Commit graph

22207 commits

Author SHA1 Message Date
Chromatian Keiske
77117bbc9f Merge branch 'fix-retry' into 'master'
Fix retry life/rank farming + fix buffered retry

Closes #475

See merge request KartKrew/Kart!1083
2023-03-25 05:50:06 +00:00
Gunla
45903adf28 Merge branch 'heighted-ufo' into 'master'
Obj_PlayerUFOCollide: Apply height checks even when boosting

See merge request KartKrew/Kart!1086
2023-03-25 00:51:15 +00:00
Gunla
954409fa2f Merge branch 'unnerf-missiles' into 'master'
Add player speed to thrown items, no mention of top speed

Closes #434

See merge request KartKrew/Kart!1050
2023-03-25 00:50:53 +00:00
toaster
86bf07b118 Merge branch 'battle-test' into 'master'
Add battletest cvar, force Battle mode instead of Prisons in FREE PLAY

See merge request KartKrew/Kart!1090
2023-03-24 20:09:26 +00:00
James R
5cce791c80 Add battletest cvar, force Battle mode instead of Prisons in FREE PLAY 2023-03-23 19:31:23 -07:00
Oni
f0f6c3643e Merge branch 'multi-musicdef' into 'master'
Multi Musicdef

See merge request KartKrew/Kart!1084
2023-03-24 00:10:43 +00:00
Oni
b9bbb6cb8a Merge branch 'conditions-cascading' into 'master'
Conditions Cascading

Closes #366

See merge request KartKrew/Kart!1053
2023-03-23 23:51:30 +00:00
toaster
449d330694 Merge branch 'ballhog-blammo' into 'master'
K_BananaBallhogCollide: Handle use after deletes (resolves #488)

Closes #488

See merge request KartKrew/Kart!1075
2023-03-23 22:29:50 +00:00
toaster
f5cbccf4b3 Merge branch 'emergency-spindash-visual' into 'master'
VFX for overcharged and emergency spindashes

See merge request KartKrew/Kart!1065
2023-03-23 22:29:26 +00:00
toaster
5c1e063483 K_BananaBallhogCollide: wipe T2 if it's not safe to access 2023-03-23 22:13:24 +00:00
toaster
d2c2c87a22 Merge branch 'acs-default-args-fix' into 'master'
Fix ACS default args being undefined instead of 0

See merge request KartKrew/Kart!1078
2023-03-23 21:59:33 +00:00
Eidolon
44b4971232 Merge branch 'rhi-improvements' into 'master'
Various RHI improvements

See merge request KartKrew/Kart!1085
2023-03-23 21:56:26 +00:00
toaster
243c708ab2 Merge branch 'always-map-controls' into 'master'
Call G_MapEventsToControls before M_Responder and G_Responder

Closes #480

See merge request KartKrew/Kart!1082
2023-03-23 21:49:26 +00:00
toaster
3fbede8eb2 Obj_PlayerUFOCollide: Apply height checks even when boosting 2023-03-23 21:26:55 +00:00
toaster
62a573090b musicdef_t: Permit multiple tracks (music lumps) associated with the same entry
- Now supports "Lump MENU2,MENU3".
- Automagically appends (A) and (B) instead of having to user-specify them as part of the track name.
2023-03-23 20:08:44 +00:00
Eidolon
ba5ee56b8e Rename RHI update_buffer_contents to update_buffer
Consistency with update_texture
2023-03-23 13:30:17 -05:00
Eidolon
e088577924 Use GLM in RHI for uniforms and color parameters 2023-03-23 13:19:48 -05:00
Eidolon
ddf9de1757 Adjust ImGui frame starts to allow ImGui in passes 2023-03-23 11:31:44 -05:00
Eidolon
88e888ae8d Move legacy FinishUpdate draws to i_video_common 2023-03-23 11:26:25 -05:00
Eidolon
ecf785f405 Add glm CPM dependency 2023-03-23 11:20:26 -05:00
Chromatian Keiske
205de5503f Merge branch 'momentum-angle-consistency' into 'master'
Raise threshold for K_MomentumAngle to fall back on facing angle

Closes #483

See merge request KartKrew/Kart!1081
2023-03-23 08:36:29 +00:00
Chromatian Keiske
ada076a5cb Merge branch 'fix-non-player-chasing-spb' into 'master'
Fix SPB chase crashing if not chasing a player

Closes #484

See merge request KartKrew/Kart!1079
2023-03-23 08:31:19 +00:00
Chromatian Keiske
fd122e7d62 Merge branch 'paranoia-mobj-reference-count' into 'master'
Tune up PARANOIA warnings for mobj reference count

See merge request KartKrew/Kart!1070
2023-03-23 08:11:04 +00:00
James R
b7d1996a15 Do not let retries be buffered on intermission to instantly retry the next round 2023-03-22 20:54:58 -07:00
James R
f5f85cc3e4 Refactor lives and rank increase to occur at level end transition, not when the player finishes
Fixes exploiting retries after finishing in good standing
to farm lives and rank. These are now applied when you can
no longer retry.

Extra life sound effect still plays as soon as you finish
the race.
2023-03-22 20:49:33 -07:00
Gunla
42f860a838 Merge branch 'common-garden-shield' into 'master'
Don't lose Garden Top when stumbling; normalize item odds

See merge request KartKrew/Kart!1076
2023-03-23 01:12:40 +00:00
Gunla
e5d4e2604e Merge branch 'fix-no-contest-after-win' into 'master'
Don't NO CONTEST a player who has already finished, if they die afterward

See merge request KartKrew/Kart!1073
2023-03-23 01:11:59 +00:00
Gunla
d0e78d985f Merge branch 'tie-sign' into 'master'
Fix sign posts for ties + youfuckedup facing wrong direction

See merge request KartKrew/Kart!1072
2023-03-23 01:11:01 +00:00
Gunla
6f6df2cfe2 Merge branch 'fix-perpetual-damage-floor-respawn' into 'master'
Reset TERRAIN when respawning

See merge request KartKrew/Kart!1068
2023-03-23 01:00:49 +00:00
Gunla
b7fc20c355 Merge branch 'epic-debug' into 'master'
Minimap debugwaypoints and debugfinishline

See merge request KartKrew/Kart!1067
2023-03-23 00:59:48 +00:00
Gunla
6196af65e5 Merge branch 'shield-loser' into 'master'
Shield Loser

Closes #490

See merge request KartKrew/Kart!1074
2023-03-23 00:58:22 +00:00
James R
d878d3941d Call G_MapEventsToControls before M_Responder and G_Responder
Fixes buffered keyup events not having any effect when
exiting the menu back to the Title Screen.
2023-03-22 16:49:36 -07:00
toaster
cb4d9b527e musicdef_t: Add hash field
Slight optimisation for S_FindMusicDef, but will net us some big wins with our next feature.
2023-03-22 23:34:01 +00:00
James R
9b5db6fedb Add K_MomentumThreshold, raise threshold for K_MomentumAngle to 6 FU, same as K_AirFailsafe 2023-03-22 15:47:08 -07:00
James R
54dd8b0252 K_UpdateSliptideZipIndicator: use K_MomentumAngle 2023-03-22 15:28:12 -07:00
James R
7cd6f54882 Fix SPB chase crashing if not chasing a player 2023-03-22 15:04:43 -07:00
Sally Coolatta
825f78457c Fix default args being undefined instead of 0 2023-03-22 16:37:47 -04:00
AJ Martinez
312e847151 Merge branch 'fix-faulty-mobj-references' into 'master'
Fix faulty references for monitors and players

See merge request KartKrew/Kart!1071
2023-03-22 07:43:37 +00:00
James R
d2ffa9eeae Roulette: don't roll Garden Top if another player already has one
Makes Garden Top odds behave like normal shield odds.
2023-03-21 19:07:57 -07:00
James R
efdcec6734 Don't lose Garden Top from stumble damage
Move to K_PopPlayerShield
2023-03-21 19:05:00 -07:00
Gunla
9b1179518a Merge branch 'blue-target' into 'master'
Give Drop Target a weaker state when thrown forward

Closes #471

See merge request KartKrew/Kart!1049
2023-03-22 00:37:44 +00:00
toaster
bf64d7a0c1 K_BananaBallhogCollide: Handle use after deletes
- Return early if t1 was removed
- Don't call K_GetCollideAngle if t2 is removed
    - Only relevant here because this is one of the few contexts that causes a pre-K_GetCollideAngle deletion, other circumstances should be fine..?
2023-03-21 18:31:07 +00:00
toaster
01dbbc34d1 K_PopPlayerShield
- Split out from K_DropHnextList to make its handling more explicit, and to permit K_DropItems scenarioes to *not* drop shields.
- Always called on P_DamageMobj on any non DMG_STUMBLE damagetype, so shields always get digested on true pain.
    - Todo: Should shields be popped even on DMG_STING..?
- NOT called on Eggman Mark pickup.
- Add to Lua (alongside K_DropHnextList, which was inexplicably missing).
2023-03-21 13:48:30 +00:00
toaster
ae9a0b3ba2 P_DamageMobj: Correct typo so we keep shield only when damagetype is DMG_STUMBLE, not in every case BUT that 2023-03-21 13:03:45 +00:00
AJ Martinez
7868f21dd0 Merge branch 'controller-crudules' into 'master'
Controller Crudules

Closes #479 and #476

See merge request KartKrew/Kart!1066
2023-03-21 07:41:34 +00:00
James R
f93aa07dd7 Halve Garden Top speed
This is probably more correct because it would thrust 2x
speed in a straight line before.
2023-03-21 00:30:52 -07:00
James R
cec2ae0533 Lower base item speeds
Now that the player's speed is added linearly, these need
to be lowered to compensate.
2023-03-21 00:30:52 -07:00
James R
3284d46f52 Add player speed directly to missile items
Don't factor in character top speed...
2023-03-21 00:14:00 -07:00
James R
1570661f20 Don't NO CONTEST a player who has already finished, if they die afterward 2023-03-20 21:49:50 -07:00
James R
4b993a3de0 Signs: always use map thing's angle if it exists, else face direction player is moving from
If no map thing exists, should face toward the camera, not
away from it.
2023-03-20 21:01:42 -07:00