..
acs
New ACS functions ( resolves #697 )
2023-12-10 18:23:57 +00:00
android
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
audio
srb2::audio::Gme: seek on background thread
2023-12-29 00:27:36 -08:00
blua
core
Switch from CPM to vcpkg
2023-12-15 02:49:15 +00:00
dummy
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
hardware
Fix could not implicitly convert operands to arithmetic operator
2024-01-12 19:14:51 -05:00
hud
HUD: Battle rankings and GOAL (4P version) + 4P timer tweak
2024-01-12 06:53:42 -08:00
hwr2
Enforce C++17 standard compliance
2023-12-14 21:00:42 -06:00
io
Fix behavior of SpanStream/VecStream seek-from-end
2023-12-05 19:18:42 -06:00
locale
Makefile.d
Remove HOSTTESTERS
2023-09-26 23:56:35 +01:00
math
Fix apple clang compilation issues
2023-12-14 22:45:53 -06:00
media
menus
Merge branch 'independent-master-gain' into 'master'
2024-01-13 06:23:35 +00:00
monocypher
nds
objects
Battle: downscale hitlag VFX and Gahabom explosion (not in Prisons)
2024-01-13 22:56:18 -08:00
rhi
rhi: use GL 2 instead of GL Core
2023-11-04 20:15:51 -05:00
sdl
Make master volume an independent gain control
2024-01-12 19:06:19 -06:00
sdl12
New bans
2023-10-16 23:50:50 +00:00
win32
win32ce
.gitignore
am_map.c
minigen: Use index 98 for finish lines per desired spec
2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
Fix big endian byteptr.h C++ compile
2024-01-03 16:05:02 -06:00
CMakeLists.txt
Use C++ templates for DrawColumn/Span
2024-01-11 01:50:46 -08:00
command.c
command.h
consvar_t: add step_amount field, used by menus
2024-01-01 03:05:17 -08:00
comptime.c
config.h.in
console.c
Add evil mutex bypass hack in console
2024-01-02 13:18:31 -06:00
console.h
cvars.cpp
battlebumpers: let minimum be 0
2024-01-13 22:56:15 -08:00
cxxutil.hpp
d_clisrv.c
Merge branch 'help-me-connect' into 'master'
2024-01-13 00:54:12 +00:00
d_clisrv.h
Packet loss indicator
2023-10-20 20:33:37 -07:00
d_event.h
d_main.cpp
Reset all gamekeydown arrays for all devices
2024-01-11 22:04:13 -06:00
d_main.h
Defer title start in intro responder to ticker
2023-10-22 17:56:16 -05:00
d_net.c
Packet loss indicator
2023-10-20 20:33:37 -07:00
d_net.h
Packet loss indicator
2023-10-20 20:33:37 -07:00
d_netcmd.c
Add LobbySize option to level headers, controls whether the map appears in vote, based on player count
2024-01-13 22:56:17 -08:00
d_netcmd.h
Move screenshake adjustments to "screenshake" cvar
2023-12-30 16:22:04 -07:00
d_netfil.c
Read staff ghosts from pk3 directory
2024-01-02 21:05:43 -06:00
d_netfil.h
d_player.h
Merge branch 'unstuck-tripwire' into 'master'
2024-01-12 02:08:32 +00:00
d_think.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
d_ticcmd.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
deh_lua.c
Lua: add S_FIRSTFREESLOT, MT_FIRSTFREESLOT, SPR_FIRSTFREESLOT
2023-11-28 21:57:19 -08:00
deh_lua.h
deh_soc.c
Add LobbySize option to level headers, controls whether the map appears in vote, based on player count
2024-01-13 22:56:17 -08:00
deh_soc.h
deh_tables.c
Hardcode Sealed Star objects
2024-01-11 14:18:15 -08:00
deh_tables.h
dehacked.c
dehacked.c: Forbid not providing an Emblem ID
2024-01-05 20:52:02 +00:00
dehacked.h
discord.c
i_system.c -> cpp, disable mumble
2023-10-14 15:26:52 -05:00
discord.h
doomdata.h
P_SpawnMapThing, P_RaiseTaggedThingsToFakeFloor: save raised Z position for respawning later
2023-09-24 15:36:46 -07:00
doomdef.h
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
doomstat.h
Add LobbySize option to level headers, controls whether the map appears in vote, based on player count
2024-01-13 22:56:17 -08:00
doomtype.h
endian.h
f_finale.c
src/f_finale.c: Fix compiler error
2024-01-03 02:25:23 -05:00
f_finale.h
Fixes for titlemaps
2023-10-17 17:56:10 -04:00
f_wipe.cpp
Reset all gamekeydown arrays for all devices
2024-01-11 22:04:13 -06:00
fastcmp.h
filesrch.c
Revert "W_InitFile: calculate md5sum on background thread, for startup wads"
2023-09-09 16:30:00 -07:00
filesrch.h
font.c
font.h
g_build_ticcmd.cpp
Make ticcmd throwdir -1, 0, or 1, add deadzone
2024-01-09 19:13:03 -06:00
g_demo.c
Merge branch 'bad-ghost-crash-fix' into 'master'
2024-01-06 00:51:37 +00:00
g_demo.h
Defer ghost deallocation til FreeGhosts
2024-01-02 15:26:51 -06:00
g_game.c
Battle: fix viewpoint switching to eliminated player
2024-01-13 22:56:17 -08:00
g_game.h
Add LobbySize option to level headers, controls whether the map appears in vote, based on player count
2024-01-13 22:56:17 -08:00
g_input.c
Reset all gamekeydown arrays for all devices
2024-01-11 22:04:13 -06:00
g_input.h
Reset all gamekeydown arrays for all devices
2024-01-11 22:04:13 -06:00
g_party.cpp
Add G_FixCamera, reset camera, angle and view interpolation
2023-10-03 21:28:33 -07:00
g_party.h
g_state.h
Tutorial skipping challenge - first pass
2023-11-16 21:44:52 +00:00
http-mserv.c
hu_stuff.c
Merge branch 'map-access-flingerdinger' into 'master'
2024-01-09 08:11:12 +00:00
hu_stuff.h
Add HU_DoTitlecardCEchoForDuration; letter disappearing time scales by total cecho duration
2024-01-05 15:56:23 -08:00
i_addrinfo.c
i_addrinfo.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
i_joy.h
i_net.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
i_sound.h
Make master volume an independent gain control
2024-01-12 19:06:19 -06:00
i_system.h
Merge branch 'evil-signal-mutex-hack' into 'master'
2024-01-03 21:20:24 +00:00
i_tcp.c
Set broadcast socket ports to 5029
2023-11-05 10:40:27 -06:00
i_tcp.h
New bans
2023-10-16 23:50:50 +00:00
i_tcp_detail.h
New bans
2023-10-16 23:50:50 +00:00
i_threads.h
i_time.c
i_time.h
i_video.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
i_video_common.cpp
finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl
2023-10-03 21:28:34 -07:00
info.c
Gachabom Rebound: fix crash after owner object is removed
2024-01-12 02:05:56 -08:00
info.h
Hardcode Sealed Star objects
2024-01-11 14:18:15 -08:00
k_bans.cpp
New bans
2023-10-16 23:50:50 +00:00
k_bans.h
New bans
2023-10-16 23:50:50 +00:00
k_battle.c
Battle: fix Overtime 1v1 sound playing when last player is eliminated
2024-01-12 17:42:24 -08:00
k_battle.h
Battle: use Easing_OutSine to shrink Overtime Barrier
2024-01-05 18:05:41 -08:00
k_bheap.c
k_bheap.h
k_boss.c
Boss-related files: Adjust/add top-of-file copyright info
2023-10-30 00:12:12 +00:00
k_boss.h
Blend Eye Hardcode part EX: Code the rest of the owl
2023-10-31 21:47:18 +00:00
k_bot.cpp
Merge branch 'modify-throw-threshold' into 'master'
2024-01-13 00:39:07 +00:00
k_bot.h
GP bots: Difficulty nerf on GP level restart is now gamespeed-dependent, not a constant, per VC request
2023-12-23 16:45:43 +00:00
k_botitem.cpp
Make ticcmd throwdir -1, 0, or 1, add deadzone
2024-01-09 19:13:03 -06:00
k_botsearch.cpp
Fix clang errors
2024-01-02 13:17:50 -06:00
k_brightmap.c
k_brightmap.h
k_collide.cpp
Bubble/Guard: fix reflected item intangibility, transfer ownership of reflected items
2024-01-13 22:56:18 -08:00
k_collide.h
Invincible player punts hazardous/solid things, unless MF_ELEMENTAL
2023-11-13 22:18:35 -08:00
k_color.c
Sonic 3-style intermission coloring
2023-09-07 16:19:37 -04:00
k_color.h
k_dialogue.cpp
ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue
2023-12-10 16:10:45 +00:00
k_dialogue.h
Bottom-mounted Dialogue
2023-12-01 16:44:11 +00:00
k_dialogue.hpp
ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue
2023-12-10 16:10:45 +00:00
k_director.cpp
Director: let it switch to splitscreen players
2024-01-13 22:56:17 -08:00
k_director.h
Let Director operate on separate splitscreens
2023-10-08 14:26:21 -07:00
k_follower.c
Fix follower bubbles desyncing during hitlag
2023-12-30 22:12:22 -07:00
k_follower.h
Ancient Shrine implementation beginning
2023-10-05 23:07:46 +01:00
k_grandprix.c
Add forcebots cheat, spawn bots in non-GTR_BOTS gametypes
2024-01-08 19:01:05 -08:00
k_grandprix.h
Tally screen
2023-09-09 05:27:55 +00:00
k_hitlag.c
Battle: downscale hitlag VFX and Gahabom explosion (not in Prisons)
2024-01-13 22:56:18 -08:00
k_hitlag.h
Damage hitlag sounds
2023-09-23 09:57:16 -04:00
k_hud.cpp
HUD: fix GOAL not turning rainbow if point limit is less than 5
2024-01-13 22:56:18 -08:00
k_hud.h
Battle: flash emeralds on screen when someone wins by collecting all 7
2024-01-05 15:56:23 -08:00
k_hud_track.cpp
HUD tracking: fix Super Flicky crash if owner died
2024-01-12 17:54:30 -08:00
k_kart.c
Revert "0 flashtics in Battle"
2024-01-13 22:56:16 -08:00
k_kart.h
Revert "Add K_UpdateDamageFlashing, refactor Battle 0-flashing tics"
2024-01-13 22:56:16 -08:00
k_mapuser.c
k_mapuser.h
k_menu.h
Merge branch 'interp-challenges-scrolling' into 'master'
2024-01-04 22:21:45 +00:00
k_menudraw.c
Menu/Set Resolution: highlight default mode
2024-01-10 00:57:44 -08:00
k_menufunc.c
Reset all gamekeydown arrays for all devices
2024-01-11 22:04:13 -06:00
k_objects.h
Hardcode Sealed Star objects
2024-01-11 14:18:15 -08:00
k_pathfind.c
k_pathfind.h
k_podium.cpp
Handle Podium unlocks during mapload, not when finishing the ceremony
2023-12-23 22:12:00 +00:00
k_podium.h
Podium rank screen polished
2023-10-29 06:04:22 +00:00
k_powerup.cpp
K_AnyPowerUpRemaining: return bit mask
2023-11-16 21:08:30 -08:00
k_powerup.h
K_AnyPowerUpRemaining: return bit mask
2023-11-16 21:08:30 -08:00
k_profiles.c
Profiles: fix incorrect rumble setting for new profiles
2024-01-11 16:48:22 -08:00
k_profiles.h
Lite Steer profile option, itemstate pflags -> player.itemflags
2023-11-09 17:29:26 -07:00
k_pwrlv.c
k_pwrlv.h
k_race.c
Mania-style time trials
2023-11-02 06:51:51 -07:00
k_race.h
k_rank.cpp
Merge branch 'fix-gp-results-reload' into 'master'
2023-11-21 15:43:20 +00:00
k_rank.h
gpRank_t: Prevent overflow in stored rank
2023-11-19 16:33:16 +00:00
k_respawn.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression
2023-11-16 13:46:59 +00:00
k_respawn.h
k_roulette.c
SPB Capsule improvements
2023-12-08 22:24:38 +00:00
k_roulette.h
Fix visuals on roulette latency compensation
2023-11-22 18:50:13 -05:00
k_serverstats.c
New bans
2023-10-16 23:50:50 +00:00
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp
Tally: adjust lives icon in splitscreen
2024-01-12 01:32:02 -08:00
k_tally.h
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
2023-11-19 18:01:02 +00:00
k_terrain.c
Disable stairjank terrain and offroad rumble at 0 speed
2023-12-28 23:47:03 -07:00
k_terrain.h
TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP
2023-12-22 19:02:06 -08:00
k_vote.c
Fix odd low player count servers
2023-11-22 20:14:01 -05:00
k_vote.h
k_waypoint.cpp
Fix complexity spikes on pitch changes
2023-12-25 01:24:39 -05:00
k_waypoint.h
Track-based bot difficulty
2023-09-23 03:28:43 +00:00
k_zvote.c
k_zvote.h
keys.h
libdivide.h
Use C++ templates for DrawColumn/Span
2024-01-11 01:50:46 -08:00
lua_baselib.c
Blend Eye Hardcode part 2
2023-10-29 22:04:50 +00:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
lua_hud.h
Tally screen
2023-09-09 05:27:55 +00:00
lua_hudlib.c
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
lua_hudlib_drawlist.c
Clean up and simplify zone memory allocation
2023-09-24 17:03:55 -05:00
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
mobj_t: add owner member
2023-11-13 23:49:33 -08:00
lua_playerlib.c
Merge branch 'unstuck-tripwire' into 'master'
2024-01-12 02:08:32 +00:00
lua_polyobjlib.c
lua_profile.cpp
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
lua_profile.h
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
lua_script.c
Remove mapmusflags
2023-11-27 05:38:20 -08:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp
Fix movie recorder config
2023-12-17 11:15:40 -06:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
DEVELOP: add Skip Goner password
2024-01-11 18:48:03 -08:00
m_cheat.h
Mobj thinker freeze condition rework
2023-09-18 03:24:58 -04:00
m_cond.c
Merge branch 'map-access-flingerdinger' into 'master'
2024-01-09 08:11:12 +00:00
m_cond.h
Intentfully permit gaps between Emblem IDs
2024-01-05 20:50:54 +00:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
m_misc.cpp
m_misc.h
Delete outdated memcpy optimization
2023-09-24 18:32:22 -05:00
m_perfstats.c
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
m_perfstats.h
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
m_queue.c
m_queue.h
m_random.c
PR_INTERPHUDRANDOM
2023-10-25 12:55:44 +01:00
m_random.h
Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions)
2023-11-22 23:53:14 -08:00
m_swap.h
Makefile
md5.c
md5.h
mobj.hpp
srb2::Mobj: add linkdraw methods
2023-11-28 06:32:52 -08:00
mobj_list.hpp
Add srb2::MobjList, similar to std::forward_list
2023-12-03 10:44:11 -08:00
mobj_list_view.hpp
srb2::MobjListView: call P_MobjWasRemoved directly
2023-12-03 11:47:05 -08:00
mserv.c
mserv.h
music.cpp
Battle: Overtime music
2024-01-05 15:56:23 -08:00
music.h
Music_Seek: argument in milliseconds instead of tics
2024-01-05 15:56:23 -08:00
music_detail.hpp
music_manager.cpp
Music_Seek: argument in milliseconds instead of tics
2024-01-05 15:56:23 -08:00
music_manager.hpp
TuneManager: clear current song if music is disabled, so music can resume later
2023-12-23 13:17:03 -08:00
music_tune.hpp
Music_Seek: argument in milliseconds instead of tics
2024-01-05 15:56:23 -08:00
p5prof.h
p_ceilng.c
p_enemy.c
Hardcode Sealed Star objects
2024-01-11 14:18:15 -08:00
p_floor.c
Remove MF_MONITOR
2023-11-13 19:23:54 -08:00
p_inter.c
P_DamageMobj: items and PvP damage bypass flashing tics if the victim is in a damage state
2024-01-13 22:56:16 -08:00
p_lights.c
p_link.cpp
Hardcode bustable rocks -- Angel Island + Endless Mine
2023-12-08 17:42:17 -08:00
p_link.h
Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers
2023-12-03 10:44:11 -08:00
p_local.h
Enforce const in bot ticcmds
2023-12-22 23:28:08 -05:00
p_loop.c
Loop camera
2023-10-20 03:44:53 -07:00
p_map.c
Guard: reflect items like Bubble
2024-01-13 22:56:18 -08:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c
Reset viewpoint to self when you spawn
2024-01-13 22:56:17 -08:00
p_mobj.h
Add P_IsKartItem: true for anything the player can hold or throw (except shield overlays)
2024-01-13 22:56:16 -08:00
p_polyobj.c
p_polyobj.h
p_pspr.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
p_saveg.c
Merge branch 'unstuck-tripwire' into 'master'
2024-01-12 02:08:32 +00:00
p_saveg.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
p_setup.cpp
Add LobbySize option to level headers, controls whether the map appears in vote, based on player count
2024-01-13 22:56:17 -08:00
p_setup.h
p_sight.c
p_slopes.c
Don't use Easy slope assist in tutorials
2024-01-11 20:57:54 -07:00
p_slopes.h
p_spec.c
Half screenshake in Battle
2024-01-06 00:50:47 -07:00
p_spec.h
Bot controller is stored on the sector now
2023-10-21 03:36:26 -04:00
p_sweep.cpp
Fix apple clang compilation issues
2023-12-14 22:45:53 -06:00
p_sweep.hpp
Add srb2::sweep, AABB line sweep algorithms
2023-11-10 00:03:06 -08:00
p_telept.c
Fix many instances of splitscreen view number if there are duplicate displayplayers
2023-10-03 21:28:33 -07:00
p_test.cpp
P_TryMove: sweep collided lines to find nearest normal
2023-11-10 00:03:06 -08:00
p_tick.c
Let level darkness be changed per splitscreen, use player_t variables
2024-01-05 15:56:24 -08:00
p_tick.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
p_user.c
Merge branch 'battle-fixes-friday' into 'master'
2024-01-13 02:21:19 +00:00
r_bbox.c
renderhitbox: shown MF_PAPERCOLLISION correctly
2023-11-15 14:48:53 -08:00
r_bsp.cpp
R_NoEncore: remove hardcoded condition for trick panels, sneaker panels, speed pads
2023-12-22 19:02:07 -08:00
r_bsp.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_data.c
Fix GLENCORE memory leak, re-enable
2023-12-14 23:03:42 -06:00
r_data.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_debug.cpp
Let level darkness be changed per splitscreen, use player_t variables
2024-01-05 15:56:24 -08:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h
Clamp patch column post drawing bounds
2024-01-12 18:32:06 -06:00
r_draw.cpp
Use C++ templates for DrawColumn/Span
2024-01-11 01:50:46 -08:00
r_draw.h
Fixed "splat" drawers
2024-01-11 01:50:46 -08:00
r_draw_column.cpp
Clamp patch column post drawing bounds
2024-01-12 18:32:06 -06:00
r_draw_span.cpp
Fixed "splat" drawers
2024-01-11 01:50:46 -08:00
r_fps.c
Revert "Try to correctly interpolate chase camera viewpoint as angle changes"
2023-11-13 17:10:11 -08:00
r_fps.h
Revert "Try to correctly interpolate chase camera viewpoint as angle changes"
2023-11-13 17:10:11 -08:00
r_local.h
r_main.cpp
Revert "Try to correctly interpolate chase camera viewpoint as angle changes"
2023-11-13 17:10:11 -08:00
r_main.h
Packet loss indicator
2023-10-20 20:33:37 -07:00
r_patch.cpp
wad: Fixes for big-endian platforms
2023-09-06 18:32:40 -07:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
Convert w_wad.c to w_wad.cpp
2023-09-06 17:36:21 -07:00
r_plane.cpp
Fixed "splat" drawers
2024-01-11 01:50:46 -08:00
r_plane.h
Multithread software drawing
2023-10-14 15:26:52 -05:00
r_portal.c
debugfinishline: highlight deathpits and instakill planes
2023-10-04 20:17:31 -07:00
r_portal.h
r_segs.cpp
Clamp patch column post drawing bounds
2024-01-12 18:32:06 -06:00
r_segs.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_skins.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all
2023-10-17 23:32:08 +01:00
r_skins.h
Fix SECRET_SKIN locks preventing Rivals from showing up
2023-10-05 18:12:32 +01:00
r_sky.c
Sky offsets
2024-01-07 18:29:41 -05:00
r_sky.h
Sky offsets
2024-01-07 18:29:41 -05:00
r_splats.c
Use C++ templates for DrawColumn/Span
2024-01-11 01:50:46 -08:00
r_splats.h
r_spritefx.cpp
Refactor guard/whip cooldown checks
2024-01-09 20:26:35 -07:00
r_state.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_textures.c
TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP
2023-12-22 19:02:06 -08:00
r_textures.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
r_textures_dups.cpp
r_things.cpp
Clamp patch column post drawing bounds
2024-01-12 18:32:06 -06:00
r_things.h
Multithread software drawing
2023-10-14 15:26:52 -05:00
s_sound.c
music, sounds: toggle based on cvar's actual value
2024-01-12 17:32:25 -08:00
s_sound.h
Make master volume an independent gain control
2024-01-12 19:06:19 -06:00
screen.c
Fixed "splat" drawers
2024-01-11 01:50:46 -08:00
screen.h
Fix brightmaps on midtextures not working
2024-01-11 01:50:46 -08:00
slope_anchors.c
sounds.c
Hardcode Sealed Star objects
2024-01-11 14:18:15 -08:00
sounds.h
Hardcode Sealed Star objects
2024-01-11 14:18:15 -08:00
st_stuff.c
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
2023-11-19 18:01:02 +00:00
st_stuff.h
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
2023-11-19 18:01:02 +00:00
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
Loops: correct origin point over duration of loop
2023-10-14 21:28:10 -07:00
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h
Replace darktimer/darkness with g_darkness
2024-01-05 15:56:24 -08:00
v_draw.cpp
srb2::Draw: add menu font
2023-12-29 17:03:54 -08:00
v_draw.hpp
v_draw.hpp: fix r_draw.h being included inside srb2 namespace
2024-01-12 05:01:12 -08:00
v_draw_setter.hpp
v_draw.hpp: fix r_draw.h being included inside srb2 namespace
2024-01-12 05:01:12 -08:00
v_video.cpp
V_GetFontSpecification: bunch menu font
2023-12-29 17:03:54 -08:00
v_video.h
Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN
2023-09-11 18:30:40 -07:00
version.h
vid_copy.s
w_wad.cpp
Implement getModuleName for ACS environment
2023-11-22 14:37:07 +00:00
w_wad.h
Remove all gcc pragma interface
2024-01-02 13:38:55 -06:00
y_inter.c
Fix inttime 0
2024-01-07 22:02:09 +00:00
y_inter.h
Show rank on intermission
2023-12-13 01:28:22 -05:00
z_zone.c
Add realloc and freetags tracy zones
2023-10-14 15:26:52 -05:00
z_zone.h
Clean up and simplify zone memory allocation
2023-09-24 17:03:55 -05:00