RingRacers/src
toaster f91f075a0d ACS: void MapWarp(str mapname, bool showintermission)
An immediate level change on command, to the specified level (via string).
Utilises the existing nextmapoverride and skipstats system, but with skipstats assumed to be the default.
2023-06-02 20:56:27 +01:00
..
acs ACS: void MapWarp(str mapname, bool showintermission) 2023-06-02 20:56:27 +01:00
android
audio Audio: fix GME not reporting song length most of the time 2023-03-30 23:18:17 -07:00
blua Hardcode assist, part J (jartha) 2023-04-01 05:44:59 -07:00
core
dummy
hardware Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
hwr2 hwr2: Only upload lighttable if currently valid 2023-06-01 05:12:04 -05:00
io io: Fix name lookup for read_exact friend specializations 2023-05-23 23:05:44 -07:00
locale
Makefile.d Merge branch 'master' into acs 2022-11-03 19:53:43 -04:00
media
menus Map types: Make more map ID types consistent as UINT16 2023-06-02 20:27:38 +01:00
monocypher
nds
objects Now that Super Emerald minimap graphics are in the game, use them on the Sealed Star progression bar. 2023-05-30 13:30:22 +01:00
rhi rhi gl: Allow create_pipeline in gfx ctx 2023-05-19 18:54:19 -05:00
sdl
sdl12
tests
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Rename stun.c to stun.cpp 2023-05-15 00:19:29 -07:00
command.c CV_SetValueMaybeStealth: Correctly null terminate tmpskin for forcecharacter 2023-05-30 12:21:40 +01:00
command.h
comptime.c
config.h.in
console.c CON_ShiftChar: Integrate numpad translation from CON_Responder, so both chat and menu input can take advantage 2023-05-19 17:56:28 +01:00
console.h
cxxutil.hpp
d_clisrv.c Don't trash memory when reading saved PWR 2023-06-01 21:46:54 -07:00
d_clisrv.h MAXTEXTCMD -> 512 2023-06-01 20:03:23 -07:00
d_event.h Revert "Revert "Ignore OS key repeats for game controls"" 2023-04-12 18:42:16 +01:00
d_main.c skinreference_t 2023-05-30 12:21:42 +01:00
d_main.h
d_net.c Expand textcmd size byte to 16-bit word 2023-06-01 20:03:23 -07:00
d_net.h
d_netcmd.c Add DEVELOP cvar "botcontrol" to disable bot actions 2023-05-29 23:49:08 -07:00
d_netcmd.h Bots: Improve rubberbanding further 2023-05-19 01:00:55 -04:00
d_netfil.c
d_netfil.h
d_player.h Merge branch 'ultra-die' into 'master' 2023-06-02 04:44:59 +00:00
d_think.h
d_ticcmd.h
deh_lua.c
deh_lua.h
deh_soc.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
deh_soc.h
deh_tables.c Guard Break FX 2023-05-19 21:14:47 -07:00
deh_tables.h
dehacked.c Unloaded cupheader windata tracking 2023-05-30 12:21:39 +01:00
dehacked.h
discord.c Allow game invites with DEVELOP builds of the game 2023-05-14 16:24:41 -04:00
discord.h
doomdata.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
doomdef.h intermission skincolor + demolition of sanity 2023-05-10 14:42:53 +01:00
doomstat.h Map types: Make more map ID types consistent as UINT16 2023-06-02 20:27:38 +01:00
doomtype.h
endian.h
f_finale.c P_InitThinkers: Handle several important mobj cleaning tasks in one place, rather than scattered 2023-05-31 12:49:51 +01:00
f_finale.h P_InitThinkers: Handle several important mobj cleaning tasks in one place, rather than scattered 2023-05-31 12:49:51 +01:00
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_demo.c Merge branch 'demo-fix-custom-maps' into 'master' 2023-04-30 23:44:45 +00:00
g_demo.h Merge branch 'egg-tv' into 'master' 2023-04-30 23:44:26 +00:00
g_game.c Y_DetermineIntermissionType: Make this function the sole authority on whether an intermission occours or not. 2023-06-02 20:51:48 +01:00
g_game.h Map types: Make more map ID types consistent as UINT16 2023-06-02 20:27:38 +01:00
g_input.c
g_input.h
g_party.cpp Destroy parties explicitly before building 2023-05-18 19:15:02 -07:00
g_party.h
g_state.h
http-mserv.c
hu_stuff.c HU_DrawRankings: Adjust slightly 2023-05-22 15:32:07 +01:00
hu_stuff.h Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into profile-restrictions 2023-05-12 13:42:50 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_threads.h
i_time.c Tweaks for kart v1 MR comments 2022-05-21 12:43:28 -05:00
i_time.h
i_video.h
i_video_common.cpp
info.c Merge branch 'instashield' into 'master' 2023-05-30 01:36:45 +00:00
info.h Guard Break FX 2023-05-19 21:14:47 -07:00
k_battle.c Don't drop emeralds unless it's a new hit 2023-05-25 22:49:14 -07:00
k_battle.h
k_bheap.c
k_bheap.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_boss.c
k_boss.h
k_bot.c Botcontrol CV_NETVAR|CV_CHEAT 2023-05-30 02:22:59 -07:00
k_bot.h Add DEVELOP cvar "botcontrol" to disable bot actions 2023-05-29 23:49:08 -07:00
k_botitem.c Merge branch 'instashield' into 'master' 2023-05-30 01:36:45 +00:00
k_botsearch.c Bots: Make them stay farther from the beam 2023-05-19 06:08:37 -04:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Include missing algorithm header in k_collide.cpp 2023-06-01 05:15:38 -05:00
k_collide.h Add guarding while ebraking with spheres 2023-05-19 01:53:14 -07:00
k_color.c
k_color.h
k_director.c
k_director.h
k_follower.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
k_follower.h
k_grandprix.c K_PlayerFinishGrandPrix: Cap RINGTOTAL to 20 when writing to totalring and grandprixinfo rank 2023-05-30 13:12:10 +01:00
k_grandprix.h
k_hud.c Now that Super Emerald minimap graphics are in the game, use them on the Sealed Star progression bar. 2023-05-30 13:30:22 +01:00
k_hud.h Port the menu drawer function 2023-05-14 20:21:03 -04:00
k_hud_track.cpp
k_kart.c Merge branch 'ultra-die' into 'master' 2023-06-02 04:44:59 +00:00
k_kart.h Guard Break FX 2023-05-19 21:14:47 -07:00
k_mapuser.c ACS: Allocate user properties with PU_LEVEL 2023-05-02 18:44:29 -04:00
k_mapuser.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
k_menu.h Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
k_menudraw.c M_DrawCupSelect: Only draw Emerald on difficulties greater than Easy. 2023-05-31 11:55:20 +01:00
k_menufunc.c Increase reliability of menuKey system 2023-05-20 22:37:31 +01:00
k_objects.h Guard Break FX 2023-05-19 21:14:47 -07:00
k_pathfind.c Circuit pathfinding 2022-09-10 03:52:31 -04:00
k_pathfind.h
k_podium.c Merge branch 'gamedata-extension' into 'master' 2023-06-02 03:40:57 +00:00
k_podium.h Three new UCRP's 2023-03-11 23:56:58 +00:00
k_profiles.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_profiles.h
k_pwrlv.c Don't do null-lap debug print 2023-05-14 22:28:35 -07:00
k_pwrlv.h
k_race.c
k_race.h
k_rank.c K_GetGradeColor 2023-05-30 22:15:08 +01:00
k_rank.h K_GetGradeColor 2023-05-30 22:15:08 +01:00
k_respawn.c Slower Drop Dash boost type 2023-05-27 21:55:26 -07:00
k_respawn.h
k_roulette.c Bots: Add Kitchen Sink to K_BotPickItemPriority 2023-05-15 19:08:54 -04:00
k_roulette.h Bots: Fix a couple bugs with item priority 2023-05-15 06:51:13 -04:00
k_serverstats.c When converting Gamedata, Profiles, and Serverstats files forwards to future versions, create backups. 2023-05-31 13:18:56 +01:00
k_serverstats.h
k_specialstage.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
k_specialstage.h
k_terrain.c Final rearrangement 2023-05-01 17:52:56 +01:00
k_terrain.h
k_vote.c New consistent between-round countdowns using SmallNums 2023-05-10 14:42:56 +01:00
k_vote.h
k_waypoint.cpp Merge branch 'bot-new-stuff' into 'master' 2023-05-16 00:33:41 +00:00
k_waypoint.h Fix Block Players for waypoint detection 2023-05-07 14:34:03 -04:00
k_zvote.c Z Voting: Undo victim thing 2023-04-23 01:12:19 -04:00
k_zvote.h
keys.h
libdivide.h Clarify license file mention in libdivide.h 2022-03-18 16:19:01 +00:00
lua_baselib.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c You probably don't want to memorise the formula to convert arccos to arcsin so 2022-03-18 20:16:23 +00:00
lua_mobjlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_playerlib.c Death tumble 2023-05-30 04:08:45 -07:00
lua_polyobjlib.c "UDMF: The whole thing" merged 2022-10-09 01:13:37 -04:00
lua_script.c
lua_script.h
lua_skinlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c Add typedef.h 2022-11-27 17:21:40 -08:00
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp movie_size: default 8 mb -> 25 mb 2023-05-14 00:09:38 -07:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_cheat.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
m_cheat.h Add respawnat command, lightsnake to a specific waypoint 2023-04-24 15:04:14 -07:00
m_cond.c M_PopulateChallengeGrid: Fix memory corruption on fresh gamedata creation 2023-05-31 00:53:57 +01:00
m_cond.h Fix the width of the pending keys for gamedata to prevent unintentional rollover 2023-05-30 21:09:15 +01:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c Convert m_misc.c to .cpp 2023-02-26 18:47:42 -06:00
m_misc.cpp ACS: User properties can tell bool from string 2023-05-02 18:44:30 -04:00
m_misc.h
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h Implement Follower Audience object 2023-04-20 23:15:56 +01:00
m_swap.h
Makefile
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c P_DoPlayerExit changes 2023-05-02 18:16:26 +01:00
p_floor.c
p_inter.c Death tumble 2023-05-30 04:08:45 -07:00
p_lights.c
p_local.h Bots: Can now use Ring Shooter 2023-05-14 19:32:51 -04:00
p_loop.c
p_map.c Instashield: actually do height checks 2023-05-19 15:34:54 -07:00
p_mapthing.cpp
p_maputl.c Use more explicit floor/ceiling FOF sort 2023-05-13 04:13:35 -04:00
p_maputl.h Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_mobj.c Merge branch 'podium-bugsquoosh' into 'master' 2023-05-30 03:10:18 +00:00
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Merge branch 'fix-pwr-buffer' into 'master' 2023-06-02 09:08:50 +00:00
p_saveg.h
p_setup.c Merge branch 'gamedata-extension' into 'master' 2023-06-02 03:40:57 +00:00
p_setup.h
p_sight.c Add FOF behavior switch to P_LineOpening 2023-05-13 01:14:40 -04:00
p_slopes.c
p_slopes.h
p_spec.c Final lack of smoothness in camera cutaway killed: A one-frame window where focus angle/pitch was incorrect due to not having thunk yet 2023-05-30 01:12:59 +01:00
p_spec.h Improve quake effects 2023-05-01 14:24:32 -04:00
p_telept.c
p_tick.c P_InitThinkers: Handle several important mobj cleaning tasks in one place, rather than scattered 2023-05-31 12:49:51 +01:00
p_tick.h
p_user.c Merge branch 'ultra-die' into 'master' 2023-06-02 04:44:59 +00:00
r_bbox.c
r_bsp.cpp R_StoreWallRange: remove duplicated closed door checks 2023-04-08 21:24:11 +01:00
r_bsp.h
r_data.c
r_data.h
r_debug.cpp
r_debug_detail.hpp Add the debugrender_highlight command, highlight specific rendering in flat colors 2023-03-06 05:25:36 -08:00
r_debug_parser.cpp
r_defs.h ACS: UDMF user properties 2023-05-02 18:44:27 -04:00
r_draw.c
r_draw.h
r_draw8.c
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c
r_fps.h
r_local.h
r_main.c Improve quake effects 2023-05-01 14:24:32 -04:00
r_main.h
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.c
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp
r_segs.h
r_skins.c Expand datatype for Unlockables, emblems (Medals + nonmedals), and Conditions. 2023-05-30 21:08:29 +01:00
r_skins.h Move skinrecord_t and unloaded_skin_t to doomstat.h 2023-05-30 12:21:41 +01:00
r_sky.c Line up the center of skies with horizon line 2023-05-06 02:19:26 -04:00
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_textures.c
r_textures.h Add specialized drawing loop for debugfinishline 2023-03-26 05:27:58 -07:00
r_textures_dups.cpp
r_things.c Shield VFX 2023-05-19 17:59:47 -07:00
r_things.h
s_sound.c recorddata_t handling adjustments 2023-05-30 12:21:39 +01:00
s_sound.h
screen.c Ping for Y_PlayerStandingsDrawer 2023-05-11 21:39:06 +01:00
screen.h
slope_anchors.c
sounds.c More guard sfx 2023-05-19 19:45:20 -07:00
sounds.h More guard sfx 2023-05-19 19:45:20 -07:00
st_stuff.c
st_stuff.h
strcasestr.c
string.c
stun.cpp STUN_bind: let multiple callbacks be registered by using std::vector 2023-05-15 00:22:16 -07:00
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h Add FSIN/FCOS, shortcuts to FINESINE/FINECOSINE 2023-02-28 19:11:48 -08:00
taglist.c
taglist.h
tmap.nas Changes to sprite rendering: 2020-10-12 00:13:22 -03:00
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h skinreference_t 2023-05-30 12:21:42 +01:00
v_draw.cpp
v_draw.hpp v_draw.cpp, v_draw.hpp: add srb2::Draw, 2D drawing abstraction 2023-04-28 12:50:25 -07:00
v_draw_setter.hpp
v_video.cpp hwr2: Extract BlendMode enum from twodee 2023-05-19 18:54:19 -05:00
v_video.h
version.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c Y_DetermineIntermissionType: Make this function the sole authority on whether an intermission occours or not. 2023-06-02 20:51:48 +01:00
y_inter.h Y_IntermissionDrawer: Improved header string handling 2023-05-15 17:47:39 +01:00
z_zone.c
z_zone.h