..
acs
New ACS functions ( resolves #697 )
2023-12-10 18:23:57 +00:00
android
audio
srb2::audio::Gme: seek on background thread
2023-12-29 00:27:36 -08:00
blua
core
Switch from CPM to vcpkg
2023-12-15 02:49:15 +00:00
dummy
hardware
Use untranslated texture for checking R_TextureCanRemap
2023-12-22 19:02:07 -08:00
hud
Battle: flash emeralds on screen when someone wins by collecting all 7
2024-01-05 15:56:23 -08:00
hwr2
Enforce C++17 standard compliance
2023-12-14 21:00:42 -06:00
io
Fix behavior of SpanStream/VecStream seek-from-end
2023-12-05 19:18:42 -06:00
locale
Makefile.d
math
Fix apple clang compilation issues
2023-12-14 22:45:53 -06:00
media
menus
Merge branch 'interp-challenges-scrolling' into 'master'
2024-01-04 22:21:45 +00:00
monocypher
nds
objects
Monitor damage sounds
2024-01-06 02:03:40 -07:00
rhi
rhi: use GL 2 instead of GL Core
2023-11-04 20:15:51 -05:00
sdl
Add evil mutex bypass hack in console
2024-01-02 13:18:31 -06:00
sdl12
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
Fix big endian byteptr.h C++ compile
2024-01-03 16:05:02 -06:00
CMakeLists.txt
Convert p_setup.c -> p_setup.cpp
2024-01-02 21:00:41 -06:00
command.c
command.h
consvar_t: add step_amount field, used by menus
2024-01-01 03:05:17 -08:00
comptime.c
config.h.in
console.c
Add evil mutex bypass hack in console
2024-01-02 13:18:31 -06:00
console.h
cvars.cpp
Battle: add battlespawn cheat, spawn every player at the same spawnpoint
2024-01-06 01:41:36 -08:00
cxxutil.hpp
d_clisrv.c
Replace a whole bunch of copypasted boilerplate with direct call to Command_ExitGame_f
2023-12-01 17:03:37 +00:00
d_clisrv.h
d_event.h
d_main.cpp
Read staff ghosts from pk3 directory
2024-01-02 21:05:43 -06:00
d_main.h
d_net.c
d_net.h
d_netcmd.c
Command_cxdiag_f: Evaluate Time Medals as well
2024-01-05 12:32:25 +00:00
d_netcmd.h
Move screenshake adjustments to "screenshake" cvar
2023-12-30 16:22:04 -07:00
d_netfil.c
Read staff ghosts from pk3 directory
2024-01-02 21:05:43 -06:00
d_netfil.h
d_player.h
Let level darkness be changed per splitscreen, use player_t variables
2024-01-05 15:56:24 -08:00
d_think.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
d_ticcmd.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
deh_lua.c
Lua: add S_FIRSTFREESLOT, MT_FIRSTFREESLOT, SPR_FIRSTFREESLOT
2023-11-28 21:57:19 -08:00
deh_lua.h
deh_soc.c
Add automedal time configs and calculation
2024-01-03 12:24:33 -06:00
deh_soc.h
deh_tables.c
Hardcode Joypolis trick balloons
2024-01-05 17:56:38 -06:00
deh_tables.h
dehacked.c
dehacked.c: Forbid not providing an Emblem ID
2024-01-05 20:52:02 +00:00
dehacked.h
discord.c
discord.h
doomdata.h
doomdef.h
doomstat.h
Let level darkness be changed per splitscreen, use player_t variables
2024-01-05 15:56:24 -08:00
doomtype.h
endian.h
f_finale.c
src/f_finale.c: Fix compiler error
2024-01-03 02:25:23 -05:00
f_finale.h
f_wipe.cpp
HACK: Lift all inputs when wipes execute
2023-10-27 22:37:56 -07:00
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp
Lite Steer profile option, itemstate pflags -> player.itemflags
2023-11-09 17:29:26 -07:00
g_demo.c
Merge branch 'bad-ghost-crash-fix' into 'master'
2024-01-06 00:51:37 +00:00
g_demo.h
Defer ghost deallocation til FreeGhosts
2024-01-02 15:26:51 -06:00
g_game.c
Battle: add battlespawn cheat, spawn every player at the same spawnpoint
2024-01-06 01:41:36 -08:00
g_game.h
Replace darktimer/darkness with g_darkness
2024-01-05 15:56:24 -08:00
g_input.c
Use M_GetCvPlayerColor for pad LED color
2023-11-05 12:23:05 -06:00
g_input.h
g_party.cpp
g_party.h
g_state.h
Tutorial skipping challenge - first pass
2023-11-16 21:44:52 +00:00
http-mserv.c
hu_stuff.c
Add HU_DoTitlecardCEchoForDuration; letter disappearing time scales by total cecho duration
2024-01-05 15:56:23 -08:00
hu_stuff.h
Add HU_DoTitlecardCEchoForDuration; letter disappearing time scales by total cecho duration
2024-01-05 15:56:23 -08:00
i_addrinfo.c
i_addrinfo.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
i_joy.h
i_net.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
i_sound.h
i_system.h
Merge branch 'evil-signal-mutex-hack' into 'master'
2024-01-03 21:20:24 +00:00
i_tcp.c
Set broadcast socket ports to 5029
2023-11-05 10:40:27 -06:00
i_tcp.h
i_tcp_detail.h
i_threads.h
i_time.c
i_time.h
i_video.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
i_video_common.cpp
info.c
Merge branch 'battle-release' into 'master'
2024-01-06 06:08:28 +00:00
info.h
Hardcode Joypolis trick balloons
2024-01-05 17:56:38 -06:00
k_bans.cpp
k_bans.h
k_battle.c
Battle: do not spawn UFO during Overtime
2024-01-06 01:41:36 -08:00
k_battle.h
Battle: use Easing_OutSine to shrink Overtime Barrier
2024-01-05 18:05:41 -08:00
k_bheap.c
k_bheap.h
k_boss.c
Boss-related files: Adjust/add top-of-file copyright info
2023-10-30 00:12:12 +00:00
k_boss.h
Blend Eye Hardcode part EX: Code the rest of the owl
2023-10-31 21:47:18 +00:00
k_bot.cpp
Merge branch 'bots-disable-no-ring-shooter' into 'master'
2024-01-04 11:02:01 +00:00
k_bot.h
GP bots: Difficulty nerf on GP level restart is now gamespeed-dependent, not a constant, per VC request
2023-12-23 16:45:43 +00:00
k_botitem.cpp
Merge branch 'bots-flame-shield' into 'master'
2024-01-04 11:00:47 +00:00
k_botsearch.cpp
Fix clang errors
2024-01-02 13:17:50 -06:00
k_brightmap.c
k_brightmap.h
k_collide.cpp
Merge branch 'fix-crate-instawhip' into 'master'
2023-12-23 22:41:02 +00:00
k_collide.h
Invincible player punts hazardous/solid things, unless MF_ELEMENTAL
2023-11-13 22:18:35 -08:00
k_color.c
k_color.h
k_dialogue.cpp
ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue
2023-12-10 16:10:45 +00:00
k_dialogue.h
Bottom-mounted Dialogue
2023-12-01 16:44:11 +00:00
k_dialogue.hpp
ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue
2023-12-10 16:10:45 +00:00
k_director.cpp
Add TRICKSTATE_ constants
2023-11-07 23:06:50 +00:00
k_director.h
k_follower.c
Fix follower bubbles desyncing during hitlag
2023-12-30 22:12:22 -07:00
k_follower.h
k_grandprix.c
INT8 -> SINT8
2023-12-30 00:19:51 -08:00
k_grandprix.h
k_hitlag.c
Replace K_ReduceVFX with K_ReduceVFXForEveryone, replace owner cases with RF_REDUCEVFX
2023-11-13 23:49:33 -08:00
k_hitlag.h
k_hud.cpp
Battle: flash emeralds on screen when someone wins by collecting all 7
2024-01-05 15:56:23 -08:00
k_hud.h
Battle: flash emeralds on screen when someone wins by collecting all 7
2024-01-05 15:56:23 -08:00
k_hud_track.cpp
HUD tracking: refactor visibility checks
2024-01-06 01:41:36 -08:00
k_kart.c
Block Rhythm Badge activation when holding items
2024-01-06 02:19:30 -07:00
k_kart.h
Enforce const in bot ticcmds
2023-12-22 23:28:08 -05:00
k_mapuser.c
k_mapuser.h
k_menu.h
Merge branch 'interp-challenges-scrolling' into 'master'
2024-01-04 22:21:45 +00:00
k_menudraw.c
Merge branch 'fix-focus-lost-width' into 'master'
2024-01-05 01:10:56 +00:00
k_menufunc.c
Merge branch 'goner-assignment' into 'master'
2024-01-05 12:35:20 +00:00
k_objects.h
Merge branch 'battle-release' into 'master'
2024-01-06 06:08:28 +00:00
k_pathfind.c
k_pathfind.h
k_podium.cpp
Handle Podium unlocks during mapload, not when finishing the ceremony
2023-12-23 22:12:00 +00:00
k_podium.h
Podium rank screen polished
2023-10-29 06:04:22 +00:00
k_powerup.cpp
K_AnyPowerUpRemaining: return bit mask
2023-11-16 21:08:30 -08:00
k_powerup.h
K_AnyPowerUpRemaining: return bit mask
2023-11-16 21:08:30 -08:00
k_profiles.c
PR_ApplyProfile_Settings: fix rumble not being reset when switching profiles
2023-12-30 00:52:17 -08:00
k_profiles.h
Lite Steer profile option, itemstate pflags -> player.itemflags
2023-11-09 17:29:26 -07:00
k_pwrlv.c
k_pwrlv.h
k_race.c
Mania-style time trials
2023-11-02 06:51:51 -07:00
k_race.h
k_rank.cpp
Merge branch 'fix-gp-results-reload' into 'master'
2023-11-21 15:43:20 +00:00
k_rank.h
gpRank_t: Prevent overflow in stored rank
2023-11-19 16:33:16 +00:00
k_respawn.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression
2023-11-16 13:46:59 +00:00
k_respawn.h
k_roulette.c
SPB Capsule improvements
2023-12-08 22:24:38 +00:00
k_roulette.h
Fix visuals on roulette latency compensation
2023-11-22 18:50:13 -05:00
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp
Show rank on intermission
2023-12-13 01:28:22 -05:00
k_tally.h
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
2023-11-19 18:01:02 +00:00
k_terrain.c
Disable stairjank terrain and offroad rumble at 0 speed
2023-12-28 23:47:03 -07:00
k_terrain.h
TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP
2023-12-22 19:02:06 -08:00
k_vote.c
Fix odd low player count servers
2023-11-22 20:14:01 -05:00
k_vote.h
k_waypoint.cpp
Fix complexity spikes on pitch changes
2023-12-25 01:24:39 -05:00
k_waypoint.h
k_zvote.c
k_zvote.h
keys.h
libdivide.h
lua_baselib.c
Blend Eye Hardcode part 2
2023-10-29 22:04:50 +00:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
mobj_t: add owner member
2023-11-13 23:49:33 -08:00
lua_playerlib.c
Rebalanced Invinc
2023-12-31 17:34:25 -07:00
lua_polyobjlib.c
lua_profile.cpp
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
lua_profile.h
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
lua_script.c
Remove mapmusflags
2023-11-27 05:38:20 -08:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
Fix movie recorder config
2023-12-17 11:15:40 -06:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
General clearup relating to Goner Setup
2023-12-07 23:11:05 +00:00
m_cheat.h
m_cond.c
Intentfully permit gaps between Emblem IDs
2024-01-05 20:50:54 +00:00
m_cond.h
Intentfully permit gaps between Emblem IDs
2024-01-05 20:50:54 +00:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp
m_misc.h
m_perfstats.c
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
m_perfstats.h
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
m_queue.c
m_queue.h
m_random.c
m_random.h
Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions)
2023-11-22 23:53:14 -08:00
m_swap.h
Makefile
md5.c
md5.h
mobj.hpp
srb2::Mobj: add linkdraw methods
2023-11-28 06:32:52 -08:00
mobj_list.hpp
Add srb2::MobjList, similar to std::forward_list
2023-12-03 10:44:11 -08:00
mobj_list_view.hpp
srb2::MobjListView: call P_MobjWasRemoved directly
2023-12-03 11:47:05 -08:00
mserv.c
mserv.h
music.cpp
Battle: Overtime music
2024-01-05 15:56:23 -08:00
music.h
Music_Seek: argument in milliseconds instead of tics
2024-01-05 15:56:23 -08:00
music_detail.hpp
music_manager.cpp
Music_Seek: argument in milliseconds instead of tics
2024-01-05 15:56:23 -08:00
music_manager.hpp
TuneManager: clear current song if music is disabled, so music can resume later
2023-12-23 13:17:03 -08:00
music_tune.hpp
Music_Seek: argument in milliseconds instead of tics
2024-01-05 15:56:23 -08:00
p5prof.h
p_ceilng.c
p_enemy.c
Disable constole print on cusval change
2023-11-27 02:33:52 -07:00
p_floor.c
Remove MF_MONITOR
2023-11-13 19:23:54 -08:00
p_inter.c
Battle: reduce damage hitlag + monitor hitlag
2024-01-06 01:56:27 -07:00
p_lights.c
p_link.cpp
Hardcode bustable rocks -- Angel Island + Endless Mine
2023-12-08 17:42:17 -08:00
p_link.h
Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers
2023-12-03 10:44:11 -08:00
p_local.h
Enforce const in bot ticcmds
2023-12-22 23:28:08 -05:00
p_loop.c
p_map.c
Battle UFO: do not suck up into tractor beam if player is fast-falling
2024-01-05 17:48:44 -08:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c
Merge branch 'battle-release' into 'master'
2024-01-06 06:08:28 +00:00
p_mobj.h
p_saveg.c: initialize "special" fields of mobj, if spawned from mapthing, in default state
2023-12-03 10:44:11 -08:00
p_polyobj.c
p_polyobj.h
p_pspr.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
p_saveg.c
Battle: use Easing_OutSine to shrink Overtime Barrier
2024-01-05 18:05:41 -08:00
p_saveg.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
p_setup.cpp
Merge branch 'battle-release' into 'master'
2024-01-06 06:08:28 +00:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c
Half screenshake in Battle
2024-01-06 00:50:47 -07:00
p_spec.h
p_sweep.cpp
Fix apple clang compilation issues
2023-12-14 22:45:53 -06:00
p_sweep.hpp
Add srb2::sweep, AABB line sweep algorithms
2023-11-10 00:03:06 -08:00
p_telept.c
p_test.cpp
P_TryMove: sweep collided lines to find nearest normal
2023-11-10 00:03:06 -08:00
p_tick.c
Let level darkness be changed per splitscreen, use player_t variables
2024-01-05 15:56:24 -08:00
p_tick.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
p_user.c
Merge branch 'fix-downward-camera' into 'master'
2023-12-28 14:56:40 +00:00
r_bbox.c
renderhitbox: shown MF_PAPERCOLLISION correctly
2023-11-15 14:48:53 -08:00
r_bsp.cpp
R_NoEncore: remove hardcoded condition for trick panels, sneaker panels, speed pads
2023-12-22 19:02:07 -08:00
r_bsp.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_data.c
Fix GLENCORE memory leak, re-enable
2023-12-14 23:03:42 -06:00
r_data.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_debug.cpp
Let level darkness be changed per splitscreen, use player_t variables
2024-01-05 15:56:24 -08:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h
Add RF_REDUCEVFX, if reducevfx option is turned on, hide object for everyone except owner
2023-11-13 23:49:33 -08:00
r_draw.c
r_draw.h
r_draw8.c
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c
Revert "Try to correctly interpolate chase camera viewpoint as angle changes"
2023-11-13 17:10:11 -08:00
r_fps.h
Revert "Try to correctly interpolate chase camera viewpoint as angle changes"
2023-11-13 17:10:11 -08:00
r_local.h
r_main.cpp
Revert "Try to correctly interpolate chase camera viewpoint as angle changes"
2023-11-13 17:10:11 -08:00
r_main.h
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp
Use untranslated texture for checking R_TextureCanRemap
2023-12-22 19:02:07 -08:00
r_segs.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_skins.c
r_skins.h
r_sky.c
r_sky.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_splats.c
R_RasterizeFloorSplat: fix encore remap
2023-12-22 05:28:28 -08:00
r_splats.h
r_spritefx.cpp
r_state.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_textures.c
TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP
2023-12-22 19:02:06 -08:00
r_textures.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_textures_dups.cpp
r_things.cpp
R_ProjectBoundingBox: do not use linkdraw for renderhitbox
2023-11-28 06:33:47 -08:00
r_things.h
s_sound.c
Music_Seek: argument in milliseconds instead of tics
2024-01-05 15:56:23 -08:00
s_sound.h
soundtest: refactor to track tune with integer instead of string
2023-12-29 04:30:54 -08:00
screen.c
OpenGL: Don't force texture quality to 8-bit when setting default video mode
2023-12-29 23:24:35 -05:00
screen.h
slope_anchors.c
sounds.c
crate.cpp: Add crate sfx to configuration
2024-01-05 21:33:36 +00:00
sounds.h
crate.cpp: Add crate sfx to configuration
2024-01-05 21:33:36 +00:00
st_stuff.c
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
2023-11-19 18:01:02 +00:00
st_stuff.h
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
2023-11-19 18:01:02 +00:00
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h
Replace darktimer/darkness with g_darkness
2024-01-05 15:56:24 -08:00
v_draw.cpp
srb2::Draw: add menu font
2023-12-29 17:03:54 -08:00
v_draw.hpp
srb2::Draw: add menu font
2023-12-29 17:03:54 -08:00
v_draw_setter.hpp
v_video.cpp
V_GetFontSpecification: bunch menu font
2023-12-29 17:03:54 -08:00
v_video.h
version.h
vid_copy.s
w_wad.cpp
Implement getModuleName for ACS environment
2023-11-22 14:37:07 +00:00
w_wad.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
y_inter.c
Randomize menu backgrounds
2023-12-28 23:39:10 -05:00
y_inter.h
Show rank on intermission
2023-12-13 01:28:22 -05:00
z_zone.c
z_zone.h