_t 2023-02-28 19:11:48 -08:00
tables.h Add FSIN/FCOS, shortcuts to FINESINE/FINECOSINE 2023-02-28 19:11:48 -08:00
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h GP rank cleanup 2023-03-06 18:25:14 -05:00
v_video.cpp hwr2: separate Modulate and Alpha blending in 2d 2023-03-01 18:54:31 -06:00
v_video.h hwr2: Add hardware 2D rendering 2023-02-26 18:47:42 -06:00
version.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c Update thin strings to use V_6WIDTHSPACE 2023-03-04 01:02:21 -05:00
y_inter.h
z_zone.c
z_zone.h doomdef.h: enable most debugging ifndef NDEBUG 2023-02-14 04:16:57 -08:00