RingRacers/src
James R dca764e81d R_LoadTexturePwad: fix faulty texture counting
This fixes the game trying to load textures that don't
exist from addons.
2024-03-16 20:47:34 -07:00
..
acs
android
audio
blua
core
dummy
hardware
hud
hwr2 Add Sharp Bilinear mode, make default 2024-03-07 22:03:36 -06:00
io
locale
Makefile.d
math
media
menus
monocypher
nds
objects
rhi
sdl
sdl12 Delete everything major flagged up by listunusedsprites 2024-01-11 01:21:43 +00:00
win32
win32ce
.gitignore
am_map.c minigen: Use index 98 for finish lines per desired spec 2023-09-19 18:47:32 +01:00
am_map.h
Android.mk
apng.c
apng.h
archive_wrapper.hpp
asm_defs.inc
byteptr.h
CMakeLists.txt
command.c
command.h
comptime.c
config.h.in
console.c
console.h
cvars.cpp
cxxutil.hpp cxxutil.hpp: fix std::hash include 2023-03-06 04:45:46 -08:00
d_clisrv.c
d_clisrv.h Pass const pointer to all netxcmd handlers 2024-02-11 05:42:07 -08:00
d_event.h
d_main.cpp
d_main.h
d_net.c
d_net.h
d_netcmd.c
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
deh_lua.c Lua: add S_FIRSTFREESLOT, MT_FIRSTFREESLOT, SPR_FIRSTFREESLOT 2023-11-28 21:57:19 -08:00
deh_lua.h
deh_soc.c
deh_soc.h
deh_tables.c
deh_tables.h
dehacked.c
dehacked.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
discord.c
discord.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
doomdata.h
doomdef.h
doomstat.h
doomtype.h DEVELOP: add debugtraversemax cvar to improve sight check consistency 2024-03-06 18:48:32 -08:00
endian.h
f_finale.c Fix staff replay loading using only the first 8 chars of the lump name 2024-03-14 22:58:12 -07:00
f_finale.h
f_wipe.cpp Update button states during wipes 2024-03-03 17:48:11 -08:00
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp
g_demo.cpp
g_demo.h Fix staff replay loading using only the first 8 chars of the lump name 2024-03-14 22:58:12 -07:00
g_game.c
g_game.h
g_gamedata.cpp
g_gamedata.h
g_input.c
g_input.h Add PF_ANALOGSTICK, tells if this player has bound analog stick to d-pad 2024-02-24 21:29:19 -08:00
g_party.cpp
g_party.h
g_state.h
http-mserv.c
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h Make master volume an independent gain control 2024-01-12 19:06:19 -06:00
i_system.h Merge branch 'evil-signal-mutex-hack' into 'master' 2024-01-03 21:20:24 +00:00
i_tcp.c
i_tcp.h
i_tcp_detail.h
i_threads.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_time.c
i_time.h
i_video.h
i_video_common.cpp
info.c Merge branch 'sealed-star-lamp-fixes' into 'master' 2024-03-12 00:07:43 +00:00
info.h Add SF_BADNIK flag for characters, spawn an explosion on death 2024-03-11 01:25:03 -07:00
k_bans.cpp
k_bans.h
k_battle.c
k_battle.h
k_bheap.c
k_bheap.h
k_boss.c
k_boss.h
k_bot.cpp
k_bot.h GP bots: Difficulty nerf on GP level restart is now gamespeed-dependent, not a constant, per VC request 2023-12-23 16:45:43 +00:00
k_botitem.cpp
k_botsearch.cpp
k_brightmap.c
k_brightmap.h
k_collide.cpp
k_collide.h
k_color.c
k_color.h
k_credits.cpp
k_credits.h
k_dialogue.cpp
k_dialogue.h
k_dialogue.hpp
k_director.cpp
k_director.h
k_endcam.cpp Fix end camera freezing level on first tic after level loads 2024-01-26 15:12:47 -08:00
k_endcam.h Battle: use round end camera when player wins with final KO 2024-01-22 16:42:29 -08:00
k_follower.c
k_follower.h Ancient Shrine implementation beginning 2023-10-05 23:07:46 +01:00
k_grandprix.c
k_grandprix.h Tally screen 2023-09-09 05:27:55 +00:00
k_hitlag.c
k_hitlag.h
k_hud.cpp
k_hud.h
k_hud_track.cpp
k_kart.c
k_kart.h
k_mapuser.c
k_mapuser.h
k_menu.h Menus/Sound Options: add Continuous Attack Music option 2024-03-13 22:43:35 -07:00
k_menudraw.c
k_menufunc.c Menus/Time Attack: fix staff replay selector getting stuck 2024-03-14 22:52:29 -07:00
k_objects.h
k_pathfind.c Circuit pathfinding 2022-09-10 03:52:31 -04:00
k_pathfind.h
k_podium.cpp
k_podium.h
k_powerup.cpp
k_powerup.h Rename BATTLE_POWERUP_ANIM_TIME to BATTLE_POWERUP_VFX_TIME 2024-03-01 20:03:57 -05:00
k_profiles.cpp
k_profiles.h
k_pwrlv.c Make PWRLV work in Battle 2024-01-23 00:00:26 -05:00
k_pwrlv.h
k_race.c
k_race.h
k_rank.cpp
k_rank.h
k_respawn.c
k_respawn.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
k_roulette.c
k_roulette.h
k_serverstats.c
k_serverstats.h WIP: Social restrictions until you've played some games 2023-04-22 21:02:36 -07:00
k_specialstage.c
k_specialstage.h
k_tally.cpp
k_tally.h Refine tally skip 2024-03-12 06:07:51 -07:00
k_terrain.c
k_terrain.h
k_vote.c
k_vote.h
k_waypoint.cpp Fix complexity spikes on pitch changes 2023-12-25 01:24:39 -05:00
k_waypoint.h
k_zvote.c
k_zvote.h
keys.h
libdivide.h
lua_baselib.c Add pre-Podium intermission music 2024-03-10 14:08:59 -04:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h Tally screen 2023-09-09 05:27:55 +00:00
lua_hudlib.c
lua_hudlib_drawlist.c Clean up and simplify zone memory allocation 2023-09-24 17:03:55 -05:00
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
lua_playerlib.c
lua_polyobjlib.c
lua_profile.cpp Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
lua_profile.h
lua_script.c R_SkinAvailableEX 2024-03-05 13:21:38 -08:00
lua_script.h Pass const pointer to all netxcmd handlers 2024-02-11 05:42:07 -08:00
lua_skinlib.c
lua_taglib.c Better check for tag list userdata 2020-12-14 08:08:01 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c Define SERVER_URL_PROTOCOL const for easy reconfiguration 2020-03-21 07:47:29 -05:00
m_argv.h
m_avrecorder.cpp
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h Mobj thinker freeze condition rework 2023-09-18 03:24:58 -04:00
m_cond.c
m_cond.h
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp
m_misc.h
m_perfstats.c Add basic profiling for Lua hooks (except HUD hooks) 2023-11-11 02:27:39 -08:00
m_perfstats.h
m_queue.c
m_queue.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
m_random.c
m_random.h
m_swap.h
md5.c
md5.h
mobj.hpp
mobj_list.hpp Add srb2::MobjList, similar to std::forward_list 2023-12-03 10:44:11 -08:00
mobj_list_view.hpp srb2::MobjListView: call P_MobjWasRemoved directly 2023-12-03 11:47:05 -08:00
mserv.c
mserv.h
music.cpp
music.h
music_detail.hpp
music_manager.cpp
music_manager.hpp
music_tune.hpp
p5prof.h
p_ceilng.c
p_enemy.c
p_floor.c Delete everything major flagged up by listunusedsprites 2024-01-11 01:21:43 +00:00
p_inter.c
p_lights.c
p_link.cpp
p_link.h Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers 2023-12-03 10:44:11 -08:00
p_local.h
p_loop.c
p_map.c
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h
p_polyobj.c Remove RANGECHECK, replace with devmode prints 2024-03-03 17:31:33 -08:00
p_polyobj.h
p_pspr.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
p_saveg.c
p_saveg.h
p_setup.cpp
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
p_spec.c
p_spec.h
p_sweep.cpp Fix apple clang compilation issues 2023-12-14 22:45:53 -06:00
p_sweep.hpp
p_telept.c
p_test.cpp
p_tick.c Menus/Sound Options: add Continuous Attack Music option 2024-03-13 22:43:35 -07:00
p_tick.h
p_user.c
r_bbox.c
r_bsp.cpp Remove RANGECHECK, replace with devmode prints 2024-03-03 17:31:33 -08:00
r_bsp.h
r_data.c
r_data.h
r_debug.cpp
r_debug.hpp
r_debug_detail.hpp
r_debug_parser.cpp
r_debug_printer.cpp
r_defs.h Merge branch 'overtime-in-skybox' into 'master' 2024-01-13 23:09:06 +00:00
r_draw.cpp
r_draw.h
r_draw_column.cpp
r_draw_span.cpp
r_fps.c
r_fps.h
r_local.h
r_main.cpp
r_main.h
r_patch.cpp wad: Fixes for big-endian platforms 2023-09-06 18:32:40 -07:00
r_patch.h
r_patchrotation.c The Garden Top 2022-09-28 02:01:37 -07:00
r_patchrotation.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
r_picformats.c
r_picformats.h
r_plane.cpp
r_plane.h Refactor R_PlaneIsHighlighted 2024-01-26 18:10:07 -08:00
r_portal.c
r_portal.h
r_segs.cpp
r_segs.h Remove all gcc pragma interface 2024-01-02 13:38:55 -06:00
r_skins.c Add SF_BADNIK flag for characters, spawn an explosion on death 2024-03-11 01:25:03 -07:00
r_skins.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_spritefx.cpp
r_state.h
r_textures.c
r_textures.h
r_textures_dups.cpp
r_things.cpp
r_things.h
s_sound.c
s_sound.h
sanitize.cpp
sanitize.h
screen.c
screen.h
slope_anchors.c Final thing args code cleanup 2023-08-22 02:14:09 -04:00
sounds.c Let water sound effects be heard from slightly further away (louder) 2024-03-09 01:08:01 -08:00
sounds.h
st_stuff.c
st_stuff.h
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h Read-only mapthing_t 2023-05-25 14:40:55 -04:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas Update copyright year to 2020 2020-02-19 14:08:45 -08:00
tmap_vc.nas
typedef.h
v_draw.cpp
v_draw.hpp
v_draw_setter.hpp
v_video.cpp
v_video.h srb2::Draw: inherit global cliprect by default 2024-01-26 15:12:46 -08:00
version.h
vid_copy.s
w_wad.cpp
w_wad.h
y_inter.cpp Y_CalculateMatchData: only overwrite demo extrainfo section if there is standings data to save 2024-03-14 07:52:30 -07:00
y_inter.h
z_zone.c
z_zone.h