RingRacers/src
2023-12-31 08:44:40 -08:00
..
acs New ACS functions (resolves #697) 2023-12-10 18:23:57 +00:00
android Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
audio Immediately load 0-length sfx lumps as nullopt 2023-12-05 19:19:01 -06:00
blua
core Switch from CPM to vcpkg 2023-12-15 02:49:15 +00:00
dummy Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
hardware Use untranslated texture for checking R_TextureCanRemap 2023-12-22 19:02:07 -08:00
hud Switch from CPM to vcpkg 2023-12-15 02:49:15 +00:00
hwr2 Enforce C++17 standard compliance 2023-12-14 21:00:42 -06:00
io Fix behavior of SpanStream/VecStream seek-from-end 2023-12-05 19:18:42 -06:00
locale Starpost Gentrification 2023-09-01 00:31:49 -04:00
Makefile.d Remove HOSTTESTERS 2023-09-26 23:56:35 +01:00
math Fix apple clang compilation issues 2023-12-14 22:45:53 -06:00
media V_6WIDTHSPACE no longer a pitfall for using V_DrawThinString 2023-07-12 09:00:29 +01:00
menus Menus/Pause: interpolate 2023-12-31 08:44:40 -08:00
monocypher
nds
objects Merge branch 'longer-ufo-intangibility' into 'master' 2023-12-29 20:04:22 +00:00
rhi rhi: use GL 2 instead of GL Core 2023-11-04 20:15:51 -05:00
sdl Sound options: merge playmusicifunfocused/playsoundifunfocused into one cvar 2023-12-23 13:17:04 -08:00
sdl12 New bans 2023-10-16 23:50:50 +00:00
win32
win32ce
.gitignore
am_map.c minigen: Use index 98 for finish lines per desired spec 2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt Tracy extensions 2023-12-30 09:04:00 +00:00
command.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
command.h Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
comptime.c
config.h.in Various fixes to let release builds compile 2023-08-31 18:15:52 -07:00
console.c Register a bunch of commands with COM_AddDebugCommand, so they show up on the cheats menu 2023-09-01 22:13:17 +01:00
console.h Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
cvars.cpp Move screenshake adjustments to "screenshake" cvar 2023-12-30 16:22:04 -07:00
cxxutil.hpp
d_clisrv.c Replace a whole bunch of copypasted boilerplate with direct call to Command_ExitGame_f 2023-12-01 17:03:37 +00:00
d_clisrv.h Packet loss indicator 2023-10-20 20:33:37 -07:00
d_event.h
d_main.cpp Intro changes 2023-11-28 00:51:34 +00:00
d_main.h Defer title start in intro responder to ticker 2023-10-22 17:56:16 -05:00
d_net.c Packet loss indicator 2023-10-20 20:33:37 -07:00
d_net.h Packet loss indicator 2023-10-20 20:33:37 -07:00
d_netcmd.c Further cxdiag faff 2023-12-27 16:34:23 +00:00
d_netcmd.h Move screenshake adjustments to "screenshake" cvar 2023-12-30 16:22:04 -07:00
d_netfil.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
d_netfil.h
d_player.h Allow Top to pass tripwire, once 2023-12-28 23:27:34 -07:00
d_think.h Cache and reuse removed mobjs when spawning mobjs 2023-11-05 15:44:53 -06:00
d_ticcmd.h Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
deh_lua.c Lua: add S_FIRSTFREESLOT, MT_FIRSTFREESLOT, SPR_FIRSTFREESLOT 2023-11-28 21:57:19 -08:00
deh_lua.h
deh_soc.c mapheader_t destroyforchallenge: Actually read supplied mobjtypes past the first one 2023-12-27 15:28:34 +00:00
deh_soc.h Conditionset is UINT16, not UINT8 2023-06-27 23:03:05 +01:00
deh_tables.c Hardcode Endless Mine faucet / rain 2023-12-08 17:42:17 -08:00
deh_tables.h
dehacked.c Clear separation between basegame and mods 2023-11-21 22:59:12 +00:00
dehacked.h
discord.c i_system.c -> cpp, disable mumble 2023-10-14 15:26:52 -05:00
discord.h
doomdata.h P_SpawnMapThing, P_RaiseTaggedThingsToFakeFloor: save raised Z position for respawning later 2023-09-24 15:36:46 -07:00
doomdef.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
doomstat.h Show rank on intermission 2023-12-13 01:28:22 -05:00
doomtype.h Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
endian.h
f_finale.c Intro adjustments 2023-12-18 01:10:37 +00:00
f_finale.h Fixes for titlemaps 2023-10-17 17:56:10 -04:00
f_wipe.cpp HACK: Lift all inputs when wipes execute 2023-10-27 22:37:56 -07:00
fastcmp.h
filesrch.c Revert "W_InitFile: calculate md5sum on background thread, for startup wads" 2023-09-09 16:30:00 -07:00
filesrch.h
font.c
font.h
g_build_ticcmd.cpp Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
g_demo.c Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
g_demo.h Mania-style time trials 2023-11-02 06:51:51 -07:00
g_game.c Merge branch 'wheres-da-profile' into 'master' 2023-12-30 09:01:00 +00:00
g_game.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
g_input.c Use M_GetCvPlayerColor for pad LED color 2023-11-05 12:23:05 -06:00
g_input.h
g_party.cpp Add G_FixCamera, reset camera, angle and view interpolation 2023-10-03 21:28:33 -07:00
g_party.h
g_state.h Tutorial skipping challenge - first pass 2023-11-16 21:44:52 +00:00
http-mserv.c HMS_fetch_rules: Return NULL if the curl connection failed, instead of producing garbled rules 2023-08-31 20:00:35 +01:00
hu_stuff.c Packet loss indicator 2023-10-20 20:33:37 -07:00
hu_stuff.h Packet loss indicator 2023-10-20 20:33:37 -07:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h New bans 2023-10-16 23:50:50 +00:00
i_sound.h
i_system.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
i_tcp.c Set broadcast socket ports to 5029 2023-11-05 10:40:27 -06:00
i_tcp.h New bans 2023-10-16 23:50:50 +00:00
i_tcp_detail.h New bans 2023-10-16 23:50:50 +00:00
i_threads.h
i_time.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
i_time.h
i_video.h hwr2: Remove pass infrastructure 2023-09-01 15:30:04 -05:00
i_video_common.cpp finish_legacy_ogl_update: merge with temp_legacy_finishupdate_draws, draw avrecorder stats in opengl 2023-10-03 21:28:34 -07:00
info.c Merge branch 'explosions-trick' into 'master' 2023-12-24 16:30:25 +00:00
info.h Hardcode Endless Mine faucet / rain 2023-12-08 17:42:17 -08:00
k_bans.cpp New bans 2023-10-16 23:50:50 +00:00
k_bans.h New bans 2023-10-16 23:50:50 +00:00
k_battle.c Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers 2023-12-03 10:44:11 -08:00
k_battle.h Deduplicate a bunch of emerald related code 2023-08-12 19:34:26 -07:00
k_bheap.c
k_bheap.h
k_boss.c Boss-related files: Adjust/add top-of-file copyright info 2023-10-30 00:12:12 +00:00
k_boss.h Blend Eye Hardcode part EX: Code the rest of the owl 2023-10-31 21:47:18 +00:00
k_bot.cpp Tracy extensions 2023-12-30 09:04:00 +00:00
k_bot.h GP bots: Difficulty nerf on GP level restart is now gamespeed-dependent, not a constant, per VC request 2023-12-23 16:45:43 +00:00
k_botitem.cpp Tracy extensions 2023-12-30 09:04:00 +00:00
k_botsearch.cpp Tracy extensions 2023-12-30 09:04:00 +00:00
k_brightmap.c
k_brightmap.h
k_collide.cpp Merge branch 'fix-crate-instawhip' into 'master' 2023-12-23 22:41:02 +00:00
k_collide.h Invincible player punts hazardous/solid things, unless MF_ELEMENTAL 2023-11-13 22:18:35 -08:00
k_color.c Sonic 3-style intermission coloring 2023-09-07 16:19:37 -04:00
k_color.h Don't use skincolor unlocks in situations where gamedata is inappropriate 2023-07-18 10:50:25 +01:00
k_dialogue.cpp ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue 2023-12-10 16:10:45 +00:00
k_dialogue.h Bottom-mounted Dialogue 2023-12-01 16:44:11 +00:00
k_dialogue.hpp ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue 2023-12-10 16:10:45 +00:00
k_director.cpp Add TRICKSTATE_ constants 2023-11-07 23:06:50 +00:00
k_director.h Let Director operate on separate splitscreens 2023-10-08 14:26:21 -07:00
k_follower.c Fix follower bubbles desyncing during hitlag 2023-12-30 22:12:22 -07:00
k_follower.h Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_grandprix.c INT8 -> SINT8 2023-12-30 00:19:51 -08:00
k_grandprix.h Tally screen 2023-09-09 05:27:55 +00:00
k_hitlag.c Replace K_ReduceVFX with K_ReduceVFXForEveryone, replace owner cases with RF_REDUCEVFX 2023-11-13 23:49:33 -08:00
k_hitlag.h Damage hitlag sounds 2023-09-23 09:57:16 -04:00
k_hud.cpp debugbots: display bot modifier as float 2023-12-30 18:05:31 -07:00
k_hud.h Podium rank screen polished 2023-10-29 06:04:22 +00:00
k_hud_track.cpp Add Obj_EmeraldCanHUDTrack to handle MT_EMERALD being used for Hyudoro orbiting 2023-09-18 04:21:10 -07:00
k_kart.c Fix unusual DI behavior for low-strength inputs 2023-12-30 17:48:02 -07:00
k_kart.h Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
k_mapuser.c
k_mapuser.h
k_menu.h Menus/Pause: interpolate 2023-12-31 08:44:40 -08:00
k_menudraw.c Menus/Pause: interpolate 2023-12-31 08:44:40 -08:00
k_menufunc.c Menus: press C to reset text box options to default 2023-12-29 19:24:48 -08:00
k_objects.h Merge branch 'fix-crate-instawhip' into 'master' 2023-12-23 22:41:02 +00:00
k_pathfind.c
k_pathfind.h
k_podium.cpp Handle Podium unlocks during mapload, not when finishing the ceremony 2023-12-23 22:12:00 +00:00
k_podium.h Podium rank screen polished 2023-10-29 06:04:22 +00:00
k_powerup.cpp K_AnyPowerUpRemaining: return bit mask 2023-11-16 21:08:30 -08:00
k_powerup.h K_AnyPowerUpRemaining: return bit mask 2023-11-16 21:08:30 -08:00
k_profiles.c PR_ApplyProfile_Settings: fix rumble not being reset when switching profiles 2023-12-30 00:52:17 -08:00
k_profiles.h Lite Steer profile option, itemstate pflags -> player.itemflags 2023-11-09 17:29:26 -07:00
k_pwrlv.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_pwrlv.h
k_race.c Mania-style time trials 2023-11-02 06:51:51 -07:00
k_race.h
k_rank.cpp Merge branch 'fix-gp-results-reload' into 'master' 2023-11-21 15:43:20 +00:00
k_rank.h gpRank_t: Prevent overflow in stored rank 2023-11-19 16:33:16 +00:00
k_respawn.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression 2023-11-16 13:46:59 +00:00
k_respawn.h
k_roulette.c SPB Capsule improvements 2023-12-08 22:24:38 +00:00
k_roulette.h Fix visuals on roulette latency compensation 2023-11-22 18:50:13 -05:00
k_serverstats.c New bans 2023-10-16 23:50:50 +00:00
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp Show rank on intermission 2023-12-13 01:28:22 -05:00
k_tally.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
k_terrain.c Disable stairjank terrain and offroad rumble at 0 speed 2023-12-28 23:47:03 -07:00
k_terrain.h TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2023-12-22 19:02:06 -08:00
k_vote.c Fix odd low player count servers 2023-11-22 20:14:01 -05:00
k_vote.h
k_waypoint.cpp Fix complexity spikes on pitch changes 2023-12-25 01:24:39 -05:00
k_waypoint.h Track-based bot difficulty 2023-09-23 03:28:43 +00:00
k_zvote.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
k_zvote.h Implement "CALL VOTE" for victimless commands on the pause menu 2023-06-27 17:53:59 +01:00
keys.h
libdivide.h
lua_baselib.c Blend Eye Hardcode part 2 2023-10-29 22:04:50 +00:00
lua_blockmaplib.c
lua_consolelib.c Add CV_ADDEDBYLUA, show all Lua cvars on the cheats menu 2023-09-01 22:13:18 +01:00
lua_hook.h Remove Lua Music API 2023-08-05 16:26:53 -07:00
lua_hooklib.c Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_hud.h Tally screen 2023-09-09 05:27:55 +00:00
lua_hudlib.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
lua_hudlib_drawlist.c Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00
lua_hudlib_drawlist.h V_DrawTitleCardString, V_TitleCardStringWidth: add 4P font support 2023-08-26 21:39:18 +01:00
lua_infolib.c
lua_libs.h
lua_maplib.c Separate script args from mapthing args 2023-08-21 03:33:04 -04:00
lua_mathlib.c
lua_mobjlib.c mobj_t: add owner member 2023-11-13 23:49:33 -08:00
lua_playerlib.c Merge remote-tracking branch 'origin/master' into catholic-vfx 2023-11-14 21:47:51 -07:00
lua_polyobjlib.c
lua_profile.cpp Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_profile.h Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_script.c Remove mapmusflags 2023-11-27 05:38:20 -08:00
lua_script.h
lua_skinlib.c Skin name search-assistive hashing 2023-05-30 12:21:40 +01:00
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_anigif.h
m_argv.c
m_argv.h
m_avrecorder.cpp Fix movie recorder config 2023-12-17 11:15:40 -06:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c General clearup relating to Goner Setup 2023-12-07 23:11:05 +00:00
m_cheat.h Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
m_cond.c UCRP_TRACKHAZARD fixes 2023-12-27 15:16:03 +00:00
m_cond.h Easier Chao Key generation 2023-12-24 12:38:51 -05:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_misc.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
m_misc.h Delete outdated memcpy optimization 2023-09-24 18:32:22 -05:00
m_perfstats.c Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
m_perfstats.h Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
m_queue.c
m_queue.h
m_random.c PR_INTERPHUDRANDOM 2023-10-25 12:55:44 +01:00
m_random.h Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions) 2023-11-22 23:53:14 -08:00
m_swap.h
Makefile
md5.c
md5.h
mobj.hpp srb2::Mobj: add linkdraw methods 2023-11-28 06:32:52 -08:00
mobj_list.hpp Add srb2::MobjList, similar to std::forward_list 2023-12-03 10:44:11 -08:00
mobj_list_view.hpp srb2::MobjListView: call P_MobjWasRemoved directly 2023-12-03 11:47:05 -08:00
mserv.c Merge branch 'let-release-build' into 'master' 2023-09-01 20:45:54 +00:00
mserv.h Server Browser change alert (KartKrew/Kart-Public!277) 2023-08-31 20:00:35 +01:00
music.cpp Add Music_FadeOutDuration 2023-12-29 04:26:05 -08:00
music.h Add Music_FadeOutDuration 2023-12-29 04:26:05 -08:00
music_detail.hpp Replace music handling 2023-08-06 17:31:45 -07:00
music_manager.cpp Music Manager: add suspension functionality 2023-12-29 04:25:36 -08:00
music_manager.hpp TuneManager: clear current song if music is disabled, so music can resume later 2023-12-23 13:17:03 -08:00
music_tune.hpp Music Manager: add suspension functionality 2023-12-29 04:25:36 -08:00
p5prof.h
p_ceilng.c
p_enemy.c Disable constole print on cusval change 2023-11-27 02:33:52 -07:00
p_floor.c Remove MF_MONITOR 2023-11-13 19:23:54 -08:00
p_inter.c UCRP_TRACKHAZARD fixes 2023-12-27 15:16:03 +00:00
p_lights.c
p_link.cpp Hardcode bustable rocks -- Angel Island + Endless Mine 2023-12-08 17:42:17 -08:00
p_link.h Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers 2023-12-03 10:44:11 -08:00
p_local.h Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
p_loop.c Loop camera 2023-10-20 03:44:53 -07:00
p_map.c MF_PAIN: remove sound effect functionality 2023-12-23 08:49:30 -08:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
p_mobj.h p_saveg.c: initialize "special" fields of mobj, if spawned from mapthing, in default state 2023-12-03 10:44:11 -08:00
p_polyobj.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
p_polyobj.h
p_pspr.h Add FF_INVERT frame flag, use hitlag colormap 2023-06-13 14:42:00 -07:00
p_saveg.c Tracy extensions 2023-12-30 09:04:00 +00:00
p_saveg.h P_ArchiveMisc, P_UnArchiveSPGame: Support overridden roundqueue entries 2023-11-19 22:40:19 +00:00
p_setup.c Merge branch 'tutorial-stats' into 'master' 2023-12-31 01:33:57 +00:00
p_setup.h Only permit Spray Cans to be grabbed on base game levels 2023-08-23 17:16:07 +01:00
p_sight.c
p_slopes.c Add equation slopes to writetextmap 2023-08-27 15:49:05 -04:00
p_slopes.h
p_spec.c Move screenshake adjustments to "screenshake" cvar 2023-12-30 16:22:04 -07:00
p_spec.h Bot controller is stored on the sector now 2023-10-21 03:36:26 -04:00
p_sweep.cpp Fix apple clang compilation issues 2023-12-14 22:45:53 -06:00
p_sweep.hpp Add srb2::sweep, AABB line sweep algorithms 2023-11-10 00:03:06 -08:00
p_telept.c Fix many instances of splitscreen view number if there are duplicate displayplayers 2023-10-03 21:28:33 -07:00
p_test.cpp P_TryMove: sweep collided lines to find nearest normal 2023-11-10 00:03:06 -08:00
p_tick.c Disable stairjank terrain and offroad rumble at 0 speed 2023-12-28 23:47:03 -07:00
p_tick.h thinker_era 2023-11-04 17:11:59 +00:00
p_user.c Merge branch 'fix-downward-camera' into 'master' 2023-12-28 14:56:40 +00:00
r_bbox.c renderhitbox: shown MF_PAPERCOLLISION correctly 2023-11-15 14:48:53 -08:00
r_bsp.cpp R_NoEncore: remove hardcoded condition for trick panels, sneaker panels, speed pads 2023-12-22 19:02:07 -08:00
r_bsp.h
r_data.c Fix GLENCORE memory leak, re-enable 2023-12-14 23:03:42 -06:00
r_data.h
r_debug.cpp "DARKNESS" mapheader option for Shrink lighting 2023-10-12 21:07:04 -07:00
r_debug_detail.hpp
r_debug_parser.cpp
r_defs.h Add RF_REDUCEVFX, if reducevfx option is turned on, hide object for everyone except owner 2023-11-13 23:49:33 -08:00
r_draw.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw8.c Slightly optimize tilted translucent spans 2023-10-15 19:33:05 -05:00
r_draw8_flat.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw8_npo2.c Multithread software drawing 2023-10-14 15:26:52 -05:00
r_draw16.c
r_fps.c Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_fps.h Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_local.h
r_main.cpp Revert "Try to correctly interpolate chase camera viewpoint as angle changes" 2023-11-13 17:10:11 -08:00
r_main.h Packet loss indicator 2023-10-20 20:33:37 -07:00
r_patch.cpp wad: Fixes for big-endian platforms 2023-09-06 18:32:40 -07:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c SPRTINFO: print warnings instead of I_Error (don't crash the game) 2023-08-31 05:22:13 -07:00
r_picformats.h Convert w_wad.c to w_wad.cpp 2023-09-06 17:36:21 -07:00
r_plane.cpp Fix parallel slope plane calculations 2023-10-16 17:09:35 -05:00
r_plane.h Multithread software drawing 2023-10-14 15:26:52 -05:00
r_portal.c debugfinishline: highlight deathpits and instakill planes 2023-10-04 20:17:31 -07:00
r_portal.h
r_segs.cpp Use untranslated texture for checking R_TextureCanRemap 2023-12-22 19:02:07 -08:00
r_segs.h
r_skins.c Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into break-through-them-all 2023-10-17 23:32:08 +01:00
r_skins.h Fix SECRET_SKIN locks preventing Rivals from showing up 2023-10-05 18:12:32 +01:00
r_sky.c
r_sky.h
r_splats.c R_RasterizeFloorSplat: fix encore remap 2023-12-22 05:28:28 -08:00
r_splats.h
r_spritefx.cpp Charge instawhip test fixups 2 2023-10-14 05:56:42 -07:00
r_state.h Add UDMF version system 2023-08-21 03:33:05 -04:00
r_textures.c TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2023-12-22 19:02:06 -08:00
r_textures.h TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP 2023-12-22 19:02:06 -08:00
r_textures_dups.cpp
r_things.cpp R_ProjectBoundingBox: do not use linkdraw for renderhitbox 2023-11-28 06:33:47 -08:00
r_things.h Multithread software drawing 2023-10-14 15:26:52 -05:00
s_sound.c Stereo Mode: stop Stereo after unlooped, unsequenced track ends 2023-12-29 07:30:54 -08:00
s_sound.h soundtest: refactor to track tune with integer instead of string 2023-12-29 04:30:54 -08:00
screen.c OpenGL: Don't force texture quality to 8-bit when setting default video mode 2023-12-29 23:24:35 -05:00
screen.h Multithread software drawing 2023-10-14 15:26:52 -05:00
slope_anchors.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
sounds.c Add Lost Colony Fuel Canister states 2023-12-07 19:18:33 -08:00
sounds.h Add Lost Colony Fuel Canister states 2023-12-07 19:18:33 -08:00
st_stuff.c Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
st_stuff.h Account for Hidden Palace-like replacement levels in the round queue and ranking systems 2023-11-19 18:01:02 +00:00
strcasestr.c
string.c Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-06 19:34:52 -07:00
stun.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h Loops: correct origin point over duration of loop 2023-10-14 21:28:10 -07:00
taglist.c Read-only mapthing_t 2023-05-25 14:40:55 -04:00
taglist.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h Add menu_anim_t and easing helper functions 2023-12-27 12:24:53 -08:00
v_draw.cpp srb2::Draw: add menu font 2023-12-29 17:03:54 -08:00
v_draw.hpp srb2::Draw: add menu font 2023-12-29 17:03:54 -08:00
v_draw_setter.hpp
v_video.cpp V_GetFontSpecification: bunch menu font 2023-12-29 17:03:54 -08:00
v_video.h Remove translucenthud cvar, let V_HUDTRANS fade in like V_SLIDEIN 2023-09-11 18:30:40 -07:00
version.h Update SRB2VERSION for impending release 2023-08-31 20:00:33 +01:00
vid_copy.s
w_wad.cpp Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
w_wad.h Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
y_inter.c Randomize menu backgrounds 2023-12-28 23:39:10 -05:00
y_inter.h Show rank on intermission 2023-12-13 01:28:22 -05:00
z_zone.c Add realloc and freetags tracy zones 2023-10-14 15:26:52 -05:00
z_zone.h Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00