| .. |
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acs
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Merge branch 'objective-hud' into 'master'
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2024-01-20 00:19:17 +00:00 |
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android
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audio
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Remove GME VGM music emulation
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2024-01-29 15:54:20 -06:00 |
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blua
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Pass const pointer to all netxcmd handlers
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2024-02-11 05:42:07 -08:00 |
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core
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dummy
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hardware
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Typo correction: Lightning -> Lighting
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2024-03-09 19:25:43 +11:00 |
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hud
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Input display: fix flipped vertical inputs when reading ticcmds
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2024-03-18 19:56:02 -07:00 |
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hwr2
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Add SalCRT Sharp
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2024-03-17 17:50:29 -07:00 |
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io
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Add endian parameter to io read_ funcs
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2024-02-25 09:55:48 -06:00 |
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locale
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Makefile.d
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math
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media
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Fix several Clang compile warnings
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2024-01-16 06:11:43 -05:00 |
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menus
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Refactor: replace references to cv_timescale with I_GetTimeScale
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2024-03-18 02:42:21 -07:00 |
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monocypher
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nds
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objects
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Merge branch 'last-minute-tiny-battle-fixes' into 'master'
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2024-03-12 00:08:12 +00:00 |
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rhi
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Add SalCRT Sharp
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2024-03-17 17:50:29 -07:00 |
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sdl
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Add SalCRT Sharp
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2024-03-17 17:50:29 -07:00 |
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sdl12
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Delete everything major flagged up by listunusedsprites
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2024-01-11 01:21:43 +00:00 |
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win32
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win32ce
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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apng.c
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apng.h
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archive_wrapper.hpp
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Add srb2::ArchiveWrapper and srb2::UnArchiveWrapper, helper class to simplify p_saveg I/O
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2024-01-22 16:42:29 -08:00 |
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asm_defs.inc
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byteptr.h
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Let READ macros be used with const pointers
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2024-02-11 05:41:50 -08:00 |
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CMakeLists.txt
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Remove RANGECHECK, replace with devmode prints
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2024-03-03 17:31:33 -08:00 |
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command.c
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Prevent CV_NOSHOWHELP cvars from being accessed or modified through the console at all
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2024-03-01 07:34:20 -08:00 |
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command.h
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WHOOPS forgot one
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2024-03-11 23:26:04 -07:00 |
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comptime.c
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config.h.in
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console.c
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CONS_Printf: lock more of the function behind mutex
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2024-03-02 22:23:42 -08:00 |
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console.h
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cvars.cpp
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Merge branch 'fix-debug-item-default-value' into 'master'
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2024-03-19 03:50:52 +00:00 |
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cxxutil.hpp
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d_clisrv.c
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Refactor: replace references to cv_timescale with I_GetTimeScale
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2024-03-18 02:42:21 -07:00 |
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d_clisrv.h
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Pass const pointer to all netxcmd handlers
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2024-02-11 05:42:07 -08:00 |
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d_event.h
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d_main.cpp
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Add g_fast_forward_clock_stop, means to end g_fast_forward early if too much real world time is taken
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2024-03-18 02:42:22 -07:00 |
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d_main.h
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Update button states during wipes
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2024-03-03 17:48:11 -08:00 |
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d_net.c
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Refactor: replace references to cv_timescale with I_GetTimeScale
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2024-03-18 02:42:21 -07:00 |
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d_net.h
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d_netcmd.c
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Merge branch 'cpu-names-conflict' into 'master'
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2024-03-19 03:50:44 +00:00 |
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d_netcmd.h
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Fix Alternate Title Screen unlockable not saving preference
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2024-03-03 22:20:12 -08:00 |
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d_netfil.c
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d_netfil.h
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Pass const pointer to all netxcmd handlers
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2024-02-11 05:42:07 -08:00 |
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d_player.h
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Pause waypoint updates while player is touching finish line but not crossing it
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2024-03-16 06:50:16 -07:00 |
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d_think.h
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d_ticcmd.h
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deh_lua.c
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deh_lua.h
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deh_soc.c
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As promised, Encore (alt)music
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2024-03-10 21:18:15 +00:00 |
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deh_soc.h
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deh_tables.c
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Pause waypoint updates while player is touching finish line but not crossing it
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2024-03-16 06:50:16 -07:00 |
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deh_tables.h
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dehacked.c
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dehacked.h
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discord.c
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discord.c: Fix joinSecret memory leak
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2024-02-08 01:26:07 -05:00 |
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discord.h
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doomdata.h
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doomdef.h
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Raise TRAVERSEMAX 2 -> 8
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2024-03-06 18:48:32 -08:00 |
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doomstat.h
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Replays: larger buffers for player name, skin name, color name; bump demo version 0x0009 -> 0x000A
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2024-03-19 01:23:51 -07:00 |
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doomtype.h
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DEVELOP: add debugtraversemax cvar to improve sight check consistency
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2024-03-06 18:48:32 -08:00 |
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endian.h
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f_finale.c
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Improvements to Kart Krew Dev splash
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2024-03-21 21:53:08 +00:00 |
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f_finale.h
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Attract: fade out and timescale at end of demo
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2024-03-18 02:42:21 -07:00 |
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f_wipe.cpp
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Refactor: replace references to cv_timescale with I_GetTimeScale
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2024-03-18 02:42:21 -07:00 |
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fastcmp.h
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filesrch.c
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filesrch.h
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font.c
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font.h
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g_build_ticcmd.cpp
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Revert "Make ticcmd throwdir -1, 0, or 1, add deadzone"
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2024-02-28 18:33:07 -07:00 |
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g_demo.cpp
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Replays: support old demo format 0x0009
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2024-03-19 01:25:56 -07:00 |
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g_demo.h
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Replays: larger buffers for player name, skin name, color name; bump demo version 0x0009 -> 0x000A
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2024-03-19 01:23:51 -07:00 |
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g_game.c
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Rework intro skipping
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2024-03-19 22:03:09 +00:00 |
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g_game.h
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Skip titlecard for modeattacking except VERSUS
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2024-02-24 17:38:28 -06:00 |
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g_gamedata.cpp
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Use correct type for unlock IDs in loading
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2024-03-09 12:41:03 -06:00 |
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g_gamedata.h
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Use correct type for unlock IDs in loading
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2024-03-09 12:41:03 -06:00 |
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g_input.c
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Virtual Keyboard: rewrite keyboard-gamepad switching
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2024-03-05 17:03:05 -08:00 |
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g_input.h
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Add PF_ANALOGSTICK, tells if this player has bound analog stick to d-pad
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2024-02-24 21:29:19 -08:00 |
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g_party.cpp
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Replays: let G_IsPartyLocal work
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2024-03-12 06:42:24 -07:00 |
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g_party.h
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Add G_LocalSplitscreenPartyMember
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2024-03-01 06:03:21 -08:00 |
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g_state.h
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http-mserv.c
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hu_stuff.c
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drawPing: Remove packet loss debug condition
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2024-03-18 18:43:19 -07:00 |
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hu_stuff.h
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Support tilde in LT_ range fonts
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2024-03-10 21:18:15 +00:00 |
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i_addrinfo.c
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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Make master volume an independent gain control
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2024-01-12 19:06:19 -06:00 |
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i_system.h
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i_tcp.c
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i_tcp.h
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i_tcp_detail.h
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i_threads.h
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i_time.c
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Attract: fade out and timescale at end of demo
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2024-03-18 02:42:21 -07:00 |
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i_time.h
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Refactor: replace references to cv_timescale with I_GetTimeScale
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2024-03-18 02:42:21 -07:00 |
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i_video.h
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i_video_common.cpp
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Add SalCRT Sharp
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2024-03-17 17:50:29 -07:00 |
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info.c
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Merge branch 'sealed-star-lamp-fixes' into 'master'
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2024-03-12 00:07:43 +00:00 |
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info.h
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Add SF_BADNIK flag for characters, spawn an explosion on death
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2024-03-11 01:25:03 -07:00 |
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k_bans.cpp
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k_bans.h
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k_battle.c
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Battle: cap lasers at player's last known floorz
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2024-03-08 17:53:07 -08:00 |
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k_battle.h
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Power-ups: dropped power-ups always have at least 15 seconds
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2024-03-08 17:59:52 -08:00 |
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k_bheap.c
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k_bheap.h
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k_boss.c
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k_boss.h
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k_bot.cpp
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K_SetNameForBot
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2024-03-18 19:23:55 +00:00 |
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k_bot.h
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K_SetNameForBot
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2024-03-18 19:23:55 +00:00 |
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k_botitem.cpp
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Bots use rings for less significant speed loss
|
2024-03-13 05:06:58 -07:00 |
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k_botsearch.cpp
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k_botsearch.cpp: Don't sniff spectators
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2024-01-09 20:39:55 +00:00 |
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k_brightmap.c
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k_brightmap.h
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k_collide.cpp
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Check for removed target of MT_DROPTARGET_SHIELD
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2024-02-22 03:11:00 -07:00 |
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k_collide.h
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Per Sal's request, remove SMK stuff too
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2024-01-26 00:56:01 +00:00 |
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k_color.c
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k_color.h
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k_credits.cpp
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Attract, Credits: do not spend more than 2 seconds real time skipping forward in a replay
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2024-03-18 02:42:22 -07:00 |
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k_credits.h
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New Credits
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2024-01-28 23:31:30 +00:00 |
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k_dialogue.cpp
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Dialogue dark mode: Speaker highlight update
|
2024-03-17 16:47:02 +00:00 |
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k_dialogue.h
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k_dialogue.hpp
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srb2::Dialogue::NewText: use string parsing
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2024-01-16 06:34:58 -08:00 |
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k_director.cpp
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Director: just focus on leader in Battle
|
2024-03-11 06:56:02 -07:00 |
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k_director.h
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k_endcam.cpp
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Fix end camera freezing level on first tic after level loads
|
2024-01-26 15:12:47 -08:00 |
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k_endcam.h
|
Battle: use round end camera when player wins with final KO
|
2024-01-22 16:42:29 -08:00 |
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k_follower.c
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Add pre-Podium intermission music
|
2024-03-10 14:08:59 -04:00 |
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k_follower.h
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k_grandprix.c
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K_SetNameForBot
|
2024-03-18 19:23:55 +00:00 |
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k_grandprix.h
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|
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k_hitlag.c
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Fix out-of-bounds hitlag sounds
|
2024-03-03 19:29:48 -07:00 |
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k_hitlag.h
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|
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k_hud.cpp
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Fix y coord of Kickstart Accel "silver dorito" in battleprisons
|
2024-03-21 01:17:40 +00:00 |
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k_hud.h
|
Input Display: slide with dialogue box
|
2024-03-02 00:22:44 -08:00 |
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k_hud_track.cpp
|
Only draw HUD help for correct view
|
2024-03-04 01:16:55 -07:00 |
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k_kart.c
|
Hide useless instawhip charge between picking up and confirming item boxes
|
2024-03-19 01:22:44 -07:00 |
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k_kart.h
|
GP bonus round: do not spawn duel mode items TWICE
|
2024-03-07 03:06:38 -08:00 |
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k_mapuser.c
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k_mapuser.h
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|
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k_menu.h
|
Menus/Sound Options: add Continuous Attack Music option
|
2024-03-13 22:43:35 -07:00 |
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k_menudraw.c
|
Merge branch 'replay-hud-fixes' into 'master'
|
2024-03-17 22:07:38 +00:00 |
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k_menufunc.c
|
Lock user out of menu when replay goes to intermission
|
2024-03-17 04:54:02 -07:00 |
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k_objects.h
|
Allow Adventure Air Boosters to be chained with each other or dash rings
|
2024-03-09 15:44:02 +11:00 |
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k_pathfind.c
|
|
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|
k_pathfind.h
|
|
|
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k_podium.cpp
|
As promised, Encore (alt)music
|
2024-03-10 21:18:15 +00:00 |
|
k_podium.h
|
|
|
|
k_powerup.cpp
|
Power-ups: dropped power-ups always have at least 15 seconds
|
2024-03-08 17:59:52 -08:00 |
|
k_powerup.h
|
Rename BATTLE_POWERUP_ANIM_TIME to BATTLE_POWERUP_VFX_TIME
|
2024-03-01 20:03:57 -05:00 |
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k_profiles.cpp
|
Menus/Accessibility: add FOV option, 70 to 110
|
2024-03-04 22:11:35 -08:00 |
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k_profiles.h
|
Menus/Accessibility: add FOV option, 70 to 110
|
2024-03-04 22:11:35 -08:00 |
|
k_pwrlv.c
|
Make PWRLV work in Battle
|
2024-01-23 00:00:26 -05:00 |
|
k_pwrlv.h
|
Make PWRLV work in Battle
|
2024-01-23 00:00:26 -05:00 |
|
k_race.c
|
Finish Beam: play sound when nearby
|
2024-03-09 20:42:00 -08:00 |
|
k_race.h
|
|
|
|
k_rank.cpp
|
Rejigger Grand Prix rank-related oversight exacerbated by MapWarp
|
2024-03-09 20:33:24 +00:00 |
|
k_rank.h
|
Rejigger Grand Prix rank-related oversight exacerbated by MapWarp
|
2024-03-09 20:33:24 +00:00 |
|
k_respawn.c
|
Ring Shooter: do not go backward, go straight to respawn waypoint
|
2024-03-16 17:33:42 -07:00 |
|
k_respawn.h
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|
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|
k_roulette.c
|
|
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|
k_roulette.h
|
|
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|
k_serverstats.c
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|
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|
k_serverstats.h
|
|
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|
k_specialstage.c
|
Special Stages: fade out music near the finish line
|
2024-01-15 16:30:12 -08:00 |
|
k_specialstage.h
|
Special Stages: fade out music near the finish line
|
2024-01-15 16:30:12 -08:00 |
|
k_tally.cpp
|
Tally: Fix intermission music being played on rounds without intermissions
|
2024-03-18 18:38:41 -07:00 |
|
k_tally.h
|
Refine tally skip
|
2024-03-12 06:07:51 -07:00 |
|
k_terrain.c
|
|
|
|
k_terrain.h
|
|
|
|
k_vote.c
|
Vote: ignore inputs while chat is open
|
2024-03-14 06:54:42 -07:00 |
|
k_vote.h
|
|
|
|
k_waypoint.cpp
|
|
|
|
k_waypoint.h
|
|
|
|
k_zvote.c
|
WIP: z-vote SFX
|
2024-03-10 17:19:36 -07:00 |
|
k_zvote.h
|
|
|
|
keys.h
|
|
|
|
libdivide.h
|
Use C++ templates for DrawColumn/Span
|
2024-01-11 01:50:46 -08:00 |
|
lua_baselib.c
|
Add pre-Podium intermission music
|
2024-03-10 14:08:59 -04:00 |
|
lua_blockmaplib.c
|
|
|
|
lua_consolelib.c
|
Let Lua assign "description" via CV_RegisterVar
|
2024-03-11 22:27:15 -07:00 |
|
lua_hook.h
|
|
|
|
lua_hooklib.c
|
|
|
|
lua_hud.h
|
|
|
|
lua_hudlib.c
|
R_SkinAvailableEX
|
2024-03-05 13:21:38 -08:00 |
|
lua_hudlib_drawlist.c
|
|
|
|
lua_hudlib_drawlist.h
|
|
|
|
lua_infolib.c
|
|
|
|
lua_libs.h
|
|
|
|
lua_maplib.c
|
As promised, Encore (alt)music
|
2024-03-10 21:18:15 +00:00 |
|
lua_mathlib.c
|
|
|
|
lua_mobjlib.c
|
R_SkinAvailableEX
|
2024-03-05 13:21:38 -08:00 |
|
lua_playerlib.c
|
Use old Ring Sting noise
|
2024-03-05 16:00:00 -07:00 |
|
lua_polyobjlib.c
|
|
|
|
lua_profile.cpp
|
|
|
|
lua_profile.h
|
|
|
|
lua_script.c
|
R_SkinAvailableEX
|
2024-03-05 13:21:38 -08:00 |
|
lua_script.h
|
Pass const pointer to all netxcmd handlers
|
2024-02-11 05:42:07 -08:00 |
|
lua_skinlib.c
|
R_SkinAvailableEX
|
2024-03-05 13:21:38 -08:00 |
|
lua_taglib.c
|
|
|
|
lua_thinkerlib.c
|
|
|
|
lzf.c
|
|
|
|
lzf.h
|
|
|
|
m_aatree.c
|
|
|
|
m_aatree.h
|
|
|
|
m_anigif.c
|
|
|
|
m_anigif.h
|
|
|
|
m_argv.c
|
|
|
|
m_argv.h
|
|
|
|
m_avrecorder.cpp
|
|
|
|
m_avrecorder.h
|
|
|
|
m_avrecorder.hpp
|
|
|
|
m_bbox.c
|
|
|
|
m_bbox.h
|
|
|
|
m_cheat.c
|
Fix savecheckpoint not working in freecam
|
2024-03-12 23:17:22 -07:00 |
|
m_cheat.h
|
|
|
|
m_cond.c
|
M_UpdateNextPrisonEggPickup: Stop trying to be so pre-optimised and just do the job plainly
|
2024-03-18 14:11:33 +00:00 |
|
m_cond.h
|
M_UpdateNextPrisonEggPickup: Stop trying to be so pre-optimised and just do the job plainly
|
2024-03-18 14:11:33 +00:00 |
|
m_dllist.h
|
|
|
|
m_easing.c
|
|
|
|
m_easing.h
|
|
|
|
m_fixed.c
|
|
|
|
m_fixed.h
|
|
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|
m_memcpy.c
|
|
|
|
m_misc.cpp
|
Replace memcpy to gamecontrol with G_ApplyControlScheme
|
2024-02-24 21:29:18 -08:00 |
|
m_misc.h
|
|
|
|
m_perfstats.c
|
|
|
|
m_perfstats.h
|
|
|
|
m_queue.c
|
|
|
|
m_queue.h
|
|
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|
m_random.c
|
|
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|
m_random.h
|
|
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|
m_swap.h
|
|
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|
md5.c
|
|
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|
md5.h
|
|
|
|
mobj.hpp
|
|
|
|
mobj_list.hpp
|
|
|
|
mobj_list_view.hpp
|
|
|
|
mserv.c
|
|
|
|
mserv.h
|
|
|
|
music.cpp
|
Disclaimer: Draw the rest of the owl
|
2024-03-13 22:33:19 -07:00 |
|
music.h
|
Stereo Mode: Fix multi-Track musicdefs not having their first part loop under non-Seq conditions
|
2024-03-10 21:18:14 +00:00 |
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music_detail.hpp
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music_manager.cpp
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Add S_LoadSongCredit/S_UnloadSongCredit, refactor cursongcredit
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2024-02-09 18:13:35 -08:00 |
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music_manager.hpp
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TuneManager: remove GME related code
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2024-01-29 23:07:57 -08:00 |
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music_tune.hpp
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As promised, Encore (alt)music
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2024-03-10 21:18:15 +00:00 |
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Nudge low-ring volume again again
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2024-03-03 16:53:55 -07:00 |
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p_floor.c
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Delete everything major flagged up by listunusedsprites
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2024-01-11 01:21:43 +00:00 |
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p_inter.c
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Merge branch 'cd-fx-finale' into 'master'
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2024-03-16 04:02:10 +00:00 |
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p_lights.c
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p_link.cpp
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p_link.h
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p_local.h
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Battle: Orbinaut/Jawz Shields award points on contact with a player
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2024-03-11 05:26:33 -07:00 |
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p_loop.c
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p_map.c
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Pause waypoint updates while player is touching finish line but not crossing it
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2024-03-16 06:50:16 -07:00 |
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p_mapthing.cpp
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p_maputl.c
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P_PathTraverse improvements
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2024-02-22 22:09:36 -08:00 |
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p_maputl.h
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P_PathTraverse improvements
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2024-02-22 22:09:36 -08:00 |
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p_mobj.c
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GS_TUTORIAL: No player should ever do lightsnake respawn, especially not thinkerless bots
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2024-03-17 16:53:31 +00:00 |
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p_mobj.h
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Polyobjects: add po_movecount member to mobj_t instead of using lastlook
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2024-02-29 03:36:07 -08:00 |
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p_polyobj.c
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Remove RANGECHECK, replace with devmode prints
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2024-03-03 17:31:33 -08:00 |
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Merge branch 'blend-end' into 'master'
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2024-03-10 20:30:38 +00:00 |
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p_saveg.h
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p_setup.cpp
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Sort staff replays
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2024-03-18 22:16:12 -07:00 |
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p_setup.h
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Refactor level music playing code
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2024-03-09 06:32:37 -08:00 |
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p_sight.c
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DEVELOP: add debugtraversemax cvar to improve sight check consistency
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2024-03-06 18:48:32 -08:00 |
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p_slopes.c
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Use gamespeed multiplier checks for "hard" difficulty behavior (4th Gear compatibility)
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2024-03-11 17:54:25 -07:00 |
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p_slopes.h
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p_spec.c
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Add pre-Podium intermission music
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2024-03-10 14:08:59 -04:00 |
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p_spec.h
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Activate sector each time / once actions when mobj touches the ground
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2024-02-01 18:57:06 -08:00 |
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p_sweep.cpp
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p_sweep.hpp
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p_telept.c
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p_test.cpp
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p_tick.c
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Menus/Sound Options: add Continuous Attack Music option
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2024-03-13 22:43:35 -07:00 |
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p_tick.h
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p_user.c
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TA record/playback fixes
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2024-03-16 21:40:42 -07:00 |
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r_bbox.c
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r_bsp.cpp
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Remove RANGECHECK, replace with devmode prints
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2024-03-03 17:31:33 -08:00 |
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r_bsp.h
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debugrender_freezebsp: freeze culling to your current position, so you can see how much level is being rendered
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2024-01-17 16:43:45 -08:00 |
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r_data.c
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r_data.h
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r_debug.cpp
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r_debug.hpp
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devmode render: show a list of errored holey textures on the HUD
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2024-02-11 17:10:09 -08:00 |
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r_debug_detail.hpp
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r_debug_parser.cpp
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r_debug_printer.cpp
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devmode render: show a list of errored holey textures on the HUD
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2024-02-11 17:10:09 -08:00 |
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r_defs.h
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Merge branch 'overtime-in-skybox' into 'master'
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2024-01-13 23:09:06 +00:00 |
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r_draw.cpp
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Use C++ templates for DrawColumn/Span
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2024-01-11 01:50:46 -08:00 |
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r_draw.h
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Fixed "splat" drawers
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2024-01-11 01:50:46 -08:00 |
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r_draw_column.cpp
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Remove RANGECHECK, replace with devmode prints
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2024-03-03 17:31:33 -08:00 |
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r_draw_span.cpp
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Fixed "splat" drawers
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2024-01-11 01:50:46 -08:00 |
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r_fps.c
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Refactor: replace references to cv_timescale with I_GetTimeScale
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2024-03-18 02:42:21 -07:00 |
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r_fps.h
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r_local.h
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r_main.cpp
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debugrender_portal, debugrender_visplanes: fix in splitscreen
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2024-03-02 22:24:33 -08:00 |
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r_main.h
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r_patch.cpp
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r_patch.h
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r_patchrotation.c
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r_patchrotation.h
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r_picformats.c
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R_SkinAvailableEX
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2024-03-05 13:21:38 -08:00 |
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r_picformats.h
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r_plane.cpp
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R_MapPlane, R_MapTiltedPlane: return on invalid coordinates, debug print in devmode render
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2024-03-02 22:25:46 -08:00 |
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r_plane.h
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Refactor R_PlaneIsHighlighted
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2024-01-26 18:10:07 -08:00 |
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r_portal.c
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r_portal.h
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r_segs.cpp
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Render errored holey textures as TRANSERx
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2024-02-11 17:10:09 -08:00 |
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r_segs.h
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r_skins.c
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Add SF_BADNIK flag for characters, spawn an explosion on death
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2024-03-11 01:25:03 -07:00 |
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r_skins.h
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Fade out characters you haven't unlocked yet in Time Attack demos exclusively
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2024-03-05 13:33:24 -08:00 |
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r_sky.c
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r_sky.h
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r_splats.c
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Splats: fix fullbright / RF_NOCOLORMAPS still using sector colormap (underwater)
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2024-03-13 02:11:11 -07:00 |
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r_splats.h
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r_spritefx.cpp
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Fade out characters you haven't unlocked yet in Time Attack demos exclusively
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2024-03-05 13:33:24 -08:00 |
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r_state.h
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r_textures.c
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R_LoadTexturePwad: fix faulty texture counting
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2024-03-16 20:47:34 -07:00 |
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r_textures.h
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Disallow textures >2048 in size, print a console warning
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2024-03-09 16:14:13 -08:00 |
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r_textures_dups.cpp
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Disallow textures >2048 in size, print a console warning
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2024-03-09 16:14:13 -08:00 |
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r_things.cpp
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Software: krangle directional lighting in 3P/4P splitscreen
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2024-03-14 00:06:52 -07:00 |
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r_things.h
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Typo correction: Lightning -> Lighting
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2024-03-09 19:25:43 +11:00 |
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s_sound.c
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As promised, Encore (alt)music
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2024-03-10 21:18:15 +00:00 |
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s_sound.h
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Add S_LoadSongCredit/S_UnloadSongCredit, refactor cursongcredit
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2024-02-09 18:13:35 -08:00 |
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sanitize.cpp
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Menus: handle caret codes in text fields
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2024-02-02 04:30:24 -08:00 |
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sanitize.h
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Menus: handle caret codes in text fields
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2024-02-02 04:30:24 -08:00 |
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screen.c
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Warn about OpenGL's shortcomings
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2024-02-27 02:46:12 -07:00 |
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screen.h
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Add optional CRT screen effect
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2024-03-06 22:39:21 -06:00 |
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slope_anchors.c
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sounds.c
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Let water sound effects be heard from slightly further away (louder)
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2024-03-09 01:08:01 -08:00 |
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sounds.h
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Power-ups: play loud Gunstar pickup sound
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2024-03-08 17:53:06 -08:00 |
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st_stuff.c
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devmode replay: show demo format version
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2024-03-19 01:12:59 -07:00 |
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st_stuff.h
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Replays: merge HUD and intermission drawing functions for "Save replay" prompt
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2024-03-03 06:30:54 -08:00 |
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strcasestr.c
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string.c
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stun.cpp
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stun.h
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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taglist.c
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taglist.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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typedef.h
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Add g_musicfade, generic system to fade out the level music for a brief period
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2024-03-08 17:53:07 -08:00 |
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v_draw.cpp
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srb2::Draw: add fonts kRollingNum and kRollingNum4P
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2024-03-04 01:42:29 -08:00 |
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v_draw.hpp
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srb2::Draw: add fonts kRollingNum and kRollingNum4P
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2024-03-04 01:42:29 -08:00 |
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v_draw_setter.hpp
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srb2::Draw: add clip method, optionally switch between draw chain's cliprect or global cliprect
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2024-01-26 15:12:46 -08:00 |
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v_video.cpp
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Refactor: separate parts of V_DrawCustomFadeScreen into reusable functions
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2024-03-18 02:42:21 -07:00 |
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v_video.h
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Refactor: separate parts of V_DrawCustomFadeScreen into reusable functions
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2024-03-18 02:42:21 -07:00 |
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version.h
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vid_copy.s
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w_wad.cpp
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Disallow patches >2048 in size
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2024-03-09 14:39:35 -06:00 |
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w_wad.h
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y_inter.cpp
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Merge branch 'fix-splitscreen-tally-ff-inter-music' into 'master'
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2024-03-19 03:51:16 +00:00 |
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y_inter.h
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Tally: Fix intermission music being played on rounds without intermissions
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2024-03-18 18:38:41 -07:00 |
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z_zone.c
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z_zone.h
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