RingRacers/src
Sally Coolatta de3d9a29c8 Make PWRLV work in Battle
Additionally, add DBG_PWRLV for devmode so the debug prints can be accessed without needing to edit the code any.
2024-01-23 00:00:26 -05:00
..
acs
android
audio srb2::audio::Gme: seek on background thread 2023-12-29 00:27:36 -08:00
blua
core
dummy
hardware Fix could not implicitly convert operands to arithmetic operator 2024-01-12 19:14:51 -05:00
hud HUD: Battle rankings and GOAL (4P version) + 4P timer tweak 2024-01-12 06:53:42 -08:00
hwr2
io
locale Starpost Gentrification 2023-09-01 00:31:49 -04:00
Makefile.d
math
media
menus Merge branch 'no-gp-encore' into 'master' 2024-01-13 23:11:31 +00:00
monocypher Monocypher license compliance 2023-03-28 01:29:30 -07:00
nds
objects Merge branch 'fix-gachatarget-hitbox' into 'master' 2024-01-16 03:52:05 +00:00
rhi
sdl Make master volume an independent gain control 2024-01-12 19:06:19 -06:00
sdl12
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h Fix big endian byteptr.h C++ compile 2024-01-03 16:05:02 -06:00
CMakeLists.txt Use C++ templates for DrawColumn/Span 2024-01-11 01:50:46 -08:00
command.c
command.h consvar_t: add step_amount field, used by menus 2024-01-01 03:05:17 -08:00
comptime.c
config.h.in
console.c Add evil mutex bypass hack in console 2024-01-02 13:18:31 -06:00
console.h
cvars.cpp battlebumpers: let minimum be 0 2024-01-13 22:56:15 -08:00
cxxutil.hpp cxxutil.hpp: fix std::hash include 2023-03-06 04:45:46 -08:00
d_clisrv.c Merge branch 'help-me-connect' into 'master' 2024-01-13 00:54:12 +00:00
d_clisrv.h
d_event.h
d_main.cpp Reset all gamekeydown arrays for all devices 2024-01-11 22:04:13 -06:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Add LobbySize option to level headers, controls whether the map appears in vote, based on player count 2024-01-13 22:56:17 -08:00
d_netcmd.h Move screenshake adjustments to "screenshake" cvar 2023-12-30 16:22:04 -07:00
d_netfil.c Read staff ghosts from pk3 directory 2024-01-02 21:05:43 -06:00
d_netfil.h
d_player.h Slow down top if player's out of control 2024-01-13 20:30:20 -07:00
d_think.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
d_ticcmd.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
deh_lua.c
deh_lua.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
deh_soc.c Add LobbySize option to level headers, controls whether the map appears in vote, based on player count 2024-01-13 22:56:17 -08:00
deh_soc.h
deh_tables.c Merge branch 'overtime-in-skybox' into 'master' 2024-01-13 23:09:06 +00:00
deh_tables.h
dehacked.c dehacked.c: Forbid not providing an Emblem ID 2024-01-05 20:52:02 +00:00
dehacked.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
discord.c
discord.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
doomdata.h P_SpawnMapThing, P_RaiseTaggedThingsToFakeFloor: save raised Z position for respawning later 2023-09-24 15:36:46 -07:00
doomdef.h Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
doomstat.h Add LobbySize option to level headers, controls whether the map appears in vote, based on player count 2024-01-13 22:56:17 -08:00
doomtype.h
endian.h
f_finale.c src/f_finale.c: Fix compiler error 2024-01-03 02:25:23 -05:00
f_finale.h
f_wipe.cpp Reset all gamekeydown arrays for all devices 2024-01-11 22:04:13 -06:00
fastcmp.h
filesrch.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Make ticcmd throwdir -1, 0, or 1, add deadzone 2024-01-09 19:13:03 -06:00
g_demo.c Merge branch 'bad-ghost-crash-fix' into 'master' 2024-01-06 00:51:37 +00:00
g_demo.h Defer ghost deallocation til FreeGhosts 2024-01-02 15:26:51 -06:00
g_game.c Merge branch 'easy-top-bounce' into 'master' 2024-01-14 21:04:21 +00:00
g_game.h Add LobbySize option to level headers, controls whether the map appears in vote, based on player count 2024-01-13 22:56:17 -08:00
g_input.c Allow gamepad reassignment in vote + from joystick input 2024-01-12 15:48:01 -07:00
g_input.h Reset all gamekeydown arrays for all devices 2024-01-11 22:04:13 -06:00
g_party.cpp
g_party.h
g_state.h
http-mserv.c HMS_fetch_rules: Return NULL if the curl connection failed, instead of producing garbled rules 2023-08-31 20:00:35 +01:00
hu_stuff.c Merge branch 'map-access-flingerdinger' into 'master' 2024-01-09 08:11:12 +00:00
hu_stuff.h Add HU_DoTitlecardCEchoForDuration; letter disappearing time scales by total cecho duration 2024-01-05 15:56:23 -08:00
i_addrinfo.c
i_addrinfo.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_joy.h
i_net.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_sound.h Make master volume an independent gain control 2024-01-12 19:06:19 -06:00
i_system.h Merge branch 'evil-signal-mutex-hack' into 'master' 2024-01-03 21:20:24 +00:00
i_tcp.c
i_tcp.h
i_tcp_detail.h
i_threads.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_time.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
i_time.h Add typedef.h 2022-11-27 17:21:40 -08:00
i_video.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
i_video_common.cpp
info.c Fix gachatarget hitbox 2024-01-14 23:07:34 -05:00
info.h Hardcode Sealed Star objects 2024-01-11 14:18:15 -08:00
k_bans.cpp
k_bans.h
k_battle.c Merge branch 'overtime-in-skybox' into 'master' 2024-01-13 23:09:06 +00:00
k_battle.h Battle: use Easing_OutSine to shrink Overtime Barrier 2024-01-05 18:05:41 -08:00
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h Blend Eye Hardcode part EX: Code the rest of the owl 2023-10-31 21:47:18 +00:00
k_bot.cpp Merge branch 'snifferbot-spectapalooza' into 'master' 2024-01-14 21:05:43 +00:00
k_bot.h Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
k_botitem.cpp Make ticcmd throwdir -1, 0, or 1, add deadzone 2024-01-09 19:13:03 -06:00
k_botsearch.cpp k_botsearch.cpp: Don't sniff spectators 2024-01-09 20:39:55 +00:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Merge remote-tracking branch 'origin/master' into message-drawer 2024-01-14 17:58:52 -07:00
k_collide.h
k_color.c
k_color.h
k_dialogue.cpp
k_dialogue.h
k_dialogue.hpp
k_director.cpp Director: let it switch to splitscreen players 2024-01-13 22:56:17 -08:00
k_director.h
k_follower.c Fix follower bubbles desyncing during hitlag 2023-12-30 22:12:22 -07:00
k_follower.h
k_grandprix.c Reorganize P_DoPlayerExit 2024-01-16 20:08:37 -05:00
k_grandprix.h
k_hitlag.c Battle: downscale hitlag VFX and Gahabom explosion (not in Prisons) 2024-01-13 22:56:18 -08:00
k_hitlag.h
k_hud.cpp Merge remote-tracking branch 'origin/master' into message-drawer 2024-01-14 17:58:52 -07:00
k_hud.h WIP: Per-player mid-round announcements 2024-01-14 04:18:54 -07:00
k_hud_track.cpp HUD tracking: fix Super Flicky crash if owner died 2024-01-12 17:54:30 -08:00
k_kart.c Merge remote-tracking branch 'origin/master' into message-drawer 2024-01-14 17:58:52 -07:00
k_kart.h Merge branch 'easy-top-bounce' into 'master' 2024-01-14 21:04:21 +00:00
k_mapuser.c
k_mapuser.h
k_menu.h Merge branch 'interp-challenges-scrolling' into 'master' 2024-01-04 22:21:45 +00:00
k_menudraw.c Menu/Set Resolution: highlight default mode 2024-01-10 00:57:44 -08:00
k_menufunc.c Reset all gamekeydown arrays for all devices 2024-01-11 22:04:13 -06:00
k_objects.h Hardcode Sealed Star objects 2024-01-11 14:18:15 -08:00
k_pathfind.c
k_pathfind.h
k_podium.cpp Handle Podium unlocks during mapload, not when finishing the ceremony 2023-12-23 22:12:00 +00:00
k_podium.h
k_powerup.cpp Per-viewport HUD messages 2024-01-14 17:13:03 -07:00
k_powerup.h
k_profiles.c Profiles: fix incorrect rumble setting for new profiles 2024-01-11 16:48:22 -08:00
k_profiles.h Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_pwrlv.c Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
k_pwrlv.h Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
k_race.c Mania-style time trials 2023-11-02 06:51:51 -07:00
k_race.h
k_rank.cpp Merge branch 'fix-gp-results-reload' into 'master' 2023-11-21 15:43:20 +00:00
k_rank.h
k_respawn.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-16 13:46:59 +00:00
k_respawn.h
k_roulette.c
k_roulette.h
k_serverstats.c
k_serverstats.h
k_specialstage.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
k_specialstage.h
k_tally.cpp Set displayplayer to own self when Tally starts 2024-01-13 12:46:45 -08:00
k_tally.h
k_terrain.c Disable stairjank terrain and offroad rumble at 0 speed 2023-12-28 23:47:03 -07:00
k_terrain.h
k_vote.c
k_vote.h Implement FG catchers 2023-04-10 02:10:01 -04:00
k_waypoint.cpp Fix complexity spikes on pitch changes 2023-12-25 01:24:39 -05:00
k_waypoint.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_zvote.c
k_zvote.h
keys.h
libdivide.h Use C++ templates for DrawColumn/Span 2024-01-11 01:50:46 -08:00
lua_baselib.c Blend Eye Hardcode part 2 2023-10-29 22:04:50 +00:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h Merge branch 'sprite-brightmaps' into 'master' 2023-02-02 05:49:31 +00:00
lua_maplib.c Separate script args from mapthing args 2023-08-21 03:33:04 -04:00
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c Expose topAccel to netsave/lua 2024-01-13 20:33:00 -07:00
lua_polyobjlib.c
lua_profile.cpp
lua_profile.h
lua_script.c
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
m_cheat.h
m_cond.c Merge branch 'map-access-flingerdinger' into 'master' 2024-01-09 08:11:12 +00:00
m_cond.h Intentfully permit gaps between Emblem IDs 2024-01-05 20:50:54 +00:00
m_dllist.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp
m_misc.h
m_perfstats.c
m_perfstats.h Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
m_queue.c Update copyright year to 2020 2020-02-19 14:08:45 -08:00
m_queue.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_random.c
m_random.h
m_swap.h
Makefile Make dummy compile again, if SDL is explicitly set to 0 2022-10-13 18:06:48 -05:00
md5.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
md5.h
mobj.hpp
mobj_list.hpp
mobj_list_view.hpp
mserv.c
mserv.h
music.cpp Battle: Overtime music 2024-01-05 15:56:23 -08:00
music.h Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
music_detail.hpp
music_manager.cpp Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
music_manager.hpp TuneManager: clear current song if music is disabled, so music can resume later 2023-12-23 13:17:03 -08:00
music_tune.hpp Music_Seek: argument in milliseconds instead of tics 2024-01-05 15:56:23 -08:00
p5prof.h
p_ceilng.c
p_enemy.c Hardcode Sealed Star objects 2024-01-11 14:18:15 -08:00
p_floor.c
p_inter.c P_DamageMobj: items and PvP damage bypass flashing tics if the victim is in a damage state 2024-01-13 22:56:16 -08:00
p_lights.c
p_link.cpp Hardcode bustable rocks -- Angel Island + Endless Mine 2023-12-08 17:42:17 -08:00
p_link.h
p_local.h Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
p_loop.c Loop camera 2023-10-20 03:44:53 -07:00
p_map.c Guard: reflect items like Bubble 2024-01-13 22:56:18 -08:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Reset viewpoint to self when you spawn 2024-01-13 22:56:17 -08:00
p_mobj.h Add P_IsKartItem: true for anything the player can hold or throw (except shield overlays) 2024-01-13 22:56:16 -08:00
p_polyobj.c
p_polyobj.h
p_pspr.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_saveg.c Expose topAccel to netsave/lua 2024-01-13 20:33:00 -07:00
p_saveg.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_setup.cpp Add LobbySize option to level headers, controls whether the map appears in vote, based on player count 2024-01-13 22:56:17 -08:00
p_setup.h
p_sight.c
p_slopes.c Don't use Easy slope assist in tutorials 2024-01-11 20:57:54 -07:00
p_slopes.h
p_spec.c Half screenshake in Battle 2024-01-06 00:50:47 -07:00
p_spec.h Bot controller is stored on the sector now 2023-10-21 03:36:26 -04:00
p_sweep.cpp
p_sweep.hpp
p_telept.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
p_test.cpp
p_tick.c WIP: Mid-round status messages 2024-01-14 03:05:49 -07:00
p_tick.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_user.c Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
r_bbox.c
r_bsp.cpp
r_bsp.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_data.c
r_data.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_debug.cpp Let level darkness be changed per splitscreen, use player_t variables 2024-01-05 15:56:24 -08:00
r_debug_detail.hpp
r_debug_parser.cpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_defs.h Merge branch 'overtime-in-skybox' into 'master' 2024-01-13 23:09:06 +00:00
r_draw.cpp Use C++ templates for DrawColumn/Span 2024-01-11 01:50:46 -08:00
r_draw.h Fixed "splat" drawers 2024-01-11 01:50:46 -08:00
r_draw_column.cpp Clamp patch column post drawing bounds 2024-01-12 18:32:06 -06:00
r_draw_span.cpp Fixed "splat" drawers 2024-01-11 01:50:46 -08:00
r_fps.c
r_fps.h
r_local.h
r_main.cpp
r_main.h
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp Fixed "splat" drawers 2024-01-11 01:50:46 -08:00
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp Clamp patch column post drawing bounds 2024-01-12 18:32:06 -06:00
r_segs.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_skins.c
r_skins.h
r_sky.c Sky offsets 2024-01-07 18:29:41 -05:00
r_sky.h Sky offsets 2024-01-07 18:29:41 -05:00
r_splats.c Use C++ templates for DrawColumn/Span 2024-01-11 01:50:46 -08:00
r_splats.h
r_spritefx.cpp Refactor guard/whip cooldown checks 2024-01-09 20:26:35 -07:00
r_state.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_textures.c
r_textures.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_textures_dups.cpp DEVELOP: warn about duplicate textures in mainwads 2023-03-13 16:41:26 -07:00
r_things.cpp Merge branch 'overtime-in-skybox' into 'master' 2024-01-13 23:09:06 +00:00
r_things.h
s_sound.c music, sounds: toggle based on cvar's actual value 2024-01-12 17:32:25 -08:00
s_sound.h Make master volume an independent gain control 2024-01-12 19:06:19 -06:00
screen.c Fixed "splat" drawers 2024-01-11 01:50:46 -08:00
screen.h Fix brightmaps on midtextures not working 2024-01-11 01:50:46 -08:00
slope_anchors.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
sounds.c Hardcode Sealed Star objects 2024-01-11 14:18:15 -08:00
sounds.h Hardcode Sealed Star objects 2024-01-11 14:18:15 -08:00
st_stuff.c
st_stuff.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_asm.s
tmap_mmx.nas Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_vc.nas
typedef.h Replace darktimer/darkness with g_darkness 2024-01-05 15:56:24 -08:00
v_draw.cpp srb2::Draw: add menu font 2023-12-29 17:03:54 -08:00
v_draw.hpp v_draw.hpp: fix r_draw.h being included inside srb2 namespace 2024-01-12 05:01:12 -08:00
v_draw_setter.hpp v_draw.hpp: fix r_draw.h being included inside srb2 namespace 2024-01-12 05:01:12 -08:00
v_video.cpp V_GetFontSpecification: bunch menu font 2023-12-29 17:03:54 -08:00
v_video.h
version.h
vid_copy.s
w_wad.cpp
w_wad.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
y_inter.c Fix inttime 0 2024-01-07 22:02:09 +00:00
y_inter.h
z_zone.c Add realloc and freetags tracy zones 2023-10-14 15:26:52 -05:00
z_zone.h