Commit graph

4759 commits

Author SHA1 Message Date
Cooliokid956
b79960e42c
Fix Chat Scrolling (#822)
* stupid oversight

and more

* Fix macOS compilation
2025-05-24 09:05:28 -04:00
Agent X
c856188ab2 Make Lua Profiler in misc in non dev again [build]
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2025-05-22 19:54:20 -04:00
Agent X
32db129861 Whoops [build]
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2025-05-22 08:58:59 -04:00
Agent X
318c8a4995 Fix macOS compile errors and warnings [build] 2025-05-22 08:48:05 -04:00
Agent X
bf4bef435a Small behavior fixes [build] 2025-05-22 08:32:06 -04:00
Cooliokid956
aac982a3eb
Add missing mouse scrolling in console + Smooth Scrolling (#790)
* Add mouse wheel scrolling for DJUI Console

forgot to do that before

Bonus: optional Smooth Scrolling (activate in menu options)
Dutch - @benjipg
English - me
French - @Blockyyy
German - @iZePlayzYT
Italian - @wall_e20
Russian - @yoyeet961
Spanish - me

Missing translations:
Czech-Help
Japanese-uhhhh
Polish-maybe
Portuguese- might be able to get this one in tomorrow

i really think something needs to be done about the DJUI prefixing

* Return of the eepy

- actually added the config option
- NEW TRANSLATION:
  - portuguese - @saniky

* Czech translation

by @Dominicentek

* add missing translations, correct others

since this is an actual feature present in major programs (e.g. Chromium), it is widely localized and i can find accepted translations for the term
I have gone and used those instead where applicable

* address nitpicking

* unified clamping

* new clamp + fixed chat jumping to 0 when below max
2025-05-22 08:26:29 -04:00
PeachyPeach
bbabaa3c79
Fix hand/foot pos and get any Mario part position (#816)
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* Fix hand/foot pos and get any Mario part position
2025-05-21 23:52:04 +02:00
PeachyPeach
8db6356754
Improving math functions (#813)
* Improving math functions

* Isaac review
2025-05-21 23:50:49 +02:00
Isaac0-dev
0087bfbda0 Revert "fix a likely bug in exclamation boxes where high behavior ids don't work"
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This reverts commit c27b9c0e87.
2025-05-21 22:22:19 +10:00
Isaac0-dev
ecac2afd07 fix some issues with smlua
get_temp_s32_pointer and deref_s32_pointer: these are actually safe and mods use them
fixed a nil script error with smlua_to_cpointer
2025-05-21 21:50:13 +10:00
Isaac0-dev
c27b9c0e87 fix a likely bug in exclamation boxes where high behavior ids don't work
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2025-05-21 11:53:32 +10:00
Sunk
ce67d8c0a5
Add gLevelValues.wallMaxRadius (#815) 2025-05-21 11:19:02 +10:00
Isaac0-dev
06f1d66dd6 fix get_behavior_name_from_id returning nil
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2025-05-21 10:45:27 +10:00
Sunk
047adf35bf
Expose and create some useful functions (#819) 2025-05-21 09:40:30 +10:00
PeachyPeachSM64
52759ff981 stupid me didn't account for overlapping buffers 2025-05-20 21:18:23 +02:00
Agent X
68051b907b update CS [build]
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2025-05-17 21:25:46 -04:00
Prince Frizzy
258db1f6e7
Fix issue with texture filtering
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2025-05-17 17:37:29 -04:00
Isaac0-dev
16ab46aeea run autogen again to fix mods
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2025-05-17 11:04:50 +10:00
Prince Frizzy
02c9a4146b
More Optimizations (#792)
* Initial work on optimizations.

* Requested Changes Part 1

* Requested Changes Part 2

* Requested Changes Part 3

* Requested Changes Part 4

* Requested Changes Part 5

* Requested Changes Part 6

* Update deprecated.lua

---------

Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2025-05-16 20:27:49 -04:00
iZePlayz
8779070d4b
some german translation fixed (#809)
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* some german translation fixed

* fix

* fixed many more bad german translations

* oops
2025-05-16 13:02:03 -04:00
Emily♥
f4e6cd0894
Fix Eyerok pounding in multiplayer (#805)
* Fix Eyerok pounding in multiplayer

Eyerok now only enters the double pound state if ALL players stand on the pedestal rather than just one. Players standing on the pedestal will be ignored. I had to write a new function for this, I hope this is acceptable.

* Suggested changes

I didn't want to change the name of arg0 in eyerok_check_mario_relative_z because it was a vanilla function, but I suppose I can.
2025-05-16 19:01:10 +02:00
Baconator2558
e30e026e3e
Add actionArg to HOOK_BEFORE_SET_MARIO_ACTION (#810)
* Update mario.c

* Update smlua_hooks.h

* Update smlua_hooks.c

* Update hooks.md
2025-05-16 18:58:51 +02:00
Isaac0-dev
5cb2296710 make extract_display_lists.py consistent across platforms
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2025-05-10 13:30:06 +10:00
Isaac0-dev
dcc9090ac0 rename Area's unk04 to root and fix lookup error 2025-05-10 13:17:09 +10:00
Sunk
9e87ce10c0
Fix(?) frozen star cutscenes (#796) 2025-05-09 21:36:09 -04:00
ManIsCat2
10154b75d0
Fix packed normals (#797)
* Fix packed normals

* Clear packed normals on obj_sanitize_gfx

* Isaac review

* Peachy review
2025-05-09 19:17:26 -04:00
Agent X
2e7cc82c46 Attempt 3: libcoopnet w/ glibc 2.36 [build]
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2025-05-07 20:16:35 -04:00
PeachyPeach
966d7fc290
Bettercam refactor and cleanup (#788)
- `bettercamera` code refactoring, less spaghetti, more consistency
- removed unused parts and added comments to the most obscure ones
2025-05-08 08:52:06 +10:00
PeachyPeach
0d4fd39a00
Fix interactions again (#795) 2025-05-08 08:51:44 +10:00
Agent X
441fa36701 Attempt 2 to compile with lower glibc [build] 2025-05-07 18:12:18 -04:00
Agent X
8f182e1e03 Attempt to use Debian for Linux build (glibc) [build] 2025-05-07 18:00:57 -04:00
Beckowl
7472aa9b0a
Expose useful global graphnodes (#789)
* Add global node getters

* move pointer asterisk thing for consistency

* Run autogen

* Add geo prefix to new functions

* Run regen

* Rename functions

* run autogen

* Make viewport fields mutable

* Address code review comments
2025-05-07 17:09:08 -04:00
PeachyPeachSM64
19880356eb Revert "Fix INT_HIT_FROM_ABOVE/BELOW check (#751)"
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This reverts commit d8e9cd8641.
2025-05-06 16:58:25 +02:00
EmeraldLockdown
c627cf7214
Update arm and intel coopnet libraries (#794)
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2025-05-06 10:06:26 +10:00
Isaac0-dev
2362f67f4a the real fix for sdl joystick lag 2025-05-06 09:58:12 +10:00
Agent X
6d1f533113 Fully fix 1.3 script errors and other stuff [build]
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2025-05-04 21:48:03 -04:00
Isaac0-dev
6f6cbc3413
still need this
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2025-05-05 09:26:12 +10:00
Agent X
954af5bc0a this should fix SDL_Joystick lag [build] 2025-05-04 18:41:38 -04:00
Agent X
8fc78a07ee Adjust macOS build zip names 2025-05-04 17:00:50 -04:00
Agent X
d66efc4671 Fix THI black title screen glitch [build] 2025-05-04 16:45:43 -04:00
Agent X
3e1c04dbe7 Update Day Night Cycle DX to new v2.5
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2025-05-04 11:55:08 -04:00
Agent X
8ef8712237 Add gsSPLoadGeometryMode to DynOS
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2025-05-03 18:09:42 -04:00
xLuigiGamerx
bf8d6e4a1b
Updated Djoslin Toad to give him recolorable hair and updated CJes and VL-Tones Luigi's hud icons (#787)
* Added `xOffset` and `yOffset` to the `DjuiFont` struct to align the custom hud fonts

* Replaced `VL-Tones and CJes` CS pack with `The Originals` CS pack

* Removed the shading from the emblems and sideburns for `[CS] The Originals`

* Updated Djoslin0 Toad to give him recolorable hair and updated CJes and VL-Tones Luigi hud icons.
2025-05-03 20:59:28 +02:00
Sunk
0d2a91352d
Freecam improvements (#776)
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* Freecam improvements

* Sound and HUD freecam improvements

Play the camera buzz if the camera is locked and the camera is attempted to be moved.
Made the camera icon show the current zoom state of free camera.

* Fix unused variable warning

* Have mouse look be affected by sensitivity
2025-05-03 17:50:20 +02:00
Baconator2558
f59d8ce53a
Update mario_step.c (#784)
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2025-05-02 13:31:23 -04:00
PeachyPeach
d94cf00eb9
Fix wrongly documented functions (#783)
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2025-05-02 16:34:43 +02:00
jayden
af6e0afbcf
change misleading switch case field label (#781) 2025-05-02 13:33:36 +02:00
Agent X
7568a8564f The old dynos warp hook params worked fine
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2025-05-01 21:37:44 -04:00
Agent X
ee7d694940 Fix HOOK_ON_WARP and document more functions (87.18%) 2025-05-01 20:26:04 -04:00
Agent X
7c33bbf2fa Fix star doors in rom hacks
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2025-04-30 18:49:03 -04:00